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A Gorgeous Master System Game: The Lucky Dime Caper Starring Donald Duck - A Review | hungrygoriya
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- Äas pĆidĂĄn 9. 04. 2022
- The Lucky Dime Caper Starring Donald Duck for the Sega Master System is a quality platformer with some of the most beautiful graphics on the system. The catchy soundtrack is great accompaniment around the world with Donald to save his nephews from Magica De Spell. Other than some occasional strangeness with hit detection, it's a great challenge. đ
The introductory animation and outro text were created and designed by Saad Azim.
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#retrogaming #luckydimecaper #segamastersystem
Wow, I had no idea the SMS was even capable of something like this, it looks unlike any other game Iâve seen for the console. That sprite work is fantastic!
You should check out Chuck Rock 2: Son of Chuck then as it is probably the best looking platform game on the system and could pass as a 16-bit game
So pretty, right? I was blown away the first time I saw this game. I bought it almost immediately!
Just think if SMS had the 3rd party support NES did.
It was a really capable system, which only had one drawback. The sound chip, while there is a way to lock the wave form to "on!" and making your own, this is very CPU intensive. SEGA should just have released it as in Japan, with a FM chip and it would easily have kept up with the PC Engine even. Sure it has less colors, but it can use carts as "RAM" as well as "ROM". And in Europe and Brazil (especially Brazil lol) where it was around longer, it really shined brighter. There are far more games from there that look really stunning. Just... the sound could have been so much better.
Really sprite wise it's mostly a cart space issue, and when The Lucky Dime Caper came out, this was mostly resolved, as ROM space got a lot cheaper and SEGA released a mapper that could handle more as well.
@@freddyvidz It did, just not in the USA, it's the longest supported and sold 8 bit console remember (thanks to those silly Brazilians ;) ). Heck in Europe, Codemasters, US Gold (also ported some NES titles to it), Prober entertainment (Alien 3 for the Master System is STUNNING!), Virgin Interactive, Image Works, Domark, etc.
Really a lot of the Homecomputer scene supported the Master System. People keep forgetting that in Europe there NEVER was this "video game crash and NIntendo saved us" bullshit. There was no Nintendo, only home computers, so most games were programmed by the very people that owned the computers. SEGA was the first in many countries. Just when SEGA of America took over for SEGA Europe? The whole marketing went to shit.
I've always thought that the SMS had graphics and colours as it's Ace cards, but even within the library this game is a tier above it's peers.
It's such a pretty game. The only one that might edge this one out a smidgen is Deep Duck Trouble, but that's a story for another day. Thanks for taking the time to watch!
Check out Aladdin for the SMS. It's not like the Genesis version and boasts a quality slightly above this.
@@yuripetrovic7606 It's a super gorgeous game! I still need to pick it up.
No, it's not a tier above anything. Castle of Illusion, Land of Illusion, the first two Asterix games as well as the first two Sonic games are way better objectively. LDC looks great, has some great animations and the music is well made, but the gameplay isn't quite as good. The floaty (and stiff in the horrible underwater stages) controls, the wonky hit detection and the at times very uninspired level design (indoor levels look just bland) are big negatives
@@yuripetrovic7606 The Snes Aladdin is also class
Luckily I was born in France and the Master System was quite popular there. I remember playing this game to a friend's house and I ended up buying it a decade later when I started my retro collection. A really beautiful game!
What a way to start up a collection. Congratulations! I hope you're still enjoying adding new games.
Form my observations. I've only see 1 masters Sega system ever .
Wonderful review, I love how you expertly describe the games you cover. It gives an insight as though we were playing too.
I do my best to be thorough, which means you get an almost 10 minute long video about a platformer every so often, haha... thanks for this!
You know being a kid in the late 80s/early 90s in North America I don't recall seeing too many Master Systems. Unless it was at Toys'R'Us or Children's Palace or Babbage's...Everyone I knew had a NES lmao
Same here as a Canadian. Even now, I know a grand total of one person who ever had a Master System growing up.
I still have never seen a Master System. It was all Nintendo in my neck of the woods until the Genesis. I knew Sega from the arcades and Genesis and eventually the Saturn (which was also pretty rare, only played one once as a kid).
Knew one kid who luckily lived down the street from me who had one when it came out here in The States but that was it.
Had this game growing up and was fantastic and always found that Sega's late platform games released on the Master System were a joy to play. Thankfully I lived in the UK where we got most of them.
I would definitely recommend checking out Taz-Mania, Aladdin and the three Asterix games as they continued putting out decent platform games right up until the end.
If you want a platform game that will blow you away visually for the system Chuck Rock 2: Son of Chuck is arguably the best as it is so well animated you would struggle to believe it is running on the stock Master System.
I've been importing a lot of my games, this one included. I still need to get my hands on Aladdin and Chuck Rock 2, but I have the rest. The Asterix games are really great, I agree!
just picked up a master system from my work with the phaser and control stick all in their boxes. this looks fantastic i'll have to look out for it
Definitely keep an eye out! I hope you enjoy your time with the system. Mine's been great over the past few years.
I enjoyed the theatre of you putting the cartridge back in the box as you talked about almost giving up. You always have these little touches.
Awww thanks! You'd be surprised at how many takes I had to do to get that to happen. Some of my SMS boxes are closed up pretty firmly and are a nightmare to pull open unless you really force it. That's why the box in the shot is already open, haha
The boxes of the SMS and Mega drive (genesis) were so much better then Snes/nes. My megadrives ones look good, but the SNes onces are crummy
I recently got a master system finally. I thought I'd regret it because the genesis can perform the same basic functions but I actually like having it a lot and some of the carts a converter couldn't handle run just fine on the actual console. The Disney games are all a hoot.
I really liked this one and Land of Illusion especially. I'd really like to try The Lion King and Aladdin someday. Congratulations on getting a Master System!
Sega really went all in with their Disney titles, didn't they? Makes you wonder if they would have continued had Sonic not been a success.
But the "collectors edition" of Lucky Dime Caper is one of the holy grails of Master System collectors.
Yeah, an interesting thought for sure. I had no idea there was a collector's edition. I'll have to look into that to see what came with it.
That glitch where you got stuck in the castle roof with the ghosts swarming around happened to me too back in the day, but it only happened once or twice and always in that spot so at least you know it's not just something you've experienced and it's not a 50/60Hz issue either because I always played it in 50Hz.
Subbed, very impressed with the review and gonna watch more!
Thanks for confirming that it didn't have to do with region-related issues! I've been curious all this time.
And thanks about the video. I hope you enjoy the rest of the channel!
