Duskers - The Scariest Game on PC

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  • čas přidán 2. 08. 2024
  • Get out those old mechanical keyboards, turn off the lights, and prepare to be terrified by the unknown.
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Komentáře • 1,8K

  • @underthemayo
    @underthemayo  Před 4 lety +639

    If you like my content, consider supporting me on Patreon. patreon.com/underthemayo
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    • @thewanderingartists
      @thewanderingartists Před 4 lety +6

      You should try Alien: Isolation !

    • @Zombieflesheaters123
      @Zombieflesheaters123 Před 4 lety +5

      @@thewanderingartists was just about to comment this. One of the best horror games I've ever played!

    • @thewanderingartists
      @thewanderingartists Před 4 lety +2

      @@Zombieflesheaters123 it's a master piece, magnum opus from SEGA and a love letter to all alien fans.

    • @infinitedeath1384
      @infinitedeath1384 Před 4 lety +4

      wait what about subnautica? I know it's not in the genre, but there are some real horror elements in there. Definitely quite a scary game, especially if you have thalassophobia. I actually do have that because of trauma i experience as a kid, so subnautica is even more scary for me. I loved watching markiplier play it, because he has thalassophobia too, and the scares are priceless.

    • @JP-xg6bv
      @JP-xg6bv Před 4 lety +3

      Ever try the first Dead Space? Or Alien: Isolation? Amnesia: The Dark Descent?
      I think they are all excellent horror games.

  • @bearman_1826
    @bearman_1826 Před 4 lety +2535

    Having the motion detector sometimes mark a room as inconclusive is such a genius touch. It reminds me of Dusk, where scarecrows were more frightening because only some of them would come to life.
    Edit- There's almost nothing scarier than uncertainty.

    • @Deadsnake989
      @Deadsnake989 Před 4 lety +77

      I still remember one of the scarecrows in E1M7 doesn't come to life until after you go through a specific part of the map. So when you're backtracking and thinking it's safe, BOOM it attacks you. Wendigo's scare me the most though. E2M2 is the scariest moment in a game I've ever played. Even though I have never died to a Wendigo playing DUSK. They are the enemy that causes me the most stress when they're around. DUSK was my favorite game of all time before DOOM Eternal. Even with Eternal, I can't choose between the two.

    • @GameDogLeader21
      @GameDogLeader21 Před 4 lety +68

      Fear is the strongest most primal emotion, and the unkown is the greatest fear.

    • @kriegscommissarmccraw4205
      @kriegscommissarmccraw4205 Před 4 lety +81

      Nothing you put on screen will be scarier then what the audience has in their minds

    • @bearman_1826
      @bearman_1826 Před 4 lety +65

      @@kriegscommissarmccraw4205 this.
      This this this this this.
      The scariest thing is your intuition, you can't outdo it. So you have to trigger it. That's why the dark is so effective at scaring people.

    • @Quadrolithium
      @Quadrolithium Před 4 lety +6

      My solution for this is probes. Drop a probe. If it lives, safe, if it gets attacked. Well at least it will be a decoy

  • @paulbrozyna3006
    @paulbrozyna3006 Před 4 lety +6812

    There’s an immediate thought that what if the “enemies” are just squatters or survivors who’s presence is an inconvenience to corporate salvage rights.

    • @DeSpaceFairy
      @DeSpaceFairy Před 4 lety +1050

      This is where lay the real 'horror' of space capitalism.

    • @av0-cad03
      @av0-cad03 Před 4 lety +343

      @@DeSpaceFairy more like space corporatism

    • @irex4720
      @irex4720 Před 4 lety +548

      @@av0-cad03 corporatism is the natural evolution of capitalism

    • @RenegadeSparks
      @RenegadeSparks Před 4 lety +378

      @@av0-cad03 "corporatism" is capitalism in its purest form

    • @VynalDerp
      @VynalDerp Před 4 lety +346

      If you actually look at the story, that's not the case. It's more of a post-apocalyptic lone survivor scenario.

  • @KZ-hu9uj
    @KZ-hu9uj Před 4 lety +259

    "Faced with the horrible decision of leaving a drone behind"
    Okay are we not gonna talk about what you did to poor Nathan then?

    • @ErinJeanette
      @ErinJeanette Před rokem +10

      Right, Nathan was just sold, poor Nathan!

