Minecraft Has Lost Its Identity

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  • čas přidán 21. 12. 2023
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Komentáře • 4,2K

  • @burf_
    @burf_ Před 4 měsíci +5505

    But i need MORE DECORATIVE BLOCKS for my ENTRANCES AND REDSTONE DOORS

    • @gustavofring1010
      @gustavofring1010 Před 4 měsíci +47

      all we need fr

    • @gustavofring1010
      @gustavofring1010 Před 4 měsíci +39

      them not another update for 5 years

    • @Sugarian
      @Sugarian Před 4 měsíci +161

      Mojang employees when they have to work more than 20 minutes every day

    • @CHRF-55457
      @CHRF-55457 Před 4 měsíci +14

      No we dont!

    • @jurassicarkjordanisgreat1778
      @jurassicarkjordanisgreat1778 Před 4 měsíci +110

      "Guys feel bad for the poor mojang devs! They worked super hard on that 1 million dollar frog AI. The 30 minutes a day they work on minecraft is so much work! They deserve the next 7 hours of adult daycare and plans for adding the next cute creature! but oh no, Don't request anything that is a scary predator like a shark! We care about endangered animals, as long as they are cute! Gosh! The minecraft community is so toxic for expecting more than 6 blocks, 1 mob and 2 items per year, You aren't allowed to criticse the devs! Ugh! Minecraft isn't bad now! We just grew up!" - every shill for mojang right now.

  • @siresappy
    @siresappy Před 4 měsíci +15172

    You should’ve named this “I SPENT 100 DAYS EXAMINING MINECRAFT’S LOST IDENTITY”, and the algorithm would’ve treated you better.
    Edit because I keep getting the same comment: I made this when there were only a couple thousand views on the video and it was out for a few days. I’m very glad I turned out wrong!

    • @lZachC
      @lZachC Před 4 měsíci +308

      💀💀💀💀💀💀

    • @Twiddle_things
      @Twiddle_things Před 4 měsíci +701

      "IN HARDCORE MINECRAFT"

    • @hotbucket
      @hotbucket Před 4 měsíci +99

      Its not in hardcore modded minecraft tho

    • @dawnthenightlightfury1195
      @dawnthenightlightfury1195 Před 4 měsíci +253

      And in the description would be “this video is inspired by Grian, mumbo, hermitcraft, lifesteal smp, drea SMP, but also it is not Grian mumbo” etc. just to pop up in search

    • @overcookedcorn1992
      @overcookedcorn1992 Před 4 měsíci +2

      ​@hotbucket for me, the core of Minecraft is really stone hard

  • @Mystami
    @Mystami Před 4 měsíci +13627

    Minecraft take itself too seriously now. It use to be so much wackier, with additions like the rainbow sheep, Dinnerbone, Toast the bunny...it feels like once Microsoft bought it, everything feels so stiff and "aesthetic" instead of the carefree slightly funny vibe the development had before.
    We couldn't even have fireflies because frogs don't eat them. And cookies kill parrots. All for what?

    • @emeraldblack842
      @emeraldblack842 Před 4 měsíci +1802

      This hit the nail on the head. Minecraft lost the spark only an inde game truly has, the ability to not take itself too seriously and have fun with the concepts.

    • @usuallyangry
      @usuallyangry Před 4 měsíci +1783

      I feel like they're not even being consistent on the realism. You can't give cookies to parrots because chocolate kills parrots in real life, but rabbits will only accept carrots despite carrots being bad for rabbits in real life. We cannot have sharks because players might feel encouraged to kill them, but polar bears will actively hunt you just for walking by their cubs, isn't that kind of an incentive to hunt those? And isn't farming sea turtles for their scutes also kind of a bad message to send? Why do wolves and cats go after baby sea turtles? What are foxes for besides being another target for wild wolves?

    • @AlexisTwoLastNames
      @AlexisTwoLastNames Před 4 měsíci +977

      @@usuallyangrythis is what bothers me the most. the inconsistency and the fact that mojang won’t acknowledge it feels like they consider us stupid.

    • @LogoJK
      @LogoJK Před 4 měsíci +43

      this is sooo easally Said but minecraft is one of the biggest games in existance you can't Just male joking Updates Like you could when it was a small game

    • @matthewbarabas3052
      @matthewbarabas3052 Před 4 měsíci +20

      it should be taken seriously. it should be a very serious game. this isnt 2011 anymore. such games arent possible anymore. its also the fact that its so popular, so ingrained in our culture that having it not take it self seriously is an extremely bad idea.

  • @natej1026
    @natej1026 Před 4 měsíci +970

    It really is incredible when you realise how the Creeper is probably the most universally recognised gaming icon.
    An accidental creation that has made its way into countless items of merchandise and essentially being the first thing that comes to mind when you think Minecraft or when you look at Minecraft promotional material.

    • @Hsjsududswhsjdjxizzioao
      @Hsjsududswhsjdjxizzioao Před 4 měsíci

      ​@@AmazingRofa feel like I shouldn't click that

    • @appalacha7278
      @appalacha7278 Před 3 měsíci +3

      mario

    • @abcdefg5459
      @abcdefg5459 Před 3 měsíci +32

      People don't like to admit that the game was better with Notch all because of his tweets

    • @Sapsche
      @Sapsche Před 3 měsíci

      ...and the mob from which it "originated" - the pig - is pretty much useless to this day :(

    • @BasedMan88x88
      @BasedMan88x88 Před 2 měsíci +3

      And Was Created by Notch. Along with Everything Else that you would consider an Essential, Fundamental, Core Element of the game. Meanwhile I barely can Even Remember any of the additions that the Blob called agnes ever added to the game, aside of the Llamas.

  • @trist10
    @trist10 Před 4 měsíci +1146

    2:38 THIS! THIS is the problem I've had with recent updates the past few years, this legitimately pisses me off. They have these features they hype up and then decide to push it to hard to find spots like locking them to specific biomes/structures, like the frogs, allays, and sniffers. They're too scared to add something actually common to spawn/find, and is why players usually don't even find anything relating to the update when they play it unless they actively go looking for it or just happen to find it.

    • @Sasbatabata
      @Sasbatabata Před 4 měsíci +54

      I play MC in short stints of a few weeks and then leave for a long time. At least, that's the way I play now. I'm in one of my "play minecraft obsessively" periods with a new world and a fresh start. I genuinely wouldn't have known about any of the newest update features if I hadn't started watching MC videos to supplement my hyperfixation. I just stumbled upon the fact that there's a new mob and tree type. And I know there's more I haven't really looked into, but... I don't know if I care? My hyperfixation won't last long enough to hatch a sniffer or add trim to my armor.

    • @ddandymann
      @ddandymann Před 4 měsíci +5

      Maybe that's because every time they do anything ambitious there's an absolutely massive backlash from the community.

    • @lukebytes5366
      @lukebytes5366 Před 4 měsíci +36

      @@ddandymann Cause the end cities and nether update were so controversial...

    • @scorchercast8366
      @scorchercast8366 Před 4 měsíci +30

      @@ddandymann90% of the backlash I see comes from mojang promising or teasing interesting ideas and then people getting mad when none of the hype that mojang fostered gets delivered on.
      It’s not what they do or don’t do, it’s that they routinely cash checks that bounce. I’m pretty sure they only update Minecraft to string along the community and keep there stock value stable. It’s not about the game, just the value of the ip.

    • @levoderso7469
      @levoderso7469 Před 4 měsíci +3

      @@ddandymann Example?

  • @dougthedonkey1805
    @dougthedonkey1805 Před 4 měsíci +2097

    I wish they’d do something like the mushroom island again. Crystal forest, petrified trees underground, some sort of unique biome…

    • @c1oudsky
      @c1oudsky Před 4 měsíci +162

      mushroom islands became not only very rare but also useless now
      you can grow huge mushrooms on podzol and they generate naturally in dark oak forests
      Why did they add that? That was one of a few unique features of the mushroom islands

    • @RabdoInternetGuy
      @RabdoInternetGuy Před 4 měsíci +38

      It sucks they removed Petrified Oak Slabs from creative inventory, i wish they even added it to Survival.

    • @fortnitesexman
      @fortnitesexman Před 4 měsíci +47

      honestly, the thing i want the most is either longer progression or harder enemies
      just..something to make me want to play the game other than my own will power to build something big, cause if i wanna build something big for the sake of building something big i'll just play creative mode..

    • @Ninjamanhammer
      @Ninjamanhammer Před 4 měsíci +1

      Bro we got deep dark and lush caves, what do you want?

    • @MorfsPrower
      @MorfsPrower Před 4 měsíci +12

      @Ninjamanhammer bad take much?
      There's TONS of things that can be added. More biomes for more visual options, more flora to make a jungle feel like a real jungle instead of an overgrown ivy thicket, more dimensions to further adventure and live in, more tools and weapons which feel distinct from each other. How could you not want any of that? Are you really that simple?

  • @zombathinlostleghackercat5233
    @zombathinlostleghackercat5233 Před 4 měsíci +1595

    They should keep a good balance between realistic mobs, and fantasy mobs.

    • @RaqtorRaqtor
      @RaqtorRaqtor Před 4 měsíci +22

      It seems we get a new fantasy creature and a real world creature every update now (some exceptions)

    • @taco2188
      @taco2188 Před 4 měsíci +106

      @@RaqtorRaqtoryeah but all of them really suck and often involve cancelling really cool ideas that were promised to come with them

    • @eyemsoreel
      @eyemsoreel Před 4 měsíci +18

      It’s never been realistic, zombies, skeletons with bows, giant spiders, dragons, green pee pees that blow up. Y’all are cry babies

    • @pple1
      @pple1 Před 4 měsíci

      Chickns bro​@@eyemsoreel

    • @luis-sophus-8227
      @luis-sophus-8227 Před 3 měsíci +3

      They should add the cancelled mobs for 1.13, these are better than any garbage they've pulled in the recent times

  • @Aiden-ham
    @Aiden-ham Před 3 měsíci +167

    95% of players never interacting with the Sniffer is actually far lower than the real number. According to the Minecraft achievements on Xbox, only 0.17% of players have planted a sniffer seed, meaning that 99.83% of players have never interacted with the Sniffer

    • @Damian-cilr1
      @Damian-cilr1 Před měsícem +6

      Thats only on xbox though. Not on all platforms

    • @halozxz5770
      @halozxz5770 Před měsícem

      ​no its all of bedrock​, and atleast 40% of Java plays 1.7, 1.8 or 1.12 so they also dont use sniffers @Damian-cilr1

    • @yoturaliaz6205
      @yoturaliaz6205 Před 28 dny +5

      @@Damian-cilr1 i think you need to be online too to sync your achivmnts but idk

    • @sus6221
      @sus6221 Před 27 dny +2

      @@Damian-cilr1 all bedrock platforms

    • @Noah73827
      @Noah73827 Před 20 dny

      In survival mode atleast

  • @Goomba456
    @Goomba456 Před 4 měsíci +3583

    You've made me realize how much the mob designs have shifted over the years. When even WAS the last hostile mob that spawns anywhere in the overworld?

    • @OfficialSaul
      @OfficialSaul Před 4 měsíci +28

      Fr

    • @el_gatoNegro
      @el_gatoNegro Před 4 měsíci +310

      Since Phantoms?

    • @java1945
      @java1945 Před 4 měsíci +800

      @@el_gatoNegro one could argue that it is tied to a specific condition (not sleeping for 3 days) but yeah that's pretty much the last time, to my knowledge

    • @neociber24
      @neociber24 Před 4 měsíci +637

      ​@@el_gatoNegro I think Mojang took the disliking of players to the Phantom as a signal they should not add hostile mobs.

    • @el_gatoNegro
      @el_gatoNegro Před 4 měsíci +482

      @@neociber24 I think you are actually right about that, I mean the last 4 updates barely added any hostile mob, also the recent mob votes candidates support your statement because the newer mob votes always show passive mobs which is starting to get very redundant and boring.

  • @that1gameguy
    @that1gameguy Před 4 měsíci +2166

    You are 100% right on the feature filter thing. Ibxtoycat made a video with a tweet from someone who knows Mojang devs. They said that some Microsoft/Mojang execs know that Minecraft is lightning in a bottle and they are terrified of the game becoming "bloated", so they have an overbearing bureaucracy that needs to approve of every little feature that the devs want to add.

    • @sssspider
      @sssspider Před 4 měsíci +486

      …they don’t consider adding a ton of random mobs that have ONE (1) singular use of questionable utility to be “bloating the game”?