It's funny how, for years, I was under the impression DuckTales 1 & 2 for the NES were the only two home console games with DT/Barks characters, and I keep getting shown over and over just how many of these games there actually are. I had no idea this one existed until stumbling upon this review. Thanks!
My pleasure! Deep Duck Trouble has many of the same protagonists in it as well.
You are that one youtuber that I always upvote before I even watch the video. I KNOW it Will be wellmade and appreciated. Thank you and be well!
Awww! Thanks so much for that vote of confidence. I do my best!
I laughed aloud at the zoom in on Magica De Spell outside the window. She's always been one of my favorite cartoon villains. I probably would have played the heck outta this game if it would have been available on NES or SNES.
She's just hiding back there but not really hiding at all! It made me laugh out loud too!
The first time I saw this game was with a far off family member on his game gear, and couldn't believe how nice it looked, I was pretty young and I my only knowledge of portable gaming was the original Game Boy so it blew me away.
It is a pretty nice game, albeit very short as you mention.
Great video as always!
Oh nice! It's so bright and colourful eh? I'm sure it really pops on the Game Gear. I don't have that version of the game, unfortunately.
I learned about this one while hunting down import games, and when I saw some gameplay I couldn't resist picking it up immediately. And thanks for your kindness!
Thanks for showing off this game Hun, looks really nice for a 8-bit game for sure! Pity about the nasty bugs though.
It took me a bit before i understood what the "lucky dime" was, since here in the Netherlands all the Donald Duck comics were translated to Dutch and the "lucky dime" became the "geluks dubbeltje" :D
Yeah, a pity indeed :( But it was still fun the one time I played and that didn't happen!
Glad you got on track with the story. All of you multi-language folks out there are impressive. I know English and a bit of French (barely) and that's about it!
It's very confusing even in English. There is a Simpson's episode titled ''The Great Money Caper'' but that came out after this game in the year 2000 and there is a level in the original Lemmings 1991 game called ''The Great Lemming Caper''. A dime apparently means a coin. Before this game I had no idea what a ''dime'' was? Despite watching Ducktales on and off as a kid.
These master system graphics are no joke. I'm a platformer enthusiast so I'll give this a look in my mini!
Great review đđ
Have fun! I hope you like it too!
This is why I love this channel: there's a lot of good stuff on the NES, but much of it has been covered extensively, even the more obscure stuff, but who is covering the Master System and Game Boy? They both have a lot of strange and wonderful things to discover!
This means a lot! I try to do a breadth of things but mostly less talked about games when I can. I have some NES games I'm dying to talk about soon among other things. I've fallen in love with a few of them.
love the nostalgia in your videos. the way you explain takes me back to my master system days.
great vid
Thanks very much! I'm glad you're enjoying the content here :)
The plaid hills never looked so crisp, and that last level tune never sounded so clear. Ah, what a game.
Thank you for playing through it first to teach me the ropes of plaid mountain!
Wow, thank you. I love these Master System reviews. It was the console my siblings and I grew up with, so its particular graphics and (squealy) sound chip are very nostalgic to me.
The explanation for the weird world map would be trying to represent it using as few repeatable tiles as possible, which would lead to some weird shapes, and the cartridge space given to that variety of tiles would be a pretty low priority given the the level graphics and character animations would have a much higher priority.
You're very welcome!
And I bet there's a great reason for the ugly map. They put all the resources to where it would count the most, but I had a good laugh nonetheless.
@@hungrygoriya it's pretty funny! It's not something you think would be an issue, till you see a wonky world map đ
I don't know whether I'd go quite as far as to say I unconditionally adore the soundtrack, but considering I've only ever seen The Lucky Dime Caper streamed a few times and never played it myself, I found the tunes to be extremely catchy, and maybe the most memorable part for me. And on the whole, what a jolly little game - when it's not getting stuck!
The fact that I can think back to this game and actually remember a song or two says something. So many game soundtracks just fall out of my head as soon as I finish the adventure, but not this one!
I couldn't believe how much I got locked up here. And as much as I hate seeing other people miserable, I'm glad it happened to other people too...
It's really incredible the kind of graphics the Master System CAN pull off. I feel like so many games don't take advantage of what the system can do. In terms of colors, it's much less restricted than the NES is for its sprites and backgrounds. 16 colors for sprites, and 16 for backgrounds, plus more if you're a clever programmer. This is a great example of a developer tasking full advantage of the colors at their disposal
Oh totally! It didn't feel like an 8-bit game to me at all and I was seriously impressed by the visuals. There are some ugly games on the Master System and I always wonder why they all don't look like this one. And I think there's only one or two spots in this game with slowdown. It's amazing!
Great review, and as always your enthusiasm about these 8-bit titles is something I can really appreciate. This game came out after most of the stores I frequented stopped selling Master Systems so I've never actually seen one. Nice copy of Lucky Dime Caper you got there. Always loved the Master System and earlier Genesis game cases. Good looking and durable.
Thanks! My Lucky Dime Caper copy is a little faded and sans manual unfortunately, but it does the trick! I love the art on the PAL region's games so much. NTSC box art for SMS titles was very hit and miss it would seem!
Look at that happy Donald Duck Sprite just trotting along! Sucks that some of the hit boxes were all over the place, but it almost looks worth bearing just for how pretty and fun it looks! Weird that a ghost attack could just freeze the game, but it's cool you caught it on video! This one looks pretty awesome!
Yeah, a little more polish on the game would've gone a long way to making it a true top tier experience for me. The visuals more than make up for the insanity though!
The best Donald Duck game on the Master System by far IMHO, and a likely contender for Top 5.
Also: holy crap, I don't remember ever learning you could shoot the frisbee upwards! đł
Amazing video Hungry Goriya, thank you so much for doing it. đđ»đđ»đȘđ»đȘđ»
It's a great game for sure! I'm glad you enjoyed it so much. I've had the Magica's Castle music stuck in my head for days from the editing.
And let me tell you, throwing the frisbee up was the best gift this game could've given to me! I really appreciate a versatile and effective weapon!
Thanks so much for taking the time to watch!
Such a great review! Those QA issues must have been very frustrating! Was surprised to see how nimble Donald Duck is, I had thought he was quite sluggish compared to Mickey games but maybe that's a different game/console where that's the case. The SMS was my first home console and I had moved to the MD and SNES by the time this Disney games were released. Quite fancy a revisiting the SMS as some point and I'll be sure to include Lucky Dime Caper, along with a long list of other games.
