Render engine speed comparison

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  • čas přidán 6. 07. 2021
  • Cycles, Vray, Redshift, Luxcore, Arnold, Corona, Octane, E-Cycles and Cycles X - in the most thorough, head to head test ever.
    Join Poliigon: www.poliigon.com/?...
    Join my 'This week in 3D' newsletter: www.blenderguru.com/thisweekin3d
    View the data in a spreadsheet: docs.google.com/spreadsheets/...
    Sneaky Snitch Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    creativecommons.org/licenses/b...
    -----------------------------------------------
    Twitter: / andrewpprice
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    ArtStation: artstation.com/artist/andrewprice

Komentáře • 1,7K

  • @shimoricha
    @shimoricha Před 3 lety +1252

    Broooo, when that two minute papers intro rolls in it felt like watching a movie with a surprise crossover

    • @amoliski
      @amoliski Před 3 lety +78

      Károly Zsolnai-Fehér? What is this, a crossover episode?!
      What a time to be alive!

    • @realfoodman
      @realfoodman Před 3 lety +44

      Ian Hubert walks out of the shadows. "Andrew Price. I'm here to talk to you about the Blender Initiative."

    • @PROSTITUTA58
      @PROSTITUTA58 Před 3 lety +3

      what time to be alive!!!

    • @teakettle7021
      @teakettle7021 Před 3 lety +3

      Couldnt agree more lol, i started laughing in excitement like a little kid

    • @Rhidayah
      @Rhidayah Před 3 lety +4

      I thought I was teleported

  • @BlenderSecrets
    @BlenderSecrets Před 3 lety +1390

    Finally some positive Corona news

    • @jb_
      @jb_ Před 3 lety +16

      Wahaaay! :)

    • @slappy_chimp
      @slappy_chimp Před 3 lety +2

      XD

    • @AndreySokolov
      @AndreySokolov Před 3 lety +48

      This rare case when words "positive Corona" in one sentence doesn't look like something evil.

    • @jacobmwesigwa3096
      @jacobmwesigwa3096 Před 3 lety +2

      Laughs in lockdown😂

    • @RenderingUser
      @RenderingUser Před 3 lety +2

      the game engine is pretty decent as well
      edit: apparently the engine was renamed to solar2d

  • @KirbyCurbwhy
    @KirbyCurbwhy Před 3 lety +259

    as a luxcore fan, every time we have to render something we just step into a cryogenic chamber in total stasis until the renders are finished.

    • @rebusfarm
      @rebusfarm Před 2 lety +1

      Try our RebusFarm rendering services for free!

    • @KirbyCurbwhy
      @KirbyCurbwhy Před 2 lety +3

      @@rebusfarm yeah i'll check you guys out sometime

    • @ExpertManOfficial
      @ExpertManOfficial Před 2 lety +5

      @@KirbyCurbwhy as prorender fan, every time we have to render something we just can easily render fast in Blender 3.0. Really, HD format had been rendered in 22 minutes and below. If you setup the Time Limit to 1 it will be rendered much faster!

  • @them4309
    @them4309 Před 3 lety +277

    Outstanding science.
    "These are the tools we used, here's what we did, here's what's good/accurate about it, here's what's not good/inaccurate about it."

    • @AaronRotenberg
      @AaronRotenberg Před 3 lety +1

      The fact that the scenes looked visibly different between engines in some of the renders has me concerned. Does that mean some engines aren't doing unbiased rendering? Because with unbiased rendering, you should always end up with identical looking scenes eventually if you crank up the sample count high enough. I know Cycles is supposed to be unbiased (except that it has a bounce limit, but it's very high by default I believe). This wasn't addressed much in the video outside of some subjective remarks.