    • @ghostygamerz4800
      @ghostygamerz4800 Před 4 měsíci +64

      Try a mod sometime and you will see how bloated most mods are

    • @blindedjourneyman
      @blindedjourneyman Před 4 měsíci +131

      ​@@ghostygamerz4800do and it depends on the mod, furniture doesnt feel bloated nor do maids and lovely robots, origins, and its many addons can spice up any playthrough with its unique handicaps and buffs. (like playing an inchling a very unique challenge of being the size of a mite and being able to walk under slab high openings)

    • @snark567
      @snark567 Před 4 měsíci +186

      Explains why they drip feed people content that's hidden away, and has a super hyper specific uses that most players aren't going to bother utilizing anyway. Basically "adding" things that add nothing to the game experience.

    • @dwarian5252
      @dwarian5252 Před 4 měsíci +145

      Yet they still bloat the game with featureless-passive-real-life-mobs. (I know, but they only serve ONE purpose. and its not even good.)

  • @Blissman2020
    @Blissman2020 Před 4 měsíci +305

    Before you use to travel out to find things like the end portal, woodland mansions, nether fortress, or a mushroom biome, and all of these things had valuable resources worth finding that could change your game. But now, you need to travel to so many new places and find so many structures, all while being such rare things to find, all for limited and restrictive rewards. A lot of these new updates dont feel fun, they feel like a fetch quests

    • @houndofculann1793
      @houndofculann1793 Před 4 měsíci +4

      I otherwise agree, but what on earth is valuable in a mushroom biome?

    • @d3ltazer0judgement
      @d3ltazer0judgement Před 4 měsíci

      ​@@houndofculann1793 soup!

    • @silksongoutyet
      @silksongoutyet Před 4 měsíci

      @@houndofculann1793 c o w

    • @redpanda1765
      @redpanda1765 Před 4 měsíci

      ​@@houndofculann1793it used to be the only way of farming big mushrooms + mooshrooms

    • @Lazekillerwhale
      @Lazekillerwhale Před 3 měsíci +18

      ​@@houndofculann1793 Mushrooms

  • @CoolSs
    @CoolSs Před 4 měsíci +421

    as much I love both Terraria and Minecraft. Terraria succeeded where Minecraft failed. despite Terraria also getting massive updates back in the days. the game was not scared to add new things as also effecting the sense of progression. in every level of progression. not only you got more things to do. the way you play the game changes too as also introducing new gameplay elements in term of combat exploration and building. when Terraria used to get major updates back in the days. they felt exciting and unique and easily can be part of your world (minecraft lost that charm in time sadly)

    • @tazerface1742
      @tazerface1742 Před 4 měsíci +13

      terraria is underated unfortunately.
      still very good, despite my 800 hours

    • @levoderso7469
      @levoderso7469 Před 4 měsíci

      @@tazerface1742 dickriding is crazy

    • @themendorean
      @themendorean Před 4 měsíci

      It's the 7th most sold game my guy​@@tazerface1742

    • @Saandy_
      @Saandy_ Před 3 měsíci +2

      Don't compare Minecraft and Terraria, they are barely comparable.

    • @CoolSs
      @CoolSs Před 3 měsíci +22

      ​@@Saandy_ I am not comparing them as game vs game. I AM comparing how both of them handled and how one is updated better than the other one. minecraft added so much but feel so shallow because the updates don't know what focus on or the progression game should have.

  • @eraykaan
    @eraykaan Před 4 měsíci +273

    man they aint even remove herobrine no more

    • @Thefrancymaster1200
      @Thefrancymaster1200 Před 3 měsíci +52

      "Uh Oh! Herobrine is usuallly considered a scary thing! And you dont joke on scary things so stop adding it in the update notes!!"

    • @user-yj9pp4lh6v
      @user-yj9pp4lh6v Před 2 měsíci +8

      heroin brain 😭😭😭😭

    • @Gaminginvrrr
      @Gaminginvrrr Před měsícem +4

      some developers are gonna put herobrine into the game and add, herobrine has been added to the game

    • @user-dz8ru9ni3u
      @user-dz8ru9ni3u Před měsícem +10

      herobrine decided to leave the game once Micrsoft bought it😂

    • @sheepgrass500
      @sheepgrass500 Před 25 dny

      Mannnnnnnnnnn

  • @commanderboom2626
    @commanderboom2626 Před 4 měsíci +691

    This video perfectly articulates how I feel as an old player returning to Minecraft today. There’s such a mass of differing block types (many with only slight changes between them) that I simply won’t use half of them. The new mobs are cool and all but they don’t seem to reach their fullest potential, I remember when horses were added and they completely changed the game.

    • @volodymyr_budii
      @volodymyr_budii Před 4 měsíci +49

      Well, you might not use half the blocks, but others will. Having same blocks but different colours would have become boring after some time, but addition of new unique good looking blocks allows much more creativity and have brought a lot of new players, many of which mostly enjoy the possibility to build whatever they want and not the survival part.

    • @flying0possum
      @flying0possum Před 4 měsíci +5

      I feel like starting a survival world just on the horse update. For me, it completed the "Adventure Update"

    • @gorbo-dk2fu
      @gorbo-dk2fu Před 4 měsíci +35

      It blew my mind when they added smooth color blocks like clay it was so different to use a solid color than using wool with its texture now whole game is like this its like mojang now adding chair blocks when minecraft chair was a wooden stair it takes from the charm imo

    • @Boltscrap
      @Boltscrap Před 4 měsíci +24

      It's like Elder Scrolls, they add new mechanics, but none of the interact with each other, so they all feel limited and gimmicky.

    • @thewhitefalcon8539
      @thewhitefalcon8539 Před 4 měsíci +18

      @@volodymyr_budii The problem isn't the blocks themselves, it's the number of blocks, from a variety of reasons such as how many recipes there are to remember, how many slots in chests you have to manage, and how many you have to choose from to find the best one. I remember when stone bricks were added to the game, and they filled a niche that no other block really filled - before that, you had to make your castles out of stone or cobblestone, so they fit in well as a basic block. That might have been the last good decorative cube. (Note the tree types came before this)

  • @EnterMCShorts
    @EnterMCShorts Před 4 měsíci +96

    I think they should just add 37 more flower types, that'd do it

    • @luis-sophus-8227
      @luis-sophus-8227 Před 3 měsíci

      No thanks, that's excessive, let alone the flowers don't even look like they belong to the game (too fantasyrpg styled)

    • @NaughtiusMaximmus
      @NaughtiusMaximmus Před 3 měsíci +20

      ​@@luis-sophus-8227 I think it was a joke, dude

    • @heliogonzalezsanchez8227
      @heliogonzalezsanchez8227 Před 2 měsíci +3

      ​@@luis-sophus-8227how does flowers not fin into the game? They give variety to the grass and colour to the large green plains

    • @luis-sophus-8227
      @luis-sophus-8227 Před 2 měsíci +2

      @@heliogonzalezsanchez8227 Because those have a very wide color palette and different shading.
      The idea isn't bad, it's just the texture that doesn't fit.

  • @dialko2596
    @dialko2596 Před 4 měsíci +26

    I think I see some clips of my castle in there… ;)
    Good video, you actually covered some points about the old versions that I’ve thought about a lot

    • @rock4glory713
      @rock4glory713 Před 2 měsíci +1

      Hello! 💙

    • @Daiazal
      @Daiazal  Před 2 měsíci +2

      Woah no idea how I missed your comment! I love your beta builds and the videos you produce, so when it came to reference for beta constructions yours was the first that came to mind, honestly though I should have asked before publishing. I've add your channel to the description but if there's anything more I could do let me know 🙏🙏
      Really glad you enjoyed the video, and thank you so much for watching :D

  • @MS-ij8ud
    @MS-ij8ud Před 4 měsíci +2186

    I think this is a big reason why older fans dislike the new gameplay. When we were kids, it didn't matter if your build kinda sucked because there wasn't really that much to work with anyway. Instead the focus was on making interesting builds, at least for me, cool hidden passage ways, fun statues, just unique and fun concepts. Now when I play as an adult, I am much more concerned with aesthetics than I used to be, and while I don't think the new gameplay is bad, I get a bit overwhelmed looking at 5 stone block families that are all basically the same value, wondering which one will work better lol.
    As a kid I really appreciated the limited block palette available and I think it put the focus on other things, like being creative and not just copying structures 1 to 1 how they are in real life. I also think it allowed creators to be more silly and inventive with their builds, because it was already so blocky and abstract to start with. I feel like if I made a Mcdonalds with a giant M made out of glowstone these days, with a secret disco room in the basement my post would probably get shit on by my friends (was a big hit in 2013 though)

    • @Scott...
      @Scott... Před 4 měsíci +225

      They give you every texture and colour of block you could possibly want, yet they STILL have barely any options for stairs and bricks. Fleshing out concrete would literally fix both of these.

    • @MS-ij8ud
      @MS-ij8ud Před 4 měsíci +136

      @@Scott... Yeah I like op's idea of just adding color varients of current blocks, tbh I don't want another stone block with a new texture for the 10th time ^^;

    • @m00se40
      @m00se40 Před 4 měsíci +7

      Me too that’s why I have 2012 minecon cape

    • @user-tv3xn4hc4g
      @user-tv3xn4hc4g Před 4 měsíci +3

      I agree

    • @veebeecolon3
      @veebeecolon3 Před 4 měsíci +55

      I totally get what your saying when it comes to modern block palettes; the amount of options available is not only overwhelming, but it also invites you to use them to their full potential, which is difficult and at times demotivating. Back in the day, however, like you said, there were limited options, so having a limited build was totally reasonable.

  • @iTrapa
    @iTrapa Před 4 měsíci +109

    Genuinely thought ancient plants brought by sniffers would be some sort of cool brewing ingredients or food choices.
    But nope, just flowers.

    • @SlavTiger
      @SlavTiger Před 4 měsíci +3

      Or finding a lost temple of some kind, some kind of fractured lore, I like being given more questions than answers because it makes you think and more importantly, it makes you imagine.

    • @iTrapa
      @iTrapa Před 4 měsíci +6

      @@SlavTiger The pottery thing is also a letdown.
      Instead of actually shaping raw clay into pots and incorporate old sherds into it, Steve just stick them together with magical glue.

    • @ArturoPladeado
      @ArturoPladeado Před 4 měsíci +5

      And the TORCH flower doesn't even glow.

    • @CantoniaCustoms
      @CantoniaCustoms Před měsícem +1

      To put that into context, Microsoft is a billion dollar company and what they make is literally 2 pngs

    • @Van4eus
      @Van4eus Před 29 dny +3

      ​@@iTrapayeah, mechanic they showed in archeology trailer was cool af

  • @No_Feelings
    @No_Feelings Před 4 měsíci +423

    As someone who hasn't played minecraft for the exact reasons you mentioned here for a long time, i really appreciate how well you covered this perspective. Im definitely going to send this to my friends when they ask me why i never play with them, because it clearly summarizes everything i took issue with as well as some other things i didn't like but could never really put my finger on why.

    • @Hyvexx
      @Hyvexx Před 4 měsíci +27

      I remember looking some recent lets plays of Minecraft and I was just so confused by all of the new mobs and graphics. It just didn't feel like the same game anymore. Everything just looks so "polished" in comparison to the Minecraft I grew up with.

    • @hiddenleafdrip3869
      @hiddenleafdrip3869 Před 4 měsíci +22

      ​@@HyvexxI tried not to harp on those things myself because I felt like it was maybe nostalgia blocking me from accepting that this is still Minecraft. Because I didn't necessarily think the game was bad, just not as appealing as it was for younger me.
      **But** this video does a solid job of explaining my thoughts. It's not the new things that's putting me off themselves, it's the entire vibe to the game now (UI, textures, etc.) that was subconsciously throwing it all off for me. And that hurts the experience, at least for me. A good example is all the new stone blocks, the addition of them isn't bad imo. But the sheer amount of them and the fact that I can't go in a cave without seeing like 20 new block types that serve no purpose.....yeah that's a no from me personally.

    • @michaelmonstar4276
      @michaelmonstar4276 Před 4 měsíci +5

      You're just a little crybaby over nothing and don't like to have fun... That's all you need to tell your friends.

    • @libingmeme8474
      @libingmeme8474 Před 4 měsíci +13

      @@michaelmonstar4276 lmfao, there's no fun in this game anymore, everything's stale as shit.

