Star Wars: Empire At War, but it's realistic

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  • čas přidán 27. 07. 2024
  • Welcome to Star Wars: Empire At War RebelSim 1.1. Admiral Rooster leads the Rebel Alliance against the evil Admiral Dave of the Galactic Empire. Who will win? Find out in this season of Empire At War, but it's realistic.
    Welcome to Awakening Of The Rebellion: RebelSim 1.1 Submod! This submod takes the core content from AOTR 2.9 and makes it MAXIMIZES the difficulty, making the Rebellion just a fraction of what it is in the base mod, being far more credit and population-limited for a more accurate Rebels Vs Empire experience.
    Submod: steamcommunity.com/sharedfile...
    Related Videos:
    STAR WARS REPUBLIC AT WAR! Ep 1
    • STAR WARS REPUBLIC AT ...
    Awakening of the Rebellion Mod (Star Wars Empire at War)- S3 Ep1
    • Awakening of the Rebel...
    Awakening of the Rebellion | 2.11 Update Trailer
    • Awakening of the Rebel...
    Join the community: / discord
    Contact me: seeroostergamingsubmissions@gmail.com
    Setup (Affiliate Links):
    Computer: amzn.to/48qppZT
    Microphone: amzn.to/3SR8nhZ
    LEGO UCS Venator: amzn.to/49NIuqe

Komentáře • 173

  • @moffxanatos6376
    @moffxanatos6376 Před 5 měsíci +1068

    Should be called "Star Wars: But there's no Plot Armour"

    • @pl-AthEE_Three
      @pl-AthEE_Three Před 5 měsíci +61

      That *is* the long-winded way of saying "it's realistic" tbh

    • @Cythil
      @Cythil Před 4 měsíci +8

      @@pl-AthEE_ThreeAs realistic as a story a long long time ago in a galaxy far far away can be. ;)

    • @sekarmaltum1695
      @sekarmaltum1695 Před 4 měsíci +4

      without "muh light side" :o

    • @russianoverkill3715
      @russianoverkill3715 Před 4 měsíci +4

      ​@@sekarmaltum1695muh light side is better than muh dark side

    • @AlexiosTheSixth
      @AlexiosTheSixth Před 4 měsíci +5

      Tbh if it was realistic the rebels would use gurella warfare instead of conventional warfare

  • @michaelsong3733
    @michaelsong3733 Před 5 měsíci +807

    So rooster beat dave SO BAD that they switched sides.

    • @RocketCouch
      @RocketCouch Před 5 měsíci +45

      I had a similar dilemma with a headcanon character of mine that was basically my self-insert CIS character when I played. I figured the way I could make it work could be that at the end of the Clone Wars, Diero Falone (my character) was captured by the empire and put through an intense indoctrination campaign. And after 18 years of brainwashing he's just a completely different person altogether.

    • @killtheheretics2915
      @killtheheretics2915 Před 5 měsíci +12

      ​@@RocketCouchwell thats horrifying

    • @RocketCouch
      @RocketCouch Před 5 měsíci +11

      @@killtheheretics2915 Yeah, empire do be like that

    • @jiyuhong5853
      @jiyuhong5853 Před 5 měsíci +5

      wait what? Rooster was always the small elite units guy and Dave was numbers guy

    • @groove5439
      @groove5439 Před 4 měsíci +1

      thanks for spoiling it. Im js playin ur cool

  • @little202
    @little202 Před 5 měsíci +476

    Current head Canon:
    Commander Rooster after his glorious victory over the CIS was backstabbed by a renewal of Order 66 and saw his hated foe Commander Dave be put in charge of the Imperial Navy. Seeing what his beloved Republic had become Rooster sought out the Rebels, they saw him as an experienced and war-winning Commander and quickly put him in charge of the war effort.

    • @brunomancuso7798
      @brunomancuso7798 Před 5 měsíci +5

      But why the empire put in charge of his army to Dave? Is the worse comander in the galaxy and ex CIS

    • @little202
      @little202 Před 5 měsíci +17

      Easy to control

    • @pieterboshoff7582
      @pieterboshoff7582 Před 5 měsíci +18

      ​@@brunomancuso7798obviously he was ordered by palpatine to hold back his forces throughout the war and was secretly always loyal to palpatine
      (The clone wars were always ment to end with a CIS defeat thats the only reason the republic won)

    • @adamkhan4451
      @adamkhan4451 Před 5 měsíci

      Palp could’ve came into power either way couldn’t he have?