    • @Spacebugg
      @Spacebugg Před rokem +8

      @@ErinJeanette atleast he got adopted by good people

    • @Cheesurius
      @Cheesurius Před rokem +6

      @@Spacebugg yeah that's what I like to think too, but deep inside I know the scraps we got from him, were his :'(

    • @Spacebugg
      @Spacebugg Před rokem +6

      @@Cheesurius Now Nathan is one with his brothers. And by that I mean he was used to make his brothers slightly faster.

  • @Childishxmarkeeloo
    @Childishxmarkeeloo Před 3 lety +866

    Others: “idk who this game was made for”
    Coders: “it’s like I was born for this”

    • @nomad_boreal
      @nomad_boreal Před 3 lety +37

      I can't even code, let alone program. But somehow managed to pick up the commands fairly quickly. In fact my last mission saw one of the airlocks fail on a derelict and was able to get all my drones to safety in a split second maneuver and leave before cosmic radiation spread throughout. Quite the rush.

    • @May-gr8bp
      @May-gr8bp Před 3 lety +12

      @@nomad_boreal I don't code any more. When I did, I used Python and I was never any good. I too grasped the command-typing in duskers; most are short e.g. "d5" but I'm still relatively impressed with myself.

    • @jamessanguinet7404
      @jamessanguinet7404 Před 3 lety +8

      @@nomad_boreal It's extremely simple syntax. It would be cool if their was a mod to make it more advanced. Like you had to actually write a function to move the drones.

    • @redactedscripts7411
      @redactedscripts7411 Před 2 lety +2

      as a coder, I can verify this is indeed true.

    • @Quadrolithium
      @Quadrolithium Před 2 lety +2

      @@nomad_boreal i have a faster method of dealing with failing Airlocks: Dock. Docking stabilizes a breaking (not completely broken) airlock, then just dock back to your last location

  • @RhysClark97
    @RhysClark97 Před 4 lety +2148

    i love the idea that a walkthough for this game would just be a text file you copy and paste into the command bar lol

    • @gustavobeio7535
      @gustavobeio7535 Před 4 lety +95

      The game is procedural so it would not work

    • @yoyogre
      @yoyogre Před 4 lety +141

      That "shell" probably doesn't have any kind of conditional statements, but if it does, you could probably write an AI that solves an entire ship for you :p

    • @prestonrobertson4415
      @prestonrobertson4415 Před 4 lety +33

      the idea is fucking hilarious

    • @TheNaturalnuke
      @TheNaturalnuke Před 4 lety +67

      Yoyogre I’d love conditional statements, cause then the ai you set up is solving the ship for you when it fucks up and suddenly your desperately trying to get it to stop because you forgot to account for vents

    • @michelangelop3923
      @michelangelop3923 Před 3 lety +17

      Txt file speed run one liner

  • @wallyhackenslacker
    @wallyhackenslacker Před 4 lety +2298

    Dusk
    Dusker
    Duskers

  • @ShadowKueken
    @ShadowKueken Před 4 lety +534

    The stress of having to leave the generator drone in a room with a vent on a 4 infestation types ship is absolutely mind breaking , or going into a clear room not expecting anything and having a jumper in there ....

    • @qdaniele97
      @qdaniele97 Před 2 lety +37

      One time I had to crawl with two drones all the way through a huge unpowered derelict to find an airlock on the other side and save them:
      I was trying to lure a monster in a room to vent it to space but I forgot to close the door to the power inlet room.
      Before I could do anything it was already on my generator drone. I had just the time to seal the boarding ship.
      With the power drone gone there was no way to open the airlock and eject the monster. I had a second generator drone on the boarding ship but it was on low health, the monster would've killed it instantly if had opened the hatch.
      The power loss had also left my other two other drones stranded deep into the bowels of the ship. One had the pry tool to force open the doors, but without power to close them they were easy prey for the alien creatures.
      In the end I had to use those two drones to crawl to the other side of the derelict (away from the monster), prying one door open after the other, but only after double-checking the next room was safe as I had no way to close them.
      When those two heroes finally reached the other side and found an airlock I was able to move my boarding ship, get in the backup generator drone and ultimately kill the monster and recover the disabled drone.
      Were it not for that pry tool my game would've ended there.

