Blender Eevee Realistic render than Cycles.
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- čas přidán 19. 10. 2022
- blender boasts of three three render engines, the dead workbench, cycles, and Eevee. this video was made based on a question I got months ago. What's the main difference between cycles and Eevee and at what time should both be used?
#blender #cycles #rendering - Krátké a kreslené filmy
Thank you. I don't know why this understanding of Eevee vs Cycles is not brought up more. Eevee is great for previewing and great for game material design, not so much for actual 3d photorealism. The "photo realism" that has been achieved with it is at best a work around.
Eevee saves alot of time in rendering and can achieve photo realism if you understand what you are doing. The latest blender foundation's film, "Charge" was fully rendered in Eevee and look at what it achieved
I NEVER KNEW ANYTHING YOU JUST SAID😅
I always look forward to ur videos..
Man, this comment made me so happy. At least I know I have one constant view on each post. 😁😁😁. More videos coming. Am making plans of changing my style of videos. I want to add more practically to it, so am building a space for that. Great contents ahead.
Am a cycles user? Am thinking of moving on octane. How do cycles compare to octane? I believe in your comparisons. Please help me. I've made a lot of changes in my 3d work based on your comparisons and my work has improved heavily. I wish I could support your work in some way. Thanks so much.
Dude, I love your videos. How you just explain things.... 😁😁
W
Great video and good explanation👍
lol just turn on Contact shadows 2:25
😁😁😁. I also tried to render out top quality with Eevee because it was very quick. You just ruined my quick way of rendering. I knew Eevee wasn't getting me the quality I needed but I thought it was manageable. Thanks for the clarification.
now try eevee next buddy its stunning
The grammar in your title is confusing
dont you mean cycles is a path traced engine and eevee is a real time engine? thats some pretty basic things you got wrong about blender