He's pretty spry here! If I remember correctly, in World of Illusion he might be a little slower? And his big butt prevents him from squeezing through a few spots, haha
@@hungrygoriya haha, probably yeah! Think it might have been the jump on quack shot that bugged me. It was such a tiny jump, just to accommodate the plunger mechanic.
My neighbour had a SMS when I was growing up, but they only had a couple of forgettable games - I remember being deeply unimpressed and glad I had an NES instead. But I'm kinda being blown away by how gorgeous some Master System/Mark III games look as I come across them - this one and Wonder Boy III stand out in particular. It's hard to believe it isn't a 16-bit system when you see games like this - apart from maybe the very-late-era Kirby's Adventure, nothing on the NES looks this pretty.
Agreed! There are some nice-looking NES games, but this blows them all completely out of the water in my opinion.
I didnât have a Sega as a kid, so I had no clue something this good existed on the master system. One thingâs for sure: Disney games were always top-notch back in the 8- and 16-bit eras.
For sure! I played lots of Disney on the Genesis, especially World of Illusion, Aladdin and The Lion King. I love them all! My Disney game love started with The Little Mermaid on NES though!
@@hungrygoriya The Disney games I remember the most are Duck Tales (NES), The Great Circus Mystery Starring Mickey & Minnie (SNES), and Lion King (SNES). And I should be too ashamed to admit I 100%âd Monsters Inc: Scream Team for PS1.
Didnât even realize there was a Little Mermaid NES game. Time for me to go look.
@@dracoerrarus4834 Those are great games too! I haven't played the Monsters Inc. game but there must be something fun there if you wanted to spend all that time with it.
The NES Little Mermaid game's awesome but pretty short. The Genesis game is very meh if you happen to see anything on that one while your looking. It's mostly a boring collectathon that I got as a kid expecting something closer to the NES game.
@@hungrygoriya
Having played the PS1 Monsters Inc: game, I don't recommend it. It's a painfully mediocre game with cumbersome play control and some of the worst length padding despite being easily beaten in less than two hours. Compared to the PS1 Bugs Bunny games developed by the same company (Artificial Mind & Movement) as well as some of the Pixar games by Traveller's Tales, it's such a disappointing effort.
@@fictionalmediabully9830 This is unfortunate to hear :(
Another gem by one of CZcams retro gaming's rising stars !! đ
Too kind! Thanks very much!
Wow these games are absolutely gorgeous. You could have told me they were on a younger system and unless I was paying close attention I'd likely believe it.
For sure! Both Donald Duck games are absolutely gorgeous.
The Lucky Dime, sometimes called "The Number One Dime" is a great recurrent theme in the DuckTales canon. Its typically imbued with some sort of luck or magical powers which Magica DeSpell is looking to steal from Scrooge. I love how this game has a little tip of the hat to the comics and the cartoon from our childhood. Plus, having Donald as a main character in this story seemed a bit of a surprise considering this is typically a Scrooge McDuck storyline! As always, a delightful review, thank you for sharing it with us.
Some interesting insights here! I had no idea Scrooge's coin had magic powers at all. I just thought he was telling his boys that the rewards of hard work are what you make it and giving them a head start on good work ethic. I totally missed the magical aspect to this if there was some of that!
Thanks for taking the time to watch, as always!
In the original comics the dime does not possess any magical powers, t's just a sentimental keepsake of Scrooge's. The reason Magica wants it is because she needs old coins owned by rich men as part of an occult/alchemy-type ritual. I feel like this whole "luck" business was invented by DuckTales and if Scrooge got his money through luck or magic it makes him a lot less interesting/sympathetic of a character.
The general sentiment I hear is that Master System games are gorgeous, but the system doesn't have the variety or high heights that the NES has. But I'm curious if this is just bias. I really ought to see for myself. This game looks especially gorgeous. I love the trees on the hills in the background. Also Italy does look rough on the map screen đ
Great video, Famished Goriya. I'll probably watch it again once it's available where I'm at in HD
I think both libraries have their fair share of hits and misses, but I also think the Master System doesn't get nearly enough credit for what it does well. There are some great titles to explore. I hope you enjoy what you find when you have a look!
I'm too impatient to wait for the high quality settings before hitting Public, so my apologies for the low quality view!
The Master System came out after the NES so it obviously had better graphics capabilities. The thing keeping it back is It's library, the NES totally dominates the MS when it comes to the library of games. One of the reasons is partially Nintendo's policies keeping developers from releasing their games on rival systems, It's why you didn't see Capcom and Konami games on the Genesis until a bit later in It's life.
Still the Master System is a cool system, but I'm a bit partial to the NES just because of the games available for it.
@@Gatorade69 The SMS has a smaller library of games than the NES, but of those games, there are very few that are outright trash, which isn't the case on NES: yes, it has lots of games and third party support, but a huge majority of NES games are trash.
Most SMS games are developed in-house by SEGA, which means the devs really knew the hardware. For this reason, if you come across a SMS game you'e never heard of, it's probably at least decent.
Meanwhile, the list of certified NES classics is, if not fixed then even shrinking, as many feel that influential games like Zelda 1 and Metroid 1 simply don't hold up as games today.
The final thing is NES crypticness. This is a problem, called out often by AVGN and others, that no other system except the NES has: namely, that so many games (Castlevania 2, Milon's Secret Castle, King's Knight, among many, many others) have cryptic features that are necessary to progress and that you have slim, if any, hope of figuring out for yourself. Evidentally this was to sell strategy guides and subscriptions to Nintendo Power. This infuriating crypticness is endemic to the NES and found practically nowhere else.
When you put these factors, together with the SMS's superior graphics, I think the SMS is the clear winner (in terms of sound, the Japanese Master System had the FM sound unit and the Famicom Disk System added extra audio channels, so it's hard to say for sure.)
@@straightupanarg6226
I would say the NES has my favourite 8-bit games overall; Mario, Castlevania, Mega Man, and Kirby spring to mind, but I must admit it has been difficult finding NES games that were genuinely enjoyable. The SMS overall does have a more consistent library of quality games; I only recall playing a few I found to be legitimately of poor quality, and even some of its highs are up there with the best of the NES. Sonic 1 on it is genuinely one of the best experiences I had playing an old-school 2D Action-Platformer.
â@@Gatorade69 No. The NES absolutely does NOT dominate the Master System in terms of catalogue, unless you take the narrow USA market alone into account. If you use the European releases as the true barometer, then it is very even indeed when it comes to the quality of the game library for each system, and in most cases where the same game was released for both systems the Master System release was not just better, but significantly better.
Awesome review! I played this game on my channel not long ago. One of my favourites on the Master System!