    • @lloydgush
      @lloydgush Před 4 měsíci

      That's actually how the rebels won. Super weapons and emperors mean nothing.

  • @speedydude1
    @speedydude1 Před 5 měsíci +201

    27:40 The planets with the white color are independent factions so they can not move their ships to other white planets, they can also not build or rebuild anything, but be warned they can be very difficult to take depending on what randomized ships they get in orbit.

  • @pacocheung1864
    @pacocheung1864 Před 5 měsíci +211

    As a veteran of the AOTR mod, your standard try-hard rebel alliance should include:
    - Constantly spamming illegal smuggl- I MEAN ENVOYS FOR CHARITY DONATIONS TO THE CORE
    - Immediately retreating from inner and mid rim and selling everything worthless off (what do you mean I need to defend Hoth?)
    - Abusing all the hero abilities in combat and praying to god they don't die from a random tie squadron........ TALKING ABOUT YOU LUKE
    - Iblis's pair of free Katana dreadnought for every single space battle........ cheese for the cheese god
    - Week 1 Bespin and Bakura Rush (hurray to late game gravity defying destroyers!....... I meant gravity well.......... I'm drunk)
    - Sweaty micro raid on every undefended / weak imperial planet (laughs in owning half the core worlds with 30 minute long battles)
    - Ignore space combat, space is temporary, ground income is eternal (and also turbolaser kill zones)
    - Admiral Akbar Home one mission rush (The wheel as the cake plus Mandalore as the cherry on top)
    - Tech rush and immediate Quasar spam......... MORE CHEESE FOR THE CHEESE GOD!
    - Invasion of Coruscant from Fresia (what do you mean forming the NR is sub optimal- wait where did my income go HOLY SHI-)
    - Wipe out the empire with a massive auto resolve deathstack........ yeah space stations ain't worth much in auto resolve, abuse that :)
    - Die from all the minor factions waking up (especially the Hutts, WHY DOES IT HAVE TO BE HUTTS)
    Well in conclusion......... this game is intense when you play things seriously....... But hey at least the AI is always stupid! Keep up the good work!

    • @KaiserMattTygore927
      @KaiserMattTygore927 Před 4 měsíci +13

      Literally had a save file last year called "Bakura is manda" taking Bakura was pretty much mandatory at least before the chungus update.

    • @lloydgush
      @lloydgush Před 4 měsíci +3

      Income for the freedman god!

    • @THECHEESELORD69
      @THECHEESELORD69 Před 4 měsíci +4

      Let me add another Tip on there. Spam every conceivable class, type, model, era, faction, and name of fighters and bombers

    • @ryry187
      @ryry187 Před 4 měsíci +7

      with all the stealth units and a lot of patience you could almost beat the game just doing ground battles. Use hero Inching forward depleting imperial reinforcements and use the rebel commandos that have heal ability, time consuming though.

    • @Earthnevevo
      @Earthnevevo Před 4 měsíci +2

      Underrated comment, gotta say.

  • @cars1-2isthegoat
    @cars1-2isthegoat Před 5 měsíci +73

    Nice to see Dave joined the Empire and got a promotion

  • @Rintalk
    @Rintalk Před 5 měsíci +63

    The sides that can attack you are the Empire(green) and the Black Sun(yellow) right now; the later factions that can attack you later if they aren't attacked first or a certain amount of weeks pass are the Huts(dark Green), CSA(Blue), and the Hapes(Purple). The faction that'll never attack you are the Independent forces/Pirates(White) their faction has randomized fleets and ground forces, so attacking certain planets they own are either very good or very bad, but other than that if you don't attack them they are a good way to create a buffer from you and the enemy; as they have to attack their planets before they can attack you. Also if you ignore the Black sun for too long they'll overwhelm you in the future if they get their economy going as their forces provide a significant power boost to even take out the empire if they're ignored; and their corruption (the yellow smoke around their planets) can allow them to bypass any world regardless of the defenses with money to take out undefended planets. Hope this helps out in the later fights against the Empire.

  • @generalkenobi9602
    @generalkenobi9602 Před 5 měsíci +31

    Rebel campaign? Nice! Always liked seeing the underdogs struggle their way towards victory.

