It's Not Nostalgia. Old Minecraft WAS Great.

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  • čas přidán 11. 02. 2024
  • Just a video about why I like Beta Minecraft so much.
    Betacraft Launcher: betacraft.uk/downloads
    Old Cobblestone texture pack: www.planetminecraft.com/textu...
    Special thanks to Mongster, whose world tour appears at around 11:40
    • My Beta 1.7.3 World Up...
    Worlds used:
    My survival world: www.planetminecraft.com/proje...
    Kingdom of Beret: www.planetminecraft.com/proje...
    Music used:
    C418 -
    Cat
    Far
    Mice on Venus
    Blocks
    Wait
    Subwoofer Lullaby
  • Hry

Komentáře • 7K

  • @dialko2596
    @dialko2596  Před 2 měsíci +2875

    Getting this question a lot, so I’d better answer. The version I mostly play (and what you’re seeing mostly in the video) is *Beta* 1.7.3 (do not confuse this with release 1.7. They’re different)

    • @jasonmehl7111
      @jasonmehl7111 Před 2 měsíci +24

      where do i find that on my versions list?

    • @piggymadbr0
      @piggymadbr0 Před 2 měsíci

      🐷

    • @zlette
      @zlette Před 2 měsíci +66

      I often find myself playing Beta 1.0_01 more than I play Beta 1.7.3. It feels more classic and honestly looks really beautiful.
      I started my world on Alpha 1.1.1 (yes the rare version of MC) and worked up to a1.2.3_05, and then now b1.0_01.
      I'm quite happy here in this version, I like not having beds to set your spawn, makes things feel more... exciting, or thrilling as you can't sleep off the night. Although I usually just hide in my base. (of which is my largest base ever created by me, maybe I'll make a world tour of my own, who knows?)

    • @zlette
      @zlette Před 2 měsíci +56

      @@jasonmehl7111 In the launcher settings, there should be something that says "show historical versions of Minecraft: Java Edition in the launcher". Check that box and then go into your installations and scroll way down. You'll see a bunch of old versions including up to Alpha 1.2.6 and Beta 1.7.3. (Beta 1.8.1 is there too but that version feels more like the release versions of the game.)

    • @user-pc8lt9tt8q
      @user-pc8lt9tt8q Před 2 měsíci +18

      Old Minecraft is underrated

  • @horizonsdad3707
    @horizonsdad3707 Před 2 měsíci +13922

    Old Minecraft gave me a vibe no other game ever has

    • @jazzygaming420
      @jazzygaming420 Před 2 měsíci +645

      its the graphics, im 100% convinced. They redid the how the lighting gets rendered and its changed the look completely for me.

    • @gui18bif
      @gui18bif Před 2 měsíci +283

      New minecraft just gives me an headache

    • @chuckblaze5147
      @chuckblaze5147 Před 2 měsíci +22

      Yo i know the character from your profile picture, what game's that redhead scientist from?

    • @mchamburgerslice2870
      @mchamburgerslice2870 Před 2 měsíci +182

      Something about older Minecraft that I used to play as a kid never felt like a game. I have to remind myself that it was a video game, it still doesn’t render in my mind that I was playing a game. It was an experience, it never was a game

    • @Jmz7361
      @Jmz7361 Před 2 měsíci +98

      ​@@jazzygaming420there is also alot less pride in building now that there are so more types of builds and blocks. Everytime I see a build in minecraft it feels like "just another build.

  • @bdialtech
    @bdialtech Před 2 měsíci +6605

    Can we just take a moment to respect how lucky we are that all of these old versions are even still available? So many games just discard the old versions once the new ones are added, but Minecraft saw the need to preserve early. I can't think of any other game that makes it so easy and accessible to play versions of the game at all, let alone old development versions. Regardless of how the design moves forward in the future, we've always got the safety net of playing our favorite iteration years from now, and that's so special in this industry.

    • @ImMimicute
      @ImMimicute Před 2 měsíci +293

      I was thinking about this, I've seen so many people hunt for years for release versions, I remember joltzdude asking around if anyone had a copy of day 1 borderlands 2 and spending months beforehand trying to find it, games just don't do this and I'm very glad minecraft has kept hold of it

    • @sargecasm2252
      @sargecasm2252 Před 2 měsíci +58

      I think 7 days to die also saves the old versions

    • @AgaEra
      @AgaEra Před 2 měsíci +167

      very very true.
      If you compare it to a game like a WoW, people FOUGHT for literal years to be allowed to play old versions, and the company behind sued other companies that would host old school versions of the game.
      Night and day difference

    • @kmb600
      @kmb600 Před 2 měsíci +117

      You can thank the game for being made in Java for that. While not ideal to make a game in, its nature does allow for easier version preservation and modding, due to how easily the files can be decompiled. Compare that with Bedrock Edition, which is made in C++, which is incredibly difficult to reverse engineer, but has its upsides like performance improvements and wide device availability

    • @pierrotA
      @pierrotA Před 2 měsíci +23

      In fact, you would be surprise of the number of games on steam that still allow to play many versions.
      You can in fact download any versions that was not manually delected by the devs in the data options...
      The thing is: almost nobody care because most games just get better... Why go back ?
      In addition, most people do not feel the same about playing an old version... It feel to them as playing a modded version, and 90% of players will never touch a modded version of a game.

  • @actualcheetochomper
    @actualcheetochomper Před měsícem +1321

    Tbh old minecraft immerses me way more. when there’s so many things, i get overwhelmed and unmotivated to do everything

    • @jetluvzram3n
      @jetluvzram3n Před měsícem +57

      Literally terraria
      (dang I posted this in my main account. You didn't hear this from me, guys)

    • @pixelplaygaming1866
      @pixelplaygaming1866 Před měsícem +5

      Fr bro I feel the same😢

    • @autury-5703
      @autury-5703 Před měsícem +41

      @@jetluvzram3n i would agree "literally terraria" the games are in no way comparable, minecraft is a sandbox first and foremost while terraria has a way more distinguished goal to work towards so you will always have a set clear goal

    • @NickPotatoes
      @NickPotatoes Před měsícem

      ​@@autury-5703while i agree that they are pretty different, saying that they are in no way comparable is just being disingenuous

    • @darkseid3008
      @darkseid3008 Před měsícem +19

      @@jetluvzram3n how? its literally a game with so much content. it actually gives you goals to strive towards and motivates you to get to them. a bit of a stupid take there buddy

  • @gray5485
    @gray5485 Před měsícem +194

    seeing the old lava texture made me emotional for some reason

    • @haydenbell9327
      @haydenbell9327 Před 21 dnem +7

      I’ve never felt so emotional from a video before. Especially with the mountain generations

    • @13_cmi
      @13_cmi Před 11 dny +6

      Baked beans.

    • @piranhalettuce
      @piranhalettuce Před 8 dny

      macaroni and cheese

    • @goofy9125
      @goofy9125 Před 14 hodinami

      Double pepperoni pizza with extra cheese and large soup

    • @goofy9125
      @goofy9125 Před 14 hodinami

      ok buddy you need to calm down now

  • @Jenna_Talia
    @Jenna_Talia Před 2 měsíci +790

    One thing about old minecraft is you learn IMMEDIATELY how the myth of Herobrine came to be. There's so little ambience, the world is so dark and empty, and choked by fog at all times. It's only natural for your brain to fear there being another presence in the world. Couple that with old minecraft having legions of generation bugs, and you've got a solid urban legend.

    • @socketbyte5348
      @socketbyte5348 Před 2 měsíci +43

      Oh I remember that. Herobrine was such a minecraft golden age moment.

    • @NewOrderOfAlexandria
      @NewOrderOfAlexandria Před 2 měsíci +76

      Minecraft's lonely atmosphere made finding the rare cow a treat. I actually hated killing them because I knew I'd be alone again. Now there are hundreds and all I see is a way to clear my hunger stat. The isolation was good for deep thinking, old music really made me look back on things. It was dreamy.

    • @xeenoz2417
      @xeenoz2417 Před 2 měsíci +16

      I remember discussing herobrine in the 2nd grade with my friends lol

    • @RadicalRadixerus
      @RadicalRadixerus Před měsícem +10

      In my world, passive mobs frequently spawn in a lit cave 2 blocks below ground right under my path. You'll just be walking by and... *click clack click clack..* sounds exactly like something's following you.

    • @hugubugu9100
      @hugubugu9100 Před měsícem +5

      yeah and plus the fact that some versions mobs make the same footstep sounds as the player making you think there's someone else in your world

  • @shukvyshuk
    @shukvyshuk Před 2 měsíci +3725

    another thing about older minecraft that i really enjoy is the fact that the darkness out there is actually dark. As soon as the night hits, it's almost impossible to get through the woods with no light source and at the same time any lighting you put up looks so much brighter and more vibrant in comparison with the newer brighter nights

    • @dave7474
      @dave7474 Před 2 měsíci +308

      there's a texture pack called "golden days" that reinstates the old textures and lighting while also attempting to translate new blocks to the old style. Maybe you'd like it?

    • @colbyboucher6391
      @colbyboucher6391 Před 2 měsíci +44

      Plus the mod Nostalgia Tweaks which goes way further

    • @kaletchi
      @kaletchi Před 2 měsíci +51

      i also really like this too! for some reason those first few nights when i dont have a bed i actually LIKE spending time in my shitty little dirt house waiting out the night

    • @TheQuinn50
      @TheQuinn50 Před 2 měsíci +35

      yea, never liked smooth lighting and to this day I keep it off. Always ruined the minecraft feel for me.

