GPU Rendering in V-Ray 6 using Nvidia GeForce RTX Card

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  • čas přidán 15. 07. 2024
  • 💻 More info about the laptop → lp.morele.net/rtx-studio/
    👩💻 NVIDIA Studio Poland → / nvidiageforcepl
    In this video, I will compare results on my two machines using CPU and GPU Rendering. For testing, I choose my PC and new laptop MSI Creator 15 with NVIDIA GeForce RTX 3070.
    The partner of this video is NVIDIA Studio, here you can find them on social media: / nvidiageforcepl
    #NVIDIAStudio #NVIDIACreators
    ⏱️ Timestamps
    0:00 Introduction to GPU Rendering
    0:45 Machines specifics
    2:03 CPU & GPU Rendering in V-Ray
    3:17 Input parameters for testing
    3:51 Render time results
    5:45 Output comparison
    7:18 Important notes
    8:34 When it pays off to use GPU Rendering?
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  • Krátké a kreslené filmy

Komentáře • 183

  • @akkberi29
    @akkberi29 Před rokem

    Previously, I was searching a lot and tired of searching to solve the GPU problem until I found this beautiful clip for you, and I enjoyed the render for this feature

  • @CameronRule
    @CameronRule Před rokem +5

    Thanks for this. Switched to D5. Have a look at the new render quality update. I'm testing out unreal now and pretty blown away by the pathtracing quality and rendering times. Went back to test vray gpu today and I feel like throwing my pc out the window with how slow it feels in IPR

  • @GeorgiMarinow
    @GeorgiMarinow Před rokem +18

    First time I heard that GPU rendering is the future was around 13 years ago, still waiting ... Last year we give it a try and tested one of our production scenes on rtx 3090, it didn't even load the scene. GPU rendering is fine when you do something simple, if you have heavy linear workflow with a lot of exr textures with higher resolution you just don't have a chance with gpu.

    • @3LbR
      @3LbR Před rokem

      Por eso la ram también es importante para el modelo 3D

    • @victorclausson4039
      @victorclausson4039 Před 11 měsíci +1

      You need Quadro cards when it comes to heavy scenes with big textures/heavy geometry because the need of more VRAM. Gaming cards doesn’t cut it when doing bigger/proffesional work.

  • @visionsignad
    @visionsignad Před rokem

    thanks ............ there is always some takeaway in your tutorials.... you work so diligently... great as always

  • @rafaelglobalsupport
    @rafaelglobalsupport Před rokem +1

    This is perfect, thanks for helping me, you're the best in this area, I'm still studying, I'll upload a video today, just chilling about exercise, I love you

  • @muhammedhamed3902
    @muhammedhamed3902 Před rokem +8

    Great preview, thank you!
    Translucency mode works on GPU now, both SSS and Volumetric modes are supported.

  • @therenderub
    @therenderub Před rokem +1

    Great video,thanks for the great tips...

  • @grzegorzporada
    @grzegorzporada Před rokem

    Great video, very helpful.

  • @BanglaCountdown
    @BanglaCountdown Před 11 měsíci

    nice!!

  • @jackarrossi9584
    @jackarrossi9584 Před rokem

    Great video!

  • @WictorEmma
    @WictorEmma Před rokem

    Thanx!

  • @user-eh4cm4fs5c
    @user-eh4cm4fs5c Před 10 měsíci

    Thanks.
    I'm studying v-ray right now after corona rendering.

  • @Mohamed-Al-Masry
    @Mohamed-Al-Masry Před rokem +1

    Excellent explanation 🤩🤩

  • @akkberi29
    @akkberi29 Před rokem

    Thanks

  • @pkplayz7711
    @pkplayz7711 Před rokem +7

    Hey aga, again a amazing and very informative video. Thanks😊.
    Can you make a video on Unreal engine 5 based on ARCHviz's perspective? I really want hear your thoughts on it!

    • @ArchVizArtist
      @ArchVizArtist  Před rokem

      I'll definitely check it out in the future, just need more time ;)

  • @martinflashgordon
    @martinflashgordon Před 8 měsíci

    Which 4090 card shoud I buy for 3ds max and After Effects?
    Please help.
    Thanks

  • @3rdmaic
    @3rdmaic Před rokem

    In short, it is the best on the youtube, i love technical v-ray videos and you are the best AGA, thank you and keep it up.

  • @AlesZvolanek
    @AlesZvolanek Před 7 měsíci

    Amazing video - so have you invested in multiple GPUs? Does the memory of the cards stack up?