  • @RocketCouch
    @RocketCouch Před 5 měsíci +42

    Suggestion: Check the income of CSA planets (The blue ones to your north) to send envoys to. A few of them have mining capability and could be a pretty substantial income source.
    Added benefit, at least as far as i remember, the subfactions don't have the ability to remove your envoys so they can give you pretty stable income

    • @Jin-1337
      @Jin-1337 Před měsícem

      Didn't they remove that? It's only allowed against the Empire and Underworld.

  • @blackchibisan8116
    @blackchibisan8116 Před 5 měsíci +8

    I am so glad that I get to be here for the start of this season. And I have technically finished watching last season. But yeah, you got me into this game again despite me not being good at it and I appreciate your work.

  • @SideQuest-TV
    @SideQuest-TV Před 5 měsíci +14

    Quick tip(s), the income you see on for example coruscant isnt what it actually is, its just the base income without any mining facilities or structure upkeep, to know the actual income of a planet you can send the envoy on top of the planet which will reveal their income and after you can decide wether to steal or not, for my campaign some planets reached an income of 2000 while others went into the negative, but generally planets like the wheel, kessel, coriscant, argau, ord ibana and bespin are good to steal from.

  • @classical4872
    @classical4872 Před 5 měsíci +38

    39:00 A thing to note about EAW save files. You don't have to type in the save file "Empire At War, but it's realistic" everytime, you could just click on an existing savefile and in the bar at the bottom that displays the savefile you've selected, remove for example the '2' and replace it with a '3'.
    This would create a new savefile named "Empire At War, but it's realistic 3" while still keeping the 'Empire At War, but it's realistic 2' savefile. Notably, this means that you get a ton of savefiles if you keep doing this everytime you need to save but you could easily do for example one savefile for every episode or so (which likely will end up with you have easily over 30-40 savefiles, though you can always delete older ones...as there is after all a limit to how many savefiles you can have, which tbf is also displayed ingame- which makes it a good idea to at least occassionally clear out old-ish savefiles, even older ones from an ongoing campaign).
    Now, This method i have is likely not the most efficient and probably shouldn't be used at a large scale for any PC no better than a potato... but it works for me, and my PC which is probably just a tiny bit better than what a potato can handle, so i believe truthfully that it could work for you aswell even if only utilized at a smaller scale, Rooster.

    • @RocketCouch
      @RocketCouch Před 5 měsíci +4

      I usually use a pattern that lists the mod (abbreviated), then the faction (abbreviated), then a number for which campaign this is (1st/2nd/etc campaign with said faction on said mod), then the number for the number of days I'm into the campaign, and finally if needed a letter to separate this save from other saves from the same day.
      So for example, a save for my second imperial campaign on the AOTR mod from the 22nd day of play, third save of the day, would look like this:
      AOTR-EMP-2-22b

    • @classical4872
      @classical4872 Před 5 měsíci +3

      @@RocketCouch Well, we all do use different methods and have different ideas of what works (individually that is) , but i must admit that you go a pretty damn good method there!

  • @Arifureta_is_fire
    @Arifureta_is_fire Před 5 měsíci +5

    Woooooooo! Let’s go🎉. We are here for season 2! It’s not even been that long. I can’t wait, this is going to be awesome. Love your content.❤

  • @noahn627
    @noahn627 Před 5 měsíci +18

    Hoth is a very defendable map (unless the mod changed the map) so it should be able to hold relativly well with few ressources. Also Y-Wings are King.

  • @nathannate5982
    @nathannate5982 Před 5 měsíci +2

    Cool to see this series with a new spin!

  • @schellman8482
    @schellman8482 Před 5 měsíci +3

    Great to see season 2 getting started

  • @theshoe1391
    @theshoe1391 Před 5 měsíci +6

    40:56
    The mustache man after waking up and finding out that the Allies landed opening up another front 1944 colorized

  • @maximomartin2529
    @maximomartin2529 Před 5 měsíci +4

    I love to see that your back, but I was hoping you would play as the Empire. I guess it's meant to be realistic after all. But glad you're back!