Nice! Did you run into any lockups in your playthrough?
This one's genuinely cool. One of the best Sega Disney games from the period, alongside the Mickey Mouse titles. :) There were some good Disney games on the Mega Drive as well. Too bad they became mostly cheap shovelware after the 16-bit era. Then again, I guess there's always been bad Disney games as well, but the true classics are all from the 8-bit/16-bit eras!
There are a ton of great Disney games to experience, for sure. I loved Donald Duck as a kid and always played as him in World of Illusion.
Agreed, although the Castle of Illusion remake for 360 was quite good. I recommend checking that out if you haven't, it's an entirely different game.
I always wanted this game for Game Gear as a kid but was never able to find it. It was enjoyable to learn about the game in this review, many thanks
You're very welcome. I'm not sure if the Game Gear game had any differences but it looks pretty nice from what I've seen online.
I always like your videos because they let me add more games to the library of must play games I have.
I say it each time but thank you for taking the time to make this video. Commentary was awesome.
Thank you for taking the time to watch! I appreciate it :)
Ah, your review is making me want to revisit this one. Great video.
Do it!
Hun, I find your voice so relaxing đ keep up the good work!!
Thanks very much :) I'm glad you're enjoying the channel!
I wish we'd gotten some DuckTales games from the reboot. The nephews are given a lot more personality and I could see that translating to different mechanics and play styles.
Who knows? Maybe we still will!
I completely forgot this game. It was great. Thank you for the video.
You're welcome!
This game's premise is funny to me.
Not long ago I read the original Carl Barks comics which introduced Magica DeSpell, and it explained her deal: she has a belief that objects that are long in the possession of rich and/or powerful people will become enchanted by association. She wants Scrooge's lucky dime for that very reason--in her mind its basically a magical amulet now.
(Later comics would show she's actually correct).
There was even a story penned by Don Rosa about Magica travelling back to steal the dime on the day Scrooge first got it... only to stop herself and end up returning the dime when she realizes that at this point, its just an ordinary dime--its only after Scrooge has owned it for decades that it will be worth stealing.
Sooo.... her stealing the dimes of the nephews kinda doesn't make sense.
But there I am, nitpicking the plot of an 8-bit platform game ;)
You know too much! hahah thanks for the literature bits here. I haven't read any of the comics, but it's interesting that the game only loosely fits what's established in that universe.
It is astonishingly difficult to fight against CZcams, and find your amazing content.
I have to remember the name âhungry gojiraâ then I search for that exact name, and find nothing relevant.
I finally arrive because I can go to my list of subscriptions, and youâre right there⊠under H.
I have no idea why your stuff isnât showing up in my feed, and I especially donât know why you arenât showing up in my searches, while I am subscribed to your channel.
All of this is to say, I love the channel, and I hope to help others find these great videos.
These are very kind words. Thanks so much! You might want to double check the spelling again on the channel name though...
Thank you Hungry Gloriya for another clear and concise game review. Iâll have to give this one a try!
I hope you enjoy your time with it!
Love your speaking voice! Has an ASMR quality to it. Makes the videos very enjoyable.
Oh thank you very much!
Great video and great script, I loved, thank you so much for the video đđ
Thanks for checking out the channel!
It's always awesome to see games that I never got to experience on my childhood but that I would surely have enjoyed then! I am a big fan of Walt Disney stories in general, but my favorites are those in the Scrooge McDuck universe. Unfortunately, the Master System was completely unknown in my region, with Nintendo having a monopoly over all video games in such a way that many people still refer to any game console as "a Nintendo".
On the topic of the map, maybe a way to justify it is that the Duck stories happen in a world that is very similar to ours, but not the same, so this poorly drawn map is an accurate representation of their world.
I'm glad to bring some of that to you. I live in an area where Nintendo dominated as well, so it's taking me until this point in life to explore this library as well. I had no idea what a Master System even was until a few years ago.
And that's a good point! I'm not super familiar with the universe of the Duck folks except having watched a lot of Darkwing growing up (I think they/re connected, right?) so thanks for pointing that out.
@@hungrygoriya Yes, both shows happen in the same universe! The connection is subtle in the original cartoons but it was confirmed and even had a special episode in the reboot.
@@Vexelius Ah yes, I'd heard that Darkwing had made an appearance in the reboot, but I had no idea if that was something new or already existed. Thanks for clarifying! I should probably watch more DuckTales to be honest. I remember it being on as a kid but not much about it.
I love the Sega Disney games so much. Ever since I played Castle of Illusion for Genesis I was hooked on them.
My love for Disney games started with The Little Mermaid on NES and World of Illusion/The Lion King on the Genesis. There's so many great ones to enjoy.
As much as I love classic Disney, I never gave much attention to their video games - except Mickey Mouse's Castle of Illusion. I guess I'll have to make an exception for this one as well! Thank you for the thorough review!
Land of Illusion and this one are definitely worth a playthrough in my opinion! Castle's great too, but I love that Land brings in some extra flair with tools and other abilities that let you interact with the environments versus just being a straight platformer.
I've only just started to collect Sega Master System games and have been bidding on games on eBay and Whatnot. Of course, I've done some searches to see what many of these games are like, and most of the searches have lead me to your video reviews. Excellent stuff! đ I shall be subscribing!
Thanks so much! Enjoy the hunt for Master System stuff. There's a ton of interesting things to play through, and if you're already a fan of that generation of gaming, it's really just more of that with more colour.
@@hungrygoriya I did start my console gaming by playing the Atari 2600 and Intellivision at friendâs houses. When I finally got a home console of my own, it was the Atari 7800 and all my friends got the NES. đ I later did as well, but I never even knew the SMS existed until the days of the Genesis even though it outsold my beloved 7800 in the US. And by that point, why would I care about the SMS? Well, years later, nostalgia of a particular time in oneâs life can be a powerful thing. Not just revisiting what one enjoyed, but also experiencing what one missed.
Iâm glad you and others are sharing videos of these games. Theyâre worth preserving, so people can revisit them or be exposed to them for the first time.
Heck, I only just recently discovered that the first first-person RPG on a console (as far as I can tell) was on the Intellivision in 1983. With the world of gaming as big as it is today, it would be a real shame for it to forget itâs own history.
It's always nice to see the SMS getting some love. It had a much stronger following in Europe, Brazil and Australia than elsewhere, and a lot of people in other regions often don't realize how powerful a console it was. I never ran into these terrible glitches you showed in Lucky Dime Caper, so I should count myself lucky considering how tough the game is to compensate for its relative brevity haha.