  • @johnmr568
    @johnmr568 Před rokem +3

    Since Vray 3 - VrayGPU is my main renderer for animations. Now testing Chaos Vantage, while it has its limitations its overall great, especially LiveLink mode
    Pozdrawiam

    • @F10F11hm
      @F10F11hm Před rokem +1

      Yes, VrayGPU and Vantage compliment each other nicely. We use Vantage for quick playblasts and fast movement iteration often and proceed to render the final sequence in high quality on GPU.

    • @ArchVizArtist
      @ArchVizArtist  Před rokem +1

      I'm happy to hear that it works so well for you. For animations, GPU Rendering can definitely save tons of time ;)

    • @arlandlapelani3309
      @arlandlapelani3309 Před měsícem

      Hy, did you get notice "D3D error" when render animation in chaos vantage ? Whats the solution ? Thanks

  • @user-el9qd3jp5x
    @user-el9qd3jp5x Před rokem

    Ada thank you very match! 😘😘😘

  • @ArAnkitKumar
    @ArAnkitKumar Před rokem

    Very nice Maam

  • @spacekusa
    @spacekusa Před 11 měsíci

    as she mentioned, GPU has issues with translucency also close meshes. Zbuffering on GPU render is very visible.

  • @okamiritterrequejo7735
    @okamiritterrequejo7735 Před rokem +1

    Thanks a lot. It has been very helpful. The difference between rendering with a ryzen7 2700x, to doing it with an rtx 3060Ti is very noticeable. Although if it is not annoying, I would like to ask if you consider that 32Gb of RAM is going to fall short in the future.

    • @AlesZvolanek
      @AlesZvolanek Před 7 měsíci

      today for the first time i have a project that really recquires 64gb ram (housing estate animation), depends a lot on what you're doing...

  • @Hartproduktie
    @Hartproduktie Před rokem

    3 x 32 gig = 96 gig of ram but that a side great post many thanks, happy hollidays

  • @pritamdebnath999
    @pritamdebnath999 Před rokem

    Christmass is coming please make a tutorial on how to make snow enviornment in 3ds max with vray 6.

  • @Kozlov_Production
    @Kozlov_Production Před rokem +2

    For V-Ray GPU better to use BruteForce+BruteForce. Because Lite Cache freezes rendering, because it works on GPU

    • @dansonong4073
      @dansonong4073 Před rokem

      Is that why I never been able to render anything via Vray GPU Renderer?

    • @Kozlov_Production
      @Kozlov_Production Před rokem +1

      @@dansonong4073 V-Ray GPU doesn't have Out of Core. Use Octane render or Blender Cycles. It's better and faster than V-Ray gpu 2-4 times

  • @vmafarah9473
    @vmafarah9473 Před rokem

    can you increase screen resolution scaling to 10-20%, to make it visible to see in a laptop.

  • @uceeyprinz1855
    @uceeyprinz1855 Před 7 měsíci

    Please I really need these MSI laptop 😢😢😢

  • @balljinder
    @balljinder Před 8 měsíci

    why my invidia gpu not used for render when i render on quick time with apple prores?

  • @hosseinz6020
    @hosseinz6020 Před rokem

    What do you think about new intel core i9 13900k Cpu ? is it better than your cpu right now ?

  • @husseinazher
    @husseinazher Před rokem

    Are you using the Apple inc. font in your editing or am I wrong?

  • @raw_pc
    @raw_pc Před 8 měsíci

    The bets bang for the buck currently is the RTX 3090. You can nvlink two of them and get 48GB of VRAM total which is important for bigger, high quality scenes.

  • @SteveTanBS
    @SteveTanBS Před rokem +2

    GTX 1070 ti does not have RT core, but in vray we still have option for RTX rendering.

    • @vmafarah9473
      @vmafarah9473 Před 4 měsíci

      but it may be slower , to do raytracing on a gpu without that.

  • @MrAsag
    @MrAsag Před rokem +1

    nested dielectrics in Vray? It is possible?

  • @hadilbecha8661
    @hadilbecha8661 Před 6 měsíci

    My laptop is dell 15 i7, RTX 3050, could u plz tell me which one is better to use for rendering in v ray 5, cpu or cpu or hybrid?

  • @3rdDim3nsn3D
    @3rdDim3nsn3D Před rokem +3

    Cpu rendering is pretty outdated for my personal use. I do animation mainly and no arch viz. So cpu rendering feels like back in the early 2000's
    When i compare vray to redshift, octane or even unreal engine, vray is the worst solution because i get even almost same imagery in ue5 and thats rendering in a fragment of the time. So in conclusion vray is probably an awesome choice for arch viz artists. But for Animation it is simply not suitable. Cheers!

    • @ricbattaglia6976
      @ricbattaglia6976 Před rokem

      Hi, for interior design and static render is better Corona or Blender (or Corona on Blender, if exists?)? Both software use GPU? Thanks!