    • @randomness.stupidness
      @randomness.stupidness Před 4 měsíci +1

      ​@@michaelmonstar4276damn someones salty that someone else has a good (imo) reason to not play..

  • @ragekage209
    @ragekage209 Před 4 měsíci +242

    my biggest issue is definitely how overwhelming the game feels with how much they've added, particularly with decoration and structure design. choice paralysis absolutely killed the game for me. it was so much more fun trying to make something cool looking with the very limited block set of old

    • @PegasiJay
      @PegasiJay Před 4 měsíci +14

      Disagree 😅

    • @vlr7368
      @vlr7368 Před 4 měsíci +11

      You can just play on old versions, but the derivative issue from this is the problem with the inventory.

    • @RivalHades-mk1xl
      @RivalHades-mk1xl Před 3 měsíci +4

      Agree

    • @RivalHades-mk1xl
      @RivalHades-mk1xl Před 3 měsíci

      We can. But we want others to play with and mojang to update it and not us having to download mods@@vlr7368

    • @theantianimeassociation7574
      @theantianimeassociation7574 Před 3 měsíci +9

      Then just use the simple blocks, wood, stone, dirt, fence and nothing else. No ones forcing you to use new decorative items, decoration is better than ever with newer items and blocks.

  • @AngelMartinez-nt9yu
    @AngelMartinez-nt9yu Před 4 měsíci +915

    I am so surprised about your low numbers contrasting with your huge efforts! Cheers to that, and let's hope we can make Minecraft be true again.

    • @thedinobros1218
      @thedinobros1218 Před 4 měsíci +2

      Most small commentary creators deserve way more likes, subscribers, and views.

    • @SteveInLava
      @SteveInLava Před 4 měsíci +12

      The word you're looking for is "underrated." It applies those who, under a perfect meritocracy, would prosper, but they aren't because the algorithm favors recycled content rather than small and unique content.

    • @CloudyClouds-
      @CloudyClouds- Před 4 měsíci

      It is terribly unfortunate, since there are many small creators that deserve more recognition@@SteveInLava

    • @Luigi-jy7wq
      @Luigi-jy7wq Před 4 měsíci +6

      This is just his thoughts and I don't see anything great in it. Do you rate his content on aesthetics appearance?

    • @celestialsylveon6453
      @celestialsylveon6453 Před 4 měsíci +2

      @@Luigi-jy7wq It's very articulate and I've been thinking along these lines since like 2015. I imagine a lot of people resonate with this thought.

  • @NOMEDOXXEARASHDTPM
    @NOMEDOXXEARASHDTPM Před 4 měsíci +2703

    I liked the floating islands that generated in old versions, they added a mystic aura to the world and made it more immersive
    EDIT: I don't want this to change the rest of the coment so here it is, I didn't expect any of my comments in any video to get more than 2 likes

    • @theamazingspooderman2697
      @theamazingspooderman2697 Před 4 měsíci +31

      they still generate now

    • @NOMEDOXXEARASHDTPM
      @NOMEDOXXEARASHDTPM Před 4 měsíci +229

      @@theamazingspooderman2697 but they are really rare

    • @NOMEDOXXEARASHDTPM
      @NOMEDOXXEARASHDTPM Před 4 měsíci +166

      @@notinusehsjshs they weren't as rare as now and before they were giant and beautiful but now they are just some blocks floating, they aren't even islands anymore

    • @boi8214
      @boi8214 Před 4 měsíci +53

      I remember in the old generation I built a house on a massive like 100 by 100 floating island. Now its rare to see one block

    • @seer5600
      @seer5600 Před 4 měsíci +7

      They still are a thing...
      They did not change floating islands...
      Sad how ppl like you need to make up lies just so they can tear literally EVERYTHING mojang does apart.

  • @af2547
    @af2547 Před 4 měsíci +228

    Well, You tend to lose sight of the goal when the lead developer is GONE

    • @jaydenc367
      @jaydenc367 Před 4 měsíci +19

      Huh? Jeb is still herer though.

    • @unpopularopinions7407
      @unpopularopinions7407 Před 4 měsíci +121

      Notch handed the reigns to Jeb years before he left the company; he has said himself that he was never interested in managing a game as big as Minecraft became. And Mojang was doing perfectly fine in-between Notch stepping down and Microsoft’s acquisition, so I don’t think his absence is really the issue here, it’s not like Jeb doesn’t know what he’s doing. Honestly the Microsoft executive meddling seems like a plausible theory.

    • @diagojonathan
      @diagojonathan Před 4 měsíci +11

      ​@@unpopularopinions7407 it's basically a problem with the management team

    • @yungmuney5903
      @yungmuney5903 Před 4 měsíci

      Jeb?????

    • @dpf12110
      @dpf12110 Před 3 měsíci

      ​@@unpopularopinions7407 Judging how the switch from W10 to W11 went; I very much believe that it's some Microsoft executives that are causing this stagnation in Minecraft's development.
      W11, with its new hardware requirements and new UI initially looked like a much needed breath of fresh air. Though it turned out to be a soulless redesign of W10 with a quick hack that added rounded corners as well as some new restructuring that 99% of users will circumvent within the first week of use. Meanwhile most of the unintuitive and even deprecated parts still remain, even if they just exist to support hardware not supported by the OS. (It still shows up as W10 to some apps)
      However, it doesn't cause any controversies and looks good to "uninitiated". My guess is that, as Microsoft is marketing Minecraft more and more towards children, they are afraid to cause a controversy or do something that would make parents call for its age rating to be raised. (Which may be the cause for the new EULA changes)

  • @4l4n50
    @4l4n50 Před 4 měsíci +1

    Amazing video man. This exactly explains my struggle with Minecraft at the moment. You gained a subscriber for this one. Keep it up, seriously.

  • @BRNardy
    @BRNardy Před 4 měsíci +2309

    I feel like Terraria is one of the greatest examples of a successful game that doesn't make its creators lose sight of what made it great. They kept treating the game just as they did at the start, and I wish Minecraft had that same luck. In the old days, Notch actually added cake to the game just because of a joke. Imagine if Minecraft still had that vibe to this day!

    • @d4s0n282
      @d4s0n282 Před 4 měsíci +13

      tbh I Dont think its that much of a issue, just making the game good for new players is fine and mods can do the rest

    • @Objectively_Correct
      @Objectively_Correct Před 4 měsíci +453

      ​@@d4s0n282this mindset is why we get terrible games nowadays and terrible launches. "Mods will fix it!!!"
      No, the game should be fun and good on its own without mods.

    • @mrmeep2047
      @mrmeep2047 Před 4 měsíci +179

      @@Objectively_CorrectI agree. As much as I love mods they shouldn’t be a requirement to enjoy the game. Rather mods are to change/add to the base game in some way to make things more fun. I’ve been playing modded Minecraft for awhile and I wouldn’t even be playing modded Minecraft if I didn’t enjoy the base game (I don’t now I did when I first started but that’s more of vanilla being stale for me). Point is that most people aren’t going to take the time to mod the game unless they enjoy it in the first place.

    • @d4s0n282
      @d4s0n282 Před 4 měsíci +6

      @@Objectively_Correct thats not even what im saying, im just saying the direction they going in is fine, its a different generation, they should not have to pander to every generaton, only really the newest one

    • @maximany9506
      @maximany9506 Před 4 měsíci +35

      minecraft is now a market

  • @incrediblebat
    @incrediblebat Před 4 měsíci +1782

    another one of the things that i think changes the vibe is the mobs are over animated. if you look at old mobs, like skeletons, zombies and stuff, they are very simple. but if you look at the sniffer, panda, camel, they are all very animated, which makes them feel disconnected from everything else.

    • @Niyucuatro
      @Niyucuatro Před 4 měsíci +259

      Yeah. The new animations (and even models) completely breack the aesthetic. Too detailed.

    • @itsnotpaul8548
      @itsnotpaul8548 Před 4 měsíci +199

      ​@@Niyucuatro this is honestly the reason why i dont like the new mobs, they look far too smooth, i liked minecraft bcuz its simple, now theres too much

    • @Kwauhn.
      @Kwauhn. Před 4 měsíci +121

      I remember not liking the Mo Creatures mod because the models and animations didn't look vanilla. Now overy other mob Mojang themselves adds suffers from that exact problem.

    • @theamazingspooderman2697
      @theamazingspooderman2697 Před 4 měsíci +12

      how is that a bad thing?

    • @incrediblebat
      @incrediblebat Před 4 měsíci +65

      @@theamazingspooderman2697 because it changes the atmosphere, and in my opinion, not in a good way

  • @TheSmart-CasualGamer
    @TheSmart-CasualGamer Před 4 měsíci +21

    I've seen this before. I started playing Minecraft in Beta 1.8, and people have been claiming the game's been losing its identity ever since full release. People said this when Villagers started trading. People said this when horses were added (And I stopped playing the game). People said this when the Nether got its recent overhaul. People said this when the Cave update happened. I don't understand why it's any different this time around.

    • @am-ranth8955
      @am-ranth8955 Před 4 měsíci +10

      It isn't. People are just unable to let go of the nostalgia they formed for a game they played as children. I was the same way back when 1.7.10 was all the rage, just after 1.6 had been moved on from and 1.8 was on the horizon. I didn't like those changes, but at the end of the day I'm an adult playing version 1.16.5 so I can fly around in a TARDIS and avoid the sculk horde lol.

    • @explosivedolphinz8710
      @explosivedolphinz8710 Před 3 měsíci +2

      @@am-ranth8955couldn’t of said it better myself. They just miss the nostalgia. This is one of the few games where you can pick the version you play on. The complainers should just play the old versions and stfu. Like I’d LOVE to hear what their ideal update would be, to just freeze the game at the 1.6 era?

    • @yossarian00
      @yossarian00 Před 3 dny

      ​@@explosivedolphinz8710couldn't have*

  • @taube_g
    @taube_g Před 4 měsíci +4

    Thata why i play BTA
    Better Than Adventure
    A unique minecraft version, with cool updates and a nostalgic enviroment

  • @thecrispyacorn
    @thecrispyacorn Před 4 měsíci +534

    We need overworld biomes that are weird and wacky too, we have dry biomes, wet biomes, cold biomes, mountain biomes, but what about magic biomes, things that are out of the ordinary with dark blue leaves, cyan grass, and maybe a wacky weird mob as well? I'd love to see a new 'magic biome' category (not like wizards but just unrealistic)

    • @existence_is_suffering
      @existence_is_suffering Před 4 měsíci +50

      Exactly, if you have ever heard of the mod Twilight Forest, that kinda vibe is what fits minecraft perfectly.

    • @thecrispyacorn
      @thecrispyacorn Před 4 měsíci +36

      @@existence_is_suffering kinda yeah, except without all the crazy items or dungeons. The biomes themselves are pretty good for the game if made 2x more common than Mushroom island biomes they would be well sought after biomes.

    • @Rex-fm3vj
      @Rex-fm3vj Před 4 měsíci +15

      ​​@@thecrispyacornfrik you, i think those dungeons are what we need. Those nu dungeons suck.

    • @duck2fun
      @duck2fun Před 4 měsíci +3

      play biomes O' plenty if you want this it does it perfectly

    • @Thomas-rz5nt
      @Thomas-rz5nt Před 4 měsíci +4

      @@thecrispyacornI think a new overworld dungeon would be pretty cool, but the trial chambers kind of cover that

  • @RhythmBlade
    @RhythmBlade Před 4 měsíci +978

    Its not that mojang is scared to add certain things. Its that they do not care to. They are focusing more and more on their in game store in order to gain more and more money. Mojang has adopted the same idea every game has adopted recently. Thats adding minimal features to the base game but heavily encouraging you to spend money on the store to play something "different."

    • @Smoka_Lad
      @Smoka_Lad Před 4 měsíci +74

      no they are scared. mojang devs have said mojang is too scared of adding stuff to the game and making it too different. they definitely care, they’re sitting on one of the best selling games of all time they’re just scared to kill it

    • @peppermintpig974
      @peppermintpig974 Před 4 měsíci +24

      To this day, early adopters (Alpha) who were promised all future add-ons and versions of the game at no additional charge have not had this grant fulfilled. It's in their EULA, which incidentally has no revision clause. There is over $200 worth of Mojang created add-ons held behind a paywall via the Microsoft store. I've yet to see them acknowledge this issue and make good on their contractual obligation.