I do love sitting down with some Master System stuff regularly. I know at least one or two other people here in the comments that ran into similar problems, so you are lucky! Or I'm just unlucky... I seem to run into these problems a lot.
I actually just beat this game, it's only the 5th game I've finished since I started playing video games again since the 90's, yes I keep a list lol. A couple stages were super tough, mostly platforming issues. I'm just stoked I beat a game you actually covered lol love your videos, have a great day everyone.
Hey congratulations on the win! This one's fun but absolutely has some unreasonably tough sections, not to mention the softlock potential and glitching in Magica's castle. What did you think of the music?
@@hungrygoriya Thank you! I enjoyed what I heard the first 3 stages and my 3 year old always hummed along with the music, but honestly I find it tough to notice all the music or even the sprite work and backgrounds sometimes during the tougher areas, I'm so concentrated on beating the darn thing I notice little else lol
I remember trying out the Game Gear version of this in my "I got my first Android tablet and discovered emulators exist" phase, and it is always one I've wanted to dive back into on real hardware. The game seemed like pure fun, and good to know my initial assessment wasn't too far off.
And apparently, it's still pretty reasonably priced, as well!
Oh right on! I think it's stayed relatively affordable on the Game Gear, but the Master System, not so much.
@@hungrygoriya I saw loose carts for MS on eBay for around $30, which isn't awful. But yeah, complete in box is pretty nutty xD
I want to get an Analogue Pocket eventually, so that will probably be my go-to for Game Gear titles in the future
@@HybridAngelZero I've been debating getting the Pocket since I'd love to stream some Game Gear eventually, but all the options are so expensive. Modding a GG for AV out, buying a Mega SG or the Pocket are all around $400+. My old lady eyes can't handle the original Game Gear screen for too long either, haha
@@hungrygoriya Yeah, trying to play a Game Gear now, I have no idea how I tolerated it as a kid xD
It still irks me to this day that Sega never made a Super Game Boy equivalent to play Game Gear games on the TV through the Genesis
@@HybridAngelZero If we hope hard enough, there might still be time right?
The glitches you experienced may be related to PAL vs. NTSC timing. This game was released in PAL territories, and it's quite possible that it was designed for 50Hz systems. If you were running it on an NTSC (60Hz) system, that may be part of the problem. Though most PAL games work fine on NTSC, there's no guarantee that they will always work, or that they'll reliably work. You may find the game runs better on a 50Hz system. Or maybe not.
Regardless, thanks for the video. I recently picked this game up myself. Sounds like another winner for Disney on SMS!
I wonder if you're right! I have no way to test of course, but that's entirely possible. I'm curious to know if anyone who might watch this from PAL regions also experienced the same troubles.
And my pleasure! I hope you have a wonderful time with it. Watch out for those ghosts!
The world map in the NES version of DuckTales is also pretty strange looking iirc. Itâs all just one big continent??
Possibly! I haven't played it enough to know, but someone else mentioned that the DuckTales world map is slightly different than ours usually.
Great video! Your narration, as usual, is top notch!
Much appreciated! Thank you!
Cheers, Hungry Goriya. After watching your video I started this up. I'm getting old so I found it difficult in places and I dare say I'll never reach the end but it's definitely worth a look!
It's got it's trouble spots for sure, but if you keep at it, I'm sure you'll get it!
Wow. Just imagine if Capcom decided to release Disney's DuckTales on the Master System! 8 assume it would be a bit different from the NES version. Especially with the Color palette and animation. Great video âșïž
Thanks very much! Deep Duck Trouble's a great game too, but it runs a little weird on the Master System. I wish there was more Disney Duck action on the Master system though! DuckTales would've been a great addition!
That is the most gorgeous 8 bit game I've ever seen!
Yes! I didn't know it was possible to get this kind of quality.
I was unaware of this game. It looks pretty good to me. I think I'll look for it on eBay.
Good luck tracking it down! I think it was a PAL exclusive so you'll probably need to import it.
I subscribed based on your great Miracle Warriors and Spellcaster reviews. I thought Lucky Dime Caper was a bit frustrating, but maybe I should practise more. One tip for the reviews, if you talk about the music, let the viewer listen to it for a few seconds.
Thanks very much for subscribing! And I honestly don't like the downtime in people's reviews when they stop the review to make me listen to music. I usually try to put it into the background of the review so people can hear what it's all about and go seek it out and really give it a listen if they want to enjoy it a bit more. I hear you, but it's just not my style.
@@hungrygoriya your videos, your rules ;)
As someone who absolutely loves the original Carl Barks Donald Duck/Uncle Scrooge comics, this is one of my favorite Disney games! And I say that with no nostalgia attached because I only just recently played it for the first time 2 weeks ago!
Oh that's great to hear! I'm glad you also enjoyed your playthrough. It's so charming eh?
Unfortunately I never read any of the comics but I'm definitely curious about them having played this game.
@@hungrygoriya well, fantagraphics have released these brilliant collected editions if that's where you want to start. The coolest thing about the Carl Barks comics is that one of the issues inspired Steven Spielberg to create the bolder chase scene in Raiders of the lost ark!
@@SussyPoster69 Huh! I'll have to keep this in mind. And that's really cool piece of Indiana Jones trivia!
That map looks like a map from the 1600's of the world, hilarious. I always enjoyed the SMS, never played this game but did love the mickey mouse 1!
Yeah! It's like a weird bizzarro world that's almost like our own, but not quite. Did you like Castle or Land of Illusion? I loved Land of Illusion very much!
@@hungrygoriya I think Castle, as it was back in 91, and illusion was later, illusion looks better on longplays YT.
I actually prefer to use the hammer most of the time. While the Frisbee has the range advantage, the hammer makes up for it in raw damage output; often able to knock out bosses with a few quick swings. Basically, damage wise; 1 hammer strike is equivalent to 2 jumps on an enemy's head, and 4 frisbee throws, making quick work of bosses like the Incan statues and the snake charming raven, by merely jumping and swinging at them.
That said, this is definitely one of my favourite games on the system, which I often see getting overlooked in favour of Mickey's (likewise amazing) Illusion series.
I think I'd need a lot more practice with movement in that game to feel comfortable using the hammer as a primary weapon. Getting too close usually backfired on me, but that's more a me thing than a problem with the game. It's nice that there's a benefit to using it. I just wish I could try it out without many, many horrible deaths.
This game's awesome and I'm really surprised I haven't heard more about it over the years. You're right in that there's a huge focus on the Mickey games, and while they're also good, the Donald Duck adventures deserve the spotlight too!