  • @andrewsimon2764
    @andrewsimon2764 Před rokem +3

    Vray is a GPU bound software just as corona is to CPU ( meaning, it used the full potential of the GPU) but I like how Vray make it possible to used both the CPU and GPU together.
    Anyway if u planing to upgrade your GPU, take in consideration the amount of VRAM that you will used up in a render scene and amount of cores that it carries. E.g : the 3070 is half of the chip die that they used for the 3090. Almost similar to the 4070 (when it come out in the future) and the 4090 and upgrade your CPU. Otherwise your cpu will become bottle neck to the GPU when you upgrade your Gpu to a 3090 or even a 4090.
    P.S: I now getting to seeing the video.

  • @diegofernandez4789
    @diegofernandez4789 Před rokem +2

    CPU: better quality and no memory issues for big scenes
    GPU: better rendering times
    I try to GPU render everything unless it can't handle.

  • @paas9225
    @paas9225 Před rokem

    is it possible to use in corona the gpu or is it only ram based renderer ?

  • @tearfalls5545
    @tearfalls5545 Před 11 měsíci +1

    I guess the results are heavily dependent on your hardware. In my test, I was able to render almost exactly the same setting image using my rtx 4090 in under 7 mins, but it took I9-13900K overclocked 1h30mins.

  • @vmafarah9473
    @vmafarah9473 Před rokem +2

    nvidia gpu can do twice faster if its packet by twice vram on the same gpu.

  • @oneri6046
    @oneri6046 Před rokem +25

    I think the most important factor you didn't mention is that GPU rendering is limited to the ram of the videocard(s). It is incapable of using physical ram. Which poses severe limits. If I'm wrong, or if this has changed with vray 6, please correct me.

    • @boriscassata
      @boriscassata Před rokem +1

      It's true for Vray right now but for example with Redshift this limitation doesn't exist but of course there are others :)

    • @iamski
      @iamski Před rokem +6

      It's scaled in order of magnitudes with the latest version of V-Ray and a RTX 3090 or 4090 series card. They've done a wonderful job optimizing the VRAM in heavy scenes. I completely switched over to GPU rendering because the render times can trade blows with a 3970X (not making that up) in a lot of render tests that I've done on my rig. If you're able to setup an NVLINK as well, the cost per performance ratio compared to shelling out for a 64 core threadripper is such a bargain. I'd highly recommend it.
      With that said, the setup she has and the GPU cards she's using won't be able to handle heavy scenese with lots of geometry, vraydisplacementmods, or high resolution textures. So it's a bad analysis honestly and will give you mixed results. As I said before, at the bare minimum, you need an RTX card with 24 GB minimum in order to achieve the results I'm talking about otherwise you'll be plagued with errors and random rendering disconnects.

    • @levraichris3321
      @levraichris3321 Před rokem

      @@iamski Sadly RTX 4000 series do not support NVLINK anymore

    • @ricbattaglia6976
      @ricbattaglia6976 Před rokem

      @@iamski Hi! For a new computer should i choose Mac Ma1 or Pc? Pc with a 2000eu threadripper or with a 4090? Thanks!

    • @turabalikhan1341
      @turabalikhan1341 Před rokem

      You are right.

  • @razabhatti6405
    @razabhatti6405 Před rokem

    vray is detailed plugin then corona ? based on GPU

  • @DanielMachado-py5px
    @DanielMachado-py5px Před rokem +1

    Im planning to buy a new pc I will pick the rtx 3070, but im not sure about the CPU, does it will make that much of a difference in between like i3 12100 or i5 12600k at vray redering times?

    • @ricbattaglia6976
      @ricbattaglia6976 Před rokem

      I read that 12600 is very good buy very important is RAM latency for not have bottleneck.

  • @maximshukanov3267
    @maximshukanov3267 Před rokem

    Why everyone uses VrayDenoiser only in Frame buffer? Can I use it in regular renders?

  • @johnmarychinweoke2117

    Hello, I'm using vray for Revit, and I'm trying to use rtx engine but it's not working, I have Nvidia geforce gtx. Please what can I do about it?

  • @aldercruzado9491
    @aldercruzado9491 Před rokem

    any ideas on this: initDevices() failed. Please check that your system has compatible GPU devices installed.