    • @lexanten6620
      @lexanten6620 Před 4 měsíci +1

      Acknowledge it

    • @satratic127
      @satratic127 Před 4 měsíci +4

      How does it push you to pay more money? It a one time buy game my man. Unless your talking about bedrock but like play java if your on pc. It better in nearly everway

    • @paperclip6377
      @paperclip6377 Před 4 měsíci +8

      ​@@Smoka_Lad ok if they care then why not add all 3 mobs in the recent mob vote even when most of the community was begging for them?

  • @LiquidSnakeSSJ4
    @LiquidSnakeSSJ4 Před 4 měsíci +7

    2:13 - this isn't true. TNT & fireworks are very sought after on 2b2t and other various survival mc servers

  • @Valox
    @Valox Před 4 měsíci +8

    How does this channel only have 3 videos and 6k subs (6k subs already being very impressive for 3 videos) but just.. wow! This felt so professional, was extremely entertaining and I guess I just assumed you were around the millions.. seriously keep this sort of content up! You've earned my sub!👏👏

    • @dupiglupi2355
      @dupiglupi2355 Před 3 měsíci

      Yea its an alt every youtuber does it, shocking how algoritam dosn't go in your favor

  • @1st
    @1st Před 4 měsíci +958

    This video is so spot on. When Mojang DOES add things like new wood types, they feel so corporate, uncreative, and careful, it's like "here is a new wood type that's slightly different" or when they add a new mob from the vote it's like "here is a new mob that is so well hidden you'll probably never find it unless you go looking for it." It feels like they are trying to do the bare minimum so that they do not upset the community, and while doing so, are upsetting the community. For me, really the only way I find minecraft fun nowadays is through playing with modpacks with my friends. Great video! :D

    • @Viper-yv8tw
      @Viper-yv8tw Před 4 měsíci +29

      They've become too dependent. What moves the industry forward is innovation, being open to new ideas and their realization. But this is impossible because the effect is oftentimes unpredictable and could be a revolutionary success or a massive failure. Because of that we're seeing do much remasters of old movies and old games.

    • @astronautical1060
      @astronautical1060 Před 4 měsíci +7

      @@Viper-yv8twAgreed. I feel that Minecraft (and video games in general, really) used to be a nice little niche community that enjoyed enough attention that it got quality updates but wasn’t noticed by massive corporations that only sought to make a quick buck off of it. I suppose that’s the natural course of any community in the world, starts out with a small group of passionate, dedicated people, then grows until it’s a bloated shell of its former self.

    • @spectreone
      @spectreone Před 4 měsíci +7

      @@Viper-yv8tw
      But this could simply be resolved by removing the change that the community hates. Relogic once did this, they changed how luck worked in Terraria, a stat that made you encounter loot and things just like Minecraft, the community hated that but it was simply solved removing the mechanic and literally no one remembers it, even so, the "Torch god" item was added because of how players protested against the changes.
      A bad mechanic that no one liked was removed and they even added a new item that the community loved.

    • @luizeduardogomesribeiropen324
      @luizeduardogomesribeiropen324 Před 4 měsíci +4

      ​@@Viper-yv8twthis is why I have moved onto the indie scene as it gives out new ideas everytime.

    • @spectreone
      @spectreone Před 4 měsíci +4

      @@lucasmatthiessen1570 oh my god, do you defend those mediocre updates? They are soulless, boring. People want updates that really are worth, like the nether update.

  • @Lachrymogenic
    @Lachrymogenic Před 4 měsíci +519

    Genuinely great effort video with loads of points I personally agree with
    The phrase "If the creeper wasn't already in the game already, Mojang would not add it." is so impactful and detrimental to what Minecraft is now.
    If the creeper was removed from the game, people would go full ape too. But the thing with the creeper is that it was made on accident, its this funny little thing that doesn't even exist.
    Most minecraft mobs except from animals, zombies and skeletons and the like, are fantasy creatures that have their own charm and appeal, that aren't really based on anything.
    Like you can say the Endermen are based on Slendermen, but what the hell is a ghast, a blaze or a zombie pigman? That kind of creativity in mobs is just so unique that we don't really have it anymore, now all we have is mobs that are just animals from real life or the occasional Strider / Warden / Sniffer, that can only be found in certain areas of the game. Do you remember when Copper was first released and it was useless and still kind of is? I remember watching SimplySarc's video and theres overall just a trend of people having way better ideas than Mojang does when it comes to new features.
    They've gone too far into realism that they cannot even add 2 pixels because "muh poison will hurt teh vidya game frogs"

    • @MizukiNoDoragon
      @MizukiNoDoragon Před 4 měsíci +62

      I'd add to that that, looking at all of minecraft mobs, the most impactful and well known ones are all weird fantasy thing like the creeper.
      Sure nostalgia may of course be part of that, but when anyone thinks of "minecraft mob" i highly doubt there's anyone who would go "cat" or "sniffer".
      They're so focused on bringing in passive real animals it all just blurs together.

    • @fujiwaranonekobiodrando1257
      @fujiwaranonekobiodrando1257 Před 4 měsíci +15

      At least frog eats magma cubes. Which add to the nether lore that magma cubes aren't hot.

    • @JarethR
      @JarethR Před 4 měsíci +18

      I thought the exact same thing about the Creeper statement at the beginning of the video. Pretty much took the words straight from my mouth

    • @Protofall
      @Protofall Před 4 měsíci +3

      Yes! Sarc always has great ideas, I loved his take since it means there's no definitive best tools/weapons/armor.

    • @el_gatoNegro
      @el_gatoNegro Před 4 měsíci +9

      ​@@fujiwaranonekobiodrando1257Magma in real life is hotter than lava, so that "lore" doesn't make any sense.

  • @olleekenberg
    @olleekenberg Před 4 měsíci +10

    thanks for the well spoken, brief, clear and high quality video! No fluff, just straight to the point with great opinions AND great suggestions for solutions!

  • @kianbautista1016
    @kianbautista1016 Před 4 měsíci +30

    What they should have done with the sniffer and ancient seeds was add new potions and potion ingredients to either make potions faster to brew, make them more accessible to brew, and add new potions that you can only make with ancient extinct plants

    • @3b9x
      @3b9x Před 3 měsíci +7

      And expand potions which have been pretty one dimensional since the very beginning. Or yknow, new trees.

  • @lucasmatthiessen1570
    @lucasmatthiessen1570 Před 4 měsíci +420

    3:02 Now THAT is the reason why mobs that win the vote suck. It isn’t because they were bad by design. It was because Mojang is too lazy to finish them. The sniffer can still be a good mob if Mojang adds more plants, make the way the sniffer finds the plants less tedious, and have the sniffer egg be less of a pain to get.

    • @MrBrineplays_
      @MrBrineplays_ Před 4 měsíci +73

      Yeah, while old features have so much content, newer additions feel empty and uncomplete. There's something missing in them, something is off, it's like they were meant to be overflowing with content yet all you see in them is a single bean on a giant plate. I hope mojang adds things to the lacking additions like the sniffer and allay and glow squid.

    • @therealno_one
      @therealno_one Před 4 měsíci +19

      I hope they add USEFUL plants in the future, maybe to make USEFUL potions or etc

    • @BlueSky_fur
      @BlueSky_fur Před 4 měsíci

      There shouldn’t be any votes at all. Just add content, why do we have to vote for something that’s rigged by bigger CZcamsrs searing their audience to the votes anyway

    • @TheAuthorStudios
      @TheAuthorStudios Před 4 měsíci +47

      The sniffer is when i lost all good faith for mojang tbh
      Like, the announcement said 'new typeS of plantS', plural.
      Eveyrone tought we'd be getting like 4 or 5 new plants, maybe more
      But it was 2. Literally the BARE minimum they could add that woudln't make it so the announcement was lying.
      If that don't tell you they aren't putting in the effort to make features acutally stand out, idk what would.

    • @dwarian5252
      @dwarian5252 Před 4 měsíci +36

      @@TheAuthorStudios I explained this in another comment but. When I heard of the ANCIENT plants I was expecting them to have some use other than decoration, they literally ALREADY have torches in the game, so one plant could have been new light source. They ALREADY have a plant that gives you potion effect when standing on it, so one (or more) could have been that. They ALREADY have multiple plants and mobs that repel other mobs, so one (or more) plants could have the ability to do so. The main issue is they keep bloating the game with a bunch of empty mobs. even with the creeper's fairly unusable loot it doesn't add bloat because it adds to the experience. with the passive real-life mobs they keep adding they all need to have huge purposes for them not to be deadweight to the game.
      Thanks for coming to my Tedtalk.

  • @Froggsroxx
    @Froggsroxx Před 4 měsíci +64

    6:17 I'd also add that players have been learning how to build for over a decade. The old style was partly due to block limitations but also experience.

    • @ryanator7935
      @ryanator7935 Před 4 měsíci +22

      Yeah the build style was a very loose argument. People have been building complex and detailed designs years before these updates. It’s a matter of experience.

    • @sohn7767
      @sohn7767 Před 4 měsíci +23

      @@ryanator7935it’s a weak argument yeah, felt more like they were talking via nostalgia glasses being used to certain shapes and textures their brain is used to parsing

  • @kiricoga
    @kiricoga Před 4 měsíci +72

    i think this might be why 1.7.10 was my favourite version and i continued playing it for ages after newer updates came out - something felt 'off' about 1.8 onwards. Now I know that this is where microsoft started being in charge, and their different design philosophy felt incredibly weird to me at the time, and i didn't really like it. Nowadays there are certainly things I like about modern minecraft (especially cherry wood trees lol) but still, I always wonder what could have happened if microsoft were less controlling of the content and followed the original design philosophy. So much of modern minecraft to me feels entirely pointless or too much of a hassle, like amethyst caves, copper, some of the new crafting stations, gathering netherite... or maybe i'm just stuck in the past 😅

    • @StupidYTmakingNonSenceUpdates
      @StupidYTmakingNonSenceUpdates Před 4 měsíci +11

      Nah definitly agree... survival became to much of a grind.
      Nearly everything is a damn effort to get. At this point its either play creative or get ready to grind like its a business.

    • @aaronamour6101
      @aaronamour6101 Před 4 měsíci +3

      Damn, someone else who feels a strong bond with that EXACT version? Awesome. I guess it might also be the case because that's the version I used to play the most and everything afterwards felt kind of foreign and almost overwhelming. I think the game has also gotten to a point where it tries to be too complex for its own good.

    • @StuffandThings_
      @StuffandThings_ Před 4 měsíci +3

      I started playing Minecraft in 1.5, though I played some of the earliest versions of Pocket Edition which were more barebones even than Alpha in the Java edition. 1.7 is the last version that feels really "good 'ol days" to me, 1.13 is the last version that I'm nostalgic for, and 1.16 is the last update that I feel stays true to what Minecraft is supposed to be. The terrain for 1.18 is nice I guess but the new vibe is so intrusive by then as to kind of wreck it for me. Everything just feels so corporate now. I really miss the earlier days of Minecraft and its community.

    • @NamFoService
      @NamFoService Před 4 měsíci

      I also remember to have the same feeling with 1.8 when it came out. We used to have so much fun with my friend on 1.7.10 and below but when 1.8 arrived we lost our initial interest, the game started to become "serious".

    • @raven75257
      @raven75257 Před 3 měsíci

      You should try "better than adventure" mod. It's the closest we will ever get so the old Minecraft feel while having new content

  • @jimjones-lr7ob
    @jimjones-lr7ob Před 4 měsíci +86

    Everything Minecraft has put in the past few years doesn’t feel like Minecraft to me, it just feels like modpacks

    • @SarzaelX
      @SarzaelX Před 3 měsíci +25

      There are mods that feel more like Minecraft than the recent updates tbh

    • @Nail1-bp8wh
      @Nail1-bp8wh Před 2 měsíci +4

      Feel like they take random mods and add it to Minecraft

    • @ra.n9482
      @ra.n9482 Před 2 měsíci +1

      Define Minecraft

    • @vanillabatcave5677
      @vanillabatcave5677 Před měsícem +3

      @@ra.n9482 mining and crafting.