    • @xalener
      @xalener Před 3 lety +6

      @@AaronRotenberg they all fundamentally have different ways to set up materials

    • @koyima
      @koyima Před 3 lety +2

      @@AaronRotenberg color grading is a thing, just altering contrast/gamma in some of these would make them match

    • @TheNerdOnTube
      @TheNerdOnTube Před 2 lety

      @@AaronRotenberg I'd like to point out that even unbiased render engine are biased in some manner, they are faking reality. They just do it very well, and to do so, they all use different code, somehow comparable, but different.
      Therefore the fact that you end up with differente result doesn't mean an engine is "less unbiased". Because even unbiased render engines are just simulations of reality.

    • @Adem92Foster
      @Adem92Foster Před 2 lety +1

      @@AaronRotenberg if all unbiased renderers acted the exact same we wouldn't have multiple unbiased renderers.

  • @shreya1100
    @shreya1100 Před 3 lety +449

    My scenes aren't even getting finished and here everyone's talking about rendering.

    • @nickchamberlin
      @nickchamberlin Před 3 lety +26

      I'm still on the donut tutorial 😭

    • @RyNite
      @RyNite Před 3 lety +4

      @@nickchamberlin lol i just finished that. U got it

    • @shreya1100
      @shreya1100 Před 3 lety +5

      @@nickchamberlin i never finished anything enough to render since doughnut.

    • @zaeriuz
      @zaeriuz Před 3 lety +11

      My level 3 donut with coffee took 40 mins to render only to found out that my condensation isn't positioned properly. After changes was done I rendered again and I forgot to turn on the plate collection. I hate my life

    • @RyNite
      @RyNite Před 3 lety +5

      @@zaeriuz hey man it took me around 15 minutes everytime I rendered. One thing about 3D is you just gotta be patient

  • @RenderRides
    @RenderRides Před 3 lety +379

    Blender Guru x Two Minute Papers? Talk about the greatest anime crossover!

    • @mastaw
      @mastaw Před 3 lety +10

      Something Marvel could only dream of!

    • @danielkatz-hernandez6899
      @danielkatz-hernandez6899 Před 3 lety +1

      need closed captions! Two Minute Papers always have their CC... (waiting for Blender Guru to closed caption this video.... (>.>) )

    • @Rhidayah
      @Rhidayah Před 3 lety +2

      But hold your paper

    • @bogroman13
      @bogroman13 Před 3 lety +2

      'What a time to be alive' eh? 😁👍

  • @outercloud
    @outercloud Před 3 lety +112

    When two minute papers showed up I was like, “it’s time to get technical”

    • @tahsintariq8757
      @tahsintariq8757 Před 3 lety +2

      My heart literally skipped a beat when I heard his voice.

    • @Lumpiluk
      @Lumpiluk Před 3 lety +1

      That was the moment when I remembered I hadn't clicked the Like button yet, and then clicked it immediately.

    • @outercloud
      @outercloud Před 3 lety

      @@Lumpiluk That is the most true thing I’ve ever heard.

  • @FireBert85
    @FireBert85 Před 3 lety +7

    This is terrific. Very curious to see more types of these hardware / tech deep-dives and how the community can help feed you more info and understanding for future content--this stuff helps the community start off with quality foundational research to help others build off of.
    Restarting a poliigon sub just to show some appreciation for the hard work.

  • @djpowerwashing2964
    @djpowerwashing2964 Před 3 lety +50

    Wow Two Minuet Papers!!! Amazing surprise guest! 🤩👍

  • @munchlax9715
    @munchlax9715 Před 3 lety +22

    As an avid listener to the podcast, when there weren't any uploads for quite some time, I felt like this was what was being worked on and what was going to be posted next. I applaud this. very well done. So well done in fact, that I pressed the like button 3 times using the same account

  • @ccmcgaugh
    @ccmcgaugh Před 2 lety +1

    Great work Andrew! Thanks for taking time to put it together.....always helpful, well organized,
    easy to follow. 😉👍

  • @erickendoka2953
    @erickendoka2953 Před 3 lety

    Thank you mate your contest is, was, and will be always amazing !

  • @chad-wyck
    @chad-wyck Před 3 lety +91

    Andrew brings on Károly Zsolnai-Fehér!?!
    What a time to be alive!

