Houdini FLIP Simulation Beginner Tutorial | Milkshake in Houdini Part 1
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- čas přidán 21. 08. 2024
- Houdini is the absolute industry standard for simulations and VFX. One of its many powerful systems is Fluid simulations, also known as FLIP simulations. As a beginner, understanding the various systems of Houdini and its various parameters can be daunting. This tutorial series will help you get started with fluid simulations in Houdini, and teach you to make your first FLIP milkshake simulation! Please write down any queries you have regarding the episode and I'll do my best to answer each.
Intro Artwork courtesy of:
Daniel Moreno Art - / danmorenoart
Free Glass FBX and Collider FBX:
/ houdini-flip-sim-77009866
Part 1 Houdini Project File :
/ houdini-flip-sim-77010050
Patreon Membership Benefits:
/ cgijutsu
Starting Houdini and this step by step is really what I need! Hoping for part II!
I'm planning to launch the other parts soon! Need to spare some time for it.
looks incredible♥ 🔝
Thanks! 🙌 Appreciate the support
Wating for part 2
🙌 I'll upload soon if you find it useful. I didn't see enough views for this, as compared to how time consuming it was. So I dropped the plan to post the rest temporarily.
@@CGiJutsu please bro create part 2 pls
Hi dude. I’m doing a similar task, but I can’t understand or find the answer on how to make the particles stick to the glaze. Could you please post the second part or explain it in text?) I’ve been scratching my head over how to solve this problem.) Thanks in advance)
Hey. After your POP source, add a 'collision behaviour' node. Under the 'response' option change it to 'stick'.
@@CGiJutsu Thanks, but I switched to another task, I'll try later)))