    • @goshbaby8531
      @goshbaby8531 Před 2 měsíci +2

      So true

  • @cowsonfilm
    @cowsonfilm Před měsícem +53

    I just want to say I absolutely love how casually you’re talking. There’s no yelling, nothing super fast paced-it’s refreshing

    • @wwemusic4805
      @wwemusic4805 Před 2 dny

      yeah he's not reading off much of a script so it feels like he's just talking to you, its really genuine and his voice is pretty nice

  • @Nikkikoo99
    @Nikkikoo99 Před měsícem +88

    The thing i hate in newer versions is that new stuff doesn't work with the old one, for example new mobs have complex animations and more realistic design, so when you look at a cow for example it feels like a different game because of how different these mobs look like

    • @Svenssonnn
      @Svenssonnn Před měsícem +7

      I think new Minecraft feels easy at times on hard mode. I also feel like so much of the really important stuff is so easily accessible in new Minecraft that exploring the world becomes kind of an afterthought since getting the desired enchantment for example, can be done at spawn. Need a cat? You got plenty in the village next door at spawn! btw villages are unnecesseraly easy to find!

  • @waxwraps
    @waxwraps Před 2 měsíci +407

    The zombie dropping a feather at 1:47 gave me a goddamn entire flashback to my childhood LOL, great video brother

    • @cyruscheng499
      @cyruscheng499 Před 2 měsíci +12

      And the skeletons holding bows like that as well

    • @Racecar564
      @Racecar564 Před 2 měsíci +3

      Wait, do they not drop feathers anymore?

    • @cyruscheng499
      @cyruscheng499 Před 2 měsíci +12

      @@Racecar564 they stopped dropping feathers and replaced it with rotten flesh in 2011

    • @Racecar564
      @Racecar564 Před 2 měsíci +6

      ​@@cyruscheng499Holy crap, 13 years and I still thought that was current somehow

    • @kobrakon47
      @kobrakon47 Před 2 měsíci +1

      yeah when I saw it I felt some neurons deep in my brain immediately go "YOOOOO"

  • @Rovant
    @Rovant Před 2 měsíci +1008

    There's this quote that goes like "limitation breeds creativity" and I feel like that applies to this version. Tho I don't personally play it, it definitely has a charm to it and it kinda feels like you can do more with less

    • @elbboc
      @elbboc Před 2 měsíci

      the seed anomaly and other silly stuffs guy is a dialko fan!? yooooo

    • @nood1le
      @nood1le Před 2 měsíci +79

      Fr builds back then were impressive just because of the limitations. Now it's just like, oh cool.

    • @urphakeandgey6308
      @urphakeandgey6308 Před 2 měsíci +27

      I think it comes down to this. Minecraft has been updated for over a decade now. Eventually, you're just gonna stray from "The Vision™" or add too much stuff.
      Honestly, I am not sure why Minecraft needs constant updates. It should be updated, but maybe every couple of years or even more would be better. Very slow and methodical updates would've been better and I don't think Minecraft ever would've lost its core audience... Which is children. It's children. Not us.

    • @Fire_Axus
      @Fire_Axus Před 2 měsíci +2

      your feelings are irrational

    • @alfonshedstrom9859
      @alfonshedstrom9859 Před 2 měsíci +33

      Even as a 'Mojang give us fucking vertical slabs' fanatic, the lack of micro blocks kind of makes you think larger instead of more detailed. It encourages you to just make bigger builds rather than finding the right fence or stone wall to add depth to your build.

  • @melohavoc
    @melohavoc Před měsícem +43

    this felt so natural i didn't event realize it was 21 minutes long

  • @E5rael
    @E5rael Před měsícem +25

    This reminds me of how I got into making levels for Quake (1996): There's just enough complexity to be able to make fully 3D environments but enough simplicity to easily make levels that look good in the game, with no need to be a professional level designer, something that anyone can pick up and have fun with.

  • @DomR1997
    @DomR1997 Před 2 měsíci +331

    It's the classic story of "sometimes less is more."

    • @dj3us
      @dj3us Před 2 měsíci +8

      I am a hardcore maximalist who started playing since release 1.8.
      I still find older versions very different, more emotional, more athmospheric.
      I guess it’s about general feel, especially the world generation.

    • @ViolentMLG
      @ViolentMLG Před měsícem +12

      I don't think its exactly 'less is more', but more of quality over quantity.
      Minecraft used to be a high quality yet simple game, now its reversed.
      I also think the pacing is different.
      Old Minecraft was the type of game to build a hut with a fireplace, enjoy the rain, and chill, enjoy the music, relax, etc.
      Maybe make a farm, try trapping some animals, maybe go mine occasionally.
      It was lonely, but peaceful.
      It would make you have sentimental moments, or bring you to a place of peace rarely found.
      It also had no end goal, just whatever you felt like doing that day.
      Its the same exact freedom that many people chase in real life, the freedom to do anything.
      Modern Minecraft, and modern gaming by extension, has an ability to game-ify and job-ify your life.
      Its to keep you endlessly hooked and constantly releasing more and more dopamine.
      There is so many goals, purposes, distractions.
      "Oh no, its Illagers", "Oh no, its a phantom I'm going to have to spend 5 minutes of my life killing".
      "Oh great, I looked at an Endermen by accident".
      Its all noise that doesn't really add to the game in a valuable way.
      The idea you can "play the game the way you want" is the same as me saying that those who love camping can camp in their backyard and "play it however they want".
      Its not the same.
      The peace you'd find in the wilderness or nature, you won't find in the city, regardless of how you "play" your life.
      In the same hand, Minecraft has gotten busy, the atmosphere has changed, it lacks that quality feel it used to have.

  • @alanbrezina4557
    @alanbrezina4557 Před 2 měsíci +293

    It feels so peaceful, beautiful and simple.... you dont want it to end and leave...

  • @WaffleShortage
    @WaffleShortage Před měsícem +6

    the fog is a big deal. it really did make your worlds feel so much cooler when you'd get up to some high vantage and look back towards your base/town/whatever while you were out gathering things and exploring the woods nearby. looking back at your structures from a distance felt soo cool

  • @elyesejones8508
    @elyesejones8508 Před měsícem +9

    Please do more videos in this format, it’s so relaxing and peaceful and the vibes are just straight up immaculate

  • @dienand_gaming
    @dienand_gaming Před 2 měsíci +730

    One reason I can think of, though I don't really play old Minecraft, is that many of the newer features in Minecraft feel tacked on and some things serve no grander purpose than just being filler. And in older versions it feels like everything had a purpose for existing

    • @MiauFrito
      @MiauFrito Před 2 měsíci +80

      Famous quote about gamedev: ''if it's not fun, why bother?"

    • @Shiltz
      @Shiltz Před 2 měsíci +16

      ​@@MiauFritoI miss Reggie Fils Aime. That quote just sums up Nintendo and always has

    • @locinolacolino1302
      @locinolacolino1302 Před 2 měsíci

      Beta Minceraft for Beta Males

    • @picleus
      @picleus Před 2 měsíci +22

      I think one part is, as more things are added, there's more chance that something similar already exists; and as more features are added, less of them interact with the others.
      Old Minecraft had so few features that almost everything felt like it served a purpose, or was something unique. But if half of everything is unique, that's not exactly unique, is it?

    • @fghsgh
      @fghsgh Před 2 měsíci

      yeppp! 4:40

  • @Teethmafia
    @Teethmafia Před 2 měsíci +1533

    When they added The different kinds of stone it did begin to complicate the simplicity of mining. I wish there was a way to flag certain things for your character to not pick up in modern Minecraft.

    • @tylerdewald6916
      @tylerdewald6916 Před 2 měsíci +118

      100% would use that get on my buddies account to block diamonds and shit lol

    • @slof69
      @slof69 Před 2 měsíci +62

      ngl I used a texture pack that turned andesite granite etc back into stone when they first got added

    • @jasonmehl7111
      @jasonmehl7111 Před 2 měsíci +58

      this. I love most of the new blocks and features and all, but at the end of the day, its alot to keep track of.
      I do miss simply mining and only managing my inventory space for ores and maybe gravel and dirt. but now, you need to cut down about 12 small trees to produce chests and then carve out a store room every 5 chunks you go.. its no longer just mining. its a full on mining Expedition. an adventure turned into an advent-chore.
      and recently ive been burnt out on this one server trying to produce and sell almost every known block i could produce in minecraft for diamonds (in that servers economy).. the biggest set of blocks that are the most time intensive: colored wool, terracotta and concrete. its too much after all and I may aswell be playing Factorio in 3D.
      I think I'll play old beta again..

    • @handthing9709
      @handthing9709 Před 2 měsíci +13

      That was the update that made me stop updating my game haha

    • @kojeb
      @kojeb Před 2 měsíci +15

      there is: fill up all your inventory slots with items you want to pick up and then just go mining

  • @IamBrixTM
    @IamBrixTM Před měsícem +11

    I downloaded the betalauncher you linked. I loaded the beta 1.7.3 and loaded in to my surprise with my ORIGINAL FIRST skin! I remembered the first screenshot with my old best friend that I first played with for years when I was 12. It almost made me cry. Great video. I'm now one of those OG minecrafters who's going to play the old versions now. I think I prefer beta 1.8 with the hunger bar.

  • @MiataKitten
    @MiataKitten Před měsícem +39

    This was my first version I played of Minecraft. I remember bringing the game to computer lab in middle school and playing it there and having a bunch of people crowd around my computer like “woah, what’s that, Mia?”
    I remember watching long let’s plays like Ethos Lab and falling in love with the game, the vibes, the quirks, the fact that it was such a unique concept.
    Beta 1.7 will always have a special place in my heart ❤
    Excellent video! Thank you for this!

    • @rodrigoalejandro6301
      @rodrigoalejandro6301 Před 19 dny +1

      I'm not really sure why I say this but, It always makes my day to see other people share their stories and their love towards something.
      It just feels so genuine and wholesome that I can't help but smile by it.
      I don't know what point I'm trying to make, but I can say that this is the side of the internet I'd rather be in.
      (Btw that's a cute Firefly pfp HSR has a really good story that I'm loving so far)

    • @MiataKitten
      @MiataKitten Před 19 dny +1

      @@rodrigoalejandro6301 aww thank you!! 😊 I’m happy to have been able to brighten your day. You brighten mine sharing how this made you feel! Minecraft is awesome and I love sharing in these beautiful memories with so many others as well haha.
      And yes I’m OBSESSED with Firefly!