  • @daringcuteseal
    @daringcuteseal Před 3 lety +207

    I'm pretty sure it's workbench, works great even with my potato Intel GPU

  • @thogameskanaal
    @thogameskanaal Před rokem +1

    That's a very welcome crossover I didn't expect! Subscribed to both your channels. Keep it up!

  • @ambocc
    @ambocc Před 3 lety +3

    Great video. Glad to see cycles x making such big improvements.

  • @josiahgil
    @josiahgil Před 3 lety +63

    I already know this video is gonna be good.

  • @grrsa
    @grrsa Před 3 lety +7

    This was such a fascinating video. Really amazing to see a real and thorough bench mark on all these renderers. Also, seeing TMP show up in the latter half was so fun!
    Great work!

  • @vrtreat
    @vrtreat Před rokem

    Thank you for all of your generous contributions of knowledge, experience and expertise.

  • @mark.fedorov
    @mark.fedorov Před 3 lety +1

    Thank you for the video, Andrew! And regards to your assistant for figuring out 9 render engines :)
    This is a big useful chunk of data, I will definitely be checking your website for the details.

  • @Pfaeff
    @Pfaeff Před 3 lety +21

    Wasn't expecting Károly to make an appearance. What a pleasant surprise. I love his channel!

  • @danielcuyos6611
    @danielcuyos6611 Před 3 lety +47

    Finally he's back

    • @Bordie3D
      @Bordie3D Před 3 lety +1

      The return of the king

  • @martinmckee5333
    @martinmckee5333 Před 3 lety

    Excellent video. I always love seeing actual data.

  • @XYZQ578
    @XYZQ578 Před 3 lety

    Am surprised how honest and well presented this is. Great research, much needed and appreciated by the community. KUDOS & thank You Andrew !

  • @wycliffe_ndiba
    @wycliffe_ndiba Před 3 lety +7

    Beautifully explained video. Best part of the video was Károly's appearance. I saw a paper a few weeks back that showed promising results on caustics and cuts down render times quite a bit while still looking true to life. A few papers down the line and we might get ultra realistic renders on just about any render engine.
    Also seeing the performance of Cycles X makes it a promising future for Blender, 🤞for good volumetric times.

  • @Texplanations
    @Texplanations Před 3 lety +109

    "Nothing is free",
    Except normal maps!

    • @christophkrass6929
      @christophkrass6929 Před 3 lety +1

      What?

    • @Texplanations
      @Texplanations Před 3 lety +11

      Its something he says in lots of videos. Normal maps are free detail

    • @cennty6822
      @cennty6822 Před 3 lety +4

      @@Texplanations eh… they take up vram. When exporting game models to render with them i often have to reduce their resolution

    • @blenderguru
      @blenderguru  Před 3 lety +100

      I bet the guy who invented normal maps almost fell out of his chair when it worked.

    • @Texplanations
      @Texplanations Před 3 lety +33

      @@blenderguru In other words, his normal direction was facing the floor 😂

  • @DieterStrzempek
    @DieterStrzempek Před 3 lety +1

    Great Job Andrew! I'ts really great to have a reference for comparing different rendertools.

  • @CGPython
    @CGPython Před 2 lety

    Thanks, Andrew and Bill for making this enlightening video!

  • @supermattosbros
    @supermattosbros Před rokem +3

    Second time I'm watching this video. Very explanatory. Good work!

  • @darkenergy7291
    @darkenergy7291 Před 3 lety +6

    oh yes, Two Minute Papers collabing w Blender Guru. What a time to be alive!

  • @schmoborama
    @schmoborama Před 2 lety

    I have been loathe to subscribe to any more channels for years now, but after just showing what you went through to design your tests, you obviously deserve it

  • @idiothen
    @idiothen Před 3 lety

    Thanks so much for the efforts into this video!

  • @thomasjeanne5224
    @thomasjeanne5224 Před 3 lety +3

    Although you did test various engines for 2 years, you spent most of the video explaining why it is debatable, what should be taken into account and the choices you made. This complexity, humility and the inherent self-criticism is what makes this video brilliant.

