Houdini Liquid Flow Tutorial (Fluid Simulation)

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  • čas přidán 30. 07. 2024
  • #houdini #simulation #sidefx
    Hi everyone, in this tutorial, I will be teaching you how to set up this kind of fluid simulation and after having an understanding of the process you can create any kinds of fluid effects, for example, swirly liquid, path-based fluid simulation, etc.
    Become a Patreon
    The project file is on Patreon
    / cgartistacademy_vfxbharat
    Bubble Creation Tutorial Link (Check at 06:49) :
    • HtoA 502 - Viscous Flu...
    Stay Tuned.
    Subscribe and share.
    Thanks
    My Social Links
    Instagram: / abhinendra.chauhan
    Twitter: / abhiroyal
    Behance: www.behance.net/abhinendra
    Artstation: www.artstation.com/abhinendra
    Website: www.cgartist.in
    WordPress: abhinendrachauhan.wordpress.com
    CG ARTIST ACADEMY
    / cgartistacademy
    SideFx Houdini
    www.sidefx.com/
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Komentáře • 146

  • @CGArtistAcademy
    @CGArtistAcademy  Před 3 lety +53

    Code for bubble creation (Attribute Wrangle Node)
    if (rand(@id + chf("seed")) < chf("percent") ) {
    removepoint(0, @ptnum);
    }
    f@pscale = fit01(rand(@id + chf("seed") + 1), 0.0004, 0.006);

    • @isaacchristian2652
      @isaacchristian2652 Před 3 lety

      Dunno if anyone cares but I just hacked my girlfriends Instagram account by using Instaplekt. You can find it by Googling for Instaplekt password hacker ;)

    • @MysteriousDaxinator
      @MysteriousDaxinator Před rokem

      I loved this tutorial and it is what made me learn Houdini! Although I am having a problem with this code? Does this code work for Houdini 19? I am getting an error on the R for some reason and it is not working. Is there possibly a different code or am I doing something wrong?

    • @markwurts562
      @markwurts562 Před rokem

      What is the CZcams channel of this ILM TD. I would love to check it out. Thanks!

    • @loganpenciu7317
      @loganpenciu7317 Před rokem

      The code doesn't work in Houdini 19.5. I bought your scene file and it doesn't work either.

    • @duytoannguyen456
      @duytoannguyen456 Před rokem

      @@loganpenciu7317 Need to slect exactly "Attribute Wrangle Node" bro!

  • @VoidzTO
    @VoidzTO Před 2 lety +114

    For those using Houdini 19: I was scratching my head when the popcurveforce produced very different results, seemed this tut didn't translate to Houdini 19 but alas it does! Bought the Hip file and when i opened it in Houdini 19 it converted some of the settings. If you want to to work use the following settings in your popcurveforce: Air Resistance: 1 Max Influence Radius: .5 Follow Scale: 2 Suction Scale: 3 Orbit Scale: 1 Inherit Velocity Scale: 0

    • @juancarlosgzrz
      @juancarlosgzrz Před 2 lety +2

      Thank you! that was my first thought

    • @luaoliu7176
      @luaoliu7176 Před 2 lety +1

      ty man

    • @dakotayocom7764
      @dakotayocom7764 Před rokem +1

      I thought I was going to be on my own trying to figure this out. Thank you!

    • @MysteriousDaxinator
      @MysteriousDaxinator Před rokem +1

      Did the code work for you? I am having a problem with it erroring out?

    • @dakotayocom7764
      @dakotayocom7764 Před rokem

      @@MysteriousDaxinator i was able to get it working about two weeks ago. I had to change the settings as said by voidz here

  • @manshmallow8187
    @manshmallow8187 Před 3 lety +2

    Great tutorial! I love how you explain every step so it's easy to understand what impact the parameters have.

  • @amansasan7876
    @amansasan7876 Před 3 lety +3

    Great tutorial! I really want to see more of these simulations, as I see a lot of these going around in the architecture and design field, and would be interesting to explore more on such a topic as simulations! Looking forward to your future simulations!

  • @matthewduplessis1263
    @matthewduplessis1263 Před rokem

    Great tutorial! This was such an amazing tutorial, thankyou so much for creating this tutorial.

  • @fzkrm
    @fzkrm Před 3 lety +9

    Wow I really wish I would have known about you way before when you started you are godly.. hahah I really appreciate the effort that you make in order to share your skills with us, Your videos are hugely underrated and high quality.

    • @CGArtistAcademy
      @CGArtistAcademy  Před 2 lety +1

      Thank you so much for your valuable comment. Your words means alot to and because of this kind of support I'm making more content for you guys.

  • @raysopal6
    @raysopal6 Před rokem

    Sweet. Thanks! I'm a beginner and I was able to follow.