    • @creatorbot0056
      @creatorbot0056 Před rokem +4

      How i counter unknown room
      Make The Custom Start Command To Enabled Shield From The Start(the shield is self regenerating)
      Have a special command to trigger open door and activated drone turret (my command is fbiopenup just for funni)
      Alias is a very handy tool
      Also hope for no swarm

    • @dynamite2275
      @dynamite2275 Před rokem

      I learned real fast that I should just rush my drones into green rooms after my explorer died to slime

    • @dynamite2275
      @dynamite2275 Před rokem

      ​@@creatorbot0056yea the swarm is the second most annoying enemy type next to the slime

  • @valeon7303
    @valeon7303 Před 3 lety +1070

    Normally I don’t find horror games that scary.
    But this? This is anxiety in a game.

    • @tobiasmattsson9285
      @tobiasmattsson9285 Před 3 lety +58

      It's really interesting how you can get so anxious and stressed without even the character you play as being in danger.

    • @bluecaptainIT
      @bluecaptainIT Před 3 lety +8

      The fear of the unknown is the greatest there is.

    • @polarzxo1530
      @polarzxo1530 Před 3 lety +16

      @@juanjoyaborja.3054 shit take

    • @gaminggaming.6071
      @gaminggaming.6071 Před 3 lety +26

      @@juanjoyaborja.3054 kinda tarde to the party, but just because it doesnt show graphic shit, it doesnt mean it doesnt fill you with anxiety, and this games leaves you anxious as shit. in this, most often than not you have no defense, and one mistake can mean all your drones fucking die, along with the run. Also your drones are not faster than the monsters, and the doors cant close if there's something between it, so trying to check if a room has enemies is a huge risk, if it is huge.
      Also, the moment one of the enemies do something you absolutely did not expect, which believe me, it will happen sooner or later, your mind starts to go wild thinking about the possibilities the next monster can do without ever meeting it. " can i trust these vents", "Can i trust the fact that i opened the door to space for 5 seconds and there is no longer a enemy there?" ," Hell, what if the enemy stands still waiting to ambush the moment the door opens, can i even trust the motion monitor","what if they can see heat based? can i even trust my invisible app?", "what if they appear from the ceiling? Under the floor? And steI alth their way into my ship and end the run?".Also the more you use the apps, they get a higher chance to break them, leaving you maybe way more fucked. In doom 3 and dead space, you have lots of guns to defend yourself with from what i know, and phasmophobia you already know how ghosts work, so you expect them to float or scream or some shit. Also when you find yourself in deep shit the things you have to do unshit yourself are really complex. Ex:"oh god oh fuck, this fucking swarm of bees just entered my room with 2 drones since i fucking suck, and they went through the only door unlocked, now i have to type "navigate 1 2 r4, d14, d14" to escape them in time, all while hearing them buzz ever closer, i better do a single typing mistake, or my 1 hour run will start to look real fucking grim." While in doom and dead space, you shoot them in the limbs/head. phamosphobia if the ghost comes at you, it is either a quick death or a quick fake out, from what i know about it. It's a total essay i know, but this is a great ass anxiety game, and you really should try it out.

    • @touhoufan7061
      @touhoufan7061 Před 3 lety +6

      @@gaminggaming.6071 This

  • @c-man9406
    @c-man9406 Před 4 lety +2767

    A game that remind me of this game is DEFCON, another really scary game but for complete different reason

  • @galacta7300
    @galacta7300 Před 4 lety +2668

    I would like to see you do a playthrough of this game actually. Or just watch you play. Hearing you meticulously plan out each step is very soothing to hear. Perhaps not the whole game, but I just want to see more of these excellent plays.

  • @denischen8196
    @denischen8196 Před 3 lety +99

    What makes this game scary is the amount of yellow areas that say "results inconclusive". If all scanners are 100% accurate, this would become a puzzle game.