  • @hypersonicmonkeybrains3418

    Im most impressed with Redshift and its amazing detail of distant objects. Luxcore also looks good if you have a supercomputer on hand.

  • @arqrenderz6210
    @arqrenderz6210 Před 3 lety

    Andrew this was an awesome video!! Thx for all the effort

  • @FollowPhotiniByDesign
    @FollowPhotiniByDesign Před 3 lety

    Well done Andrew, a helpful study and a good presentation, what a time to be alive....

  • @FuzWooz
    @FuzWooz Před 3 lety +394

    Considering Cycles X is in its ALPHA stage, and it being at higher levels compared to the other render engines is extremely promising. It really just makes you wonder how much faster it could be in its final stages and for it to be a free render engine too!

    • @facuigua12
      @facuigua12 Před 3 lety +92

      Being in Alpha doesn't mean it's only gonna get better in terms of performance unfortunately. The algorithms/technology that make it better than regular cycles are already there, so it's core is not gonna improve. Right now they are mainly making it stable, solving bugs and adding support to volumetrics. So yes, it could get better by solving some bugs that hold it back, but also worse in order to fix other harmful bugs.

    • @FuzWooz
      @FuzWooz Před 3 lety +28

      @@facuigua12 Yea that's a fair point actually

    • @Evandroworks
      @Evandroworks Před 3 lety +2

      @@facuigua12 what i dont get is why don't they take a look at e-cycles optimizations and see what could be implemented without stomping on the devs work. (

    • @Lucas72928
      @Lucas72928 Před 3 lety +17

      @@Evandroworks I'm pretty sure E-Cycles is using a few approximations in order to render faster, that means it's no longer an unbiased renderer. Maybe the devs want to stay away from that, little changes like those can make or break realism

    • @jarvis5867
      @jarvis5867 Před 3 lety +1

      @@facuigua12 maybe but i mean it doesn't even support volumetric yet so they probably are still going to make changes that will probably help the speed a little.

  • @FabioRaitz
    @FabioRaitz Před 3 lety +7

    I think, in the end, what really counts is in which render engine you have more experience and are more able to optimize.

  • @Mngzkhuel
    @Mngzkhuel Před 3 lety

    Wonderful video. Thanks for all the work ♥

  • @GrzegorzBaranArt
    @GrzegorzBaranArt Před 3 lety

    Thanks a lot for video and really appreciate the effort :). Many don't understand that in these types of videos, sometimes even a single sentence can be based on days or even weeks or research and experiments. Congratulations of putting it together and sharing it with everyone

  • @hrstwn
    @hrstwn Před 3 lety +37

    what a time to be alive!

  • @SirWade
    @SirWade Před 3 lety +429

    Question! Still watching, but at 4:28 it says Arnold only works on the CPU - it does have GPU support (at least in Maya) and in my experience is far more accurate, more reliable, and MUCH faster than CPU rendering. Crossing my fingers that this is a typo as I keep watching; I'm going to be so bummed if Arnold's GPU testing isn't included!!

    • @okemeko
      @okemeko Před 3 lety +32

      PepeLaugh

    • @lahirulivera3305
      @lahirulivera3305 Před 3 lety +4

      I use HtoA, Ther's a GPU render option. And look like it works.

    • @felsenstern
      @felsenstern Před 3 lety +11

      I also wondered, but reckon that the GPU part wasn't available when they started the test.

    • @atalentnoob
      @atalentnoob Před 3 lety +8

      @@felsenstern it's been out for more than 2 years

    • @z-beeblebrox
      @z-beeblebrox Před 3 lety +22

      Understandably though, they didn't test in Maya (a nice program but dear lord is it expensive!)

  • @guldham
    @guldham Před 3 lety

    i was waiting in anticipation for this video ever since i heard you talk about it on the podcast :DD

  • @YoIomaster
    @YoIomaster Před 3 lety

    Great video, I'm already using cycles-x for my projects and I'm very excited about its performance in the final version. so promising.