    • @rodrigoalejandro6301
      @rodrigoalejandro6301 Před 19 dny +1

      @MiataKitten I'm glad I could brighten up your day as well!
      And I hope you continue sharing your memories and brightening other's days!!!

    • @rodrigoalejandro6301
      @rodrigoalejandro6301 Před 17 dny

      AAAAAA JUST WOKE UP TO SEE THEY'VE DRIP MARKETED THEM 😭😭😭 HAHHAH

    • @MiataKitten
      @MiataKitten Před 17 dny

      @@rodrigoalejandro6301 WE EATING!!! GOOD MORNING!!

  • @wariacix750
    @wariacix750 Před 2 měsíci +352

    Sunsets in beta are worth looking at. I have no memory of looking at modern minecraft's sunset with any kind of significant emotion. When I started my beta world, after building my house I looked at a sunset, and pure joy run into my soul. After that I started to look at sunsets from that house pretty often actually. Apart from obvious graphical differences (for example: shadows under trees, cloud height etc), I think the waaaayy slower gameplay tempo and general simplicity is the key here to why they are so memorable in beta. In modern minecraft sunsets aren't worth looking at, because there's always a million things to do. And let's face it: progression is more important than fun in modern versions.

    • @sharpshootersosa0856
      @sharpshootersosa0856 Před 2 měsíci +32

      I think there is a difference in sunsets in general. While I don't have access to java, I mainly run the ps4 edition of minecraft (pre bedrock) and the sunset difference is night and day. even at the villager pillager update the ps4 edition still has a classic style of rendering and I think thats what makes it so special. The colors used are also much more beautiful imo, and the increased fog really makes the colors pop so much more than modern minecraft where the fog is hardly noticeable.

    • @wariacix750
      @wariacix750 Před 2 měsíci +2

      @@sharpshootersosa0856 true!!

    • @Fire_Axus
      @Fire_Axus Před 2 měsíci

      so this means that both sunsets are good, right?

  • @psundere9948
    @psundere9948 Před 2 měsíci +456

    “Simplicity breeds creativity” this is such a simple yet immensely accurate distillation of a lot of my feelings regarding my experience with/perception of both vanilla minecraft and many old school mmorpgs. Well said~

    • @taku1101
      @taku1101 Před 2 měsíci +16

      yeah.. the fundamental design of Minecraft is encouraging creativity through limitation. Keeping that in mind makes the entire idea of things to explore seem very odd. Other games have quests and storylines and have comparatively little re-play value as a result of that. Giving Minecraft that sort of concept was probably a good idea for the burst in popularity around 2013, but it does significantly go against the basic idea that Minecraft is built upon.

    • @metbube7142
      @metbube7142 Před 2 měsíci +3

      Totally agree. I played Tibia back then, an isometric 2D MMORPG that looks super rough and had an unforgiving gameplay. But it was really something special. Also a lot of people love wow classic nowadays. To a certain degree limitation and lack of convenience can improve the experience.
      It's not the amount of colours that makes a great artist i guess :]

    • @shrub8644
      @shrub8644 Před 2 měsíci +3

      This is also Mojang's take on why they don't add vertical slabs

    • @psundere9948
      @psundere9948 Před 2 měsíci +1

      @@metbube7142 yes, wow classic! these are great examples! i used to play Corum, a ported-korean mmorpg with really grind-y leveling and basic graphics. Some of my favorite memories are listening to music, grinding levels/gear upgrades, and participating in guild chatter. those connections/shared moments made the experience feel much fuller than the game felt on its own (gameplay & graphics-wise).

    • @lordkrishnastolemyheart5485
      @lordkrishnastolemyheart5485 Před 2 měsíci +2

      That's what I was saying about adventure maps and multiplayer. There was so much more imagination and creativity making it so much better. It seemed to bring people together more which was one of the core ideas.

  • @Vastellez
    @Vastellez Před měsícem +5

    I honestly love this! Great job on the video! it's so fun seeing the world you're exploring!

  • @ryen0262
    @ryen0262 Před měsícem +3

    mad ramblings that were in my head tbh, I just didn't know how to get the words out and you did, so thank you

  • @Skyes
    @Skyes Před 2 měsíci +4215

    I personally think the old Minecraft was better because of how simple and few things there were in it. No Elytra so the minecart and boats were heavily needed. Enemies hit harder so it was scary to see them. Not knowing how to play the game so the curiosity was huge. no sprinting so exploring felt more brutal and earned instead of like a tiktok speed of exploring as nowadays, everything you found was so much slower so you would appreciate it so much more. you can cover 100k blocks with an elytra in like 20 mins. 100k in old minecraft would be hoursssssssssss, everything had a purpose and nothing made something else obsolete.
    Edit: and heavily agreed that things became really disappointing once mojang headed in the realistic direction... for whatever reason.. Minecraft was way more enjoyable when it was an actual fantasy game.

    • @capuchinosofia4771
      @capuchinosofia4771 Před 2 měsíci +135

      Yup. Nowadays i dont play, but the new height/depth makes it very hard for casual/once a year players like me, that only play to fool around with friends, to get ores and actually progress without spending 2 hours to get diamonds

    • @Tomboymarcus
      @Tomboymarcus Před 2 měsíci +181

      I guess we must be grateful that unlike other games, you can easily access older versions of the game.

    • @DiamondBerry84
      @DiamondBerry84 Před 2 měsíci +116

      It feels like an itemized list of things you have to do now, instead of just letting curiosity run rampant.

    • @guncolony
      @guncolony Před 2 měsíci +50

      "Everything had a purpose" -- that is what I really like about old Minecraft, even though I wouldn't prefer it over newer versions.
      There's literally no point in using more than half the mechanics in newer versions of the game. There may be 10 different designs for a farm but one of them is almost always the obvious winner. This has always been a problem in modded but also in modern vanilla versions where redstone farms are extremely capable, you simply build the best farm to get your items which cuts out a huge segment of the game of gathering and exploring. There are no points gained for variety.
      In old Minecraft you had a reason to build everything and explore every aspect of the game to its fullest because it was often the only way to achieve a goal. To do your goal better requires more ingenious designs. At some point you also reach the point where nothing more can be done other than just build what you want.
      My favorite modpack is E2E Extended exactly because it balances out all the options in each stage of the playthrough, so you have the freedom to use multiple of them at once or vary them between playthroughs. But the fact that you are always working towards the next goal still gives you no time to build unless you deliberately slow yourself down.
      My only idea to fix this is is to introduce some social multiplayer aspect to game design. If you build something actually good looking during your game and others rate it up, you get some in-world reward that helps you progress. Thus there is actually a point to slowing down and building something that looks good, even if your aim is to progress as fast as possible (as is the case for most people in Minecraft).

    • @baltulielkungsgunarsmiezis9714
      @baltulielkungsgunarsmiezis9714 Před 2 měsíci +40

      Back in the good old days I would normally not move more than a 100 blocks from my base. My most fun expieriences are being stuck on a snow and spruce iland as I did not dear to swim beyond render distance and building it to to be very homey, and seting up a swampy base on a tiny completely flat strip of land building tree uppon room upon tree uppon room and only rarely venturing out to make passages trough the foliage of the jungle on the other size of the shallow moat.

  • @SenorCringo
    @SenorCringo Před 2 měsíci +410

    Another reason why I personally still love playing old Minecraft and why I fell in love with it so fast back in 2011 is that it feels like you're discovering untouched nature, due to the lack of structures and the combined effect of fog, darker nights, slow movement speed and more varied terrain features. When I started playing I was about 8, I lived in a city and loved to imagine how the land would have looked like before cities where built and forests were altered to be more efficient for wood production, and so on. Minecraft gave me an experience similar to that, I was able to be the first to discover landscapes that probably no one ever saw (since no two worlds looked the same) and was able to choose how I would settle in this world.
    I know this feeling can still hold true in modern Minecraft but the abundance of structures throws it off, and even the terrain itself somehow feels less wild, most biomes are more plane, smoothed out and less dense. Anyway great video ! It was very interesting to hear detailed arguments why nostalgia isn't the only appeal of old Minecraft, that I tend to overlook when I simply say that "the feeling is different". Thanks for that !

    • @ViciousVinnyD
      @ViciousVinnyD Před 2 měsíci +38

      Minecraft beta used gradual climate variables for it's biomes, which only loosely controlled the shape of terrain.
      The modern terrain generator however is much more strict, with each biome having definitions of what it can and cannot be. So in a way yes, old worldgen was more wild.

    • @WildWombats
      @WildWombats Před 2 měsíci +5

      The one and only thing I wish was in older minecraft was the sprint feature. I don't want the hunger that comes with it. I just wish we could sprint. Everything else I was happy with the way it was in old minecraft.

    • @simbathelion123
      @simbathelion123 Před 2 měsíci +4

      yep, I totally agree with it, especially with the terrain ones. Nowadays Minecraft feels more plain and we're not feeling "alive" anymore in these version. Also, the colour scheme itself for the biomes are more eye - catchy and vibrant, it feels more alive rather than the "realistic way" that Microsoft are trying to approach in these days of Minecraft

    • @OnyxtheFolf
      @OnyxtheFolf Před 2 měsíci +3

      You're the inverse of me I spent my entire childhood on a farm and used to have a minecraft server where I just built a gigantic city as accurately as I could. Was on the first ever creative mode build no idea what version that was

    • @SenorCringo
      @SenorCringo Před 2 měsíci +2

      @@OnyxtheFolf They introduced creative mode in Beta 1.8 it's probably the version you're mentioning. That's funny you mention that about building cities, in contrast I was definitely more into building cottages or small villages. It just shows how good this game is to let you create or reproduce things you're not able to see for yourself. It always felt more accessible and immersive than drawing for example, and I'm one to think that Minecraft lies somewhere between a game and an artform.