  • @hathithanhuyen5588
    @hathithanhuyen5588 Před rokem

    I have problem which when i turn to vray 6 GPU cuda rendering, somehow loading map fail then i got complely black photo, no problem when i do CPU, can you help me , thanks a lot

  • @tomdaniel7538
    @tomdaniel7538 Před rokem

    Thanks. please drop the link to download Vray 6 for revit

  • @yaasararu
    @yaasararu Před rokem

    Hello need one help .is it possible to use 3d max on mac studio ?🎉🎉🎉🎉🎉🎉🎉🎉🎉🎉

  • @user-bk5ej7hq7n
    @user-bk5ej7hq7n Před rokem

    非常漂亮的视频

  • @JahKubRu1
    @JahKubRu1 Před rokem

    i dont see that nvidia studio driver supports vray.. maybe because i am using rhino?. i see that d5 is supported. for sure i have latest drivers and rtx 4090

  • @grandzone9377
    @grandzone9377 Před rokem

    HI, does Vray 6 run on intergrated GPU?

  • @svsguru2000
    @svsguru2000 Před rokem +7

    biggest issue for me is still the memory limitations.

    • @F10F11hm
      @F10F11hm Před rokem +1

      Something worth keeping in mind - GPUs are efficient when it comes to memory usage. You can safely render a scene that would take up to, say, 48GB of RAM in CPU mode on a 12GB video card in VrayGPU. It's doable.

    • @vmafarah9473
      @vmafarah9473 Před rokem

      @@F10F11hm r u sure?

    • @marcmarcelo2036
      @marcmarcelo2036 Před rokem

      @@F10F11hm I have used GPU since 3.6 and full time after 4.0. That's nonsense, I've never ran into the measly 32GB system ram limit I have for work but its fairly common to run into the then 11gb Vram of the 1080ti and 2080ti gpus I have used before. Most at fault were models with Tiff textures and those that are just really high res. I still use GPU because of the speed and I wont change it unless its needed specifically for a specific project.

    • @marcmarcelo2036
      @marcmarcelo2036 Před rokem

      depending on your GPU (and the typical scenes you work on) you can use the on-demand mip map method for loading textures. It makes your vram usage more efficient for a little penalty in speed.

    • @F10F11hm
      @F10F11hm Před rokem

      @@vmafarah9473 Absolutely!

  • @archiape8888
    @archiape8888 Před rokem

    Does it work with GTX also or only RTX?

  • @guitop
    @guitop Před rokem

    Correct me if i am wrong but you havent talked about an important part too : Nvidia ai denoising. To be activated in the "denoiser" render elements. Divide render times drastically (like x10)

    • @L3nny666
      @L3nny666 Před rokem

      has nothing to do with GPU vs. CPU as it can be activated for CPU and GPU renders...

    • @guitop
      @guitop Před rokem

      @@L3nny666 Fair point if i had been opposing them. But it was more about mentionning an important option for rendering in vray. Either you use gpu or cpu, many people doesnt know the "vray denoiser" render element, and moreover in that element, the option to use "nvidia ai denoising" instead of the default vray denoiser.

    • @L3nny666
      @L3nny666 Před rokem

      @@guitop so your comment was meant as a general request to show that feature and not related to this specific video, am i getting you right?

    • @guitop
      @guitop Před rokem

      @@L3nny666 Not a request, just an (important) addition to that rendering topic. I am sorry if i have offended you in any way with a simple comment about a feature not explained in that good video about RENDERING with NVIDIA GPU. i mean "rendering" >>> "nividia", >>> nvidia denoising feels part of the topic to me. I feel it was an ok information about the topic lol.

    • @L3nny666
      @L3nny666 Před rokem

      ​@@guitop well first of all i'm not offended, i don't know why you would suggest this as my comments were calm and collected and not insulting.
      second you said you shall be corrected if you're wrong which i did.
      i mean you are right, denoising helps reduce render times, but that's irrelevant for comparison if it works for CPU rendering as well. the compaired times would still stand in the same ratio to each other. you are right, but it's off-topic and wouldn't have contributed to the video. how am i offended for pointing that out?

  • @krzysztofbogdanowicz4543

    Real GPU is Unreal Engine. The quality you can render in 15 minutes in Vray you have as live stream in Unreal 5.1. I test now UE displayed on 85 inches TV and it looks breathtaking. GPU is RTX3060 Ti

    • @ArchVizArtist
      @ArchVizArtist  Před rokem +1

      That's interesting! Thanks for sharing, I need to test it one day! ;)

    • @F10F11hm
      @F10F11hm Před rokem +3

      UE is fantastic, but it's doesn't achieve the quality of a pure ray-tracer, that's absolute nonsense.

    • @krzysztofbogdanowicz4543
      @krzysztofbogdanowicz4543 Před rokem +1

      @@F10F11hm To path tracer yes, but what UE makes in 70 fps on 85 inch tv is incredible ! Scalability of engine is superb.