  • @YGODueltainer
    @YGODueltainer Před 3 lety +70

    right now I say Renderman XPU is the next competitor in term of image quality and speed,
    Renderman XPU vs Cycles X Optix please!!

    • @ExacoMvm
      @ExacoMvm Před 3 lety +1

      Is it even out? Can't even find anything about it, only that it's in development. But from what I've heard it could be the killer of all renderers.

    • @danisonic
      @danisonic Před 3 lety +4

      @@ExacoMvm Renderman 24 for Blender 2.92 is out. You need to download the renderer from Renderman website and the plug in from Github. Just be aware that is for 2.92 and it works, but not in 2.93, you can't even install the plug in. For that you have to wait for Renderman 24.1

    • @clebercoutinho1996
      @clebercoutinho1996 Před 3 lety

      Vray Gpu + CPU does exist since 2018. Even better with V-Ray that can out of the box render a single image using all cpus and gpus together from all machines in a farm.

    • @3DCGdesign
      @3DCGdesign Před 3 lety

      in fairness, I haven't tried XPU, but can say when I tested Renderman last year it was about 2x SLOWER than another render engine I use all the time that was created and not updated since 2008. Renderman was painfully slow.

    • @YGODueltainer
      @YGODueltainer Před 3 lety

      @@3DCGdesign that's because renderman always favors quality over speed. But that has changed with xpu, like it's really fast, and I say it's on par with Octane in term of speed while retaining the image quality we all love about renderman,andwe all know Octane takes the top in term of speed.
      Still though the current version of renderman bridge for blender is no where perfect, lots of missing features or unexplained like the lack of udim support, but it does work .

  • @mcronut
    @mcronut Před 3 lety +22

    the man with donuts is back at it again!

    • @PHlophe
      @PHlophe Před 3 lety

      He done did it again !

  • @Alex-ep2fz
    @Alex-ep2fz Před 3 lety

    Thank you Andrew for this huge amount of work. You are the best! Viva el Guru ❤️.

  • @YVZSTUDIOS
    @YVZSTUDIOS Před 3 lety +1

    YES YES YES! perfect video & even more perfect collab guest 😁👏👏 _my happyness is immeasurable & my day is saved_

  • @CatskillOne
    @CatskillOne Před 3 lety +10

    14 Years, man.. I was there for like over 9 of those years! Also, you look like you haven't aged a day 😂 Good looks, man. Love your content even though I don't use Blender professionally.

  • @Bishistax
    @Bishistax Před 3 lety +43

    I was literally searching this up on google yesterday.

    • @pavelsuprun8113
      @pavelsuprun8113 Před 3 lety

      don't take it seriously, it was made for fun and likes/dislikes, these guys are not good in rendering at all, and even worse in testing

  • @tyche8800
    @tyche8800 Před 3 lety

    Awesome! I've been wanting a video like this.

  • @degibocu
    @degibocu Před 3 lety

    Just thanks for all you dedication.

  • @marknefedov
    @marknefedov Před 3 lety +17

    I would love to compare offline renders to something like Unigine or unreal, realtime engine come a long way.

  • @swerg1212
    @swerg1212 Před 3 lety +3

    Oh, TwoManyPapers on Blender Guru's channel! What a time to be alive!

  • @giovanni_papini
    @giovanni_papini Před rokem

    superb, we need more of this videos, thanks for you effort

  • @olivierlebaillif5574
    @olivierlebaillif5574 Před 3 lety

    Great Video! Thanks Andrew

  • @jb_
    @jb_ Před 3 lety +3

    Really intersting, cheers Andrew. I find Octane handles volumetrics way faster then Cycles out the box, bit surprised by those numbers.

  • @AlwaysIllBlood
    @AlwaysIllBlood Před 3 lety +33

    The thing about redshift (which I use for work) is although it's fast, it's by far the worst looking render engine I've tried. I use Corona at home and the difference is remarkable.

    • @gorkskoal9315
      @gorkskoal9315 Před rokem

      you like beer at home? why not a good beer? at least upgrade to pbr man!