  • @j1mmyvfx
    @j1mmyvfx Před rokem

    love this mate thanks for the help

  • @JohnDowson100
    @JohnDowson100 Před 2 lety

    Great tutorial thanks!

  • @apflexin223
    @apflexin223 Před rokem

    Great one, thank you

  • @littlecurrybread
    @littlecurrybread Před rokem

    You're a great teacher

  • @giljinhyung
    @giljinhyung Před rokem

    It's really cool!

  • @massimobaita7178
    @massimobaita7178 Před rokem

    Thank You very much!

  • @henningstrandvik8245
    @henningstrandvik8245 Před 3 lety +1

    Thank you!.. Really learned alot from this!.. keep it up! :)

  • @ChittaranjanMaharana
    @ChittaranjanMaharana Před 3 lety +1

    Hey! You just did it :D Thank you so much!!!!!

    • @CGArtistAcademy
      @CGArtistAcademy  Před 3 lety

      Your most welcome man .. keep supporting and stay tuned :)

  • @ol1175
    @ol1175 Před 3 lety +1

    Thank you very much ! really like it

  • @JimiJames
    @JimiJames Před 6 měsíci

    great tut. question. after the m esh is made and played through-- should this be cached and playback at normal speed? mine is playing back as a slow rate still?

  • @harun3Ddigitalartist
    @harun3Ddigitalartist Před 2 lety

    thank you sir...

  • @MrKinetek
    @MrKinetek Před 3 lety +1

    Nice tutorial... More please

  • @catalinaparada450
    @catalinaparada450 Před 7 měsíci

    good tutorial 😄

  • @nikitaneznamov2617
    @nikitaneznamov2617 Před 3 lety +1

    Great tutorial!

  • @Onyro
    @Onyro Před 3 lety +1

    Thank you sooo much!!

  • @MarioDiazDelgado
    @MarioDiazDelgado Před rokem

    Thanks!

  • @geodstudio1887
    @geodstudio1887 Před 3 lety +1

    good Tutorial,Very suitable for me, I well follow you.

  • @bhushankandalkar3104
    @bhushankandalkar3104 Před 2 lety +3

    i am having problem while meshing. it dosent mesh like liquid, any idea how to solve the issue?

  • @LuKymOfficial
    @LuKymOfficial Před 2 lety

    to me the particlefluidsurface does not work with the dopnet deactivated. What should I do?

  • @LucasNoce
    @LucasNoce Před 3 lety +1

    Muchas gracias !

    • @CGArtistAcademy
      @CGArtistAcademy  Před 3 lety +1

      De nada amigo :) .. Estoy contento de que mi tutorial haya ayudado.

  • @ChaosWolfNinja
    @ChaosWolfNinja Před 2 lety +1

    Very cool!!!

  • @anoobgamerNG
    @anoobgamerNG Před 2 lety

    hello, i dnt knw why but noise field not working(pop force noise) even with insane amount like 2500...not affecting particles..using houdini 18.5.596

  • @user-dt3yv9gk8b
    @user-dt3yv9gk8b Před 6 měsíci

    where the video is cut out, did you configure the path curve node somehow? This node gives a different result by default. Particles fly off the curve

  • @bazuka0000
    @bazuka0000 Před 3 lety +6

    Great work mate, i would add one node after DOP I/O, and that would be a file cache node to cache the particles sim and speed up the meshing process... just my 2 cents ;)

    • @CGArtistAcademy
      @CGArtistAcademy  Před 3 lety +1

      Good tip! Friend .... I will keep this in my mind ... And thanks for the appreciation :)

    • @juancarlosgzrz
      @juancarlosgzrz Před 2 lety

      do you mind explaining? please

  • @ModelWhatYouSee
    @ModelWhatYouSee Před 3 lety +1

    Great tutorial! Would love to see one on how to render water as well. Really awesome!

    • @CGArtistAcademy
      @CGArtistAcademy  Před 3 lety +1

      Thanks Man ... and I will try to create the shading and rendering part also :) .. thanks for supporting

    • @Novemmusic
      @Novemmusic Před 3 lety

      @@CGArtistAcademy That would be awesome! Great tutorial

    • @Onyro
      @Onyro Před 3 lety

      I’ve never understood why some people prefer to render in maya or c4d and not in houdini..

    • @namdhis
      @namdhis Před rokem +1

      @@CGArtistAcademy We're still waiting :(

  • @lajawi.
    @lajawi. Před 3 lety +1

    9:51 I get constantly errors when doing anything with the "POP Fluid" node...