I actually didn't know there were two Donald Duck games on Master System. I only knew of this one that I've had my eye on for a while along with Castle Of Illusion among others not of the Disney variety. I've heard good things about it but never heard anyone do a deep dive into it. Those glitches in the ghost world... wow. I was kind of surprised they didn't play test it more and fix that before shipping it out then I remembered Fantasia for Genesis and thought: "No, they would do something like that."
I was pleasantly surprised to learn about Deep Duck Trouble and this one existing since I loved Donald Duck growing up. I always played as him in World of Illusion and having two whole games with him was a real treat.
The glitches were soooo mean. I was searching online for other lockup experiencers and I found a clip of a guy who got stuck in the ceiling forever in the winter stage. This one's apparently unstable in a few places, but until reading through these comments, I hadn't found anyone else that experienced the nonsense with the ghosts.
@@hungrygoriya Granted it's on Genesis and not Master System but can't forget about the amazing Quackshot making 3 Donald Duck video games staring him that I'm aware of.
@@chaospoet Maui Mallard in Cold Shadow is another! Great music too!
@@hungrygoriya I forgot about that one!
Thanks for the review! It definitely looks like a game worth giving a shot! I like that you don't spoil games like these (unlike a certain Jeremy Parish), so thanks for that đ
I also like that you don't do direct comparisons to other games very often: it seems like this game had the same care and love put i to it that Castle of Illusion did.
Disney has always maintained a really high standard of quality (love them or hate them), and their 8-bit games are a sterling example of this: Lucky Dime Caper, Castle of Illusion and Land of Illusion consistently top "best of" SMS lists, and, on the Nintendo, Capcom's Disney licenses like DuckTales and Rescue Rangers, do likewise.
(One reason for the latter is that most of Capcom's Disney games appear to be based on the Mega Man engine.)
Thanks again for the review! I was happy to hear you were working on something SMS related, and here it is đ
I hate getting spoiled on games so I do my best not to, and if I do talk about the ending of a game, I try to warn people in advance so they can click away. Some games are hard to resist talking about as complete experiences.
And I have yet to run into a Disney game that I didn't like, except maybe The Jungle Book on Genesis because it's super difficult for me. But growing up with the Genesis, I adored The Lion King and Aladdin as well as World of Illusion, and The Little Mermaid on NES was one I played a ton as a kid. There's so much charm in their games.
And you're very welcome! Since I finished up the longer RPGs/adventure games for the Master System, I've been spending less time with it, but I still have lots of my SMS collection to play through and many platformers to talk about.
@@hungrygoriya That's interesting. On my first playthrough I almost completed The Jungle Book but I'm terrible at The Lion King. Maybe try the Master System version of The Jungle Book and see if it's easier?
@@pferreira1983 I didn't even know there was one on the Master System. That's a good idea!
@@hungrygoriya It's a real shame non-European countries didn't get the full library. From 1990 onwards SMS had its best stuff. I always felt the SMS was better than the NES in how the games played and looked. đ
This is a game I really wanted to like but it was so frustrating to play, especially the final level but visually it's gorgeous and the soundtrack is amazing.
I do remember watching either the vod of the streams you played of the game or live and those glitches are so disheartening considering how difficult the game is and needing to replay it to get to the final level, it would be nice to have at least a password system.
I can understand feeling that way when you're rolling the dice every time you play. I watched two other people play through it without a single problem so I felt very blessed/cursed to have had the lockup experience.
In argument of the world map the world of Disney's Ducks seems entirely alternate from our own. If you watch the cartoons or read the comics you'd get the gyst that everything is a sort of cartoon spoof of our real world.
So perhaps the world formations are a cartoony spoof of our own worlds geology. And if you look at that map, it has that cartoony feel to it.
Admittedly, I haven't seen much Duck Tales throughout my life, but I did watch a fair amount of Darkwing Duck. This is a good point though!
This game looks great but I think its spiritual sequel on the system - Deep Duck Trouble - looks even better with its pastel colors and great animations.
Yeah, Deep Duck Trouble is even prettier somehow. I got a ton of slowdown when I played through it so I ended up liking this game more overall.
@@hungrygoriya I feel the same, the game somehow asks a bit too much effort to the old Master System.
I got my Master System in 2013, and this was one of the games that came with it. I had never heard of it before, but it really is a very impressive looking game that makes great use of the gorgeous Master System color palette. I found it to be pretty challenging, though. NES Ducktales this is not!
A great little platform game from the late 8-bit era.
I'm still blown away at how beautiful it is. I couldn't believe my eyes the first time I saw it!
This one looks super cool my only Disney Experience was with DuckTales... on NES which was super good
Right! I need to finish DuckTales one of these days. This game's great, as well as the Mickey Mouse games on the system. Deep Duck Trouble's fun as well, but it has a lot of slow down.
I would recommend R-Type for good music on the Master System, but that's an arcade port and was also ported to the TG16, so it's probably not be the best version of that game's soundtrack. But I still like it. And on the other end of the spectrum we have Gauntlet with... no music at all! (actually I think the title screen has a jingle)
And yeah, glitches can be weird. I have a Genesis that always glitches out on just about everything I put in it. And Master System games are especially unplayable on it. R-Type, for instance, just resets the game every time you press a button; it's just an endless title loop.
I'm glad you managed to get around those game breaking glitches. Maybe it would be more stable on a different console?
Oh yes, R-Type has a great soundtrack. I haven't made it to the end of that game by a long shot but I've really enjoyed what I've played of it. I haven't tried the SMS version of Gauntlet, but I have Gauntlet II on NES and was super disappointed that it had no in-game music. I actually shut it off because of that.
Interesting that your whole console gives you trouble. I've considered trying it on the Genesis with the Power Base Converter to see if it makes a difference. That's a good thought!
I had the port of this on Sega Game Gear. I'm not sure what differences there are, but it was a solid game.
I'd like to sit down with the Game Gear game sometime just to see!
Good job, as always! It's refreshing to see your reviews and the way you describe the gameplay and the challenges that you find along the way. Having the game freeze on you triggered some awful memories when playing my Master System II. By the way, if you like platformers, you should definitely try Psycho Fox (I may have already suggested it to you in the past, but I stand by my suggestion lol) Have a good one!
I'm glad you enjoyed the video here! Do you remember which games you had lock up on you? And Psycho Fox looks pretty neat. I've played it a little bit but haven't sat down to try to beat it yet. I'd love to though!
I love this game, a true cartoon. The graphics and colors are perfects.
I think it looks beautiful! The Master System has so much good colour compared to the NES.
