On an impure node?! Low energized SLUG SLIME is OP in Satisfactory Plus!
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- čas přidán 9. 07. 2024
- We're going to need to grind up ALL the slugs.
We make a temp invar setup just to learn about slimes, power modules, and power shards.
Blueprint: drive.google.com/drive/folder...
SF+ Wiki: wiki.kmods.space/
The intro/outro music was made for me by Moonic Productions! Check him out here on youtube:
/ @moonicproductions
Or here on Spotify: open.spotify.com/artist/2evWk...
If you need any music commissioned, tell him BED sent you!
MODS USED DURING PLAY:
Satisfactory Plus: ficsit.app/mod/SatisfactoryPlus
RSS2: ficsit.app/mod/RSS
Infinite Zoop: ficsit.app/mod/InfiniteZoop
SkyUI: ficsit.app/mod/SkyUI
Ficsit-Cam: ficsit.app/mod/FicsItCam
DISCORD:
My discord community has a dedicated Satisfactory Plus blueprint repository and a lot of entertaining people. BE PART OF SOMETHING:
Link to discord: / discord
Down here are some words I like to say. How-to, tutorial, trains in satisfactory, how to raise trains, get trains higher, move trains up upward, double helical helix spiral. These words are the best. - Hry
When I was listening to the music in the beginning, all I could think of was, "dun dun dun dun dun, Blueprints! Blueprints! dun dun dun dun dun, Blueprints! Blueprints!"
I love it! Write that down.
Thanks for the video. Yes, recipe-wise, you are getting nearer to the crazy-territory, it does get a bit hairy with all the different recipes from here. Mineral slugs are needed for tier 8 space elevator parts (as far as I recall), so they are probably not a high priority. I was surprised that an impure node was boosted to 300/min with slime, that is pretty nuts, especially since you can push it even higher with the power modules.
If you have time, you might want to have a look at a game called Out of Ore (heavy equipment/building sim, and sorry to be THAT guy, talking about other games in a comment 🙂), it is pretty fun & relaxing.
Wow, wall of text again.....contain yourself, man! 😀 Anyway, take care, have fun, and I'll look forward to the next video.
Thanks for the thoughtful comment!
I've seen Out of Ore on youtube. It does look relaxing.
Good to see you back, BED. Hope things are well with you!
Thanks a ton! I'm very well, actually. How are you?
I got busy with real work, then I was tired, then we had our independence day holidays here in the USA. It should NOT have taken me this long to release a video, and I've added notes to my schedule to try to eliminate large gaps like this one.
The 2:49 am episode is gonna be crazy
It was SUPPOSED to be much earlier, but I had a hiccup with copyright checks. Took a few extra hours to clear up.
I am so excited to keep watching your SF+ journey and can't wait for your content after the 1.0 release!
Thanks a ton for the support! I'm very, very, very excited for 1.0. I'm a little nervous about moving back to vanilla content, since my niche is so specifically SF+, but I have plans that I hope will be entertaining.
Love the intro Timelapse!
Thanks! Love a good montage.
@@BEDplaysGAMES And "An der schöne blaue Donau", what's not to like 😀
As always great job!!!
Thank you, so much!
Very Nice! I agree lumen looks great, I just hope we get better lighting options after 1.0 drops. and triangular foundations for easy curves lol. what do you think about the 1.0 announcement trailer?
I loved it! I'm super eager for 1.0 to drop. I definitely think we'll get more lights.
❤
Thanks, Farty!
@@BEDplaysGAMES thank you for sharing
Temporary Invar. Shotgun band name.
Write that down.
you said also to work with more canisters. are you going remove the teleporter for this reason? because you can teleport al recources with that, making transporting goods not realy to any point? or are you still going to keep the teleport goods for othere recources ?
I am going to remove the teleporter. It simplified everything too much, so I don't want to use it for building factories anymore. I love it for filling my inventory though. And I might use it to fill the central storage inside the donut at the top of Polaris.
how are you going to connect the inner train line? i gues all the train stations going to connect to the center? but how will you re-connect it to your outer sircal main train line? i gues go under or above little and then when its reache the outer train rail you connect it there?
You're exactly right, I'll either everything to the inner circle or go out above the trainlines and connect to the outer line that way. I could also connect everything to the inner line and add transfers in every building. Like a roundabout so trains go either direction can change direction quickly.
The other option is to just have the lines clip each other on the same level. Train signals can prevent collisions, and this is how real life trains work (I think).
@@BEDplaysGAMES or have pull and push. where you have 2 locomotion, 1 in back and 1 on front. but then you need to have the train line split of into to 2 like T junktion. so that it can go back on the same track as where it came off. then you would avoid having a center train sircal.