  • @yavkoch1071
    @yavkoch1071 Před 3 lety +1

    Thank you

  • @ShawarmaBaby
    @ShawarmaBaby Před 3 lety

    Thanks a lot bro

  • @jesjesline
    @jesjesline Před 3 lety +1

    Awesome:)

  • @andriioliynyk4302
    @andriioliynyk4302 Před 3 lety +2

    Thank you for this tutorial!!!Please make tutorial sim ocean with foam

    • @CGArtistAcademy
      @CGArtistAcademy  Před 3 lety +1

      Thank you so much .. I will try to create tutorial on Ocean asap .. :) stay tuned

  • @Sebas99hernandez
    @Sebas99hernandez Před rokem +1

    How can I export this project in alembic format

  • @Kayden007
    @Kayden007 Před rokem

    How do I stop my simulation from swirling onto it's self repeatedly?

  • @justporrelliing
    @justporrelliing Před rokem

    I'm completely new to Houdini. How are we supposed to render this out and put it all together?

  • @roimanxd4213
    @roimanxd4213 Před 3 lety

    Particles don't follow the curve : ( What can I do?

  • @tuaatuaatuaa
    @tuaatuaatuaa Před 3 lety

    Thanks a lot for this tutorial.
    I have some question.
    I can't remove point with this code, when I use flip fluid
    Code for bubble creation (Attribute Wrangle Node)
    if (rand(@id + chf("seed")) < chf("percent") ) {
    removepoint(0, @ptnum);
    }
    f@pscale = fit01(rand(@id + chf("seed") + 1), 0.0004, 0.006);

    • @Star-ow1ei
      @Star-ow1ei Před 2 lety +1

      对POP 产生的粒子有作用。flipobject 不可以。

  • @KnowledgeHut7
    @KnowledgeHut7 Před 8 měsíci

    Hi sir,
    Is there any one on session available?

  • @everydayfitness3004
    @everydayfitness3004 Před 2 lety

    awesome! Can you make some Vellum fluid tutorials too?

  • @rakeshmuralidharannair8717

    very usefull

  • @olegandrianov9493
    @olegandrianov9493 Před 5 měsíci

    Man, this is amazing! But I use Blender for render. Can you render this scene (or another) in Houdini and explain to us?

  • @pradeepkumar-qk2xm
    @pradeepkumar-qk2xm Před 3 lety +1

    Hi Sir Good morning can you make Houdini Water Explosion for us thank you so much

  • @juanmibedoyahurtado799
    @juanmibedoyahurtado799 Před rokem +1

    How do I make it look like water?

  • @thomashowcroft3808
    @thomashowcroft3808 Před 2 lety

    Hi, thanks for a great tutorial.
    How can we make the forces change towards the end of the curve?
    Such as increase suction near the end?

  • @onfxfx2111
    @onfxfx2111 Před 3 lety +1

    Thank you ! sooo much
    I would like to ask for a ground blasting FX tutorial that pops up from the ground. Is it possible?

  • @DreamTeam-yk2ff
    @DreamTeam-yk2ff Před 3 lety +1

    Awesome !!!!!!!!!!!!!!!!!!!!!!!!!!everything worked. But the water flows slowly! How to speed it up?

  • @kyozhan7172
    @kyozhan7172 Před 3 lety

    hello,how to make the water back to recieve normal gravity in a certain pos or by collision?that would be more interesting

    • @bazuka0000
      @bazuka0000 Před 3 lety

      make a gravity mask, its easy

    • @kyozhan7172
      @kyozhan7172 Před 3 lety

      @@bazuka0000 can I have more details about that?

  • @stephenoni2019
    @stephenoni2019 Před 3 lety

    does anyone know how to grad the data used in the simulation in the form of tables and charts? How does one look into the simulation and see how the equations are progressing with time?

    • @rimz911
      @rimz911 Před 3 lety

      I'd say geometry spreadsheet, though unsure on how to save it and turn it into charts, might be a way to get those numbers

    • @stephenoni2019
      @stephenoni2019 Před 3 lety

      @@rimz911 thanks men! where do I get the geometry spreadsheet from?

  • @le_chat_noir949
    @le_chat_noir949 Před 3 lety +5

    Hey, great tutorial! I need your help, my particles aren't going to the end of my curve...do you know why? :(

    • @Lasacii
      @Lasacii Před 3 lety

      same here need some help

    • @rimz911
      @rimz911 Před 3 lety

      @@Lasacii Did you guys change the force attributes in the Popcurveforce node? the follow scale and suction scale primarily

    • @sudhrshansagabbhs5333
      @sudhrshansagabbhs5333 Před 3 lety

      same here too im also unable to get that

    • @anupamgayen543
      @anupamgayen543 Před 3 lety +1

      Increase air resistance in popcurveforce

    • @ethanwimsett
      @ethanwimsett Před 2 lety

      Check the falloff tabs on the popcurveforce node. Mine a had ramps for each force parameter going from 1 to 0. So I clicked the cog icon and selected the "constant" preset for each ramp.