  • @dibalagonzala4137
    @dibalagonzala4137 Před 10 měsíci

    Why not working ligt mix in irradiance map

  • @cgsather3309
    @cgsather3309 Před rokem +3

    GPU rendering for still images has been so inferior to CPU rendering that it’s not fit for professional use. I never show GPU or hybrid renders to clients, but I often use them for quick in-house studies. This video comparison demonstrates this. If this had changed with recent release please advise.

  • @alexdelatorre6720
    @alexdelatorre6720 Před rokem +1

    they're working on "out of core" approach to address RAM limitation issue with GPU rendering. Other renderers have this feature already. It uses system RAM to store assets that are not being used while rendering and other things - like streaming tech. Nvidia killed NVlink which can pool vram from 2 different cards, but loss the performance of the other card. Its easier to build GPU rendering farm than cpu, in getting better performance per dollar-wise. For very large scenes, the top Vram on pro cards are 48 GB, and there's 80 GB. CPU still cannot match the performance of GPU, esp now that the improvements are doubled every new architecture. The price for the upcoming Threadripper 96-core is about $10K, from what I've read, which is probably same performance as an RTX 3090 - $1200, just a guess on comparison. I tried the Threadripper 64-core version which is still 30-35% slower than RTX 3090. And now the RTX 4090 is double the performance of RTX 3090. So you do the math, and GPU rendering is way cheaper and faster than CPU. The limitations of GPU rendering, are acceptable on most 3D projects.
    The CPU and GPU hybrid approach is worthless, the way its being used. its not a complete hybrid approach. Since the 2 cannot come up with exact same pixels, 100%, it cannot blend the results together or there will be many artifacts. The hybrid approach is only for the loading of assets, and out of core feature. Thre real hybrid approach is being developed by Renderman XPU, they managed to come up with same pixel results either GPU or CPU on their renderer. The issue is heat, since both main hardware are being used, lots of power is needed and therefore generate lots of heat - not good for most systems even with AC cold room servers.
    What were' waiting for, to increase performance, is the GPU MCM design from both Nvidia and AMD. Multi Chip design will increase the speed and performance of GPU, to 4X every new architecture. its the natural transition from a one big chip to multi module/chip design. in 2 more yrs, Nvidia MCM, will be on paper, will be 4x RTX 3090 or 2x RTX 4090 in one single MCM design/card - but keeping my fingers crossed.

    • @ricbattaglia6976
      @ricbattaglia6976 Před rokem

      Hi, in Corona or Blender GPU render are supported? Thanks!

    • @bgtubber
      @bgtubber Před rokem +1

      @@ricbattaglia6976 Blender has GPU rendering. The engine is called Cycles. As far as I know, Corona doesn't have GPU rendering option.

  • @MattDesign-uj2cy
    @MattDesign-uj2cy Před rokem

    hello, I have one question about corona renderer elements.
    in VRAY we have ( VRayMtlSelect ) element , does corona renderer have same of this element ?? what's name ??
    thanks .

    • @ArchVizArtist
      @ArchVizArtist  Před rokem +1

      Watch my video about render elements: czcams.com/video/g713P0Z6P6w/video.html :)

    • @MattDesign-uj2cy
      @MattDesign-uj2cy Před rokem

      @@ArchVizArtist I have already watched the video, but didn't explained , I just need which element in corona are same ( VRayMtlSelect ) this element in VRAY.
      Thanks .

  • @nomad11811
    @nomad11811 Před rokem

    vray gpu seems not support caustics?

  • @alirezaeftekhary9980
    @alirezaeftekhary9980 Před rokem +1

    in my experience working as a freelance designer efficiency and how quick you can get good and acceptable results and finish a project is much more important than getting the absolute best results so i will always choose the method that give me faster results without making any obvious sacrifice in quality
    of course that may differ on a very high caliber project or working on employment instead of freelancing

    • @ArchVizArtist
      @ArchVizArtist  Před rokem +1

      Thanks for sharing! ;) Done is better than perfect, for sure. ;) It all depends on the project and purpose of the image, it's great that in V-Ray we can have both options so we can choose whatever is better for us in particular situation.