Having not played this game but seeing the gameplay and your comment about the falling rock I get NES, Megaman vibes. The Sega Disney games were the best I think. Castle of Illusion is always the game that I hear a lot about in the SMS but this game looks like it deserves some time to shine as well. Moving up to the next Generation, Quackshot! was my favorite from this Era. Donald Duck is my favorite, I look forward to your thoughts on Deep Duck Trouble (I haven't played that either but I wantthe scoop đ đŠ )
I need to try out Quackshot one of these days! It's on my list of games to look for but I've just never come across it yet. And Deep Duck Trouble was a game with some jumping and enemy killing inside... I guess you'll just have to wait for the review for more details, haha
The Game Gear version fixes most of the Master System's problems, but it also cuts down on the level's lengths.
I don't think there's anything missing when it comes to enemies, backgrounds, music and the like. I'm not an expert though, so I may be wrong.
It's just the levels that have been sort of compressed. It kind of makes sense, to make it shorter in a handheld - especially with the amount of batteries that thing drained.
Deep Duck Trouble improved on Lucky Dime Caper, and I think the Game Gear version is pretty much the same, this time. Again, I'm no expert.
Sega and Disney in the late 80s/90s were fantastic.
I need to find a copy of the Game Gear version and give it a try sometime. I love the idea of taking a game like this on the go. Just some nice, light gameplay.
This game really does look great! I can't believe this is 8-bit. I never knew about the master system back then, but I guess I shouldn't be shocked that what is essentially a Game Gear game looks so good. those I was familiar with, and they often had excellent graphics like this.. I guess I just.. didn't know what Game Gear was exactly? I just knew it was a hell of a lot nicer to look at than game boy..
This was also on the Game Gear, so you're feelings are accurate! I've really enjoyed exploring the Master System library. My old lady eyes are not suited to small screens these days!
@@hungrygoriya exactly! I never had good eyes AND i had big ol meaty man hands on top of that.
And the speaker quality on hamhelds isn't great either!
I might just be a lucky guy, but I've never faced that soft lock while playing TLDC on my late Game Gear.
Maybe they've fixed the bugs on it?
Was I just that lucky?
Who knows...
Great review, as always!
I'm really curious to know if the lockups were cross-platform. I was so sad though. It seems that if there's some kind of softlock, I'll find it and experience it.
And thanks so much!
First game I've ever finished on my own. It was the GG version, but the differences are mostly minor
One of these days, I'd like to see what the GG version's like just for fun. This is a great game to kick off that winning streak with!
I whole-heartedly agree with all of this praise đ
Over this past weekend, I fired up one of my emulator consoles because I wanted to blast through Quackshot - one of my favorite games of all time - but instead ended up checking out the "Game Gear" section instead and playing Sega's _8-bit_ Donald games instead. Both this and Deep Duck Trouble are _freakin' fantastic_ productions from beginning to end. The tiny annoyances I encountered were easily dealt with thanks to Save/Load states (I have no shame; I just wanted to play some breezy games over a lazy Saturday afternoon, lol)
I could've played DuckTales or its sequel on the NES section, but Donald is so much cooler than Uncle Scrooge, let's be honest đ It's weird how the two duck franchises were almost entirely split between consoles like that, actually... Duck Tales on the NES, Donald games (mostly) relegated to Sega consoles. With the exception of Magical Quest 3 and Maui Mallard, there really is hardly any Donald representation on the Nintendo consoles. I am convinced that, if Lucky Dime Caper and Deep Duck Trouble were NES games, they'd 100% have the huge cult following that DuckTales enjoys to this day. It really sucks that they're super obscure. Here's hoping famously-Master System-loving Brazil loves these games.
Oh right on! What convenient timing eh? I have yet to play Quackshot myself but I've seen a playthrough or two and it looks like a very fun and charming game. I've always loved Donald more. I always chose him when I played World of Illusion on Genesis growing up because of his grumpy animations, and it was really nice to see them in this iteration of his game catalogue too. I played through Deep Duck Trouble on the Master System as well and it had a ton of slowdown on the Master System. It was still fun but I didn't like it nearly as much as this one.
And that relationship between Nintendo and Scrooge and Sega and Donald is one I'd never really thought about until now. You're right though. It's a shame more Donald games haven't reached a wider audience.
By far one of the more gorgeous games on the systems. But that length you noticed seems to be a problem for almost all Master System games that aren't RPG's. They only seem to last for twenty minutes to half an hour played casually, which is.. a bit odd, to be honest.
Anyway, needless information: Magica de Spell was called Magica de Hex here in Sweden. Which, if I'm not just being partial, is much more rad name for a witch!
Yeah a lot of them are pretty short for sure. I've yet to run into much that takes up a few hours when you know what you're doing. Many of the games I play I'm working through for the first time so they take me a while at least!
That is a very cool name for a witch. I rolled my eyes at Magica de Spell a little... come on!
Bio here, keep up the good work!
Oh thank you!
I faced soft locks at the ghost level too, and I felt really miserable to see such a polished and beautiful game has bugs like that one. I'm not sure if I played it again to have it soft lock me one more time, but I guess I did. Can't point out instructions on how to replicate the issue, unfortunately.
Yeah I'm genuinely curious to know how that manifests. The third playthrough I mentioned where it didn't happen, I got touched by the ghosts a lot and never froze up even a single time. I felt like I was cheating fate somehow. As a fellow softlock experiencer, I'm sorry it happened. It's super deflating.
Disney and Sega really did have a good thing going. If it was a Disney game by Sega there was a good chance the game was going to be good.
With very few exceptions, agreed! I also enjoyed The Little Mermaid on NES a bunch growing up.
Looks neat!
i don't have a sega master system, but i hope this game becomes available for the nintendo switch online expansion.
That would be nice eh? Just put it straight out there for everyone to enjoy!
I enjoy listening to your videos.
I'm glad you like them! Thanks very much :)
Great review.
There are a couple of trouble spots but it is a great game.
I soft locked a few times on the ghost areas when playing through it the first time.
I wonder what the trouble with the ghosts is! How frustrating!
@@hungrygoriya yeah, the first time it happened I was confused, second time I was irritated, third time I was not happy lol.
I looked at a speedrun after that and that area could be skipped so that's what I did.
@@Owazrim Oh really? Is there another route through? I should really look into that. I had no idea!
@@hungrygoriya There is a glitch you can use to skip the ghost part. I think someone in chat told me about it after the fourth? time of soft locking the game at the same spot.