  • @Terra-Antares
    @Terra-Antares Před 4 lety +241

    I love it when advance starships still use MS-DOS as their operating systems

    • @iCarus_A
      @iCarus_A Před 4 lety +63

      The more rudimentary the interface, the harder it is for it to be hacked and easier it is to diagnose and repair if something goes wrong. I don't think it's completely unreasonable that future starships can be operated via minimalistic "safe mode" consoles when cyberwarfare is at play

    • @Shrike200
      @Shrike200 Před 4 lety +47

      I've flown brand new airliners which have the most rudimentary interface for their flight management computer (B737-800 FMS, the MAX is virtually identical). The important thing? It works, and basically never crashes. Text only, you need to know what to type, but it does what its supposed to. So sure, they wouldn't use DOS, but it's not hard to believe it might be very crude looking. Too many software layers, and weird stuff starts happening once every x number of hours that nobody can figure out.

    • @GeneralG1810
      @GeneralG1810 Před 4 lety +17

      Would YOU trust your multi billion dollar ship to Windows?

    • @leafman9099
      @leafman9099 Před 4 lety +35

      Fun fact: Rad-hardened electronics are ridiculously underpowered. I worked with a satellite flight computer with a CPU that ran at 400MHz and had 64MB of RAM. This was a fairly recent component that cost hundreds of thousands of dollars, because background radiation requires error checking and dictates that IC traces be much further apart than your typical desktop CPU. DOS isn't flashy, but it's reliable and gets the job done, and it doesn't need 16GB of RAM to do it

    • @user-um3bq1rx9m
      @user-um3bq1rx9m Před 3 lety

      @@iCarus_A We still use windows 8 on nuclear submarines.

  • @tlas9574
    @tlas9574 Před 4 lety +1315

    “I open air lock 2 to blow his ass in to space” I think thats the funniest/unexpected voice line I’ve heard this week😂😂😂

    • @prestonrobertson4415
      @prestonrobertson4415 Před 4 lety +19

      Yeah without a doubt my favorite part of the video. Introduced me to a great game I'd never heard of though.

  • @Smoses1993
    @Smoses1993 Před 4 lety +2292

    This game actually makes me terrified to some degree, not knowing if there something in the room or what it even is?
    Great ambience as well, real spoopy

    • @glass7923
      @glass7923 Před 4 lety +115

      It's fear of the unknown. Primal instincts are one hell of a drug.

    • @d00mg4ze
      @d00mg4ze Před 4 lety +73

      It might have been the scariest moment in a game for me when the bio-monster started forcing doors towards my drones. I totally froze up, couldn't type anything correctly, and lost them all. It's a great game.

    • @Sintarzus
      @Sintarzus Před 4 lety +20

      @Leif thought the same thing, but decided to give it a chance.
      It is, actually, a moderately hard strategic roguelike and a well made game.

    • @Quadrolithium
      @Quadrolithium Před 4 lety +24

      @@d00mg4ze it is at that time always make a rule for myself
      1.) Always Have 2 drones with turrets.
      2.) Make sure to always have turrets pointed at the door before opening
      3.) Have Probes and Mines. As sensors only work 50% of the time. There's no easier way of finding out if the room has an enemy unless if it starts eating your probe, or walks to the landmine you placed on the front door.
      4.) Shipboard turrets have no allegiance, they target friend or foe, be mindful of activating them
      5.) All best laid plans can go wrong. An asteroid hitting the ship, a reactor leaking, or a hull breach will clearly ruin all of your plans. Make the best use of them. Lure the enemies to rooms that have a hazard that is about to come.

    • @erikruder3360
      @erikruder3360 Před 4 lety +11

      Damn not knowing if something's in a closed-off room that's a rare game feature

  • @herbivorethecarnivore8447
    @herbivorethecarnivore8447 Před 2 lety +55

    I'm a games designer in university, and my dream game has always been inspired by Duskers. It would basically be a similar concept of searching abandoned ships, except your drones are replaced with real people who act convincingly, disobeying orders for their own survival and being prone to making human mistakes.

    • @weirdestduck3650
      @weirdestduck3650 Před 2 lety +6

      That sounds like darkest dungeon

    • @retrograde98xp7
      @retrograde98xp7 Před 2 lety +3

      I just want duskers, but with the added danger of an alien boarding the player's ship and be being to kill the player character.

    • @polandsilver3419
      @polandsilver3419 Před 2 lety

      DO IT PLEASE!!!! I'm subscribing your channel right now :D

    • @solsystem1342
      @solsystem1342 Před rokem +1

      ​@@weirdestduck3650 not really, darkest dungeon is very focused on "stab the monster till it's dead". Duskers' vibe can't be replicated by direct combat.