  • @KentHambrock
    @KentHambrock Před 2 lety

    Wow, deffinitely didn't expect to see Karly! Great video and thanks to everyone involved!

  • @jamesc5801
    @jamesc5801 Před 3 lety

    Amazing job to all involved, especially your new research assistant! :)

  • @daviddrewcreations5153
    @daviddrewcreations5153 Před 3 lety +5

    someone finally did this

  • @5690467489056750
    @5690467489056750 Před 2 lety +21

    One of the best renderer comparison videos! From my experience, I'd say Vray is the clear winner since it's been getting better in the latest versions and has improved it's weaknesses like volumetrics.
    Corona's visual quality results are amazing out of the box but the IPR in Vray with direct manipulation of the scene in the viewport is a game changer for me.

  • @bsvenss2
    @bsvenss2 Před 3 lety

    Excellent video! Great work. Thank you, thank you!

  • @Kimb4000
    @Kimb4000 Před 3 lety

    Wow you guys put in a lot of work to create this video. Helpful information for sure!

  • @banano24
    @banano24 Před 3 lety +44

    People with 3090's looking at this:
    "We do not count"

    • @morongaming8189
      @morongaming8189 Před 3 lety

      😂

    • @Tallone55
      @Tallone55 Před 3 lety +2

      Google "Blinn's Law and the paradox of efficiency"

    • @sleepdeep305
      @sleepdeep305 Před 3 lety

      @@Tallone55 Wrong conversation dude.

    • @Tallone55
      @Tallone55 Před 3 lety +5

      @@sleepdeep305 Blinn's law states that with improved performance comes unchanging render times as you can make more complex and beautiful art with less time.
      The claim is that people with 3090s don't care how long a render takes, but I'll just let you know, as a 3090 owner, that you use those time-savings to improve the end product. The information in the video is still absolutely relevant, regardless of the hardware you're running.

    • @banano24
      @banano24 Před 3 lety

      @@Tallone55 ooooooo you showed clayton whos boss

  • @Mettsemmel
    @Mettsemmel Před 3 lety +5

    With Cycles (and maybe Vray and Luxcore as well?) you can render with CPU+GPU simultaneously. This is a huge advantage when comparing speeds. I'm kinda surprised you didn't mention it.
    Apart from that really great video and superb work. Thank you!

    • @AhmadHossam
      @AhmadHossam Před rokem +1

      Wait i didnt know that thanks for info

  • @naughtymonkeystudio
    @naughtymonkeystudio Před 3 lety

    You're great mate, great effort, great video

  • @francescfortezasunyer3032

    I am glad to see two channels that I really enjoy work together in a video combining art and technology.

  • @HeliosAnimation
    @HeliosAnimation Před 3 lety +32

    Been thinking about render engines a lot especially with Cycles horrible volumetrics, tysm

  • @AshT8524
    @AshT8524 Před 3 lety +9

    Ayeeee! "two minutes papers" 🎉✨

  • @RussDnB
    @RussDnB Před 3 lety

    Very nice. Thank you for putting in all this time and effort. And great to see the cross over too. Nice touch.

  • @mezzotint4274
    @mezzotint4274 Před 3 lety

    Wow, lot of work! Appreciate your efforts!

  • @henrique-3d
    @henrique-3d Před 3 lety +7

    Would be nice if Andrew provided the scenes for artists of each engine to try optmizing it. (Only optimizations allowed)

  • @technotechmusic
    @technotechmusic Před 3 lety +10

    Cycles X is the future!

  • @7HMR
    @7HMR Před 2 lety

    Great video man!

  • @cottonlarry8470
    @cottonlarry8470 Před 3 lety

    Finally. The video i have always wanted so i do not need to do tons of research and wasting tons of time testing things out.
    Thanks a lot andrew, i love you forever 💕😘

  • @nelyrions1838
    @nelyrions1838 Před 3 lety +33

    Speed is by far the most important indeed. I've worked on client work at home.. the difference between a week of rendering, and a day.. means i spend 6 days quality improvement, which will yield better result in the end. Of course, a render engine has its limitation. But if you get 90% quality at half the time.. i'll take that more than 100% quality.