  • @pieterboshoff7582
    @pieterboshoff7582 Před 5 měsíci +19

    The white planets are nutral worlds meaning they camt attack you nor will they join the other factions look at it as planets who refused the empire and have their own small sector forces

  • @user-uo5ew7rg5h
    @user-uo5ew7rg5h Před 5 měsíci +9

    I thought i was having an aneurysm when I first saw the map at the beginning of the video, because I just hopped off of AOTR and it didn't look like this.
    Then he said submod, lmao

  • @RuralProgressive
    @RuralProgressive Před 5 měsíci +2

    Ngl I couldn’t keep up with the other series do to work but this one, I’m gonna keep up with and I’m gonna rewatch that 37 hour complete series vid

  • @basedgod2817
    @basedgod2817 Před 5 měsíci +6

    hey! i have actually played this mod before, a few tips for ya, 1. the white faction is independent forces, there is no downside to taking them. i would go and take all of the ones near mon cala and hoth ASAP. 2. take out the CSA early, they are all great economic planets and will be your early economic backbone. 3. in the south, go for bakura, there you can build bakuran destroyers to give you some early game capital ships with a bit of firepower. good luck!

  • @Nigerian_chemist52
    @Nigerian_chemist52 Před 5 měsíci +17

    Obviously you know AOTR is different than Republic at war. Try and build fleets primarily with fighters. Since it’s realistic tech 3 star fighter and tech 3 medium are important. Build a mini buffer zone around Mon Cala and Yavin. Also take a hero to bespin and plan on holding it on the ground since it looks like you probably won’t be able to hold it. I would consider using actually squads rather than stealth units since your can just use stealth for the squad variants of the infantry. I’m telling you for your space fleet having less than 15 xwings and 10 y wings or even less than 6 corvettes could screw you if you don’t have a fleet good enough to take out the empires smaller ships like Carraks lancers and most importantly strike cruisers which are absolutely the worse to face when fighting the empire.

  • @Dadum-bass
    @Dadum-bass Před měsícem +1

    Biggest desire for a EAW mod. . .
    The ability to send ships back into hyperspace/reserve, keeping all incured damage, but being able to hop around a map

  • @RocketCouch
    @RocketCouch Před 5 měsíci +6

    Im playing an empire campaign at the moment so every time I hear the envoys' speaking it triggers a minute rage response in my mind

  • @zc7600
    @zc7600 Před 5 měsíci +1

    LETS GOO! great mod choice

  • @enderlord_27
    @enderlord_27 Před měsícem

    You,I like you. Your the first person I’ve found that plays this that actually explain things

  • @-Raylight
    @-Raylight Před 4 měsíci +2

    You know a game is a timeless masterpiece when so many years after release, they still get mods and people still play them xD

  • @StarWarsExpert_
    @StarWarsExpert_ Před 5 měsíci

    Very interesting sub mod! Good luck beating it.

  • @tonyhawk94
    @tonyhawk94 Před 5 měsíci +4

    18 years since this game was released, still can get enough damn

  • @dvader2004
    @dvader2004 Před 5 měsíci +5

    You gotta update this mod to the newest awaking of the rebellion, they made a change to where they have a marker on the galaxy screen to show where the missions are at now! Also great video!!
    Edit: also for the missions that you need to make a production facility example being the light factory. Find a world that already has the thing you need to build, refund the building then build It again❤

  • @2number9
    @2number9 Před 5 měsíci +3

    He is back!!!

  • @jaimemartin-uk9oc
    @jaimemartin-uk9oc Před 5 měsíci +3

    I didn't expect this

  • @rng7197
    @rng7197 Před 5 měsíci

    Love to see your take on AOTR 👍

  • @RoyalFusilier
    @RoyalFusilier Před 5 měsíci +5

    Oh, this looks so cool. Looking forward to this series and whether it's even possible. Strategy games have a tendency to be what I call 'relentlessly fair', like there's a reason basically all Empire at War vanilla and modded experiences play more like a traditional-war game with the Alliance starting out controlling a third to a half of the galaxy. But also, the main way strategy games stack difficulty against veteran players isn't with smarter AI, it's just giving that AI more ridiculous bonuses, with the skill being figuring out ways to exploit the ways the AI doesn't behave properly or makes mistakes. So really, this is just a souped up version of playing any strategy game on Super Impossible mode.

