Hard Surface Tutorial - Boolean Modeling in Blender

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  • čas přidán 1. 09. 2022
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Komentáře • 38

  • @onurerbay7672
    @onurerbay7672 Před rokem +2

    Thumbnail looks hot! Following those tutorials is like meditation for me. Thanks!

  • @stepe416
    @stepe416 Před rokem +1

    Mesh modling are a great way of decipline in 3D

  • @TheSupertuffe
    @TheSupertuffe Před rokem +4

    That rounded cut technique in the beginning was awsome! I have struggled with that before and your solution is amazing! 🙂🖖

  • @fluorescent9764
    @fluorescent9764 Před rokem +2

    your tutorials are always the best!

  • @leekolb2027
    @leekolb2027 Před rokem +2

    Learned a lot, thanks!

  • @DaCapitalist1
    @DaCapitalist1 Před rokem +1

    Frickin amazing as always. I need to start enchanting my EVERYTHING lol

  • @ishitrealbad3039
    @ishitrealbad3039 Před rokem +1

    good tutorial, always learn some new shortcuts and workflows!

  • @user-bp6tt3kd4l
    @user-bp6tt3kd4l Před rokem

    Thank you so much for giving me my favorite lecture on hard surface

  • @PonteRyuurui
    @PonteRyuurui  Před rokem +5

    FREE SciFi Terminal Blender Course (HardOPS & Boxcutter workflow). ➤➤www.blenderbros.com/terminal

  • @nonamech14
    @nonamech14 Před rokem

    this journy was soo creative

  • @9b8ll
    @9b8ll Před rokem +1

    Man fire tutorial as usual! 🔥 but, at 31:01 had me going. 🤣 I hate when that happens too, it so weird

  • @machbauer132
    @machbauer132 Před rokem +1

    Very cool tutorial, the only question I have, is when at the beginning was the upper part of the cylinder getting subdivided, so that the surface could look more smooth?

  • @Ozzybie
    @Ozzybie Před rokem

    Thanks for such an informative video! I went from "wtf" to "Wow, I actually made a soft!" in about an hour (I had to keep stopping and

  • @iiandreio4228
    @iiandreio4228 Před rokem

    FINALLY

  • @seoulmateteamghostnipple2135

    good tutorial Ponte. thanks for your effort and being considerate of the viewers time. Do I need mesh machine and Hardops? I already have hard ops, Im not sure what the difference is.

  • @curiousity271
    @curiousity271 Před rokem +1

    👍👍👍👍Super duper awesome tutorial, as always. Since I finished with your free jump start courses, including Scifi Terminal, I have been following along the wealth of your tutorials u have created to educate us all. Thanks a million... On a side note, why do my mirrored objects fly off both side to float when I hit "0" in num pad (cntr + Alt + 0) to bring camera to object? Thanks again... ❤️👍

    • @PonteRyuurui
      @PonteRyuurui  Před rokem +1

      thanks mate, and the shortcut is ctrl 0

    • @curiousity271
      @curiousity271 Před rokem

      @@PonteRyuurui Thanks. The problem is solved...the issue was with the location of the actual camera closed to the mirrored object caused to fly them off (?). I am super busy...but thinking of buying your courses sooner or later. Thanks again, mate for everything...

  • @harteshkumar1824
    @harteshkumar1824 Před rokem

    ❤️❤️🥰❣️

  • @bentz4761
    @bentz4761 Před rokem

    Your tutorials are always the great way to learn useful modeling technique! however i wonder my Y key doesnt work at all, and i cant find the Machine loop select option , how can i fix that ?

    • @PonteRyuurui
      @PonteRyuurui  Před rokem

      thanks mate. change the key binding in the addon prefs or buy a new keyboard.

    • @bentz4761
      @bentz4761 Před rokem

      @@PonteRyuurui yup!solve that , thanks

  • @antonios5572
    @antonios5572 Před rokem

    hi little question, with blender 3.3 the sharpen - weighted normal (with alt) seems doesn't work anymore, its just me?

  • @bmjnk3
    @bmjnk3 Před rokem +1

    What's the most you ever lost on a coin toss?

    • @PonteRyuurui
      @PonteRyuurui  Před rokem +1

      time, incidentally, it works similarly with comments

  • @bertoesp7953
    @bertoesp7953 Před rokem

    I thought it was a lightsaber haha

  • @TheMaP142
    @TheMaP142 Před rokem

    , during the second wave..

  • @matteosintoni4039
    @matteosintoni4039 Před rokem

    Can t solve the shading problem

  • @P4pple
    @P4pple Před rokem +2

    Maladaptive daydreaming gang be like

  • @catfunny1231
    @catfunny1231 Před rokem

    is no one gonna to notice that how he is wearing Nice tutorials headphone?(Rip Gramr)

  • @gordonbrinkmann
    @gordonbrinkmann Před rokem

    Great tutorial, but what I'm wondering in almost every hard surface tutorial I watch: why are you guys always pressing E, then cancel it, then S to scale? You can press E then S and scale directly from extruding without the need to cancel it.
    What I also don't get is why most tutors (not you here though) press E, cancel it, then S to scale something smaller when they want an even inset. This works for circular shapes, but not rectangles (or irregular shapes for worse) and they usually adjust the uneven scale afterwards by scaling on a single axis. Why not simply use I for the inset tool?

    • @alendysenda5728
      @alendysenda5728 Před rokem +1

      Probably, with E & S you dont't need to look down to your keyboard and move your left hand across the keyboard to reach the "I" button

    • @gordonbrinkmann
      @gordonbrinkmann Před rokem

      @@alendysenda5728 Maybe, but for what I talk about first, not cancelling E and directly using S you don't have to look on your keyboard and still people do it all the time 😉 But well, he uses I here (even on a circle where E + S would have worked)... I just don't understand those who use it on other shapes where it produces uneven insets and it takes several steps sometimes to correct it. Blender taught me to use a lot of shortcuts, more than any other software, so I have to look on the keyboard from time to time, just quick glance usually so it's no big deal.

  • @sellomogano3986
    @sellomogano3986 Před rokem

    Na...NANI

  • @sebbosebbo9794
    @sebbosebbo9794 Před rokem

    vanilla...? aähmm..
    one day we have good tool in blender...