    • @marcus_ohreallyus
      @marcus_ohreallyus Před 3 lety +3

      Time = money. Nothing more true has ever been spoken about business.

    • @rebusfarm
      @rebusfarm Před 2 lety

      Try our RebusFarm rendering services for free!

  • @TwstedTV
    @TwstedTV Před 3 lety +4

    Viewing all the preview images you shown for SSS, Volumetrics and All-Rounder, I like Luxcore and Octane the best due to its detail in their rendering as well as their
    overall coloring, shadows and details they show in their renderings. 😎👍
    But oddly some rendering engines are good for some things and other engines are good for others. its a bit weird. lol 😁

  • @RothAnim
    @RothAnim Před 3 lety

    Fantastic video, incredibly comprehensive!

  • @otacugan
    @otacugan Před 3 lety +2

    I'm currently working on Pixar's Renderman and it would have been cool to see the results of your tests on it too, but with all the informations you provided on the others I can already compare a bit with what I use now. Great video, thanks a lot !

  • @MikeBail
    @MikeBail Před 3 lety +129

    Summary: "No engine is good at everything"

    • @robrobusa
      @robrobusa Před 3 lety +3

      So we need to stick to what our engine can do well or suffer the longer iteration times.

    • @rudrasingh6354
      @rudrasingh6354 Před 3 lety +4

      Well obviously, nothing is perfect. Use what suits you, what you can afford and what you prefer.
      Remember it's not the tool that's makes the artist, it's how you use the tools available to you

    • @anushkachathuranga8943
      @anushkachathuranga8943 Před 3 lety +2

      Summary: Chaos group won

    • @CFIREKytb
      @CFIREKytb Před 3 lety

      @@anushkachathuranga8943 Only cause there wasn't enough volumetrics, Redshift 4 life

    • @ammokha
      @ammokha Před 3 lety +2

      Thank you!

  • @RomaineRC
    @RomaineRC Před 3 lety +13

    2 minute papers! Sick cameo! If you guys don't know, he does videos on the frontier of ai research including physics simulation, Ray tracing and robotics. Massively inspiring channel if you're interested in the computer science behind our favourite technology or just the technology itself. I rate this man so highly!

  • @youngyingyang
    @youngyingyang Před 3 lety

    Truly amazing work here!

  • @kamakeh
    @kamakeh Před 3 lety

    I am here to appreciate the two years of work. Thank you 😊👍

  • @joannot6706
    @joannot6706 Před 3 lety +3

    An audible gasp escaped from my mouth in public when I saw the two minute papers logo appear.
    And there wasn't a damn thing I could do about it.

  • @mohdrazif777
    @mohdrazif777 Před 3 lety +362

    Dislikes probably from LuxCore fans.

    • @rigbyboat
      @rigbyboat Před 3 lety +24

      the 7 luxcore users lol

    • @zeealpal
      @zeealpal Před 3 lety +41

      LuxCore user (and liked the video) but there were a few simple points that didn't even meet the simplified standard this comparison used:
      - If Redshift/Vray had secondary solvers used than PhotonGI should be enabled for LuxCore, it's a single check box and makes huge differences to render times.
      - Would have liked to see LuxCore included in the CPU results just for comparison
      - For the Corona caustics example, it's again a single check box to enable them in LuxCore as well, an image for comparison would have been nice

    • @bimisikocheng
      @bimisikocheng Před 3 lety +1

      Also workbench fan (a psyco) and eevee fan

    • @tungthanh7117
      @tungthanh7117 Před 3 lety +5

      @@zeealpal yes, phonton GI cache should be checked. anyway, I would love to see the setting in each render engine

    • @gwynbleidd9000
      @gwynbleidd9000 Před 3 lety +8

      Why? Everybody know it’s slow as fuck, but when it comes to lights calculations, caustics etc. It looks the best

  • @sergiourquijo4000
    @sergiourquijo4000 Před 3 lety

    Awesome video mate.