  • @followtheleader5279
    @followtheleader5279 Před dnem +1

    Your style of video is also reminiscent of older Minecraft series, with a pleasant and refreshing scenic pace. You mentioned that the more the blocks changed, the more complicated the builds became, and I think the same goes for popular Minecraft videos. The more advanced the game got, the more ppl adopted the “go big or go home” video style. Not that those are bad, they can be very entertaining at times, but I find myself getting burnt out with the scripts and goals that a normal player could never dream of achieving.
    TLDR: really love the vid style! The natural way of chatting is a breath of fresh air in the sea of Minecraft content!

  • @bradirv
    @bradirv Před měsícem +9

    I feel that Notch’s vision for minecraft was a lot more focused. Everything had more weight as there was less. The swedish vision was lost after microsoft acquired mojang. The strategy changed to adding as much to the game for marketing.
    A lot of people get quite aggressive when old minecraft is discussed, often citing “nostalgia”. But these people don’t understand what minecraft is about, and concern themselves with the more superficial elements.

  • @Rulerof2006
    @Rulerof2006 Před 2 měsíci +619

    I'm also a huge fan of the old cobble texture. I was sad back in the day when they changed it.

    • @dialko2596
      @dialko2596  Před 2 měsíci +155

      fellow old cobble chad, welcome

    • @EllaKarhu
      @EllaKarhu Před 2 měsíci +43

      That's still the new cobble to me. The old old cobble looked like ass, I was happy when they changed it. Then they changed it again to fit the newer art style, which is fine I guess.

    • @thomasdilfurd4176
      @thomasdilfurd4176 Před 2 měsíci +4

      For real

    • @sperglivesmatter2331
      @sperglivesmatter2331 Před 2 měsíci +19

      The problem of the old cobblestone was the way it was shaded, not that it actually was a bad texture. Old gravel on the other hand I think is actually bad.

    • @thomasdilfurd4176
      @thomasdilfurd4176 Před 2 měsíci +11

      @@sperglivesmatter2331 old gravel is the only texture ive ever been happy to see change

  • @s4mfrench
    @s4mfrench Před 2 měsíci +546

    Simplicity over bloat can really explain most of modern gaming. That was a really good point. I dont want to always have to grind or have an overwhelming amount of things i could do and old minecraft is just that.

  • @beacon36
    @beacon36 Před měsícem +2

    Aside from gratitude for your wonderful video and approval of your point of view on old Minecraft charm, I'd like to express huge respect for talking with no script! It makes the whole video more sincere and soulful and I'm stunned by your heartwarming delivery.

  • @soggiebreado
    @soggiebreado Před 28 dny +4

    another thing to add to the "blocks not being as solid" point is the newer mobs too, they have detailed animations and many moving parts to them, whereas the earlier creatures have only a moving head, sometimes arms, and legs. i remember being ecstatic about wolves and how cool it was that they wagged their tails, and it indicated their health... now, there are frogs leaping around, and salamander looking cute things that slither through the water, just to name a few.. (i don't mind it, i just think its a little different than my usual picture of minecraft)
    sometimes i wish that i can take a few aspects from some newer updates, and put them in older ones.

  • @ericpalacios920
    @ericpalacios920 Před 2 měsíci +718

    Just like the limited amount or blocks gave a sort of cohesive Minecraft "look" in beta, the old world generation did too. It used temperature/humidity noise maps to freely generate the biomes independently of terrain shape. So you could get flat desert, hilly desert, flat grassland, hilly grassland, etc naturally. And the transitions between biomes were really smooth.

    • @3mpt7
      @3mpt7 Před 2 měsíci +59

      Yeah, I don't really understand why the development team wants to make real world temperature maps so badly, other than the fact that Minecraft is a geographer's toolkit. Geographically, a hot mountain with lots of lava at its peak is a volcano. Snowy and icy deserts do in fact exist. There is no real reason why a hot biome can't exist next to a cold biome, other than lifting the concept from Terrafirmacraft, where the plants and seasons changed relative to an 'equator'.

    • @retardedwallabe8297
      @retardedwallabe8297 Před 2 měsíci +31

      I think a lot of the appeal was the old world generation and the challenge. Nowadays every biome has a village and you could run to ans be safe, on day one. I remember making a new world and my main focus was surviving. The first few days was surviving. THEN I could finally make a house and it felt like a big deal. Nowadays with the hunger bar and bed. I could skip on fighting mobs and just build like it's peaceful mode

    • @Crispiboi
      @Crispiboi Před 2 měsíci +32

      I loved how weird and unexpected the old terrain generation was. The current one is fine but it's been tweaked to the point of getting stale, it doesn't generate anything truly weird or unexpected anymore.

    • @kmb600
      @kmb600 Před 2 měsíci +1

      That is the current system though… biomes generate independent of terrain

    • @sobolanul96
      @sobolanul96 Před 2 měsíci +7

      @@retardedwallabe8297 I think that the worldgen is the main thing that hurts modern minecraft. Items and blocks and mechanics are all good, but damn that terrain hurts. You can barely find a decent spot for a home/base. It all seems so plain and bland. Nothing spectacular. A big part of the minecraft success was the old worldgen.

  • @havedalDK
    @havedalDK Před 2 měsíci +743

    Your point about old Minecraft feeling a bit eerie, lonely or melancholic worked really well to encourage the player to build stuff, because where your buildings where felt less lonely. Which is why old Minecraft worlds have paths going everywhere, which is something i see way less of in newer Minecraft worlds. It was almost obligatory to have a nice path between every building you made.

    • @adamfoster7437
      @adamfoster7437 Před 2 měsíci +68

      This is such a good point. I find that the old version worlds felt like blank canvases which you molded in your image. The world's feel changed as you built.

    • @parrot998
      @parrot998 Před 2 měsíci +74

      Also rail lines... Now that rail is basically useless due to it's comparatively slow speed to things like elytra that let you go anywhere, and rails are way more expensive, no one builds rail systems unless it's part of slme kind of sorting machine.
      Modern MC should take a page from BTA's book and make rails way faster, or perhaps add proper trains that go faster... But it'll never happen under Jeb cuz modern Minecraft is where older features just get ignored with newer shinier bandages pasted on top... Perfect example is Anvils being basically useless and instead of fixing them Jeb added the OP enchantment mending.

    • @GeddyRC
      @GeddyRC Před 2 měsíci +37

      @@parrot998oh yeah I used to love building out entire subway systems to connect all my cool stuff.. the prebuilt towns and all that took away from the empty canvas feeling of old Minecraft and made it like you were a new citizen in a pre-existing town. The feeling of loneliness was important to me at least for the desire to build something to call home.

    • @parrot998
      @parrot998 Před 2 měsíci +26

      @@GeddyRC The way villages are implemented kinda really sucks as well, cuz they were clearly designed to be built up as their own kinda canvas, but in order to facillitate that you need to be able to break every single block in them without consequence.. Which completely breaks game balance, cuz now you can get free food, lava, like half the more advanced crafting facilities, etc without having to so much as search cuz villages are everywhere... And there is no reprocussions for literally dismantling an entire village and letting the villagers die...

    • @vonborgah
      @vonborgah Před 2 měsíci +1

      Sorry but no. That sounds a bit personal

  • @purelove9133
    @purelove9133 Před měsícem +3

    Thank you for inspiring me, I started it and found out I enjoy Minecraft again. Old version have some kind of magic feel that makes me really enjoy it.

  • @jjrmm7
    @jjrmm7 Před měsícem +3

    When I learned you drag the shape of an axe in 2012, after a good week of playing blew my mind. Then slowly learning the different shapes for new items like some ancient secret code. The slow drip was the best feeling. The slow addition of new things, like breeding, pets, new worlds. There was this excitement of learning the mechanics.

  • @counterfeit6089
    @counterfeit6089 Před 2 měsíci +1206

    In terms of aesthetics or overall "feel", I really miss the old-school dungeon crawler RPG style that it had in its early years.

    • @NiebieskaAura
      @NiebieskaAura Před 2 měsíci +36

      Well said. I mis that feeling too

    • @wingdingdmetrius8025
      @wingdingdmetrius8025 Před 2 měsíci +20

      Just making things up lmao

    • @richardlionerheart1945
      @richardlionerheart1945 Před 2 měsíci +138

      ​@@wingdingdmetrius8025dawg i was playing through daggerfall and the early minecraft vibe was undeniable

    • @Fire_Axus
      @Fire_Axus Před 2 měsíci

      @@NiebieskaAura don´t

    • @rosecatse
      @rosecatse Před 2 měsíci +118

      @@wingdingdmetrius8025 minecraft was made with repurposed assets from an old school dungeon crawler notch scrapped
      the vibe is in fact there and there are multiple reasons for it

  • @brendanness
    @brendanness Před 2 měsíci +164

    I love how casual this video is. It’s 3AM rn and I feel like I’m listening to a close friend just kind of gush about old Minecraft before we clock out for the night😂

    • @Spearra
      @Spearra Před 2 měsíci

      Even his profile pic radiates that sort of energy

  • @SF.-_
    @SF.-_ Před měsícem

    Thank you for the video. Really nice to see footage from the game back then, hits me right in the heart. I suppose I have been drinking, but this video felt personal in a way I see many try but none really pull off.

  • @llgan0124
    @llgan0124 Před měsícem +2

    just subbed, your content rules, vibe is great, i will be seated for the next video

  • @DamianQualshy
    @DamianQualshy Před 2 měsíci +157

    This. I needed this. A perfect explanation of why it's called "Golden Age".
    And the argument of "We beat Ender Dragon, bye" hit close to home.