    • @Curlyheart
      @Curlyheart Před 6 dny

      Agreed, to me, anything after the aquatic update is just "Minecraft 2"

  • @YourBoy_Jack
    @YourBoy_Jack Před 4 měsíci +1016

    Minecraft is straying away from the block shape, and they don't even realize it. Take the ores for example, they updated the texture to make the ores look more clumpy and less small and blocky. Mobs like the goat are also good examples. Goats have lots of parts that aren't square shape. Dripstone also, isn't very cubic. they're more triangular. For me, the biggest thing taking away from the old Minecraft feel is the huge difference between how old and new mobs/blocks look. All the old mobs (pigs, cows, creepers, zombies) have flat looking textures, and are completely made up of cubes. If you look at new mobs, they have horns, fur layers etc. If the cow was made recently I guarantee you it would have ears that stick out or something. (btw, the Grib sounds super cool but would add some crazy jump scares to the game)

    • @smartsmartie7142
      @smartsmartie7142 Před 4 měsíci +64

      I would be ok with it if mobs would have more purposes, I wouldn't care if they added more detail. They just have to add more content I think, similar to terraria. Imagine they introduced a biome with more than just a peaceful mob that has a very specific purpose (armadillo, axolotl and probably many more) and added hostile mobs, structures to search and other things like in the deep dark. I would love it, even though it might be hard for them with their old code.

    • @dailyawesomeplayer1419
      @dailyawesomeplayer1419 Před 4 měsíci +46

      I agree it feels off like as if there part of a mod and I don't like the extra Animations some mobs get either

    • @alienxotic5028
      @alienxotic5028 Před 4 měsíci +25

      tbf i used to be against the ore change but i understand why they did it since i imagine it being a pain for colorblind people

    • @Didibalus
      @Didibalus Před 4 měsíci +11

      The goat is a great example. Irl goat and sheep look very similar, but the minecraft versions of them differ drastically because of style change over time

    • @seer5600
      @seer5600 Před 4 měsíci +16

      nahh now ur just making up stuff.
      Even back in the olden days ppl were already making mega builds/statues where they strayed away from the block shape.

  • @Halfendymion
    @Halfendymion Před 4 měsíci +492

    I think the Nether Update was the greatest of the modern updates. Caves and Cliffs was incredible, but it was where things started to feel... off. The Wild Update cemented this. It just doesn't look Minecrafty anymore. The new UI, the new biomes and the new mobs feel like the work of modders.

    • @justseffstuff3308
      @justseffstuff3308 Před 4 měsíci +33

      Yeah... The best of the old mobs stopped updating after 1.16 too. Astral Sorcery, for instance.

    • @mayravixx25
      @mayravixx25 Před 4 měsíci +60

      Honestly same. The caves and cliffs updates were where I stopped enjoying the game, similarly to what happened back in the day when polar bears were first introduced. At that point I stopped enjoying the game as well, and it wasn't until 1.13 that I really started enjoying the game again. As much as I like the idea behind the caves and cliffs updates, I personally think it was done very poorly. I'm not a fan of just how absolutely massive the caves are now, I think if they toned down the overall scale of the caves, it'd be fine

    • @adrix_wastaken2196
      @adrix_wastaken2196 Před 4 měsíci +18

      @@mayravixx25i totally agree the approach of caves and cliffs is for the most part ass i personally only enjoyed the cliff part and deepslate (as a decorative Block) the rest was just poorly made and not fun additions, take for example the list caves they have NO good use and are mostly just annoying cause they sre hard to find any ores in and meanwhile microsoft is squeezing Mojangs balls on how the game needs to not be “bloated” and “overfilled” and needs to still feel like minecraft its just so retarded

    • @nothingherezero7182
      @nothingherezero7182 Před 4 měsíci +2

      The cave and cliff are literally biggest update for the game it inst the nether update it the best but not the biggest

    • @tefnutofhoney2832
      @tefnutofhoney2832 Před 4 měsíci +30

      Dont insult modders like that. Modders arent afraid to add content thats actually relevant

  • @LoneE.
    @LoneE. Před 4 měsíci +2

    the quality is insane bro the animations are fire 🔥

    • @hildalaw7627
      @hildalaw7627 Před 2 měsíci

      AINT NO WAY ITS LONEE YO IM SUBBED

  • @theoo.2019
    @theoo.2019 Před 2 měsíci +1

    Omg is that Dialko's Beta world I see in the middle of the video? Very cool addition my dude that guy makes great content

  • @TryinBin8889
    @TryinBin8889 Před 4 měsíci +202

    4:52 the other interesting thing about all of these blocks was that they were all manmade objects. The idea of creating things in the game that wasn't a 1-1 ratio was only manmade objects, so it a) added to the vast empty atmosphere of the game, and b) made coming across villages or mineshafts so much more eery and fascinating

    • @SlavTiger
      @SlavTiger Před 4 měsíci +8

      i used to have much more of a sense of wonder pondering the more mysterious things in the game, the ending conversation is one such example that makes you question the very existence of steve in his little blocky world, the only of his kind left in a world that has long since forgotten him and only other races of peoples remained, such as the villagers, pigmen, etc, it made you feel like something from a forgotten time, with some of the items being unique to these abandoned mineshafts and dungeons, it made you feel like you were rediscovering pieces of a lost civilization, and best of all, it made you wonder "who made this, what happened to them, am I really the only one left" the mystery of the herobrine hoax made it so you always felt like you might not be alone after all, yet always you were wondering if there was something more to it all, it's a delicate balance where your own imagination becomes the driving factor for the experience. in a way, the game feels too "here it is and here's the explanation" with almost every structure having a more obvious origin. the temples also made you wonder what their purpose may have once been, whereas now many things feel like gameplay elements rather than truely lost relics, mysterious and interesting. I miss that feeling of semi-emptiness because it forced you to try to fill in the gaps.

    • @QSBraWQ
      @QSBraWQ Před 4 měsíci +3

      @@SlavTiger 13 and 11 were so weird too. 11 was sounds of some person which was so fascinating when you are alone in this world. And 13 was like a part of puzzle, sliding perfectly in, but not showing what it means. and 5 is just kinda about nothing? Like just making a scary thing of a mob isn't as mysterious. It already has an answer. And it doesn't really slide with the other pieces. Like, there was a person who was digging blocks, coughed and then got chased. And on 5 there is like a portal opening with warden.
      tldr: 5 is disgrace to the discs.

  • @wansper9297
    @wansper9297 Před 4 měsíci +105

    I agree with pretty much everything outside of the whole decorative and style section, I really like their focus on more blocktypes and textures and prefer the less vibrant style and frankly I think some newe blocks are just as iconic as that old stone in some sense. Idk I think the extreme amount of decoration just adds options for those who want it while not taking anything away from those that aee fine with simple 1 block flat walls

    • @volodymyr_budii
      @volodymyr_budii Před 4 měsíci +8

      I agree. More possibility for creativity have brought a lot of new players into the game, and added content for many old one, which was the right choice in my opinion.

    • @comyuse9103
      @comyuse9103 Před 4 měsíci +8

      its absolutely insane he thinks there was 'charm' in building a boring box out of ugly cobble back in the old days. in my experience all it ever did was force us to build _way_ upscaled projects to stop it from being hideous.

    • @tsm688
      @tsm688 Před 4 měsíci

      It means three times as much mining to get one kind of stone because two thirds of what you mine is literal useless garbage. That is a game changer.

    • @comyuse9103
      @comyuse9103 Před 4 měsíci

      @@tsm688 what? most stone is still basic stone as long as you mine the right layer.

    • @tsm688
      @tsm688 Před 4 měsíci

      @@comyuse9103 so break a few more pickaxes to get to the right layer you need for cobblestone...

  • @lukewallace7559
    @lukewallace7559 Před 2 měsíci +1

    Fantastic video. Grew up with this game, I’m 24 now and minecraft doesn’t even feel the same anymore. Please continue making your content!

  • @gavtheviking9496
    @gavtheviking9496 Před 4 měsíci

    Just wanted to say that I love the pixel animations you add!

  • @peckneck2439
    @peckneck2439 Před 4 měsíci +240

    My problem is that despite all the content they've added NONE of it is necessary to interact with, and the core of the game to this day remains unchanged. Punch tree, build crafting table, build a pickaxe, get iron, get diamonds, get diamond pickaxe, go to the nether, get blaze rods, get ender eyes, go to the end, kill the dragon... How is it that after SO many years and SO many updates, this has not changed at all? What's the point in adding all these mobs and all these features if all of them can be safely skipped and ignored?

    • @JarethR
      @JarethR Před 4 měsíci +22

      Very interesting observation that the most popular recent updates are ones that directly change how players interact with the one of the game's core series of events that you listed

    • @Someone_s_nick2
      @Someone_s_nick2 Před 4 měsíci +35

      Good example of the oposide directiin that minecraft is following is terraria. Relogic is not hold back and they are experimenting with new features. Only recent updates are focusing On adding site items (after they finidhed finall meyor update 1.4). They are not scared of adding game changer. New events that completle impact a game and are amlost guaranted to chapend if you progress trought game. New bosses ,mechanic. I dont want to seam like complainer, but old way of mojang wad Better. Even if they seamed controversial or dumb they could do something that made people talk a lot about a game and New additions. There wouldnt be a few days off from my schollmates talking about New additions and arguing if they were good or not. Nowdays these conversaionts almost disapered
      "Have you seen a new addtions?
      Yeah, yeah they added 3 reskins and no game changers" (sound of boredom)

    • @snark567
      @snark567 Před 4 měsíci +45

      It's by design. They don't know what made Minecraft fun, I'm not sure if Notch himself knows, he was just messing around. What they've been doing for a while now is just maintaining it by doing the bare minimum. Anything interesting in their eyes might cause the golden goose to die.

    • @lasercraft32
      @lasercraft32 Před 4 měsíci +16

      They haven't changed it because they don't want to change it. They're afraid of changing it because changing the core gameplay will make it feel "not like Minecraft" anymore. The closest they've gotten is Netherite, and even then when they first added it some people were upset that they replaced Diamond with a newer stronger material. There are SO MANY people in the community who just hate any change to the game that makes it feel less like the Minecraft they remember. They're afraid to make huge changes, but even their small changes will still do the same thing because ANY change makes it feel less like "old Minecraft." They just need to embrace the change and work towards _improving_ the game itself.

    • @Dragoonsoul7878
      @Dragoonsoul7878 Před 4 měsíci +5

      The vast majority of content before this could be skipped or ignored.
      You can just live in a peaceful dirt hut forever.
      It is only when you set a goal that stuff is skipped or ignored.

  • @JarethR
    @JarethR Před 4 měsíci +336

    10:40 REALLY made me realize that if older versions weren't available to freely download & play, there's no way Minecraft would be ANYWHERE near as big as it is. It would just be another "that one nostalgic game I used to play" and everyone would move on. It just makes total sense to me.

    • @matheuscabral9618
      @matheuscabral9618 Před 4 měsíci +27

      bro most people play minecraft on cellphone and consoles, in which you can’t do that

    • @sub0rLai
      @sub0rLai Před 4 měsíci +22

      1. the older versions weren't freely downloadable and playable. All old versions of Minecraft did cost money.
      2. Old version absolutely weren't easy to play or friendly to new players. there was no tutorial, no crafting recipe book, and players hands weren't held at all what so ever.
      a new player literally couldn't even know how to make sticks in alpha/beta era without going to forums or word of mouth from friends because there wasn't a wiki or even google images of the game in the early days
      Minecraft IS "that one nostalgic game I used to play" for literally 10's of millions of people in their teens and twenties in the early 2010's who now have kids, families, and careers.
      4. Minecraft was always destined to be huge. Notch was terminally online. His fast updates and responses to community feedback resulted in the community growing insanely fast and when content creation craze hit the game grew hugely popular extremely fast. There was no other game ever like it before or since.

    • @JarethR
      @JarethR Před 4 měsíci +24

      @@sub0rLai 1: I think you got my point wrong, I'm talking about Javas legacy support where anybody can download any version they want to play from the launcher. Don't like how Minecraft is today? Play an older version!
      2. You're missing my point. Are older versions harder to play for new players? Yeah probably. But that doesn't stop the Minecraft community from being spread across all the different versions. There are countless servers that still refuse to update to newer versions to this day.
      3. Yeah that's kinda my bad for not really using the right words. I meant it in a way to say that Minecraft would've been lost to time like plenty of other games with huge communities that completely died out. It's just a memory they can't go back to. But for Minecraft, people can still go back to play the Minecraft they know and love and make new memories (And there would still be an active player base to support them too).
      4. Yeah Minecraft was huge back in the golden years of 2010 - 2014, but so were plenty of other games that are no longer active. If Minecraft didn't have legacy version support, players would simply stop playing after they played a Minecraft they don't think is the same anymore.