    • @flamingosoup6375
      @flamingosoup6375 Před rokem

      @@weirdestduck3650 how??? Darkest Dungeon is a turn-based roguelike strategy game

  • @hamper6511
    @hamper6511 Před 4 lety +545

    "that scared the hell out of me"
    Execute: cmd Doubt

    • @cloroxusthestainlessone4324
      @cloroxusthestainlessone4324 Před 4 lety +24

      Press enter to doubt

    • @prestonrobertson4415
      @prestonrobertson4415 Před 4 lety +31

      It scared me just watching. And I'm a horror movie and game veteran.

    • @Journey_to_who_knows
      @Journey_to_who_knows Před 3 lety +11

      He must cry while playing pacman

    • @prestonrobertson4415
      @prestonrobertson4415 Před 3 lety +19

      Ok, so I actually bought and played the game now. I've played many horror games and watched many movies and jumpscares aren't nearly as effective as they used to be.
      But holy shit this game is terrifying. Don't doubt him for a second. Play it yourself.

    • @hamper6511
      @hamper6511 Před 3 lety +1

      @@prestonrobertson4415 time to pirate AAAERRR

  • @airconstructor
    @airconstructor Před 4 lety +1297

    Thank you for showing this, I played the hell out of Hacknet back in the day, I think Duskers will be a familiar place!

    • @thehaigu321
      @thehaigu321 Před 4 lety +10

      Man I need to get back into hacknet thanks for reminding me lol

    • @mangckyatmamon
      @mangckyatmamon Před 4 lety +6

      same vibe actually. you can even make aliases so that you only need to type a couple of letters for a complex set of commands.

    • @tahirali-wy7rh
      @tahirali-wy7rh Před 4 lety

      Yes with a little defiance yes these are the same

    • @dannadx3840
      @dannadx3840 Před 4 lety +2

      Hacknet is boring, just repeating same actions with a slightly different approaches. One hour is enough to meet all mechanics

    • @airconstructor
      @airconstructor Před 4 lety +2

      @@dannadx3840I think personal immersion plays a major role when it comes to overall enjoyment

  • @tomd2666
    @tomd2666 Před 4 lety +402

    "Moe is their leader." I can't believe i remember this reference.

    • @midgetman4206
      @midgetman4206 Před 4 lety +20

      Can you explain? The only moe I know is from Wall-E

    • @Unkle_Genny
      @Unkle_Genny Před 4 lety +3

      ^what MidgetMan said

    • @synwei13
      @synwei13 Před 4 lety +53

      @@midgetman4206 it's a reference to The Three Stooges

    • @stephenahern
      @stephenahern Před 4 lety +40

      Confused as to how people don't know this

    • @clownworldhereticmyron1018
      @clownworldhereticmyron1018 Před 4 lety +15

      @@stephenahern honestly I am shocked as well, I thought at least their names were common knowledge

  • @Grey_World1
    @Grey_World1 Před 4 lety +43

    Nathan: Thanks for saving me!
    Curly: No problem buddy.
    UTM:"We'll scrap him for speed"

    • @SurprisinglyDeep
      @SurprisinglyDeep Před 4 lety

      Independent spaceship repairman: "I can easily repair this Nathan droid using my tools and make good use of him"

    • @solsystem1342
      @solsystem1342 Před rokem

      I think that it was a mistake. Four drones is sooo important for this game. The daily challenges really show how not being able to have a full kit on hand can ruin your ability to function (and having 12 slots instead of 9 is a huge swing).

  • @nomad_boreal
    @nomad_boreal Před 3 lety +24

    I only started playing Duskers a few months ago. I'm not even a programmer but somehow the keyboard-only controls just feel right. And few games get as equally scary and addictive as this one.

  • @Alpharius93
    @Alpharius93 Před 4 lety +384

    And that's without keeping in mind one of the enemy types is a slow creeper (growing mass?) so it doesn't show up in motion detectors =D

    • @kedolan4992
      @kedolan4992 Před 4 lety +84

      AND that one can go through closed doors! I don't think it shows up in the overhead view either, you can only see it from the camera view of the drones, so it can suddenly be in the room with your drone, eating it, before you have any clue that it's even there! Big problems if it sneaks up on your generator drone, because that might lead to your other drones being stranded behind locked doors.