    • @RoyalFusilier
      @RoyalFusilier Před 5 měsíci +4

      Also, my unsolicited suggestion (fitting for the Alliance, as Shack has said, the comments are basically arguing Alliance senators and admirals a la Rogue One) is absolutely to focus down that Mon Calimari buffer zone. You've already got most of the requirements, and the upsides are *free* Mon Cal cruisers, each of which is what, weeks of the Rebellion's budget, not to mention the backbone that will let you have actual space battles.

  • @dominicdifiore4949
    @dominicdifiore4949 Před 4 měsíci

    Hey man glad to see this channel getting more views youve been putting in work and it shows. A little tip is that vader can use his force powers to lift up enemy hero vehicles as well. Theyre not immune like they would be in other mods. Also dont bother with rebel capital ships too much they arent that good and cost more

  • @markovanderwalt9344
    @markovanderwalt9344 Před 5 měsíci +3

    Singlehandedly got me on a star wars bender with the last season, wonder what'll happen this time 'round

  • @noahn627
    @noahn627 Před 5 měsíci +2

    I love this more than the movies cause here victory is not guaranteed making it even more exciting as the threat of defeat are real.

  • @nicobruin8618
    @nicobruin8618 Před 5 měsíci +2

    "This is normal empire at war"
    >shows awakening of the rebellion mod

  • @Schniclas
    @Schniclas Před 5 měsíci +1

    Uhiii nice new episode

  • @kevinmarshall410
    @kevinmarshall410 Před 5 měsíci +4

    Since Sullust is under Rebel Alliance control, set up a base and factory or whatever you wish to build is considered best in your perception while setting up defenses there so that the Empire doesn't invade it again. See if you can do the same thing for liberating Kashyyyk, Naboo or whatever planet you think is best on your terms. But I'm just only offering a simple friendly suggestion is all I'm doing, anyway see if you can reclaim Kashyyyk or Naboo or whatever planet you're close by to, but make sure to build up your forces and defenses yet carefully but wisely while you do 👍.

  • @nathanskeen5865
    @nathanskeen5865 Před 4 měsíci +1

    A tip is to always look at your map. You almost lost rogue squadron to a turret on Jabim. It was highlighted on the map and your militia happened to take it out. If they weren’t there you would’ve lost the hero

  • @Alexus1138
    @Alexus1138 Před 4 měsíci

    You have a great voice for this

  • @owenmyhra8723
    @owenmyhra8723 Před 5 dny

    It’s that “I got a plan, we just need money” type of campaign.

  • @Fadinglight117
    @Fadinglight117 Před 4 měsíci +2

    By the way if you ever need an emergency battlegroup to stem the bleeding in space you can deploy Garm Bel Iblis in space to some effect as he comes in with two dreadnought cruisers alongside his own.

  • @Josh-yr4zn
    @Josh-yr4zn Před 5 měsíci +3

    Let's goooo!!!!

  • @JARV9701
    @JARV9701 Před 4 měsíci +1

    Tips: Don't attack the independent factions, once you attack one of them, they will all react and they can be quite a nuisance. Take into consideration that eventually they will attack with a big force and they always prioritise the player to the point that they will attack from one side of the galaxy to the other in a Semi Holy Crusade where they will destroy everything on their path to get to you. Thses are coloured planets. It seems that there are only the corporate sectors on the northeast. DO NOT ATTACK THEM!
    -Gray planets are just independent planets, you can attack them whenever you want, they only have defensive forces, but, they can be used as buffer zones, so, pay attention to them whenever a notification comes up of one of its planets being taken by the empire.
    -The Krystal cargo raids are very dangerous, if you cannot defeat them, you will loose a lot, they bring interdictors with the cargo to avoid hit and run tactics... thanks devs. Be careful to not bring all your forces at once if you are not sure that you can win. Though, there are a few exploits on those cases. If you start retreating, the interdictor will activate it's gravity wells and they will try to charge and rush your postion, so, you can actually prepare a trap to get them away from their space station.
    -Take out the research stations, the upgraded tie bomber squadrons are GODDAMN OP! Tie Interceptors can be the ruin of your entire fleet, they wont destory you too quickly, but they can entertain your figthers enought to be destroyed by their corvets or just destroy your bombers. The Maw is a priority.

  • @TheWarden4448
    @TheWarden4448 Před 5 měsíci +3

    And so it begins

  • @soundonly7392
    @soundonly7392 Před 4 měsíci +1

    7:43 the reason you cant build those units is because the empire is blockading the planet. your ground slots are full so building a unit would put it into space you don't own.