  • @pilotdawn1661
    @pilotdawn1661 Před 2 lety

    Absolutely fantastic video. Thanks very much!

  • @nimrod7785
    @nimrod7785 Před 3 lety +87

    Renderman 24 would be interesting here.

    • @GifCoDigital
      @GifCoDigital Před 3 lety +1

      Not really its slow as hell (in blender anyway).

    • @nimrod7785
      @nimrod7785 Před 3 lety +5

      My impression too, I feel it’s between Arnold and Luxcore, but would love to see comparisons in dense geometry scenes where renderman is excelling at.

    • @amakohi
      @amakohi Před 3 lety +8

      @@GifCoDigital Renderman is a truck, not a ferrari. Try to render a city and compare it with the other engines then you'll understand why it's so powerful.

    • @blenderguru
      @blenderguru  Před 3 lety +37

      It would. Renderman gained in popularity while we were testing, but to finish the video we made the decision not to include it.
      If I do the test again in the future, I'll almost certainly include it since I'm curious of the results myself.

    • @bisvizstudio1242
      @bisvizstudio1242 Před 3 lety +1

      Isn't that the render engine that Pixar used?

  • @nickmarshallvfx
    @nickmarshallvfx Před 3 lety +3

    Great video! Question: are the different render results available anywhere at high resolution to compare?
    I was really interested in how different the results were visually and would love to see if my colleagues arrive at the same preferred result in terms of aesthetic. I personally thought the Corona results really shone, as you pointed out, but I'm curious if others arrive at the same conclusion. Would be great if you could make those available!

  • @tompainter7167
    @tompainter7167 Před 3 lety

    Thanks for doing this OBJECTIVELY!! Nice work

  • @gaeldominique6444
    @gaeldominique6444 Před 3 lety

    Well done and thank you for the job done

  • @existentialselkath1264
    @existentialselkath1264 Před 3 lety +7

    We're you including the extra time taken for optix to start on the first render? Because once you've done one render it won't take as long
    It's fine if you did/didn't include it, but I think it's an important thing to disclose

  • @brett_fitz4569
    @brett_fitz4569 Před 3 lety +24

    almost left the community for c4d but turns out i like blender more 😁

    • @brett_fitz4569
      @brett_fitz4569 Před 3 lety +2

      @@amiri7392 that’s exactly why i didn’t switch. plus i like how blender is oriented. but there’s somethings i like about c4d so imma try to use both

    • @plainshades
      @plainshades Před 3 lety +3

      I, to be honest prefer Cinema 4D over Blender. But what can I say; I'm interested in motion design and can afford Cinema 4D. So that's it.

    • @cupofjoen
      @cupofjoen Před 3 lety

      Nah, c4d is easy to operate but the community was like a ghost town. Can't find any refreshed resource like Blender did. I'm envy, but at the same time, blender is too hard for me to learn. Plus, I just got 1 year student license for Maya.

  • @insidejaysskull
    @insidejaysskull Před 3 lety

    Absolutely loved the collaboration with 2 minute papers!

  • @andrewcvisuals
    @andrewcvisuals Před 3 lety

    Great video. Great work.

  • @mudoglu
    @mudoglu Před 3 lety +4

    Would like to see such a test on a real production scene with TB of data.

    • @CGElementary
      @CGElementary Před 3 lety

      Exactly

    • @cupofjoen
      @cupofjoen Před 3 lety

      My 2000 dollar PC looked like a cheap laptop when compared to that project 🤣

  • @philippk736
    @philippk736 Před 3 lety +6

    At the moment, it might not be the best thing to say "Corona is great, I love Corona".

    • @valentink487
      @valentink487 Před 3 lety +1

      You should get it, will change your life.

  • @Novia5555
    @Novia5555 Před 2 lety

    Nice experiments Guru 🙏🏻

  • @WarexAnimation
    @WarexAnimation Před 2 lety +2

    Thanks for this video. I'll show this video every time someone ask why I use 3ds max and vray