    • @jonpino
      @jonpino Před 4 lety +44

      That's the slime. They can use the air vents and go through doors too.

    • @prestonrobertson4415
      @prestonrobertson4415 Před 4 lety +66

      the
      W H A T

    • @jonpino
      @jonpino Před 4 lety +45

      @@prestonrobertson4415 The slime. It slowly creeps to your generator drone as they're attracted to power firstly. Drones get damaged if they come I to contact with it and can be cleared away with the turret attachment, but that's a waste of ammo in my opinion since it grows back fairly quickly. If it's the only infestation type on the ship it's a good idea to get in and out quickly

    • @Amaroq64
      @Amaroq64 Před 4 lety +41

      Yeah, every other enemy type can be handled at your leisure (barring random events, such as radiation leaks). But if you get a ship with the slime on it, you have to get in and out asap before it covers everything.

  • @lt_dagg
    @lt_dagg Před 4 lety +134

    Duskers is one of the few games that made me genuinely fearful

  • @exiverence
    @exiverence Před 3 lety +5

    Plot twist: this guys working for NASA and this game is actually a program that’s fighting against aliens in real time

  • @mondosuperior1394
    @mondosuperior1394 Před 3 lety +4

    A mechanical buckling-spring keyboard is the equivalent of a fight stick for this game

  • @antduude
    @antduude Před 4 lety +447

    I'm reminded of a game called "Iron Helix" that I played back in the early '90's, when adventure games like "The journeyman Project" and "Myst" were all the rage. You had a little unarmed probe that you sent into a ship or maybe a facility, that was controlled remotely via an overhead tactical view and had a small video camera view that showed you the corridors you were traveling through. I forget what you were looking for, but the ship was guarded by "The Defender" a killer robot that would destroy your probe is you got too close. You had to go up and down levels, open and close hatches, wait for the Defender to go by, or get around it in some way. Brutally hard game as well. I never finished it.

    • @Fgw3Master1
      @Fgw3Master1 Před 4 lety +10

      I could not remember the name of that game or enough details to find it for a long time. Thank you.

    • @EarthNeedsHeroes
      @EarthNeedsHeroes Před 4 lety +4

      Exactly what I was thinking while watching this! Very early CD-ROM game when most games were still on floppy disks. I remember having to collect DNA samples from the various crew members belongings as well as listen to audio recordings from the crew to use as 'keys' to get around.

    • @Vulkans
      @Vulkans Před 4 lety +8

      You had to stop the eponymous Iron Helix, a superweapon, from destroying the planet of an alien race with whom humanity is in a state of political tension. Should the planet be wiped out, war would ensue between both races.
      While these days most people have disdain for the old FMV games, Iron Helix is one I remember fondly. The little drone guy that you piloted had the cutest design.

    • @manmikey65
      @manmikey65 Před 4 lety +1

      Thanks for the memory trip, I bought Iron Helix with my first CD-ROM drive, it was an intense game and the small video display of the drones pov added a lot to the experience

    • @Magicwillnz
      @Magicwillnz Před 4 lety +1

      I remember that game. I was a kid and too cowardly to play it :)

  • @lococarl6890
    @lococarl6890 Před 3 lety +155

    >scariest game you've played
    >calm voice and added music makes it not so scary in the video
    I'm quite familiar with game and have already played quite a bit and can confirm it's also the scariest game I've ever played but your calm voice makes the video barely show it.

    • @noggy3133
      @noggy3133 Před 3 lety +7

      Staying calm or being a panicked mess can change the tide of situations.

  • @t0xictac015
    @t0xictac015 Před 4 lety +224

    Imagine a game like this, but instead of drones its colonial marines, and set in the Alien universe

    • @hazardeur
      @hazardeur Před 3 lety +15

      it's called X-Com, Terror From The Deep. One of the finest games ever produced

    • @haydenh2408
      @haydenh2408 Před 3 lety

      Hazardeur really? I’ve kind of thought about buying it on the switch. Is it worth it?