  • @YourSocialistAutomaton
    @YourSocialistAutomaton Před 5 měsíci

    Lets go he took my recommendation!

  • @thehistoryking3326
    @thehistoryking3326 Před 5 měsíci +1

    I’d love to see you do a series as the galactic empire to where you only have fleets of star destroyers and little escorts.

  • @CoffeeSuccubus
    @CoffeeSuccubus Před 5 měsíci +3

    It'd be interesting if you played instead as *Rebel Admiral* Dave and you fight against Emperor Rooster.

  • @j_rosenberg
    @j_rosenberg Před 4 měsíci

    “Turn on all the things” - this is a man of culture

  • @JayTheGam3r
    @JayTheGam3r Před 5 měsíci +2

    Im taking notes

  • @CarterBartram
    @CarterBartram Před 4 měsíci

    I would love to see a new Star Wars RTS that leans into the truly asymmetric nature of the Galactic Civil War like this.

  • @smorgasbored2265
    @smorgasbored2265 Před 2 měsíci

    How do you not have more subs!?!?!? Consider me another one cuz you have a natural knack for this!

  • @michaelsong3733
    @michaelsong3733 Před 5 měsíci +10

    why does Kyle look like giga chad?

    • @generalkenobi9602
      @generalkenobi9602 Před 5 měsíci +7

      Cuz he IS a gigachad.More like the Chuck Norris of star wars tbh.

    • @CommanderRedEXE
      @CommanderRedEXE Před 5 měsíci +1

      ​@@generalkenobi9602 Finally, someone else who sees he's the Chuck Norris of Star Wars! Was starting to think I was the only one.

  • @usernameunknown2823
    @usernameunknown2823 Před 4 měsíci

    14:49
    Man thought he could make the perfect liquid pouring noise with his mouth and we wouldn't notice

  • @backpackgames713
    @backpackgames713 Před 5 měsíci +2

    I would love to see you do a play through of the rise of palpatin mod I’ve played of tons of it and it’s really fun with all kinds of awesome units and hero’s

  • @user-qk9nk3bx7m
    @user-qk9nk3bx7m Před 5 měsíci +1

    We need three videos a week

  • @Major_Rooster
    @Major_Rooster Před 5 měsíci +1

    Your admiral rooster and am lord admiral rooster lmao

  • @tbaggins5349
    @tbaggins5349 Před 5 měsíci +2

    Recently picked up AOTR perfectly timed

  • @Fazbear-qy8mo
    @Fazbear-qy8mo Před 5 měsíci +2

    Would be cool if AWOTR made campaign multiplayer so different people can control the factions

  • @RocketCouch
    @RocketCouch Před 5 měsíci +2

    So when will you be adding the "Empire at War but everything is mouth sounds" submod?

  • @charadreemurr7546
    @charadreemurr7546 Před 5 měsíci +3

    Next we need a imperial side and CIS side

  • @monke12354
    @monke12354 Před 4 měsíci

    This actually sounds like a fun way to play as the real rebels instead of every other mod and the base game where it's basically a slightly different Empire just straight up taking over planets left and right with an equally sized army

  • @DIEGhostfish
    @DIEGhostfish Před 5 měsíci +1

    The empire should outgun you, but there should be a chance for them to completely lose planets if they don't have them garrisoned not just on the ground, but with a fleet in orbit constantly.

  • @draconicisha
    @draconicisha Před 4 měsíci +1

    ok so randomly found your videos but I have to ask, who is admiral dave? is he another player you somehow have pvp in this game with or is it just the name you gave to the general AI

  • @thesticklord8163
    @thesticklord8163 Před 5 měsíci +1

    I decided to download the mod to see if it was as hard as they say.
    The first thing I did was take Coruscant on day 2, no losses. I then I preceded to take a bunch of other core worlds easily, all thanks to most of my units having the stealth ability. Didn't bother with space battles, just got right to the point. Conclusion, this mod is only challenging if you don't abuse the stealth advantage.
    Btw I'm not saying this to rag on you or anything just thought it was kinda funny.

  • @jacobbaker7763
    @jacobbaker7763 Před 4 měsíci +1

    When this playthrough is over, hopefully we see Rooster and Dave return in the Thrawn’s Revenge mod.