    • @Ciborg085
      @Ciborg085 Před 4 měsíci +2

      @@matheuscabral9618 most kids*

    • @matheuscabral9618
      @matheuscabral9618 Před 4 měsíci +5

      @@Ciborg085 what the fuck is your point, obviously kids don’t buy thousand dollar pcs

  • @areakastudios6704
    @areakastudios6704 Před 4 měsíci

    This is a really interesting analysis on pre-microsoft Minecraft and its charms. Great video!!!

  • @kanggoo57
    @kanggoo57 Před 4 měsíci +4

    Nostalgia is a helluva thing. The old vibe cant really be matched. I know what you mean since i started minecraft in 2011. But the feeling of OG minecraft is still something i chase.

  • @kRx1203
    @kRx1203 Před 4 měsíci +129

    "If the Creeper was suggested today, Mojang wouldn't add it" is an angle I haven't heard before, but I couldn't agree more.
    I don't have much else to say, since my thoughts about Minecraft's current direction wouldn't fit in a reasonable comment, but this video deserves more engagement.

  • @jerrythelobster7
    @jerrythelobster7 Před 4 měsíci +216

    I agree with the title, the biggest problem is that developers are scared to add anything because they don't want to ruin their biggest bread maker and then we get smallest updates without purpose, useless mobs and blocks and mechanics. I'm really sad that Notch sold Minecraft, It was clear what Minecraft was in his vision and it had a special and finite soul that everybody feels. That's why so many players play beta versions and older versions in general. There was something so special about them, they had a soul, atmosphere and it was well put together.

    • @clostridiumtetani9947
      @clostridiumtetani9947 Před 4 měsíci +22

      Notch was a ticking time bomb. I'm glad he left Mojang, he would have dragged the game down with him. I'd rather the game be bloated and soulless than become a mentally ill person's political soapbox.

    • @taibasarovadil
      @taibasarovadil Před 4 měsíci

      ​@clostridiumtetani9947 liberal detected

    • @xRetroWAVE
      @xRetroWAVE Před 4 měsíci +45

      ​@@clostridiumtetani9947who cares about politics? I would rather prefer Notch being based rather than quitting the development

    • @thewhitefalcon8539
      @thewhitefalcon8539 Před 4 měsíci +13

      Notch sold Minecraft because he thought it was finished, and he also got frustrated with having to think of new stuff to add. He actually said he wished Microsoft would ruin it so people would forget him.

    • @xRetroWAVE
      @xRetroWAVE Před 4 měsíci +18

      @@thewhitefalcon8539 Source: trust me bro

  • @potato1341
    @potato1341 Před 4 měsíci +47

    I am a firm believer in the idea that "limitations breed creativity and positive thinking". When you have a limited way to a goal, you make your way there however you can. My favourite example of this is pixel art: The 80s to early 2000s (and recently with indie games) where pixel art was common in games because that's all you had access to and subsequently they evolved. Despite some developers being limited to a set number of colours, a set number of sprites, a limited budget, a limited amount of time, a limited amount of file space, limited physical size on some displays, they would pull through. Despite all those obstacles, we got iconic and memorable designs. Pixel art is compared to many digital media forms, timeless. When minecraft had such design limitations in regard to decorative blocks, players innovated to make cool looking things and I think the building community was better for it. Sure now things look nicer, but as you said, they kinda lost that iconic sense of "this is minecraft. In all its muted colours, we still make things that look amazing"

    • @jaydenc367
      @jaydenc367 Před 4 měsíci +4

      I don`t see how....limits well....limit you. How did it lose that iconic sense? It still looks like and is Minecraft. The colors are still there and yeah we still make things that look amazing, even more so then before really. What`s the issue with having more blocks?

    • @potato1341
      @potato1341 Před 4 měsíci +1

      @@jaydenc367 There's no issue with having more blocks, but you don't get get the ingenuity and craftsmanship that is brought around by those limitations. It's more of a community trait that's lost than anything gameplay wise. Of course a good builder will still use thematic and limited palettes, with new blocks and options, it is true we can do things now we couldn't before and I'll admit it, some of my favourite building blocks right now didn't exist just a few years ago, blackstone and deepslate I adore. It's just that with the further expanse of blocks and furniture, finding roundabout solutions feels more static. Why make a giant chandelier when lanterns exist, that kinda thing. When all things are accommodated, we imagine less.

    • @jaydenc367
      @jaydenc367 Před 4 měsíci +3

      @@potato1341 I mean...you do though, like you can still create the same stuff with limitations as you can without them. Oh I see a community thing. I mean....they aren`t all accomodated, I would argue that while lanterns are nice they do not feel the same as a nice big fancy chancelier for like a big mansion.

    • @somo4227
      @somo4227 Před 4 měsíci +1

      and yet things like minecraft earth would've never appeared if we were stuck with cobblestone and wooden planks....

    • @nood1le
      @nood1le Před 4 měsíci

      What a great saying. I've never heard of it before. It seems to be true. I remember I would build cherry blossom trees out of pink wool and have fun both building it myself and coming up with different shapes for the tree. Now, the actual tree is in the game so what's the point.

  • @G.E.B
    @G.E.B Před 3 měsíci +17

    I agree with something Stampy said about the new Minecraft. A lot of new blocks/additions really only have a single purpose when building, whereas back then the resources given to you allowed you to be more creative

    • @CantoniaCustoms
      @CantoniaCustoms Před měsícem +1

      An even bigger kicker here is you have so many different variants of overworld stone and you can't craft stone tools from them.

    • @seigeengine
      @seigeengine Před 28 dny

      @@CantoniaCustoms I really have no idea why this is a point for so many people.
      I could not give less of a shit that I can't make a diorite pickaxe.

    • @CantoniaCustoms
      @CantoniaCustoms Před 27 dny

      @@seigeengine it's just so mildly annoying in the most petty of ways, that's why.

    • @seigeengine
      @seigeengine Před 27 dny

      @@CantoniaCustoms It mildly annoys me once every, like, three years, and then I don't care again.
      What is wrong with you.

  • @LeeAndersonMusic
    @LeeAndersonMusic Před 4 měsíci +113

    The algorythm was not kind to you with this one

    • @Totally5Star
      @Totally5Star Před 4 měsíci +9

      Just wait, will the view can still growing...

    • @LeeAndersonMusic
      @LeeAndersonMusic Před 4 měsíci

      ​@@Totally5Starit did jump from a couple hundred to 11k overnight

    • @daenite2480
      @daenite2480 Před 4 měsíci +5

      As of now, this comment is three days old and so is the video.
      You didn't even give it a chance to grow.

    • @LeeAndersonMusic
      @LeeAndersonMusic Před 4 měsíci

      @@daenite2480 I posted it about 14 hours after it came out, and 2 days later it still only had a few views. Normally these blow up right away

    • @ItzPato
      @ItzPato Před 4 měsíci

      @@LeeAndersonMusic ye, its just that the algorithm takes its time sometimes
      Like a lot of vids ive make start getting decent views after like 2 months lmao

  • @daisycarbonell
    @daisycarbonell Před 4 měsíci +65

    4:00 I can't really explain it, but the old minecraft graphics always gave me such a sense of mystery and adventure. When I first came across Minecraft, I think it was back somewhere in 2011? I was about 7 or 8 then, and I played a ton of World of Warcraft and a tiny bit of Diablo 2. I watched a video of someone playing on a server and turning every block to sponge, then I watched a video of someone recreating Bikini Bottom in Minecraft (I was obsessed with Spongebob at that age), and then watched a video of a Minecraft WoW server, and it filled my brain with so much wonder. There were so many old minecraft youtube series that were a total gem back in the day.
    It's something about the old saturation and lighting that gave me the vibe of some kind of RPG Exploration Adventure game. I love it so much. I love the image on the right too, but you're completely right. It's identity, feel, and look of the game has drastically shifted. They're both Minecraft, but one is able to look so much more alive with only a fraction of the "content" and block variety.

    • @daisycarbonell
      @daisycarbonell Před 4 měsíci

      @steiner016 On occassion, I do. I have a picture of me playing a tauren death knight as a six year old, and even though I don't play nearly as often as I used to (once every 6-12 months), I still keep tabs on the game a little bit.

  • @captainphoton1693
    @captainphoton1693 Před 3 měsíci +1

    To me they really ask themselves too many questions. Adding a swamp and jungle village might not be the easiest thing. But if it were me I would have already done it. I really can't find the downside of having those.
    Same for the sniffer flowers. With bother not adding that vine looking one. It's so stupid. I would have just let jappa come up with cool looking ancient flowers even if they weren't all unique. We might have used them latter. But if they didn't plan on giving them features they could have just added more. And if it would have been too hard to get a specific one in mass maybe add the ability to plant the flower on the sniffer and they would spawn that one more. You would still need to find one first, grow it. Repeat that for all of your sniffer. It seem like a good gameplay loop to me and I would have jump straight on it. It fixe the lack luster amount. The potential hardness of fining one specific one. And add cool looks to the sniffer.
    The devs are great at adding genuinely cool and unique feature without destroying the rest of the game. But they lack the spontaneounsity of adding something because it's cool while not touching the main gameplay loop.
    It's nothing crazy really. Right now I like 1.21 because we got some of that. The breeze is kinda random and come from nowhere. It's wind ability are cool and unique. The chambers have really cool and unusual designs. Secrets everywhere. The copper bulb could have just been a light. Etc. Like it's really cool what they are doing. But we don't know the full excent yet and it might just be a dungeon. But it's still cool.

  • @Wickertop
    @Wickertop Před 4 měsíci +7

    A stellar video, you earned yourself a sub!
    One point I would bring to the fore when it comes to Minecraft feeling different over time that doesn't get brought up in this video is that we, the players, are older, wiser, and experienced. It's somewhat trite, but it's difficult to recapture the magic from almost fifteen years ago when we were all first starting out and no one knew or understood anything. Blocky builds with restricted palettes and tools were not just a limitation of the game, but also of the players - we hadn't had a cottage industry of thousands of CZcams tutorials, tips & tricks videos, and Let's Plays to help coach and develop our eye for aesthetics and building technique, so we went with the most natural shapes the game provided - big, blocky nonsense. I entirely agree on broader features being frustratingly-narrow in scope and implementation compared to earlier features (I feel Minecarts and their jank also would never make it into the game in the modern era), but we should always be mindful of our own development as players and a community.

  • @Bluestlark
    @Bluestlark Před 4 měsíci +600

    A friend of mine who is an artists told me, in a very loose quotation but I think she's right, "Minecraft was Notch's vision, even if he had poor artisitic abilities, the weirdness that notch had is barely there nowadays, anything that is weird today is kinda adorable, even the villagers used to be even uglier than they are now, animals had flat faces now they had ears and adorable snouts.
    She hasn't played a modern version of minecraft unlike me, she keeps herself to an old world, and funny she finds the limited block counts far more creative than the vast selection specially considering she is an artist, but I don't blame her, the storage and UI system is quite crap and takes too long to find anything, at best she joins me in creative mode and gets bored easily.
    Yet they mojang seems unable to fully get rid of Notch's original skeleton, blocks still stack up too 64, the grass relatively looks the same, so do some original mobs, the world more or less ahs worked out the same for a ver long time they just keep adding things and even the texture work, the music starts to sound like someone else idea.
    Think whatever you want about notch for just having an opinion on twitter, but without that man we have no minecraft.
    It does feel a bit like star wars, for as many flaws george lucas had, he was the heart of the franchise, nowadays it's a weird hybrid of disney and whomever is in charge.
    Well it's not the end of the world, new games from new unfiltered minds are out there and sometimes it's just good to play something new! even if minecraft ain't the same.

    • @justusP9101
      @justusP9101 Před 4 měsíci +22

      Real

    • @QSBraWQ
      @QSBraWQ Před 4 měsíci +43

      ship of thesius

    • @tsm688
      @tsm688 Před 4 měsíci +30

      it's arguable how much star wars is actually george lucas. The spaceships robots, planets, villains, factions don't look anything like he wanted them -- he compromised on cost and time, as well as got swept off his feet by a brigade of talented artists who changed his mind.
      His legacy shines through brightest in the plot core of R2D2 and C3PO. The dynamic of the bickering droids was his plan beginning to end.
      At some point he stopped listening. Let the man make literally **whatever he wants** and you get stuff like jar jar.