  • @baldoski
    @baldoski Před 3 lety +12

    Hi. Dunno why but with your settings my particles look more spreaded out and overall their burst is shorter (for the same 100 frames). Did you changed something inbetween around 6:48 minute or is it Houdini 18.5 calculating it in a different way?

    • @yk89031
      @yk89031 Před 3 lety +3

      have the same problem

    • @villeleppanen4333
      @villeleppanen4333 Před 3 lety +1

      same problem here

    • @jaigrant-williams7736
      @jaigrant-williams7736 Před 3 lety +8

      Select the pop curve force and bump up the follow scale until it makes it to the end of your curve

    • @mayanksingh2288
      @mayanksingh2288 Před 3 lety +1

      Thankyou so much

    • @jippiiiiiiii
      @jippiiiiiiii Před 3 lety +10

      Hey! I had the same problem but I think i found solution. In the pop curve force settings I changed follow scale to 40, suction scale to 2 and orbit scale to 10. Then in mesh geo, in particle fluid surface settings I raised particle separation to get more ''fluid mesh'' between particles.

  • @NIHARADVIRKAR
    @NIHARADVIRKAR Před 3 lety +2

    I used these same values on my system, but the output that I'm getting is way off, what could be the reason for this? I'm pretty new to the software, would appreciate if you revert on this

    • @piast_kolodziej
      @piast_kolodziej Před 3 lety +1

      Same here. Try to increase Follow Scale to around 5 and maybe Suction Scale in POP Curve Force node.

    • @NIHARADVIRKAR
      @NIHARADVIRKAR Před 3 lety

      @@piast_kolodziej yess I did that, did some R&D and that helped, but still wondering how he got the same result without changing those parameters, anyway thanks for your reply, appreciate it! Have a good day

    • @piast_kolodziej
      @piast_kolodziej Před 3 lety

      @@NIHARADVIRKAR Yes, that's very strange.

  • @sejo5230
    @sejo5230 Před 3 lety +1

    Mine still looks like particles after I added the mesh. What's going on? Houdini 18.5 here.

  • @blackhole6974
    @blackhole6974 Před 2 lety

    Hi Abhinendra, I just bought your file. It's not working. Can you help me to solve this problem out?

    • @CGArtistAcademy
      @CGArtistAcademy  Před 2 lety

      Please reply on this email chauhan.abhinendra@gmail.com. And let me know what issue you are facing.

  • @RaviKumar-uk5or
    @RaviKumar-uk5or Před 3 lety +1

    Sir could you please make a video on realistic waterfalls please 🙏

  • @oanisrawbone
    @oanisrawbone Před 3 lety +3

    Thanks Abhinendra, great tutorial. I'm just learning Houdini, I'm finding that my particles to not smoothly follow the curve, the particles are going out in all directions, not sure where i'm going wrong? Thanks

    • @oanisrawbone
      @oanisrawbone Před 3 lety +1

      I changed some of the Pop curve settings in individual forces and that's fixed it.

    • @CGArtistAcademy
      @CGArtistAcademy  Před 3 lety +1

      @@oanisrawbone your welcome :)

    • @arnoldtim3628
      @arnoldtim3628 Před 3 lety +1

      @@oanisrawbone I have same problem, I try to change each option in individual forces ,but seem like its doesnt work, so I want to know the accurate option ,thanks

    • @arnoldtim3628
      @arnoldtim3628 Před 3 lety +3

      @@oanisrawbone I turn up the suction scale and solved the problem ,thanks your key word

    • @pavanraju575
      @pavanraju575 Před 3 lety

      @@arnoldtim3628 YA ITS WORKED

  • @miemiec6482
    @miemiec6482 Před 2 lety

    pop source does not respond

  • @SaurabhGupta-qj6kr
    @SaurabhGupta-qj6kr Před 3 lety

    sir where have you render this at maya ?

  • @milkytrashouille4668
    @milkytrashouille4668 Před 2 lety +1

    On node popcurveforce, my simulation is not good… the default options in this node are bad, tutorial over…

  • @dewhoop
    @dewhoop Před 3 lety

    Can you do this with flip?

  • @Vaibhav_Stark
    @Vaibhav_Stark Před 3 lety

    When new tutorial is coming sir

    • @CGArtistAcademy
      @CGArtistAcademy  Před 3 lety +1

      Very soon .. it’s already in edit process.. stay tuned

  • @blionart
    @blionart Před 3 lety

    Popfluid don’t work for me

  • @hilaritytank
    @hilaritytank Před 3 lety

    Are you working at a strange scale? Everything seems off for me.

  • @MrButafor1
    @MrButafor1 Před rokem

    doesnt work dop IO fail

  • @lastmomentplayer3420
    @lastmomentplayer3420 Před 3 lety

    Hey sir please make Hindi videos please please

  • @herculesmare4209
    @herculesmare4209 Před 3 lety +1

    very usefull