How to Play GI Joe the Deck Builder | Boot Camp for Solo through 4 Players
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- čas přidán 16. 06. 2024
- Hello Family!
Renegade games have put out a LOT of great deck building games, one of which I've been covering on the channel already (Transformers the Deck Builder). But now it's time to assemble a team of brave men and women as they work together to defend the world against Cobra. For this tutorial, I will be showing you how to play GI Joe the Deck builder, and I'll be covering all play counts but really focusing on solo and 2-players. That's how I play the game, either by myself, two handed, or with my wife, and the game actually sets up a bit differently with 1 or 2 players compared to 3 and 4. As always, if you have any questions let me know down in the comment section and if you wish to know any specific rules, always check the timeline chapters. Thank you again, now let's get to boot camp.
[Affiliate Links]
All things GI Joe Builder - bit.ly/3LftAPA
Base Game - bit.ly/3LfglhT
Shadow of the Serpent Expansion - bit.ly/45VVsAJ
Coldsnap Expansion - bit.ly/3L8VsVC
New Alliance Expansion - bit.ly/3r4y8kU
PRE-ORDER Raise the Flagg Expansion - bit.ly/3qWRNDs
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Fun Whistle Cartoons Uplifting Playful Game Music - by REDproductions from Pixabay
Positive Cartoon Loop - by SergeQuadrado from Pixabay
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#GIJoe #DeckBuilder #HowToPlay #RenegadeGames #Cobra
Chapters:
Intro - 0:00
What I'll be focusing on - 0:22
Get to Boot Camp - 0:55
Starting Set-up - 2:01
Cobra Set-up: Story Missions - 2:21
Cobra Set-up: Tokens and Threat Meter - 4:51
Cobra Set-Up: Complication deck - 5:29
Cobra Set-Up: Troopers, Battalions, Officers - 6:16
Cobra Set-Up: All together - 6:50
Joe Set-Up: Starting Leader - 7:19
Joe Set-Up: Starting Deck - 7:50
Joe Set-Up: The Hanger - 8:58
Joe Set-Up: Service Rifle - 9:11
Joe Set-Up: Main Deck - 9:24
THING TO NOTE SOLO Promoted Leaders - 9:32
Joe Set-Up: Line Up - 10:02
Joe Set-Up: 1/2 Player Reserve Tile - 10:27
Joe Set-Up: End of Round Button - 11:15
How to Win/Lose - 11:44
Turns and Rounds - 12:47
Open Comms - 13:24
The Start Phase - 14:23
Putting Story Mission into Play - 15:17
Action Phase Round 1 - 16:48
Round 2 and Beyond - 17:16
Missions - 17:39
Card Types - 19:33
Joe SKILLS - 20:25
Completing Missions - 20:58
Transports/Vehicles - 23:03
Gear/Utility/Basic Cards - 24:35
Story (Group) Missions - 26:44
Types of Complications - 27:11
THING TO NOTE 1 Attempt at Story Mission - 28:14
Cobra Officer (Group) Missions - 29:14
Troopers, Battalions, Precision Strikes - 30:04
End of a Mission - 31:28
1/2 Player Reserve Tile - 31:54
End of Action Phase - 32:16
Recruit Phase - 32:51
THING TO NOTE: IMPORTANT When Recruiting - 33:09
Promoting Leaders - 33:50
End of Turn - 34:34
End of Round - 35:31
Threat Meter - 36:17
Upgrading Complication Deck - 37:38
Expert Mode - 39:03
Deck Combination Recommendation - 40:02
None-Solo Card - 41:01
Final/Your Thoughts - 41:32
Future Plans - 42:29
Outro - 43:55 - Hry
Knowing is half the battle, 25% is red lasers, 25% is blue lasers
That’s a big piece of knowledge, it tells you what side you’re on! Can’t imagine being colorblind, may never truly know that half the battle…
Been thinking about picking this up if I see it go on sale. 🙂
I’m hoping it does too. I love this game, but what I’m using to show it off actually belongs to my buddy. If this game ever goes on sale, you can get bet it all that I’ll be grabbing the base and ALL expansions!
I just ordered the $80 bundle of the base, two expansions and the related bonus content from renegade direct. Seems like a good deal.
I played it at a local store I am not sure if we completely played it correctly so didn't have the best first impression from gameplay. The components were nice. Let me know what you think of the game?@@Texiteer
Do you keep the starter joes in the main deck?
Only the Promoted versions and only in Solo mode do those Joes get shuffled into the main deck. The regular versions that are not being used for the game go back into the box.
How replayable are the missions?
I’d say very replayable. I’ve gone through the first two missions a few times, and even though Act 3 is always the same, the variability of Acts 1 & 2 make for new experiences. That and using different Leaders, cards in the market, and drawn Complications help with making each game I play unique.
Obviously you can borrow it..... After we run it together.......
You, my friend, have a deal 🤝