    • @Sarafimm2
      @Sarafimm2 Před 4 měsíci +11

      @@tsm688 I think Jar Jar was brought into existence to bring in children or someone new for children to relate to who had not seen or understood many of the concepts in the original trilogy. Young Anakin was also brought in for this reason, but adults saw him in a different way as they understood the concept of slavery and knew who he would become by the end of the new trilogy. Plus, Anakin grew up in those movies very quickly, not giving younger children the time to really see him in themselves as they didn't grow up at the same speed as the movies were released. Anakin turned into a darker character, too, something George Lucas didn't really want children to affirm. Meanwhile, Jar Jar didn't change and continued to be the "bumbling fool" comedic relief throughout the new trilogy.

    • @TechBlade9000
      @TechBlade9000 Před 4 měsíci +1

      ​@@QSBraWQnot quite
      This is more like........ Shit there is no easy analogy to explain the tumorous like growth of the updates

  • @sinisterisrandom8537
    @sinisterisrandom8537 Před 4 měsíci +43

    I don't mind the idea that they added newer textures however I am annoyed that the programmer arts resource pack is no longer the original textures because it was changed.

    • @xoxablade8345
      @xoxablade8345 Před 4 měsíci +7

      They should at the very least have a texture pack that goes with the game that uses the old textures.

    • @jeremychicken3339
      @jeremychicken3339 Před 4 měsíci +2

      @@xoxablade8345 Would Programmer Art Ultimate on Planet Minecraft scratch your itch?

    • @xoxablade8345
      @xoxablade8345 Před 4 měsíci

      Oh I'm not obsessed with the old textures, but it would be nice to see them again. I'll check it out! @@jeremychicken3339

  • @itiswhatitis7821
    @itiswhatitis7821 Před 4 měsíci +4

    I have to say the other big thing adding to the decline of minecraft is the community.
    People treat their worlds as if it’s a factory, build the most efficient machines that do all the resource hunting for you so you can just sit there and collect it. We are basically seeing end stage capitalism in minecraft now.
    Also the glorification of speedrunning, gone are the days of people actually taking their time to complete the game and enjoying it in the early stages.

  • @grebo8382
    @grebo8382 Před 4 měsíci +3

    watching this kinda crushed my dreams of ever getting an update like the nether update but for the end instead. That dimension is in a serious need of new content

  • @whitestarlinegoodnight
    @whitestarlinegoodnight Před 4 měsíci +57

    To me, the idea of Minecraft losing its identity is a problem of design language, in a sense.
    You were right to point out that textures in earlier game versions were very _consistent._ I think the problem now is that Mojang tried to move on to a high resolution, more varied design language, but didn't make a clean break. It seems like they attempted to do that by updating the old textures, but many of them still retain some of that quintessential "old Minecraft" feel.
    Old Minecraft was a game that was rough around the edges, and now Mojang is trying to smooth them over.

    • @volodymyr_budii
      @volodymyr_budii Před 4 měsíci +5

      Yea. I think he does a mistake in thinking, that game would have been as good and popular as if it didn't change the style of building blocks. If there is no real change except the colours of same block, it would gave become boring relatively fast.
      Adding more unique and good looking blocks have brought so many builder players that is hard to count. Changing a style a bit over time is good, since it brings new players, and possibly also the old one.
      Basing the opinion on nostalgia is also a pretty big mistake. The whole way how nostalgia work is that our brain remembers the good parts well, but minor bad parts are being forgot.

    • @dapthedog
      @dapthedog Před 4 měsíci +1

      Exactly, that’s it. The clash between old, nostalgic textures and the modernized textures ruin the vibe of the game.

  • @DylanVsTheWorld2003
    @DylanVsTheWorld2003 Před 4 měsíci +118

    You basically said everything I've been thinking about modern Minecraft but couldn't piece together. A few major updates have passed now and I just haven't touched the game. But the "Better Than Adventure" mod looks so genuinely good I am planning on trying it out soon. Back in the day, when I started to realize I dislike new Minecraft, I conceptualized a mod that would add on to classic Minecraft and that's exactly what the mod does, so cool!

  • @PizzaLover429
    @PizzaLover429 Před 4 měsíci +64

    Everyone's perception of graphics is subjective. Personally, I find the newer ones more visually appealing. It ultimately comes down to which version of the game we initially became attached to when we started playing.

    • @the-postal-dude
      @the-postal-dude Před 4 měsíci +9

      yeah i think the "aesthetic" stuff is very aesthetically pleasing. but revisiting it at an older age just really shocked me, since so much stuff was added.

    • @heartycoffee4754
      @heartycoffee4754 Před 4 měsíci +20

      @@the-postal-dudenew minecraft feels like modded minecraft from 2015

    • @the-postal-dude
      @the-postal-dude Před 4 měsíci +2

      @@heartycoffee4754 yeah i agree

    • @pinkmann8399
      @pinkmann8399 Před 4 měsíci +5

      it's hideous. I never understood the point of revamping all textures for "congruency". If your new textures don't fit with the old ones, don't change the old to match..

  • @C_B_Hubbs
    @C_B_Hubbs Před 4 měsíci +2

    Because of some of the reasons listed in this video, which I agree on the description of "over-saturated" and "diluted", I mainly play version 1.12.2 now and only play newer versions when a server or friends require it. Im not against any one update feature by itself, but when theyre all together, someone like me who played the game between 2012-2016 before coming back to it more recently, can find it all overwhelming and confusing. So I wish Minecraft had a toggle feature similar to the item selection in Super Smash Bros, where each player can toggle on items, mobs, world options, etc of newer versions (features that depend on eachother would be toggled on/off together), as there are a few specific features of current MC which Id like to kind of insert back into the pre-1.13 MC which Im familiar with. I think this would make the most players happy, as everyone would be able to tailor their game to their preferences, if they even care to do so, if not they can just play whatever the latest version is, packed with new features.

  • @solertree8653
    @solertree8653 Před 4 měsíci +405

    You know what I wish they'd add? Ambient sound, better looking trees and better looking structures, especially villages.

    • @WalkerIV
      @WalkerIV Před 4 měsíci +71

      Overall I think the overworld needs an overhaul, for the most part it just feels so dull and without the high saturation everything feels the same despite being in different biomes.

    • @Kwauhn.
      @Kwauhn. Před 4 měsíci +33

      YES! If you use an ambient sounds mod and nothing else, it still _totally_ changes the feeling of the environment for the better. I just... want to spend more time in a world that feels alive, and I feel like Mojang could accomplish that in a really vanilla feeling way... *IF* they tried.

    • @solertree8653
      @solertree8653 Před 4 měsíci +9

      @@WalkerIV yes! exactly. Personally I think they should focus on smaller changes that impact the games progression first, then moving on to make more visual changes. And I really wish they would stop adding normal animals. Turtles and parrots are nice, but I want to see something weird and silly and possibly dangerous, like the creeper.
      For the overworld, I think a dangerous biome is needed. like an infested forest full of spiders (cliche I know, but you get the idea), or a fossil desert with dangerous ambush mobs of some sort. Some area that isn't a cave where you can use your fancy gear and maybe find a cool item.

    • @kokomart_in
      @kokomart_in Před 4 měsíci +13

      The villages are fine enough as is.

    • @miniak9593
      @miniak9593 Před 4 měsíci +16

      ...better looking villages? theyre literarily a new addition...

  • @Kohchu
    @Kohchu Před 4 měsíci +4

    I personally think the Mob Votes were one of the stupidest ideas Mojang ever came up with. Their logic is that by doing it, it 'gives the community more impact' but in reality; it divides the community, and becomes "we could add 3 new enemies, but instead we want you to select 1 and throw the others in the garbage." It's an excuse to do less work; and is even more embarrassing considering fans have done custom mobs and way more creative ones.

  • @mmmcatfish4299
    @mmmcatfish4299 Před měsícem +1

    This reminds of b.s.hagaman’s video on why Minecraft is hard to play now, he explains how Minecraft before being bought by Microsoft feels like a different game from the one we have today. My favorite quote from his video regarding block variation is that for older Minecraft we asked “what will I build with these blocks,” while with newer Minecraft we ask “what blocks will I use for a build.”

  • @stubblytuna4068
    @stubblytuna4068 Před 4 měsíci +50

    This vid really hits the nail on the head for me. Mojang is way too focused on realism and expansion nowadays, I think Minecraft was and always is better when it’s not conforming to our real world and also when it constantly strives to add NEW things. There are so many other games that do that. Once you take away Minecraft’s identity, what is it left with to make it stand out?

    • @Therevengeforget
      @Therevengeforget Před 4 měsíci

      modding, but that's purely a _community_ thing, so the moment that's gone, it's fin for MC.

  • @OGNFace
    @OGNFace Před 4 měsíci +10

    i was also thinking of "if mojang added a classic mob in the current day, what would it look like?" type of idea

  • @IronWarriorBarrak
    @IronWarriorBarrak Před 4 měsíci +2

    I love minecraft, its a game ive spent years playing. Ive played it on a dozen platforms, with countless people, on hundreds of servers, and enjoyed like no other game.
    However, soon after the Nether update I slowly came to the realisation that it was no longer the game i love. Modern minecraft is a great game, but is not what I think is and should be minecraft.
    Minecraft to me is a simple block game, you mine, you craft, and create your own fun whether alone or with others. You can spend between 20 minutes in a world or literal years on that one world. Now with the latest updates its not only just unnecessary over complicated mechanics stacked ontop of each other, but rigid ones that follow a rule book of what is not at all needed in the game.
    Minecraft to me is not a childrens game, but an everybody's game. And modern updates make it harder for that new and adventurous first time play through for a new player.
    Minecraft now is not bad. Just not my minecraft.

  • @DerNeik
    @DerNeik Před 4 měsíci +6

    3:56 Ngl, when I saw the image on the left, It made me shed a tear. Brought me back to when I started playing the game around 2010/2011. It was truly a different vibe and a different experience as a whole back then. I will never forget this amazing time and I wish every new Minecraft player today could experience what new players experienced back then.

  • @coffeesergal6619
    @coffeesergal6619 Před 4 měsíci +7

    HOW COME YOU ONLY HAVE 800 SUBS, THIS VIDEO QUALITY IS IMPRESSIVE

  • @glitch8173
    @glitch8173 Před 4 měsíci +142

    i feel like the textures being changed really made minecraft lose its minecrafty feel, as now everything feels more focused towards realistic and aesthetic rather than minecraft. i feel microsoft is holding mojang back and they want their game to appeal to kids and make more money for them (bedrock edition) rather than letting them have their own creative freedom and keep minecraft feeling like minecraft

    • @jaydenc367
      @jaydenc367 Před 4 měsíci +4

      I don't see how it still has that feel to it, not really it's still MInecraft and feels like that...not towards realistic or aesthetic. I mean there still is creative freedom and it still does feel like Minecraft.

    • @cin2110
      @cin2110 Před 4 měsíci +3

      @@jaydenc367 it feels like poorly made mod packs that change the art style of the game easy as that.

    • @muffinconsumer4431
      @muffinconsumer4431 Před 4 měsíci +2

      Then change it back

    • @cioelle
      @cioelle Před 4 měsíci

      can't do that with new blocks that don't follow the same design as the old textures@@muffinconsumer4431

    • @Gaminginvrrr
      @Gaminginvrrr Před 4 měsíci +1

      eh, i think the textures dont really impact the game in a bad way, and the old textures were questionable, like look at the old netherrack texture, i see why they changed a lot of the textures

  • @SilverTrailMC
    @SilverTrailMC Před 4 měsíci +10

    People always say "but you can still play the older versions!" No, you can't. They are laggy (even with Optifine) and you need outdated versions of Java. It's a complete hassle of mods and downloads. Microsoft should just revive the simplicity of pre-1.8 versions, but they won't. They don't care about maintenance. Their business model is to turn the game into an easy adventure with new mobs and spoonfed resources. The moment Notch sold his brain-child is the moment the game began to decay.

  • @8-BallBlues
    @8-BallBlues Před 4 měsíci +1

    To me, the Nether Update was Minecraft’s last “proper” update if that makes sense?
    It brought in so much new content, reworked old, outdated stuff and completely changed a part of the game that almost all players experience, and it was universally loved!

  • @nordinreecendo512
    @nordinreecendo512 Před 4 měsíci +41

    I feel a big issue is the fact all the updates don't feel that big. They add biomes and blocks, sure, but typically nothing new mechanically. I still remember when dogs were introduced in Beta 1.4 and have valuable memories of my first adventures with one, but sometimes I forget bees were introduced, and I still haven't bothered with the Sniffer.