  • @pretzelboi64
    @pretzelboi64 Před 2 měsíci +516

    Early Minecraft really does look like Daggerfall or Ultima Underworld even. It has that distinct early 90's dungeon crawler aesthetic very few games have

    • @Lunar_Atronach
      @Lunar_Atronach Před 2 měsíci +19

      ooh damn I think daggerfall is definitely a really good comparison. it's way simpler than other elderscrolls but it let's you build your world how you like. like, I kept a journal to record my adventure like a ttrpg and it feels amazing, it felt so much more immersive than any other elder scrolls. I'm not saying that it is definitely fundamentally better but i think it appeals to a different type of person, same thing with old minecraft, some people can connect with it easier cause it's simpler, less gamey

    • @MauricioJara
      @MauricioJara Před 2 měsíci +15

      It gives me the same feeling that the old Mario games give me. Especially with those brick castle textures. This “retro” aesthetic in Minecraft is one of the things I’ve forgotten about over the years due to the change in art direction, but looking back - That original aesthetic was what grabbed my attention as a kid

    • @genericusername5671
      @genericusername5671 Před 2 měsíci +7

      I always wondered how to describe the old artstyle, and I think this hits the nail right on the head!
      I mean heck, some of the original textures were from RubyDung which itself was a dungeon crawler.

    • @queuedjar4578
      @queuedjar4578 Před 2 měsíci +6

      When daggerfall started becoming popular again in recent years everyone said it looks a bit like Minecraft, now we're coming full circle.

    • @EngiGODS358
      @EngiGODS358 Před 2 měsíci +4

      That what Minecraft was originally going to be and that's what notch based the game off of originally. Which is why it feels like that.

  • @mc_t2806
    @mc_t2806 Před měsícem +2

    Why is no one talking about the old sounds? When I opend up an old version and took my first step on grass I litterly started crying because of the memories of just that one old sound

  • @andresreneau6447
    @andresreneau6447 Před měsícem

    You articulated some thoughts and feelings that I’ve had for a very long time…

  • @iroquoiskaram8639
    @iroquoiskaram8639 Před 2 měsíci +270

    I love the lighting and realistic color palette of the original. It looks very natural and the darkness of night time makes it very atmospheric.

    • @autury-5703
      @autury-5703 Před měsícem +4

      no way you think its "realistic" it super over contrasted no way near a real palette

    • @iroquoiskaram8639
      @iroquoiskaram8639 Před měsícem +4

      @@autury-5703 It looks better than new Minecraft that's for sure

    • @autury-5703
      @autury-5703 Před měsícem +4

      @@iroquoiskaram8639 okay, but its not in anyway shape or form "realistic" or "natural"

    • @iroquoiskaram8639
      @iroquoiskaram8639 Před měsícem +6

      @@autury-5703 I mean it depends on where you are in the world..
      Would icelandic terrain look unrealistic to you just because it looks so much different than pretty much everywhere else in the world??

  • @nicktherange
    @nicktherange Před 2 měsíci +1336

    bro if they added more biomes but had the same generation and texture style of the old mc it would make my childhood dream come true, exploring biomes was magical back then

    • @cara-setun
      @cara-setun Před 2 měsíci +141

      agreed, I felt like the minecraft I knew died when they changed the generation to the more realistic version

    • @AmptDesiqns
      @AmptDesiqns Před 2 měsíci +43

      I can’t think of it off the top of my head, but I believe there is a mod that takes old generation, into the newer versions of Minecraft, maybe you can try looking into it and let me know if you find it! (:

    • @CraftTheKnight
      @CraftTheKnight Před 2 měsíci +61

      Try the Better than Adventure Mod! It almost completes old Minecraft

    • @wasssted
      @wasssted Před 2 měsíci +2

      Except there was like 5 biomes to explore, you could finnish the game in 2 hours and after that there is nothing to do. Not to menition half of biomes have nothing interesting in them

    • @v0id_d3m0n
      @v0id_d3m0n Před 2 měsíci +8

      Turning off structures and changing the texture pack in modern Minecraft might help with that feel

  • @superzordor
    @superzordor Před měsícem +1

    This whole video is exactly how I feel put into words, it's so liberating hearing someone talk about it!!

  • @LeanVHS
    @LeanVHS Před měsícem

    nice video dialko, you really make a great job to make me understand why i love the old minecraft (particularly the first versions of consoles)

  • @Flightning99
    @Flightning99 Před 2 měsíci +129

    I'm so glad you mentioned the fog. I actually found an option in the sodium line of fabric mods that stretches the fog back out and it really does improve the atmosphere *that* much

    • @AzazelTV18
      @AzazelTV18 Před 2 měsíci +1

      i have to try that out lol, what's the setting called?

    • @Tom-nb6wq
      @Tom-nb6wq Před 2 měsíci

      @@AzazelTV18 lmk if u find out please :)

    • @lucamayhem
      @lucamayhem Před 2 měsíci

      ​@@AzazelTV18single layer fog?

  • @AM-qv5zf
    @AM-qv5zf Před 2 měsíci +96

    13:17 I love the point about that old generation. All the floating terrain gave minecraft such a whimsical feeling. I remember the times when the seeds you wanted to find the most were ones with awesome overhangs.

    • @Boomchacle
      @Boomchacle Před 2 měsíci +12

      I really wish the worlds still had floating islands. It made the game feel so majestic.

    • @deadturret4049
      @deadturret4049 Před 2 měsíci +1

      ​@@Boomchacle its easily what I miss the most. Early release dialed it up to 11 with the extreme heights generation mode. I havent played in a while but I think they got rid of that option.

    • @Karmag555
      @Karmag555 Před 26 dny

      Absolutely agree. Watching videos of modern MC, the worlds just feel so... *bland*.

  • @aaazzz8324
    @aaazzz8324 Před měsícem +1

    The moment you mentioned how replaying older versions of Minecraft reminded some people why they started liking Minecraft in the first place, it made me want to replay it again too. I was around ten years old when I first played Minecraft, and every time I think about it, I get a sense of peace and calm I dont feel a lot these days. It’s probably because of nostalgia, for me. I remember that the blocked seemed so huge the first time I played, I dont know exactly why. I remember that feeling of urge before the night, trying to gather a few pieces of wood to make a small house before the monsters started appearing. The simplicity of it is probably what brings me calm and peace.
    Simplicity is something I started really valuing recently. I’m in the design field. My daily life is always going so fast, my work put me in situations where i have to think about different kinds of solutions, think about new creative ideas, new concepts, etc. . So it was really a relief when I started balancing that with simple activities, activities with simple rules, activities with repetitive motions, etc.
    So, yeah, I totally understand why the simplicity of the old Minecraft is appreciated by so many people.

  • @kaitiemarie9572
    @kaitiemarie9572 Před měsícem +1

    I am happy you enjoy it. I have played all new versions since Beta and I love the newer updates. Caves and Cliffs really added some great views and I love how elytra and things like that allow for bigger projects to be done.

  • @Treviath
    @Treviath Před 2 měsíci +1986

    In the old versions of minecraft, every block had a purpose. Now there are way too many cosmetic blocks.

    • @thesandkingdom
      @thesandkingdom Před 2 měsíci +59

      Yea facts, u dont have to use them bro

    • @absol102
      @absol102 Před 2 měsíci +190

      @@Hevy150 he didn't say it was bad thing in the video, he literally addressed your exact comment in the first 10 minutes

    • @jamesf4423
      @jamesf4423 Před 2 měsíci +115

      ⁠@@Hevy150you obviously didn’t watch the video using that argument

    • @KupitmanZ
      @KupitmanZ Před 2 měsíci +10

      That good for sandbox game

    • @Fagbagmgee
      @Fagbagmgee Před 2 měsíci

      ​@Hevy150 with how many blocks there are now, I get very quickly overwhelmed with them all and don't know where to start. Someone once said something along the lines of, "having less options makes it more enjoyable to try and make something better," or something like that. Theres too much. Simplicity over bloat(you'd understand that if you watched the video)

  • @twilightrocketeer4840
    @twilightrocketeer4840 Před měsícem +346

    I love your point about the fog so much. I never really played beta beyond the occasional foray with a friend to see what it was like, but the fog in beta adds to the exploration part of the game so much in my opinion. It definitely beckons you towards it a little more, giving you an ever so slight taste of what’s in the distance. It also applies to builds in a fascinating way, especially in areas like yours with several huge structures. It makes it feel like they go on and on.

    • @kentknightofcaelin4537
      @kentknightofcaelin4537 Před 29 dny +5

      I agree, it also looks more realistic in a way. In modern minecraft, far away structures kinda pop in.

  • @bananatanker1401
    @bananatanker1401 Před měsícem

    When I play Minecraft it’s usually on the newer versions and I only found this video by chance, but it makes me want to check out the older versions, thank you:). Great video btw

  • @imogenrobinson2026
    @imogenrobinson2026 Před měsícem +1

    I haven't seen this version of minecraft since i was a child. You make some really really good points i'm very interested in playing a beta version now!!

  • @ihatesweetgumtrees
    @ihatesweetgumtrees Před 2 měsíci +739

    So I’m a landscape architecture student, and I think your point on how it’s easy to make an old Minecraft version build, well, attractive is a very good observation. I don’t feel like going into all of the reasons why, but a highly constrained materials/texture/color palette actually support more creativity. Humans are not evolved to have every material and color at their fingertips, so access to so many options when making design choices often result in ugliness and unconformity in the worst way. That’s why so many people hate post-1920s cities so much - because globalization gave people the power to make anything they want, and the result of that is millions of ugly modern cities built from materials around the world that still somehow look exactly the same. It’s why Americans love to travel to Europe, where each development is culturally unique because 1000 years ago, you built your village with the materials nearby and instead focused on maximizing those materials to their creative and efficiency potential. So, you get a gorgeous medieval Bavarian village constructed in the same style, but each structure is entirely unique. I love Minecraft and I’ve been playing since 2012, and I’ve also experienced the overwhelming feeling when they add new building blocks. I’m very happy that my design school has taught me what to do with that feeling: if you’re given no design constraints, make them yourself. If you have an idea that breaks those constraints, record it, and try it out later. At the beginning of any modern Minecraft build project, I’ll always make a materials and texture palette that fit the style I’m pursuing, and work from there. I don’t waste time with redoing major build sections because I decided on a different material anymore, so I get to just… build!