  • @hummer4833
    @hummer4833 Před 4 měsíci

    "shout out to captain shack, gonna turn on all the things" YEAH WOOO that deserves a like from me

  • @strigoi_guhlqueen8355
    @strigoi_guhlqueen8355 Před 5 měsíci

    Such a fun scenario

  • @ZKP314
    @ZKP314 Před 5 měsíci +2

    Ah shit, here we go again.

  • @augiedoggy6436
    @augiedoggy6436 Před 4 měsíci +2

    Then since capture points like mining zone one plants are going be worth a lot. Have you thought about going plants that have a lot of them. Capturing them. And then just retreating. I know a lot of plants that have them.

  • @sanssherif8452
    @sanssherif8452 Před 5 měsíci +2

    we're back!!!

  • @RuralProgressive
    @RuralProgressive Před 5 měsíci +1

    Are there any good mods for the consortium?

  • @MystikosMinistries
    @MystikosMinistries Před 5 měsíci +1

    I still have my original CD copy from when I was like 9, maybe I should get back into it

  • @Corvusfromcentaura
    @Corvusfromcentaura Před 4 měsíci

    You finished realistic Republic at War

  • @th3lifeoftorch907
    @th3lifeoftorch907 Před 12 dny

    So how dod you get your game to NOT lag with a lot of units?

  • @anthonybuenzow9295
    @anthonybuenzow9295 Před 4 měsíci

    i remember playing this game as a kid and thinking it was so hard and could never figure it out lol

  • @barandor
    @barandor Před 3 měsíci

    I really envy eaw as a stellaris player for its ground attacks

  • @Tom_Cruise_Missile
    @Tom_Cruise_Missile Před 17 dny

    There's good reason the new republic used a LOT of captured ISDs. Those things are amazing. Pretty much the best multirole capital ship in the setting.

  • @AcAshex2
    @AcAshex2 Před 5 měsíci +1

    MOOOREEEEEEEEEE PLEASEEEEEEEE MOREEEEEEEEEEE

  • @zepheth2479
    @zepheth2479 Před 4 měsíci

    I highly suggest you use control groups. For example, select your sir units and ores CTRL + 1 it will make your life so much easier

  • @StarWarsExpert_
    @StarWarsExpert_ Před 5 měsíci

    5:00 you buffed some of your units? How did ya do that?

  • @Tony-rn5fm
    @Tony-rn5fm Před 5 měsíci +4

    i think its sal-u-kami

  • @liamkillingsmurphy
    @liamkillingsmurphy Před 22 dny

    The Jawa Militia is the unsung MVP

  • @TheGhost67r2
    @TheGhost67r2 Před 4 měsíci

    goated

  • @koalastrats
    @koalastrats Před 5 měsíci +2

    OH YEAH EDITING REVAMP

  • @samisha5834
    @samisha5834 Před 4 měsíci

    Tutorial on how th to launch this mod??? Pleasee

  • @Pilot-lc1ld
    @Pilot-lc1ld Před 2 měsíci

    What mod is this and system??

  • @notagooglesimp8722
    @notagooglesimp8722 Před 4 měsíci

    "Leia taking you to Ryloth to make some money"
    Bruh

  • @augiedoggy6436
    @augiedoggy6436 Před 4 měsíci

    Rhen Var isn’t in a fractions, I recommend going for it.

  • @devilsadvocate1436
    @devilsadvocate1436 Před 4 měsíci

    1:30:30 "I see a lot of red here. So far the Empire hasn't been making any of my moves."
    "IT'S A TRAP!"

  • @Tony-rn5fm
    @Tony-rn5fm Před 5 měsíci +4

    #impeachpalpatinenow

  • @Darthshadow888
    @Darthshadow888 Před 5 měsíci +2

    What’s this mods name ?

  • @juandorelle1992
    @juandorelle1992 Před 4 měsíci

    wich mod is that?

  • @TheMrZ100
    @TheMrZ100 Před měsícem

    I hear the voice of Kasan Moor, is that a leader you get or just a generic X wing pilot? Would be cool if you got her for getting the planet she was assigned to.

  • @bdleo300
    @bdleo300 Před 4 měsíci

    Realistic Star Wars: Empire wins in 2 seconds.

  • @sirneko1278
    @sirneko1278 Před 4 měsíci

    star war, but Thrawn join the rebel