Common GPU Issues

Sdílet
Vložit
  • čas přidán 22. 08. 2024

Komentáře • 19

  • @R1PPA-C
    @R1PPA-C Před 10 měsíci +4

    I just wish GPU rendering was fully functional, there's still quite a bit that will only render in CPU mode, is it on the roadmap to have things like Blend textures, Caustics and everything else that's missing from GPU rendering...I don't know how to render out seperate passes for wetmaps for instance, CPU rendering on scenes that require wetmaps is just no feasible

  • @jmorv8866
    @jmorv8866 Před 10 měsíci +1

    Now THIS is a very helpful video! Thank you!!!!

  • @luckysiddiqui4673
    @luckysiddiqui4673 Před 10 měsíci +1

    This video is very helpful for Industry

  • @F10F11hm
    @F10F11hm Před 10 měsíci +1

    Super useful! One issue VrayGPU has is the long time it takes for Forest Pack to compile and the second one - I'd be great if it didn't have to load the same textures between each frame in an animation, it can take longer than rendering! Can we hope these issues are being addressed?

    • @R1PPA-C
      @R1PPA-C Před 10 měsíci +3

      I'd love to see the issue of textures constantly having to be reloaded for every frame fixed, I don't understand why this even has to happen?

  • @viplavgoverdhan5555
    @viplavgoverdhan5555 Před 6 měsíci +1

    I am encountering cuda 700 error, does anyone know how to solve this isssue ?

  • @omaradel5066
    @omaradel5066 Před 5 měsíci

    I have a problem with a render time
    warning num of samples per thread reduced to ...... render might be slower what is the reason and how to fix it please

  • @bgtubber
    @bgtubber Před 10 měsíci +3

    I'd love to use the V-Ray GPU rendering engine as it's pretty fast with my RTX 3090 (faster in pure rendering than my 32-core Threadripper), but unfortunately it can be quite slow with IPR updates. Especially in larger scenes (mostly exteriors with scatters). In such situations I have to wait up to 20 seconds for a change to take effect in IPR. I assume work is being done in this direction?

  • @bgtubber
    @bgtubber Před 10 měsíci +1

    And another tip for crashing renders. I've learnt that this might be caused by overclocking and undervolting too. So try to revert back both the GPU and CPU to factory settings.

  • @ichingls
    @ichingls Před 10 měsíci

    The biggest issure with GPU - unable to render the AO layer when on GPU mode

  • @cromjoe
    @cromjoe Před 9 měsíci

    I’m looking forward to the GPU!!!

  • @blendermind
    @blendermind Před 7 měsíci

    Having to downgrade the version of Nvidia drivers is absurd, if most programs ask for the latest version

  • @nario1348
    @nario1348 Před 7 měsíci +1

    i am sorry but guys , your gpu engine is so far behind another gpu based renderes than its better to quit it now , your memory issues ,ipr super slow updates on a new powerfull cards . multiple excuses why the scene is not working etc makes us very dissapointed etc we never have experienced with other render systems .

  • @f0xxk1d
    @f0xxk1d Před 10 měsíci

    Gpu renders texture seams as dark lines on fastsss2 material, tried on 3 different gpus... any solutions?

  • @Sead1337
    @Sead1337 Před 10 měsíci +1

    Out of Cores please!

  • @nasimaktar1702
    @nasimaktar1702 Před 10 měsíci

    Hi dear Chaos can you please tell me when will you push another update for vray Maya...

    • @ChaosOfficial
      @ChaosOfficial  Před 10 měsíci +1

      We pushed an update today, update 1.1: www.chaos.com/vray/maya

    • @nasimaktar1702
      @nasimaktar1702 Před 10 měsíci

      thank you so much dear chaos it means a lot for me@@ChaosOfficial

  • @abubakarabdul9755
    @abubakarabdul9755 Před 10 měsíci

    Weldone