    • @kallamigmarre6137
      @kallamigmarre6137 Před měsícem +19

      That’s me but with drawing. I love markers! I have a small tub with different colours that i can easily bring with me anywhere. Now i do have a ton of other colours that just lay around. But it’s SO NICE to just pull out the tub and do what i can with the few colours i got. Cuz when i look at all the options with minimal verity between them i get decision paralysis. Limiting yourself is the greatest feeling since very few things can go wrong.

    • @sebastianzuzi311
      @sebastianzuzi311 Před měsícem +9

      Extremely well said! I think your point that limited resources support more creativity applies for most if not all creative/artistic endeavours.

    • @MenacingSnail
      @MenacingSnail Před měsícem +4

      Same reason why picking a movie on netflix or whatever is so damn impossible

    • @matthewlawton9241
      @matthewlawton9241 Před měsícem +10

      I dabble in graphics art, and one of my favorite things is using limited color palettes. Like, REALLY limited. 4 colors. It forces you to solve problems, and what's curious about that is it also intrinsically leads to the emergence of a visual language that gives your project a cohesion that is MUCH harder to achieve with broader palettes. I've often said, Minecraft, as a piece of software, isn't really a game in the strictest sense of the word. It's a game-ified art tool.

    • @chickennuggies906
      @chickennuggies906 Před měsícem +7

      it always ends up unsatisfying when you have these endless possibilities because you just automatically overthink your choice. The most amazing things are simple and straightforward. Deciding on one of the 100 possible blocks leads to combinations where you dont know if they fit or not and in the end you always decide they dont fit after all. giving yourself a framework where stuff automatically looks fitting is so helpful and liberating!

  • @Amanda_0518
    @Amanda_0518 Před 2 měsíci +266

    If you asked me what my favorite Minecraft world I ever had was, I would have no trouble answering: The one where I found a hill on a taiga biome not too far from spawn and made my first decent looking house on survival.
    The hill was big enough that I had plenty of space to build on and a great view of my surroundings, but still short enough that it wasn't too hard to climb. There were no big mountains blocking my view, no pillager outposts spawning hostile mobs near my house, no ravines for me to fall into and plenty of those small naturally generated lakes around. I had crops, a dog, some cows, a big cave system to explore and plenty of plans for what I wanted to build. It was great.
    Now I love watching people play on the newer versions, I love watching them fly around the world with elytras, making all sorts of automated farms and building megabases and stuff, but whenever I try to play the game, it just doesn't feel right. The world generation is so different. Everything is too big, the mountains, the rivers, the lakes... Whenever I create a new world I catch myself wandering "is this seed even good enough...? " There are so many biomes and so much stuff on them. I never know what I will need. What if I need something from a jungle? What if I need terracotta? Will ever manage to collect all of the cats? Will I ever be happy with where I built my base? I just can't stop overthinking everything, there's too much stuff and everything feels like it is and isn't important at the same time... and then I just start missing my little house on the hill and how everything was simpler. Sometimes, simpler really does mean better.

    • @Mathosis1118
      @Mathosis1118 Před 2 měsíci +24

      I vibe with this hard. I've got a very quick answer to this question too: The one where I found a river flowing through a plain. I built a bridge over the river, and I made a nice little hut that I called home. I was so proud of that bridge. I remember how much work it took to get there too, there was a couple of weeks sunk into getting to that point.
      I went back to the old Minecraft trailer after this video, and it speaks volumes. There are no rules. There are no to-do lists. The only objective is what you want to do.

    • @AHungryHunky
      @AHungryHunky Před 2 měsíci +12

      My favorite world would be one where i found a snowy mountain in the middle of the plains with a scattering of trees on top, a gentle slope on the north face, cliff with a waterfall on the south face and an arch connecting a spire on the western side. Built my house on the spire and a small village on the mountain for temporary housing for my friends until they could build their own. Built a wall on the north slope and had a large gathering hall on a point above the waterfall. Connected the whole thing together with a series of underground tunnels (the arch was thick enough to tunnel through) and even had a secret lab in the spire under my house and a wheat farm under the gathering hall, and a secret redstone activated entrence to a very long spiral staircase that opened into a small cave where i hid my diamonds. You couldnt make maps because it was a 360 version world that was solid snow and ice to the very edges, so no sugar cane grew. Built beacons on the hilltops out of cobble, torches and netherack to point home instead.
      I think over a 2 year period my friends and i managed to completely mine it out. It got to a point where we no longer stashed diamonds from eachother and began leaving them in chests at the various mine entrance huts we constructed over the openings.
      Sorry for the long winded response, I dont know why i was served this video today but its bringing some happy memories back.

    • @tELMOmlet13
      @tELMOmlet13 Před 2 měsíci +4

      This comment made me tear up

    • @natenape
      @natenape Před 2 měsíci +1

      I've loved Minecraft for years and have played since beta, and I completely agree with this. I still play the new version, but mostly because the world I play on is now over 4 years old. My friends and I, mostly me as they drift in and out to work on their towns and stuff, have made a big sprawling world with different nations, our own goofy lore, a massive road system, all these fun things that we've made countless memories doing.
      But I always think back to when the palette of options was so much more limited. It's like growing up with Super Nintendo, or even better something like Atari. In its simplicity, your mind fills in the gaps. You may not be able to make the most detailed and grandiose things, but your imagination and creativity take over and then all of a sudden you have something super cool, even if basic. I just think there was more reward to that, but that's just me.

    • @Shinybook51
      @Shinybook51 Před 2 měsíci +1

      Reminded me of my first survival world's house. Made me smile.

  • @herbert7396
    @herbert7396 Před měsícem +1

    i was always a 1.12.2 player primarily for years, mostly just because all of my favorite mods got left behind in 1.12.2 with the re-coding of the game, but this made me genuinely consider playing the much older minecraft versions. for me itd probably be nostalgic, getting minecraft in 2012 as a kid was one of my favorite memories after all and i cant help but fondly look back at how i would wear that 3 wolves howling at the moon t shirt but with minecrafty creepers instead of wolves and board myself up every time i saw a spider because i was scared of their eyes, but i see there can be a lot of enjoyment in the game itself regardless of nostalgia too. maybe sometime ill pick it up again. thanks so much for the awesome video!

  • @danielgadomski5129
    @danielgadomski5129 Před 2 měsíci +337

    I really like both, but it is hard not to look at old and new Minecraft as pretty much different games.
    It's true that the older versions have this unexplainable charm that I love. The fog, the textures, loneliness and eeriness - it felt like a dream about old games.
    New versions are more lively, full of content and detail. I love how some of my newer builds look thanks to new blocks.
    I wish there was a way to combine the atmosphere of the old Minecraft and the richness of the new, but I think that's impossible. And personally I don't think I could get in the same headspace as I was in when playing Minecraft 10+ years ago. The experience is unrepeatable.

    • @kmb600
      @kmb600 Před 2 měsíci +9

      I think there are mods that aim to bring back the old feeling in some ways, like the old lighting, old fog, and old textures

    • @OfficialDenzy
      @OfficialDenzy Před 2 měsíci +8

      Its possible. I think terrain and fog and a sort of mix of the textures can be added to the newer version

    • @ConnorSemp
      @ConnorSemp Před 2 měsíci +4

      New textures marked Minecraft’s downfall. Did you see how ugly the skeletons are? Tho pigs? I miss old textures

    • @bornin2000andieatass
      @bornin2000andieatass Před 2 měsíci +4

      and you dont seem to understand. a shame you seemed an honest man.

    • @susumu95108
      @susumu95108 Před 2 měsíci +4

      @@bornin2000andieatass and all the fears you hooold soo deeeeeaaar, will turn to whispeeer in youuur eeeaaaar

  • @tadbiscuit2042
    @tadbiscuit2042 Před 2 měsíci +282

    You really pinned down the feeling I've been having with modern minecraft. I feel like I just cannot build anything without it looking out of place. I think it's the more detailed textures and lighting for me

  • @zacharypearsall9770
    @zacharypearsall9770 Před měsícem +2

    Honestly this take is perfect this makes sense everything i love it the simplicity i get it.

  • @hello47364
    @hello47364 Před měsícem

    Nice video, I'll be sticking around keep up the work

  • @Thetom5000
    @Thetom5000 Před 2 měsíci +412

    old minecraft had a such a nice look to it, the lighting engine and the fog just gave it such a great atmosphere, the old sounds and music too were just amazing

    • @Kuba-fn8wy
      @Kuba-fn8wy Před 2 měsíci +3

      EXACTLY FOG AND LIGHTNING OMG IM IN LOVE WITH THAT NOSTALGIA PICTURE

    • @overlord5068
      @overlord5068 Před 2 měsíci +5

      *All 120 million Minecraft players should go back go version 1.7.10 and only play that version, all later versions should be removed permanently*

    • @jenson1569
      @jenson1569 Před 2 měsíci +6

      the fog actually looked more realistic back then, wish there was an option for it now.

    • @gukutto
      @gukutto Před 2 měsíci +4

      ​@@jenson1569 i have no idea how fog devolved from beautiful to what we have now in minecraft

    • @jenson1569
      @jenson1569 Před 2 měsíci

      @@gukutto poor development.

  • @mr_pi1356
    @mr_pi1356 Před 2 měsíci +54

    "limitation is the mother of creativity"
    I don't know where this phrase is from, but it's what comes to mind as a justification of why old minecraft feels so amazing. It's the lack of content that makes creativity spark the most

    • @saphirsatillo2357
      @saphirsatillo2357 Před 2 měsíci

      funny you say that. It reminds me of the BTS talk with mick gordon on doom 2016; he only made the iconic soundtrack the way it is because of limitations.