I believe these were not on the Master System in the US, but I have both on Game Gear. I havent played them yet (I think one is sealed), so I appreciate the video! I had heard that the SEGA Donald Duck games were among the best on any system they appeared on, so I'm pretty stoked to play them.
Lol, me wanting to play these totally played into kid me thinking SEGA consoles were the Disney game consoles.
Totally! The only non-Sega game I had any experience with as a kid was The Little Mermaid on NES, but the rest of it was all Sega Genesis like The Lion King, Aladdin, Bonkers, etc. I can see why you thought that.
NES Little Mermaid was a good one. Capcom in their prime.
Seeing these on the big screen still makes me sad they never made an official adaptor for Game Gear games to play on the big screen, like a Super Gameboy.
@@ggbetz I've been lamenting about this very thing for a long time. I have a pretty modest Game Gear collection but I've been wanting to stream/record some playthroughs. There are options, but they're all super expensive :(
Right? Which is why I haven't done any of them đ
I do like that SEGA made all their cartridge games region free (tho the shape of the cartridge might affect that) at least.
@@ggbetz I will keep hoping for a hero to make it possible for a reasonable price. Until then I will just keep complaining haha
The best Donald Duck game of all time and I would put it in a top ten list of best Master System games next to Land of Illusion, Asterix and Master of Darkness.
Some great choices in your list there! I liked those other three games quite a bit too!
@@hungrygoriya Such an awesome library with potential for more third party software.
@@hungrygoriya By the way did you try the Asterix Master System sequels in the end? Curious to hear your thoughts on them.
I played this as a kid!
It's a great one! Did you end up finishing it?
@@hungrygoriya Heck no. lol I did go on to play Duck Tales though, which was also pretty good (for a retro).
@@blohnnie7395 Duck Tales is a fun one! I still need to sit down and beat that someday.
I really like Lucky Dime Caper, but it has one of my pet peeves in it which is that,
the first half of the game feels great to play and is a fun challenge,
but the second half of the game is just a little too annoying for me to fully enjoy as much as the first half.
Rayman 1 on the Ps1 has the same issue.
Great vid!
Yeah, the second half does drag out a little longer than the first, definitely. Especially Magica's castle. That place took a loooot of work to memorize in some spots. I haven't tried Rayman before, but good to know!
There is a good chance that the bugs and issues are due to this being played in 60hz, this game was only released in Europe (and Brazil) and is meant to be played in 50hz!
Most master system games play fine in both but some 50hz games can have issues when played in 60hz - The newzealand story springs to mind as one of them.
This is a very common (and great!) game in my region (UK).
ps. Love your reviews!
Thanks so much for the kind words! I wonder if anyone that watches this video would have a bug-free experience in a PAL region. I'm very curious to know if it's region-related. Newzealand story doesn't even work at all on my Master System but works with an adapter on the Genesis for some reason... these things are so fiddly!
@@hungrygoriya It's been a few years since I've played this game, but do not recall any issues (I'll have to replay it), my mastersystem (like most of my pal consoles) is modified with a switch to run games in either 50hz or 60hz and I could remember newzealand story having issues and it may have been as you say not loading up in 60hz.
Being from pal region it's common for us to have our consoles modded for 50/60hz (snes, megadrive, Mastersystem etc) and I tend to play my games in a mix of both - sometimes preferring 50hz (as that's what is burnt into my brain) and sometimes enjoying 60hz.
Issues only crop up if the game is optimised for pal and then it will have issues when ran at 60hz. - quite a few times (mainly with my snes) I will own a pal copy of a game and also the usa (or jap) copy so I can play the game in both 50hz or 60hz,
but a lot work just fine as they were not optimised for pal region.
I think the Master system is quite trouble free in this regard, but I was quite shocked when you mentioned the bugs you encountered and that's what sprung to mind!
Anyways, Thank-you for the reply - I've only found your channel recently and have been been enjoying the videos - keep up the great work!
@@infinityeight8705 This is pretty interesting to hear because I don't know anyone here who has a mod to do 50hz. I've seen some games running slower and they boggle my brain a bit, so I can totally understand when you say that you need to play the way you know it best, haha
And thanks so much! I'm really glad you found me here.
Interesting, would you say the sprite work for Donald is better than in any SMS Mickey game, even though Mickey is the 'flagship' Disney character?
I think so, yes! Mickey looks super goofy all the time with that big grin on his face. Donald is a lot more interesting visually in my opinion.
While I agree with most of what you said I got visibly angry when you said unavoidable rocks in scene transition. 30 years later I instantly remembered that theres a vulture dropping a rock onto the first platformđ
The only real complaint I got was the glitch in the castle. Had it happen to me once as well.
It was pretty annoying to be pummelled with a rock where you couldn't avoid it... I'm glad I'm not the only one who was enraged by that!
Sorry you also ran into the glitch in the castle. What a bummer!
Ever tried darkwing duck for gameboy or nes? I think u would really like it.
I've played the NES game and enjoyed it quite a bit. I just wish it was longer!
You should do a review of Fantasia for the Sega Genesis as an example of how not all Disney games for Sega consoles were successful. That one is notoriously bad all around and feels broken. It's not even close to something like Castle of Illusion. I know this because I was of those who had Fantasia.
Oh I've seen Fantasia... I know the troubles you speak of. I'd need to beat it to review it here, and I'm not sure that's possible haha
@@hungrygoriya I will never forget the awful hit detection, nor the fact that the game requires collecting all the spell in order to proceed to the next level. Otherwise, players get sent back to the beginning.
@@ZEKESPILLEDINKMUSIC One of these days I'll try it out for real. I played it for about 5 minutes one day, put it back on the shelf, and never looked back.
i own this one along with the sequel
Deep duck trouble?? That title sounds...like something that would have sent 12 year old me into absolute hysterics (and makes me snicker because I secretly still have the sense of humor of a 14 year old boy).
The graphics are mindblowing on Lucky Dime Caper. I mean, the Scrooge McDuck games on the NES were great games with great graphics. This is another level of pretty for the era.
In the part with the raven and snake, I frame by framed your vid. If you pause it at the first frame of 7:15, you can see Donald taking damage for no reason very clearly. I wanted to see how close you got to see , and yeah thats not "minor hit box error". Thats "wtf hit box error". Eh, so it also glitches and softlocks too? As I prefer ultrasolid gameplay to beautiful graphics, think Ill pass on this one unless I find it really cheap
Thanks for reviewing!
Snickerings aside, the graphics in Deep Duck Trouble are lovely as well. And yeah, some of the hit detection was a pain. I got hit a lot for no good reason and enemy hitboxes were so small sometimes. The bats are a really good example of that.