    • @GamingForeverEpic
      @GamingForeverEpic Před 4 měsíci +9

      I forgot the sniffer was a thing, I often only hear about updates month after their release because I just don’t care anymore.

    • @nordinreecendo512
      @nordinreecendo512 Před 4 měsíci +8

      @@GamingForeverEpic I still actively play Minecraft. Started back in Beta 1.1 and I still play the latest versions. A big problem is how many new features are sanctioned off to specific biomes. Using the example I used earlier: Dogs spawn mostly anywhere. If you made a Beta 1.3 world and update to Beta 1.4, you'll find a dog in your general area, but if you made a world before the Sniffer was introduced, you have to generate new land to find an egg.

    • @thewhitefalcon8539
      @thewhitefalcon8539 Před 4 měsíci +1

      I've literally never used a dog, and people had the same feelings about dogs when they came out - rightfully so - which is why there's a mod called Better than Wolves.

    • @GamingForeverEpic
      @GamingForeverEpic Před 4 měsíci +3

      @@thewhitefalcon8539 better than wolves doesn’t actually involve much to do with wolves. It’s a modpack filled with tons of different content. I understand where your coming from but “better that wolves” is a title. It has nothing to do with wolves.

    • @Niyucuatro
      @Niyucuatro Před 4 měsíci

      The point wasn't that a mod was made to improve the wolves. The poibt is that even back then things were added that didn't really contribute to the strengths of the game and it even inspired a mod in response.

  • @StopDropDash
    @StopDropDash Před 4 měsíci +13

    This is why I love ancient cities so much, they feel like an old addition, but at the same time they do have the detriment of not offering much new content, but it defenitely is my favorite recent update

  • @deepkhamaru
    @deepkhamaru Před 4 měsíci

    I agree except on the decorative blocks. I really love that, as you can still build the way you used to or you can build with the new blocks in the "new" way.

  • @ashirmalik2310
    @ashirmalik2310 Před 4 měsíci +3

    Last time mojang experimented everyone hated it aka the combat update

  • @noahf4070
    @noahf4070 Před 4 měsíci +43

    It's great to see how much effort and quality you're putting into each video . You're already building a unique visual style that I feel really sets you apart from other CZcamsrs. Can't wait to see what other videos are coming next!

  • @Jamesthe1
    @Jamesthe1 Před 4 měsíci +94

    I feel like the more cubic designs of generated structures also contributed to the aesthetic of old MC. It reflects the simplistic, blocky feel by scaling that up and remaining less visually noisy; I've even felt that mineshafts feel out of place in the caves and cliffs update for this reason. YUNG's Better Mineshafts, as well as their other mods for other structures, help them blend in more with the modern game.

  • @Vampyzx
    @Vampyzx Před 4 měsíci +14

    i miss my naturally spawning floating islands and i miss making bases on them

  • @Barquevious_Jackson
    @Barquevious_Jackson Před 2 měsíci +2

    3:24 In the timeless words of Rush, "If you choose not to decide, you still have made a choice."

  • @Protofall
    @Protofall Před 4 měsíci +41

    Yeah...yeah, you're right...
    I started playing in Beta 1.3 and man, the Notch days were full of wonder and mystical-ness. Modern Mojang's update methodology is sterile...
    Its also strange when you consider the Phantom. I forget when exactly it was added, but it was in the Microsoft era. The mob feels more like a Notch-era mob in the sense that it changed how Minecraft worked, sleeping is now highly encouraged due to Phantom attacks. Unfortunately, this was a bad outcome since it resulted in annoyance with no fun or real reward.
    What is especially interesting, is that modern Mojang is so sterile and refuses to change the fundamentals of how the game works, that they won't even go back and revamp the phantoms, I don't think anyone would be upset if they did that.

    • @snark567
      @snark567 Před 4 měsíci +7

      Exactly, they're so averse to change that they won't even change features people dislike.

    • @craftman_yt
      @craftman_yt Před 4 měsíci +6

      Honestly! I miss the Seecret Friday updates. Minecraft was mysterious, and could change right under your nose.

    • @Protofall
      @Protofall Před 4 měsíci +4

      @@craftman_yt Unfortunately, I either bought the game after the Seecret updates stopped, or I wasn't active enough when I started to notice them.
      But looking back and hearing what it was like, it sounded like a good time. It was a smaller game and community. Wiki's weren't so common back then. Heck, even my friend, who introduced me to the game, drew a few basic crafting recipes on a piece of paper to help me get started. Stuff like doors, torches and tools.

    • @clostridiumtetani9947
      @clostridiumtetani9947 Před 4 měsíci

      could we stop acting like Notch magically made everything better? Notch selling Mojang out is WHY we have this problem in the first place. The block type and random mob bloat is his fault because when he was ready to quit, he chose to sell the company instead of just quitting so he could get rich off of stock and royalty checks. He's also a crazy person and a massive racist who would have inevitably treated his fellow devs (remember, even in the "good old days" Mojang was a team of hundreds of people, who all did important work) awfully, which would lead to people quitting and it becoming harder to make content over time.

    • @snark567
      @snark567 Před 4 měsíci

      @@clostridiumtetani9947
      "He's also a crazy person and a massive racist who would have inevitably treated his fellow devs awfully"
      Stop spreading misinformation.

  • @brunoreis4455
    @brunoreis4455 Před 4 měsíci +6

    Completly agree on the mobs part, buuut for decorations, honestly I simply LOVE the amount of block variety we have now, and it is what moves my creative juices but hey that's probably because I'm an artist so it ends up feeling like a playground
    (Also tip for those who are overwhelmed with the blocks, you REALLY need to filter what blocks you will use, for example cobble stone, after you made your general build, you than think of something else that might fit with it. Just like drawing you may have a 100 green pencils set, but realisticly you wont use all of them in the same project)

    • @tsm688
      @tsm688 Před 4 měsíci

      I dunno... The thrill of building with granite instead of cobble wore off in precisely 5 minutes. And the large amounts of all these trash stone with no use but decoration actually make my structures uglier -- I'm always running out of one kind of stone or other and having to fill with whatever is handy.
      So to me these new kinds of stone are actually making my builds **uglier** and the game **harder** :D
      If there was a way to turn "random garbage stone" into cobblestone, and the granite / andesite / whatever layers were huge, I wouldn't mind as much.

  • @tommymaxey2665
    @tommymaxey2665 Před 4 měsíci +15

    I agree with your points. Minecraft should add a little more randomness to the experience. I feel like so many games now a days limit randomness to make games more competitive or to make sure everyone has the exact same experience. But the thing is the randomness is the best part of games. Like a cone killing a player in halo 3, or a nube tube flying across the map boucing off of different walls and killing the guy defusing in S&D, or how randomly 3 creepers will gang up on you and blow you to smithereens

  • @lolstuffenjoy9880
    @lolstuffenjoy9880 Před 2 měsíci

    When you mentioned aesthetic and showed the side by side comparison, instantly i was taken aback when i saw the picture on the left. This screamed minecraft more to me. The cardboard beige of the wooden planks, the dark saturated blue water, the bright orange of the tortches and the cool greys of the cobblestone. It feels very homey cus i remember my best memories of playing minecraft at night with my friends here.
    The picture on the right also is minecraft but if you showed it to me on a whim i wouldve assumed it was from one of those building contests or youtube showcases that use a different texture to help the building look realistic. Theres so man unrecognisable colours and blocks. Theyre less saturated and unfamiliar.

  • @highjumpstudios2384
    @highjumpstudios2384 Před 4 měsíci +13

    Wow, this video really mines my craft.

    • @Daiazal
      @Daiazal  Před 4 měsíci +4

      TRUUEEE

    • @highjumpstudios2384
      @highjumpstudios2384 Před 4 měsíci

      @@Daiazal I wish I had some sort of real comment or critique on your video though, suffice to say I agree there's a dizzying amount of blocks to choose from and I barely ever use them

  • @joel9104
    @joel9104 Před 4 měsíci +23

    Dude you turned everything I've been overthinking and confusing myself with for the past 3 years into one short and concise video that makes everything so much clearer

  • @ThreadBareHope1234
    @ThreadBareHope1234 Před 4 měsíci +2

    I agree.
    I haven't played minecraft as long as most people, and I think that updates are great, and i like most of the changes like lush caves or or Red trees in the Nether, but they seem to be overthought, have a very spesific rather than versatile use, or seem to be made out of obligation. I don't care for suspicious sand/gravel, or the sniffer. And I wonder if blue trees belong in the Nether.

  • @pikachu896
    @pikachu896 Před 4 měsíci +19

    Something that bothers me a lot about the new art style is that it feels like they are bigger textures that were downscaled to 16x16, while older textures feel like they were created specifically for 16x16. New textures look like visual noise at times, while the older ones were simpler and much easier to notice what they were supposed to be.

    • @luis-sophus-8227
      @luis-sophus-8227 Před 3 měsíci +2

      That's my real problem with the new textures.
      I am currently stuck with 1.12 as my favorite version...

    • @AtomicRobloxProductions
      @AtomicRobloxProductions Před 2 měsíci +1

      That's my biggest gripe with the piglins as an addition. They could've made them look like classic pigs but with a humanoid model, bring the pigmen to life for real! But nah.. had to go and make them look too detailed with weird lopsided heads and faces..
      They look like they're from a mod, or from a minecraft ripoff and not minecraft.

    • @luis-sophus-8227
      @luis-sophus-8227 Před 2 měsíci +1

      @@AtomicRobloxProductions You summarized every new mob

    • @AtomicRobloxProductions
      @AtomicRobloxProductions Před 2 měsíci +2

      @@luis-sophus-8227 The only ones I think fit at least somewhat nicely in recent updates are the Allay and the illagers. (not the ravager though)
      The newer ones are just.. too detailed, too.. "noisy" as the OP said. They're missing the "simplicity" older minecraft designs had.

  • @OodldoodlNoodlesocks
    @OodldoodlNoodlesocks Před 4 měsíci +12

    My biggest gripe being that despite all of the additions over the years, they've never developed the mining or the crafting any further than it was at the beginning. The very essence of the game has received no improvements in a very long time. Also a lot of features that have been added over the years that went no where or are obsolete.

    • @tsm688
      @tsm688 Před 4 měsíci +1

      They actually made it a lot worse!
      Want cobblestone? Have some useless andesite
      Want cobblestone? Have some useless granite
      Want cobblestone? Have some useless sandstone
      Want cobblestone? Have some useless slate or whatever that stuff is
      Want iron? Have some useless copper
      These garbage blocks are displacing stuff people need to survive in game!

    • @i.minpayne2561
      @i.minpayne2561 Před 4 měsíci +11

      @@tsm688 hey don't diss deepslate it's a fucking awesome building block. my main gripe with it is, since my main job in every server i play on is "dwarf", it disincentivizes strip-mining and practically forces players to go caving, which is annoying as fuck. granite and andesite are real fucking annoying though, and copper should've had a lot more to it.

    • @theamazingspooderman2697
      @theamazingspooderman2697 Před 4 měsíci +1

      ​​@@tsm688 tf? those blocks always existed except deepslate plus deepslate > cobblestone
      also u having trouble finding cobblestone? then just leave the game isn't for you

    • @tsm688
      @tsm688 Před 4 měsíci +4

      @@theamazingspooderman2697 I forgive you for having absolutely no clue what you're talking about.

  • @flamingpaxtsc
    @flamingpaxtsc Před 4 měsíci +32

    This is an very well-made video that really explains what is wrong with modern Minecraft.
    I just wish that we could get NEW things that had a BIG impact. Too bad Mojang won’t do that

  • @samuraio33
    @samuraio33 Před 4 měsíci +2

    Thought I was watching someone with multiple million subscribers, with quality like this you deserve way more.

  • @nicholascurbelo5308
    @nicholascurbelo5308 Před 4 měsíci +2

    I agree that there are direction issues with modern Minecraft, but I think the areas you pointed out are completely incorrect. The issue isn't that there are more decorative blocks, it is that the game feels so much more corporatized, it lost its indie game feel.

  • @janputz4157
    @janputz4157 Před 4 měsíci +9

    They added suspicious sand for one single mons egg. That alone validates to what I'm hearing here. I was so sad when my account got hacked and mojang didn't care at all but the more I watch ir check mew content out the more happy I am not to see it for myself. Same with Terraria kinda.