  • @chillwithcharles
    @chillwithcharles Před měsícem +1

    Thanks for the inspiration man, been playing the shit out of b1.7.3 and loving it

  • @Pianistec
    @Pianistec Před měsícem +1

    Bru I absolutely feel it, I love everything about the old version too, even the old cobblestone, netherrack, gravel,... textures which many ppl dislike and so much more. Idk why but nostalgia kicks in hard when I play the alpha versions where every tree and grass block has a very bright green colour

  • @snark567
    @snark567 Před 2 měsíci +440

    The calmness of this video reminds me of 2010 lets plays. Nowadays people have to edit 5 explosions, jump scares, deep fried sound effects, unfunny skits and so on into every min.

    • @Falkuzrules
      @Falkuzrules Před 2 měsíci +44

      And onscreen subtitles but not for the entire video so it's not even accomplishing anything???

    • @djjazzyjeff1232
      @djjazzyjeff1232 Před 2 měsíci +46

      Just like Minecraft, those videos now have become so bloated with stuff like that that they're disorienting. Back in the beginning it was so simple and that's what made old CZcams so beautiful as well as Minecraft. It ties in nicely.

    • @arson7012
      @arson7012 Před 2 měsíci +19

      I appreciate subtitles so much, especially when I don't have to use youtube's auto-captioning. But it removes the point when the subtitles are animated or incomplete. I absolutely hate when the subtitles move around (outside of if they're covering something important) or neglect to include "loud" speech because "you can totally hear it" (I can't). For example, when a character in a video game is speaking and for some reason the creator decides not to transcribe it. @@Falkuzrules

    • @SeaSurf74
      @SeaSurf74 Před 2 měsíci +1

      If this is all you see, you’re not looking in the right places

    • @rustyshackleford234
      @rustyshackleford234 Před 2 měsíci +3

      Ah yes, camman.

  • @lordtelion
    @lordtelion Před 2 měsíci +75

    Old Minecraft is the iconic Minecraft. And I'm glad you mentioned the fog, I've noticed how different it's felt the last few years and I always assumed it was just because the render distance was bigger, but you're right. The fog has more of an atmospheric effect in beta because it fades out over a greater distance. Vs the new fog which just sits on the edge of the render distance and sharply transitions. Glad you put that into words cus I could never figure out why I'll liked old fog so much more.

    • @arson7012
      @arson7012 Před 2 měsíci +4

      The new fog just seems like it's only there to prevent an abrupt stop between what's in your sight vs unloaded chunks. Whereas the old fog was part of the atmosphere, it provided a depth of field, but it was removed so distant structures would be easier to see. I wish there were a toggle to enable the old fog again, it was beautiful.

    • @lynrayy
      @lynrayy Před 2 měsíci

      Same

  • @thunderr_storm
    @thunderr_storm Před měsícem +2

    i love how the biomes can be so close together in old Minecraft, it can make a really nice spot for a base

  • @Wr3cking8a11
    @Wr3cking8a11 Před měsícem

    The bedroom analogy really made the Golden Age community click for me! I think I understand it now. Thanks for sharing : )

  • @its_heeho
    @its_heeho Před 2 měsíci +85

    I've been playing Indev+ recently, being able to rediscover the game that I've been playing for basically 12 years truly feels magical.

  • @JeffreydeKogel
    @JeffreydeKogel Před 2 měsíci +469

    I'm from '86, so it's not like Minecraft has anything to do with my childhood or nostalgia; I was 25 years old when I started playing the Minecraft Beta back in early 2011. But there's a magical simplicity to the older versions that make them very attractive to come back to. I feel like the fact that the pre-release versions have so much less stuff going on than current Minecraft makes the entire old-school Minecraft experience more focused and relaxed for me.

    • @kidkangaroo5213
      @kidkangaroo5213 Před 2 měsíci +46

      You can be nostalgic for things from your adutlhood!

    • @sinisterisrandom8537
      @sinisterisrandom8537 Před 2 měsíci +15

      @@kidkangaroo5213 Nostalgia doesn't always factor in playing older versions. Even if it sounds like it.

    • @spiderplant
      @spiderplant Před 2 měsíci +10

      For me, the extra complexity makes it less accessible for sure, but i think I'm most bothered by the fact that these new niche resources literally override useful ones. The last two times I played, i probably put a combined 20 hours into my play, and found maybe as many iron ore. Not deposits, but just that many units of iron. But boy, after 5 minutes of digging i need to empty out all the andesite and granite and FRIGGIN COPPER ORE. That one alone gets me, as it's used for, like, two things, and yet it's by far the most common metal resource i ever found.

    • @simbathelion123
      @simbathelion123 Před 2 měsíci

      definitely

    • @joshberlo5046
      @joshberlo5046 Před 2 měsíci +1

      You’re nostalgisc

  • @rahulr03
    @rahulr03 Před měsícem +1

    I think you hit the nail on the head. Covered a lot of the points that I felt similarly towards but couldn't find my own words to put those thoughts into, and I think I absolutely understood what you meant with some of the analogies you used. Less is more, in a sense, and I totally understand going back to playing old beta versions beyond just trying it out for a bit but actually playing it.
    The version I would be most nostalgic for is 1.2.5 since that's what I played for the longest time when I was a kid, but I know it's not just nostalgia that makes me want to go back. I still primarily play the latest version always, but whenever I do, I never even play to beat the game or get far or advanced or anything. I don't bother with elytras or getting netherite or anything like that. Still, I do like many modern additions like lanterns and corner/upside-down stairs, different wood types, etc. and there's arguments to be made about them not fitting with the old aesthetic but that's not the goal for me. As with everything I think both new and old versions can take something from one another. The old textures definitely feel more "Minecraft" than the modern game, and the 1.9 combat is still garbage, but I also think horses are the best way to travel by land, and has the ability to change the way you build your worlds.

  • @jurrevanderwal4346
    @jurrevanderwal4346 Před měsícem

    This gave me the same feeling as playing with my friends way back so thank you for that 😊

  • @protozoanpro
    @protozoanpro Před 2 měsíci +86

    I bought Minecraft in July 2009 which was in the “Classic” era of the game. I still have my world from back then and though I don’t play it as much, it’s got almost 15 years of history on it. Really cool just going back and seeing how I used to be and play and build

    • @SuperAnge911
      @SuperAnge911 Před 2 měsíci +17

      Wow! Wish I had my old worlds still. Long gone sadly.

    • @ano_nym
      @ano_nym Před 2 měsíci +1

      Wish I had a world like that...

  • @seaside3218
    @seaside3218 Před 2 měsíci +227

    Minecraft machinima was iconic. It started dying out in the late 2010s, and is now a integral part of both Minecraft and machinima history.

    • @GumSkyloard
      @GumSkyloard Před 2 měsíci +6

      I still remember that damn Machinima intro.

    • @ConnorSemp
      @ConnorSemp Před 2 měsíci

      I’d I could time travel I would live a couple years back

    • @Killersanchez256
      @Killersanchez256 Před 2 měsíci

      I wish many of the classic videos would come back. Apparently some company bought the rights and instead decided of dealing with copyright infringement in the videos they just deleted most off the internet.

    • @higueraft571
      @higueraft571 Před 2 měsíci

      Alas, Machinima was basically screwing everyone involved behind the scenes

  • @QaZzFilms
    @QaZzFilms Před 18 dny +1

    i miss the community. Watching the spawn of the server you said was a quite nostalgic moment for me, ngl

  • @wajfan
    @wajfan Před měsícem

    genuinely helped me understand. might give old minecraft a try. thanks

  • @navraybimmer8083
    @navraybimmer8083 Před 2 měsíci +84

    The vibes were impeccable. Me and my friend played it when it was beta 1.01. Just you against the elements, building, spelunking, and trying not to fall into lava to find diamond. Absolutely incredible.

  • @pberuto
    @pberuto Před 2 měsíci +48

    I'm not sure why but your video made me incredibly sad. Old Minecraft really makes me feel how fast time goes by, and it's not going back. It’s hard to explain, and maybe it sounds crazy, but old Minecraft feels so… fleeting, you know. Everything is so precious, so peaceful, and yet so ephemeral, and it hurts. Its like, fuck, Im growing older so fast and only I have these beautiful memories of these beautiful moments and they will all end with me. Anyway, thank you for the video. I remembered something very important because of it, even if that is not what you intended.

    • @sonicartzldesignerclan5763
      @sonicartzldesignerclan5763 Před 2 měsíci +7

      Old minecraft : " You spawn in you play you survive you do what YOU want and what YOU figure out
      New minecraft : " You spawn and instantly the game shows you 5 different wood sorts in one biom with 3 bioms next to each other and telling you stuff like :
      Hey watch here is a cave entrance theres a dungeon !
      Hey if you follow that path you find a village
      its not a adventure game anymore
      The game show you the mechanics and you just do the mechanics
      But old minecraft where bout finding out bout this mechanics yourself
      You digged through cobble and randomly you were in a dungeon and were just excited to get some free minecart trails.
      Nowdays people dont even build tracks since they can fly with capes for free almost anyway.
      Minecraft died many years ago.

    • @higueraft571
      @higueraft571 Před 2 měsíci

      ​@@sonicartzldesignerclan5763 This... is definitely an exaggeration.
      The biggest difference is you have the Recipe Book, *where you still need to find stuff to view recipes.* Tell me where it explains villages, or Dungeons/Caves.
      It tells you to: Punch a log, open your inventory, move, and craft a plank. Yes, that is TRULY holding your hand, especially when you can basically just ignore it and/or this is basic fundamental knowledge.
      >But old minecraft where bout finding out bout this mechanics yourself
      You digged through cobble and randomly you were in a dungeon and were just excited to get some free minecart trails. .
      ???
      A mineshaft is not a mechanic.
      >Nowdays people dont even build tracks since they can fly with capes for free almost anyway.
      Boats and horses exist, literally anything is better than a crappy minecart for far cheaper.
      Elytra are second best, but they require some sort of gunpowder farm + beating the end first.
      Ice Boats are just "Minecarts but Better", period. Or just Boats in general.