    • @alirezaeftekhary9980
      @alirezaeftekhary9980 Před rokem

      @@ArchVizArtist exactly, btw thanks a lot for your guidance, im from iran and as you know we are currently struggling but your channel helped my career a lot so im sincerely grateful for that

  • @F10F11hm
    @F10F11hm Před rokem +2

    I'm not getting the lack of translucency argument, I'm afraid? Vray GPU supports RandomWalk SSS in VrayMtl, even the Volumetric mode when it comes to translucency. You'll get fantastic looking vegetation, don't worry.
    As for the direct comparison between the two - as you've mentioned, CPU and GPU versions of Vray are essentially two different engines, one shouldn't switch between them at all, but since VrayGPU is a fully production-ready renderer, it's best to build a scene with it in mind. I guarantee that you'll tweak the fabrics and other shaders to your heart's content. Some of the limitations when compared to the CPU are easy to circumvent, I'd say that at this point, most of them are hardly an issue. The switch is worth it. Once you go animation-heavy, you'll never want to get back to the CPU ways, unless we're talking about massive projects when RAM becomes an issue. Vray 5 and 6 brought huge compatibility improvements when it comes to Phoenix sims, too. On a side note, we can calculate simulations in Max while running previews on GPU in IPR mode simultaneously, it's fantastic.

    • @ArchVizArtist
      @ArchVizArtist  Před rokem +1

      Thank you for your feedback, it's interesting. I mentioned in the video that to make an honest comparison, the scene will need to be done in V-Ray GPU from scratch but on the other hand it is hard to see the differences;) Definitely most things can be fixed ;)

    • @MatteBlob
      @MatteBlob Před rokem

      I'm not sure if I agree with you on this. While V-Ray has been improving by an acceptable rate lately, having a seamless switch between the two engines has always been the market's need as I can remember. And I do believe that it is definitely possible to make that come true. Currently it is extremely hard for a user to figure out what to change in the scene to get the same results as when they render with CPU.

    • @MatteBlob
      @MatteBlob Před rokem

      On top of that, using CPU & GPU together, which is a great use of resources when most PCs already have both, is very important. Currently, using them together is not possible in most projects because of the lack of a seamless transition between GPU and CPU on the same scene.

    • @F10F11hm
      @F10F11hm Před rokem

      @@MatteBlob It is a good point that the differences between engines make it somewhat problematic to make a switch mid-project. I stated that it's best to make a decision and stick to either GPU or CPU for this very reason. Or - should RAM become an issue - render certain elements separately (to take advantage of GPU's speed or CPU's versatility) and then composite them in post.

    • @MatteBlob
      @MatteBlob Před rokem

      @@F10F11hm Sure, I agree that if you stick with one from the beginning you won't face as many issues or at least realize them. However, I'm still impatiently waiting for a V-Ray GPU version that addresses most of these problems which tend to mostly appear in architectural visualization.

  • @anuani1530
    @anuani1530 Před 7 měsíci

    Hi mam, mam I am using AMD Ryzeen 5000 series laptop mam and graphics card Nvidia GeForce RTX 3050 mam, Ram 8gb mam, I am using 3dsmax v ray 6 mam rendering process very slow mam how set rendering setup fast mam pls tell me mam

  • @3d_mihai
    @3d_mihai Před 10 měsíci

    How did you use RTX on a GTX 1070?

  • @aymaneboutaleb1659
    @aymaneboutaleb1659 Před 3 měsíci

    Sadly we can’t use GPU renders for the biggest scenes because of the low VRA on the GPU

  • @abbasrizvi5438
    @abbasrizvi5438 Před rokem

    !!!!PLEASE HELP!!!!
    I HAVE AMD RYZEN 9 7950X PROCESSOR AND RTX 3060 GPU. MY PROBLEM IS THAT MY GPU TAKES 40 MINS TO RENDER A SINGLE FRAME WITH VRAY WHEREAS MY CPU TAKES ONLY 30 MINS! I Want to render Animations using vray gpu but if it takes 40 mins for a single frame to render, how is it possible to render a whole Animation??!!!!
    !!!!PLEASE TELL ME HOW IT'S DONE!!!!

  • @jesusdavidquintero5900

    Good afternoon
    I am going to buy a pc with an "i7-13700KF" processor and an "RTX 4070" graphics card, but I have about 200 extra dollars. What do you recommend I buy an "i9-13900KF" or an "RTX 4070 Ti"?

  • @aldercruzado9491
    @aldercruzado9491 Před rokem

    I have an rtx 3070 and when I render with the GPU (with the card) the render never loads, I always get Error 700 while intializing context for device NVIDIA GeForce RTX 3070! Device will not be used for rendering! I do not know what to do.

  • @dansonong4073
    @dansonong4073 Před 11 měsíci

    2 hours for a single image render? It's crazy...My CPU is only i5-8600 and 16GB RAM yet it only took me 3mins to render 1 near decent quality view...u might want to optimize the settings further

  • @MauroMan_
    @MauroMan_ Před 7 měsíci +2

    ...It seems like GPU rendering has a lot of incompatibilities in Vray, compared to CPU rendering. : /

  • @IntArtistPKdesign3D
    @IntArtistPKdesign3D Před rokem

    Corona dont have GPU render ???

