Render settings in V-Ray for 3ds Max explained

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  • čas přidán 31. 05. 2024
  • Try V-Ray for 3ds Max at www.chaos.com/try-free
    New to V-Ray for 3ds Max? You're in the perfect place! Our beginner-friendly tutorials will take you through the essentials, equipping you with the knowledge necessary to craft stunning stills and animations for your projects.
    Download this practice scene: drive.google.com/file/d/1EBmI...
    Watch this video to learn about the most important render settings, helping you balance the desired quality with the time available. Explore how to set up the resolution for your renders, tweak the Image Sampler settings, and harness the power of render elements to gain greater control in post-production. We also show you how to use the V-Ray Denoiser render element to save valuable time. Plus, further cut on render times through distributed rendering or by harnessing the efficiency of our cloud rendering service, Chaos Cloud.
    If you have any questions or suggestions for future tutorial topics, please let us know in the comments section below.
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Komentáře • 19

  • @FreeKiLLuminati
    @FreeKiLLuminati Před 8 měsíci

    Thanx for sharing the information

  • @waddahaldarrajy3613
    @waddahaldarrajy3613 Před měsícem

    Very useful. Many thanks. ❤

  • @akashsarkar1989
    @akashsarkar1989 Před 8 měsíci

    sir can u plz explain each options in details like what each options does?

  • @RaghuVamsi-iy4xm
    @RaghuVamsi-iy4xm Před 8 měsíci

    what are your PC specifications? 26min seems really quick!!

  • @subadenivel
    @subadenivel Před 8 měsíci

    Does this project file work on SketchUp too?🤔

  • @MrJostrooper
    @MrJostrooper Před 7 měsíci +1

    Where is the practice scene?

    • @ChaosOfficial
      @ChaosOfficial  Před 7 měsíci

      The practice scene link should be working now.

  • @xRaptorScreamx
    @xRaptorScreamx Před 4 měsíci

    You're running this on a render farm or what?
    a 3500x1750 render took 2.5-3h on V-Ray 3.6, same camera, but at 3000x1500 on V-Ray 6, with lower subdiv (so nosier), took 8h on same PC, same file, same camera

  • @NADNIJ
    @NADNIJ Před 8 měsíci

    Vray takes too long to render an image, there are already realtime renderers like d5 and unreal out there that utilizes the gpu and renders in realtime with gi, while the vray gpu render is kind of glitchy and not that usable for production. I believe this demo is rather light and already using a powerful cpu with loads of threads, it still renders in like an hour, imagine scenes that were more complex and users with mediocre cpu this would take decades.

    • @juanfelipegomez4213
      @juanfelipegomez4213 Před 4 měsíci

      Well Unreal and D5 demand A LOT of graphic card power and also a big processor in order to run smooth so with a mediocre cpu you can have a hard time using Vray but deffinitively it would be IMPOSSIBLE to work with real time renderers...

    • @NADNIJ
      @NADNIJ Před 3 měsíci

      ​@@juanfelipegomez4213 Dun think thats true, everyone doing rendering would likely have a decent cpu n gpu, realtime renders depends mostly on gpu n not cpu. I use unreal and it renders decently with a gpu even like 7 years ago. There are lots of other options like lumion encape twin motion etc. they renders realtime smoothly. if you zoom in for the tiniest details of course vray still has the edge but doesnt much justify the lengthly render time, for most ppl realtime renders are already more than decent, even hollywood movies and ads uses unreal.

  • @victorgallon99
    @victorgallon99 Před 14 dny

    how distribuited render whit vray 6gpu, fuck

  • @mxmillo
    @mxmillo Před 8 měsíci +1

    An hour for a 1600 res image? Wow...what if you need a 4k image?

    • @R1PPA-C
      @R1PPA-C Před 8 měsíci +2

      I'd love to know what render times you're getting on a scene this complex.. Vray with all it's quirks is one of the fastest render engines in many different fields

    • @mxmillo
      @mxmillo Před 8 měsíci

      Well... I have a large 2gb model. Large hospital with interior info, tons of Forest Pack trees and 3d people and cars and I can render a 4k image in Corona, on a laptop, in about 1.5 hrs. But hey, just me.

    • @R1PPA-C
      @R1PPA-C Před 8 měsíci +1

      @@mxmillo interior info doesn't matter if its not visible and I doubt any of the reflections will be showing, stating the size of a scene doesn't mean it's going to render fast or slow either.
      it depends on texture sizes, lights, materials, reflections, GI, caustics, the list is endless, I can render the classroom scene on blender in under 10 seconds, or 1 frame of my current animation in 3ds max in over 40 minutes per frame.. And there's literally nothing on the screen compared to this scene
      Download the project file from this video and render it using their settings, then you'll have a better understanding to what's going on with the times.

    • @punithaiu
      @punithaiu Před 8 měsíci +1

      its not just the resolution that dictates render times.. its what is in the scene. amount of foliage, amount of refractions/reflections, texture resolution, displacement, models details, amount of proxy meshes, their mesh resolutions and more.
      if just the resolution is the case, i can make a simple house with tree cards on background, with low res asphalt roads in the front and some low LOD assets and render at 4K in 10 minutes. does that mean vray is great? or my machine is faster? no. its just that the scene is simple.
      Another example is, A complex interior scene may render in 30 mins but a simple exterior with caustics enabled for the pool water may render in 1.5 hours. Or even rendering some high refractive/reflective gemstones or liquids/ fluid/fire simulations may take long render time..

    • @mxmillo
      @mxmillo Před 8 měsíci

      Well...ran the file through my corona at 1600, med settings, and it took 12 min. Did what you told me.