  • @macmon2430
    @macmon2430 Před měsícem +1

    This video came to me at perfect timing cause the other day I was just thinking about this, about how I used to love playing Minecraft and I could spend hours doing constructions and stuff but in the newer versions I get strangely tired or overwhelmed and there’s this sense of urgency to have so much stuff that I didn’t get when playing older versions, like I’ve been wanting to play but it feels like a lot of work now, like I literally used to spend and pull allnighters just to finish something because it was so entertaining and fun, I really agree with your opinion

  • @masteronmace
    @masteronmace Před 28 dny

    I have felt this exact same thing, god I miss this old minecraft might try downloading it whenever I get the chance

  • @rvh1020
    @rvh1020 Před 2 měsíci +114

    I swear mining in minecraft with a video in the background and miencraft music on at like 3 AM is the most lonely but like relaxing in a good way. Idk how to describe it, you feel like the video in the back is kinda fading away and your more into the minecraft music and just mining blocks.

  • @SupaThePotato
    @SupaThePotato Před 2 měsíci +47

    something i like about beta is the sense of scale. in modern minecraft, everything is bigger and taller, while in beta everything is smaller. hell, even giant builds in beta look like they fit in, instead of being _truly_ giant

  • @mikelpipaonalcibar2028
    @mikelpipaonalcibar2028 Před měsícem

    i totally get you bro, y grew up with the alpha and, that feeling, i thought i had lost it. Thank you so mucho, im gonna start a new world.

  • @takao4491
    @takao4491 Před měsícem +1

    I eventually found your videos some weeks ago thanks to CZcams sometimes suggesting nice content. And how on point are you? Man I recognise so much my thoughts in your videos. They materialise really well how past Minecraft was so great!

  • @sapphocalypse
    @sapphocalypse Před 2 měsíci +72

    The moment you showed the reference sheet with the data values for items/blocks really got me. Not only did I remember using that constantly (often for the command-only items), but it really does hammer home how small the list of blocks/items used to be.

  • @ryanside7095
    @ryanside7095 Před 2 měsíci +258

    I think the style of fiction was different back then. Modern Minecraft has a more folklore-esque type of fantasy whereas old Minecraft felt more videogamey and almost fever-dream-like, which I personally prefer.
    Another thing is that I think the simplicity of old Minecraft made it easier to have a grasp on the grand scheme of the game, making it feel like your actions weighed more in terms of progress. Its simplicity highlighted the challenge of nighttime as being the main adversary. But now there’s an “end” to the game and tons of other challenges, which isn’t bad of course I still love new Minecraft, but I do think it diminished something very enjoyable about old Minecraft.

    • @seigeengine
      @seigeengine Před 2 měsíci +7

      Yeah. The metanarrative of old Minecraft was the game as an ongoing experience. The metanarrative of the modern Minecraft is of a challenge to be completed.

  • @victory4me1
    @victory4me1 Před měsícem

    Amazing.
    Video.
    I feel like this explains everything on why, I don't like newer Minecraft like the old Minecraft,
    It's definitely worth watching

  • @Brandonfrfr.
    @Brandonfrfr. Před 8 dny

    One of my favorite memories of Minecraft was playing it. Back in 3rd grade, I'd be coming home from elementary school and playing on the Xbox with my sister. I'd probably say that Minecraft has had a pretty big impact on my life for the last 14-15 years or so, as most of the fondest memories i have are playing it. I stopped playing for a few years, but came back to it during 7th grade and started a sever with my friends. It was so fun coming back to school talking about what we did in the server during the weekend, and discussing plans for build ideas for our home base.

  • @Nephelangelo
    @Nephelangelo Před 2 měsíci +594

    While I think the current game is far better than any of the earlier versions of Minecraft, the one thing I do think Mojang completely screwed up is the fog. For the life of me, I do not understand what in the world they were thinking with this new fog system, or why they are so incapable of producing a decent looking replacement.

    • @catsdogswoof3968
      @catsdogswoof3968 Před 2 měsíci +27

      It's most likely they don't care they don't see the appeal unlike players

    • @starsidescav9487
      @starsidescav9487 Před 2 měsíci +134

      It's the modern terrain generation for me, it's way too hilly,exploring is a mashing spacebar simulator.

    • @matthewtorres7781
      @matthewtorres7781 Před 2 měsíci +68

      @@starsidescav9487OMG SOMEONE SAYS IT!!!!! i think they wanted to push the warden into the game so bad they turned up mountain biome spawn rate by 1000 used to it was i couldnt make a world without spawning on an island now i cant make a world without spawning on a massive mountain that you fall into the ice of every three steps

    • @Nephelangelo
      @Nephelangelo Před 2 měsíci

      I love the new terrain so I can’t agree. @@starsidescav9487

    • @average.yt.commenter609
      @average.yt.commenter609 Před 2 měsíci +3

      You can just like install a couple mods to fix stuff like that and it's fine.

  • @real_pat_ftw420
    @real_pat_ftw420 Před 2 měsíci +253

    In the old version, since there were fewer blocks, the block pallette was easier to maintain between myltiple structures, especially in multiplayer. Nowadays, since there are so many new blocks, a block pallette is harder to make and harder to maintain. Plus, it felt like every block had a purpose when building. Nowadays, we have a bunch if niche blocks, like purpur, which are kinda just there, lacking a lot of purpose.

    • @NVUSAttitude
      @NVUSAttitude Před 2 měsíci +41

      purpur blocks do lack purpur-se

    • @GoodmansGhost
      @GoodmansGhost Před 2 měsíci +10

      Counter-point: Old Minecraft already had red bricks for some reason =P

    • @leviklopfenstein8158
      @leviklopfenstein8158 Před 2 měsíci +3

      ​@@NVUSAttitude amazing, now leave. 😜😆

    • @BeansLive567
      @BeansLive567 Před 2 měsíci +9

      I would say that when there's too much content it can be overwhelming. I mean minecraft today I gotta say it's ridiculously bloated

    • @NVUSAttitude
      @NVUSAttitude Před 2 měsíci

      @@leviklopfenstein8158 i take my shots where i see them.
      Fine im out of here, but remember my name you swines

  • @aguywithahat7085
    @aguywithahat7085 Před 10 dny

    you've changed my mind. I've never gone back to a minecraft version much after the new one releases, but this video has moved me to download a beta release and make a world. the colors are so much more vibrant, i wish the old lighting engine could be ported to new versions because it's not just the new textures. most light sources glow orange, but everything used to glow white.

  • @siboullettej1949
    @siboullettej1949 Před 5 dny

    20:51 So that's what felt true about this video ! You give that nice interesting feeling of choosing the words you use at the moment you're speaking, which is good to feel and is lost in scripting.
    That's really interesting to speak of suddle things as well, few people can perceive these things and fewer can talk of them. That's nice to feel the vibe and get this video to explain it in details.
    Thank you for that video, i'm new to the channel

  • @AyeItsMike
    @AyeItsMike Před 2 měsíci +278

    I started playing in 2011 on Xbox 360
    I remember how confused I was about seeds, how cool it was for me to go into creative, building all sorts of stuff, getting scared by creepers, how excited I was to find a wolf to tame, playing the tutorial worlds, the old textures, eventually buying it on PC, joining servers building bases and doing PVP, finding out about hacks, being banned for testing hacks, the hive, mineplex, Stampy, DANTDM, etc.
    Then the ocelots came, a new tutorial world, updated textures, more new stuff, random useless blocks, Xbox one, PS4, Java migration, it just all went away.
    I'll always remember old Minecraft being better

    • @swagkillayolonoscopesgg
      @swagkillayolonoscopesgg Před 2 měsíci +8

      Same dude I remember in 7th grade playing this 2012. It was my first xbox 360 game i had only ever had playstation.

    • @stevenlee3661
      @stevenlee3661 Před 2 měsíci +2

      Lucky. I remember lots of people in my class having Minecraft before me because they had an xbox 360. I wanted to play it but I had a ps3 so I had to wait until 2013 to play! At least I got the psvita version for free by getting an achievement in the game. I was so annoyed that they stopped updating the old gen consoles but when I bought the ps4 edition of Minecraft I didn't understand any of it and was glad they stopped updating the old versions. Ever since Microsoft bought mojang I disliked most updates they added to the game. Luckily Microsoft didn't completely ruin the old gen versions.

    • @deltaforce2780
      @deltaforce2780 Před 2 měsíci +2

      While i'd tried to play on a potato laptop the xbox 360 version was my first real taste of minecraft, I remember there was this seed me and school friends found on a gaming website that was basically a woodland valley surrounded with steep cliffs with the only natural exit being though a large cave/arch at the far end of the valley which always had a creeper or two. I would build up high in the cliff walls to be safe.

    • @nytewolf1711
      @nytewolf1711 Před 2 měsíci +2

      Just recapped my childhood experience of Minecraft, wtf.

    • @dono2926
      @dono2926 Před 2 měsíci +1

      Minecraft wasn't even on Xbox in 2011 lol.

  • @aithernight
    @aithernight Před 2 měsíci +126

    As someone who regularly plays ps3 Minecraft still, the limited world size also adds to the simplicity, you work with what you have instead of searching endlessly, and you can see the world fill in without expanding

    • @Mistyswirl
      @Mistyswirl Před měsícem

      i really do like minecraft worlds that are limited in size! back when I was still playing mcpe, I would always load the world in finite mode! it's also why I love watching jaron's 100x100 smp worlds and also why I like secret life so much, bcuz of the limited world generation!

  • @JasonToob
    @JasonToob Před měsícem

    My friend and I reminisce about old minecraft every now and then. It was nice to see a summary of what we were sorta "missing" about it

  • @VapidMotors
    @VapidMotors Před měsícem +2

    Every single point you made in this video goes to show the sheer impact and provenance Minecraft has had in our childhoods. We respect what each other has to say for our individual versions; whether that be console legacy edition or Java, as we are all under the same understanding that those memories we had are precious and vital. The starting point however is more-so. You state you play minecraft in a way that you didn’t grow up with, and that goes to show how valid our passion is for days gone and how true it is, that they don’t make them like they used to. Great video dude, well done.