  • @jeromeventura9477
    @jeromeventura9477 Před 9 měsíci

    R9 6900hx with rtx 3070ti or i7 13620h with rtx 4060?

  • @pablonieto1995
    @pablonieto1995 Před 11 měsíci

    The sky is the limit. With the DLSS 3.0 technology in the new generation of Nvidia (that generates frames using AI) there is no limit of what we can achieve in the world of Archviz. Rendering animation should be easiest and faster, as the graphic card only has to generate the half of the frames, and the DLSS system will do the rest. I can`t believe that the videogames industry is going faster that rendering engines for 3D visualization.

  • @L3nny666
    @L3nny666 Před rokem +1

    I'm sorry, but this video lacks information, especially concerning VRAM. If you have only 8GB of VRAM, you would run out of memory quite qickly when having larger textures or displacement or just many objects and materials in your scene.
    it's also not a good comparison. you should consider the price performance ratio: you should compare a top of the line mainstream workstation CPU with a GPU at the same price level. So maybe a Ryzen 9 7950X (599€) vs a desktop 3070 Ti (599€). THAT would be a fair comparison. And then it would become claer, that considering the lack of features and quality with GPU rendering, that CPU rendering is still the way to go with v-ray.

  • @L3nny666
    @L3nny666 Před rokem

    nice, but vray gpu still looks so different in some places...the cpu rendering just looks better.
    and you should get a Ryzen 9 7950x instead of an i9 7960X

    • @tejiriamrasa3258
      @tejiriamrasa3258 Před 11 měsíci

      This video is old homie

    • @L3nny666
      @L3nny666 Před 10 měsíci

      @@tejiriamrasa3258 8 month ago there was already the 7950X ?
      Comparing a 7th gen intel cpu to a 3070 is such a brainfart

    • @tejiriamrasa3258
      @tejiriamrasa3258 Před 10 měsíci

      @@L3nny666 Did we watch the same video? She was comparing the 1070 to the 3070 and the 7960x to the laptop's CPU.

  • @adamfilipowicz9260
    @adamfilipowicz9260 Před rokem

    use redshift instead

  • @zerihunteshome2400
    @zerihunteshome2400 Před rokem +1

    I'm back

  • @carbonsenen9749
    @carbonsenen9749 Před rokem

    What about corona - 9 using Nvidia ?

  • @Ricardo-de9ju
    @Ricardo-de9ju Před rokem

    Honestly, why people use Corona yet? Price?

  • @knopkodavik
    @knopkodavik Před rokem

    why exactly v-ray? Yes, it's good render but for GPU will be better to use some "native" GPU render, no? Like redshift, octane.. All of them have almost similar settings and need about 1 or 2 week for understands principles of work for each. For ex octane is not looking so "cool and modern" like v-ray in 3ds max. But it's really fast engine with all features "in box". And it costs cheaper:)

  • @ArchBlend.
    @ArchBlend. Před rokem +1

    Gpu rendering is best, fast ❤

    • @bless_ed3881
      @bless_ed3881 Před rokem

      Not really, V-Ray as you see in the Results is mostly a CPU renderer, lots of features are still missing in GPU and the quality is considerably lower

    • @tricktrick6232
      @tricktrick6232 Před rokem

      @@bless_ed3881 Right! GPU rendering is not good quality. When I use denoise in Vray5, the objects behind the glass are horrible.
      Many effects are missing. It constantly writes errors with memory, objects and much more. D5, Lumion, UE5 are better for GPU rendering, but no VRAY...I bought the RTX 3090 for GPU rendering in VRAY5 and I regret not buying a powerful CPU

    • @bless_ed3881
      @bless_ed3881 Před rokem

      @@tricktrick6232 I would change to Refshift or Octane if I were you, they work fine with 3ds max, cheers!

    • @tricktrick6232
      @tricktrick6232 Před rokem +1

      @@bless_ed3881 Thanks for advice. I'll probably try it. I'm used to VRAY, I've been using VRAY for a long time and I was attracted by the speed of GPU rendering and I didn't think. It's true that VRAY is starting to screw me up a bit. It's a good render, but the creators are a few steps behind

    • @ealendir6986
      @ealendir6986 Před rokem +1

      @@tricktrick6232 in that case, you should DEFINIETLY try to use F-Storm

  • @RIcehiS
    @RIcehiS Před rokem

    Rtx rendering with 1070?? How it possible?

  • @uceeyprinz1855
    @uceeyprinz1855 Před 7 měsíci

    I don't really have any for my school project please Madame

  • @hotlineoperator
    @hotlineoperator Před rokem

    Can Corona Render use GPU?

  • @fictionlist4997
    @fictionlist4997 Před rokem

    Yes with 4090 its ridiculous. I use 4090 with Ryzen 7950x

  • @IbrahimAli-dy7yi
    @IbrahimAli-dy7yi Před 5 měsíci

    how to render in gpu in corona?

  • @victorblanchard7774
    @victorblanchard7774 Před rokem +1

    UE5 does much better (or not worst, at least) renders and higher resolution in seconds (and it’s free) with movie render queue and a good gpu. even Vray 6 gpu look so old compared to ue5. Unless chaos come up with better rendering package in future i really doubt that I will use it anymore…it’s just too long. and I’m not even talking about animation…i will never make an animation on Vray/corona anymore after I switched to unreal… am I the only one?

    • @referencetom1276
      @referencetom1276 Před rokem

      what you write is interesting and crossed my mind as well but. Problemo. One needs to learn a totally new software that being Unreal Engine. If people have huge library already set up with one engine like vray in my case, some assets have 50 udim-s. 50 x 4 texture and that is only one asset..... there is also the problem of other systems like rigs that may not be compatible, cloth simulations, hair systems like xgen...... If there is something I hate is busywork. I don't think it's always possible to just jump ship and use a new program.

    • @victorblanchard7774
      @victorblanchard7774 Před rokem

      @@referencetom1276 cloth simulation are compatible you can export it as Alembic file and import the .abc in the engine as geometry cache, and about the material library you have access to the whole quixel megascan library and its material system which is a huge gain compared to vray/corona workflow.
      For your huge asset you have tons of ways to import it in the engine and add some user interactions to it which is huge gain too. I also have a huge material library in vray but you can import it very easy with datasmith

    • @referencetom1276
      @referencetom1276 Před rokem

      @@victorblanchard7774 thanks for the info. Will look into it. Would not mind the speed of Unreal 5 over V-Ray.

    • @CameronRule
      @CameronRule Před rokem

      switched to D5. Have a look at the new render quality update. I'm testing out unreal now and pretty blown away by the pathtracing quality and rendering times. Went back to test vray gpu today and I feel like throwing my pc out the window with how slow it feels in IPR

  • @deeptobhattacharyya3249

    also here, its not really a fair comparison cuz the laptop is kinda too weak cuz firstly its running a mobile gpu which is quite slower than its full sized desktop bro and the choice of gpu is also not cost efficient, I'd go with a6000 or something cuz my gpu makes money for me and it renders faster than cpu so I make money faster and thus I make more money

  • @kannanb1333
    @kannanb1333 Před 8 měsíci

    How to study

  • @adnanerochdi6982
    @adnanerochdi6982 Před rokem

    TLDR; Vray gpu is one of the less compitent GPU engines out there.

  • @HectorLSpain
    @HectorLSpain Před rokem

    Did you experiment any problem with windows 11 or is it windows 10 what you are using?

    • @ArchVizArtist
      @ArchVizArtist  Před rokem

      Not really, on PC I have Windows 10, and the laptop comes with Window 11. I didn't experience any difficulties so far.

    • @HectorLSpain
      @HectorLSpain Před rokem +1

      @@ArchVizArtist Thank you! ☺️

  • @wilsione
    @wilsione Před rokem

    The main issue is the money

  • @Puf_Puf
    @Puf_Puf Před rokem

    32x3=64 gb? Nice :P

  • @robaxhossain5653
    @robaxhossain5653 Před rokem +1

    3*32gb=96gb. It is not 64gb.

  • @charles2353
    @charles2353 Před 4 měsíci

    Honestly, your image is full of noise, did you know what you are doing? Also, try Corona Renderer, it can render scenes with Zero noise in < 8 minutes on my AMD Ryzen 9 3900X..

  • @vmafarah9473
    @vmafarah9473 Před rokem

    rtx 3060 12gb desktop maybe faster thsn expensive 3060ti 8gb .

  • @dibalagonzala4137
    @dibalagonzala4137 Před 10 měsíci

    Latest version can't get feel reality

  • @danieleb588
    @danieleb588 Před rokem

    Go D5 , it can do 90% of what corona or vray do but in a fraction of the time

    • @panzlty7301
      @panzlty7301 Před rokem

      D5 is garbage, it couldnt even handle my scene

    • @danieleb588
      @danieleb588 Před rokem

      @@panzlty7301 what are you rendering? Because I have rendered big master plans with several buildings and huge amounts of vegetation. The issue could be your hardware

    • @panzlty7301
      @panzlty7301 Před rokem

      @@danieleb588 I have 7950X 64GB of ram and 4090, and my exterior scene was stuttering even in viewport completely unusable.