    • @hazardeur
      @hazardeur Před 3 lety +2

      @@haydenh2408 I think it's one of the finest games ever produced. If you can get past the clunky interface, you will love it. It's so charming and surprisingly detailed for such an old game. I still play it to this day. Nothing better than having your personally named and chosen aquanauts go into battle

    • @XTheCronosX
      @XTheCronosX Před 3 lety +5

      I think the closest we got for that is "ALIEN: Blackout". It's for mobile and should be cheap. 1 buck..?

    • @zapplague7664
      @zapplague7664 Před 3 lety

      @@XTheCronosX oh yea, I remember that game was supposed to be a sequel to Alien Isolation but ended up becoming a mobile game.

  • @TechNinjaSigma
    @TechNinjaSigma Před 4 lety +65

    1:15 that alone told me a lot about the game, being uncomfortable with the little control you have, when done well, is absolutely terrifying, I love it

  • @nathanr6381
    @nathanr6381 Před 4 lety +10

    Great to see that you saved Nathan. Big respect. I sure hope nothing bad happens to him..

  • @starshinedropkick2668
    @starshinedropkick2668 Před 3 lety +5

    I know you have an entire video made for this game, but the moment you closed the door on whatever was in the room that was marked red, I was hooked. This is probably the most intense take on the "Management Sim" I've seen, and it's giving me chills at the potential the systems you've introduced thus far have, let alone any others you might go over, or any the game has that you don't.

  • @jahoyhoy9097
    @jahoyhoy9097 Před 3 lety +20

    I would literally pay for an entire playthrough in this exact style.

    • @user-vm5pv6ex4r
      @user-vm5pv6ex4r Před 2 lety +1

      Hey, Jahoy, I've found Tonehack's playthrough of Cogmind really fitting this exact type of mindfull decisionmaking. Another anxiety game which is enjoyable to watch someone else play thoroughly

  • @georgekostaras
    @georgekostaras Před 4 lety +227

    I knew you through doom but you’re a top tier content creator and I see your versatility and range

  • @DoomRater
    @DoomRater Před 4 lety +100

    *renames his drones after the Stooges"

    • @OnPointFirearms
      @OnPointFirearms Před 3 lety

      Should name the fourth one Iggy Pop.

    • @DooMedSean
      @DooMedSean Před 3 lety

      @@OnPointFirearms but the 4th stooge was Shemp...not that there were 4 Stooges at once. Iggy Pop is NOT part of the 3 Stooges, but I get it, Iggy and the stooges, but they didnt have anything to do with the actual 3 Stooges.

  • @piercebaker6035
    @piercebaker6035 Před 4 lety +83

    You can see that he typed in d14 himself into the command line, letting the enemy hit his drone for the video.

    • @peasant8246
      @peasant8246 Před 4 lety +10

      Busted.

    • @masterwizard8090
      @masterwizard8090 Před 4 lety +4

      What a dedication

    • @Garthorium
      @Garthorium Před 4 lety +21

      Man you can see it clear as day. Camera zooms in to room 10, door 14 randomly opens, he enters, claims it scared him, then yeah, zooms out and you can see he opened door 14.
      I understand the point he's trying to make about the game, but this 'scare' was staged. Egh :/

    • @takatamiyagawa5688
      @takatamiyagawa5688 Před 4 lety +14

      Yeah, I was a bit confused by that, since room 10 was definitely safe. It's stuff like, at 12:04, exploring R7, which can't be cleared by the motion upgrade, that's scary. Leapers move quite randomly, so leaving D8 open for a few seconds isn't enough to be sure R7 is clear.
      I feel like this doesn't even touch on the scary part of Duskers - when you have to work with limited information, and take risks if you want to make any progress through the ship. At this stage, he doesn't really have to take any risks, or see any enemies.

    • @zdestructor1234
      @zdestructor1234 Před 3 lety +5

      There is a posaibility that mayo mistyped it, it's very common in this game, but even if he staged it, it still conveys the mesaage that in the game things can go wrong really quickly

  • @dragojuice8716
    @dragojuice8716 Před 4 lety +13

    When he zooms into the rooms I always expect something to pop out onto the map and do something

  • @fregyt
    @fregyt Před 4 lety +46

    Looks really good! PLEASE!! PLEASSE! Keep making videos about these smaller indie games. My friends and I do small game making projects and this is the perfect type of game they would enjoy, they don’t really like FPS like I do.

  • @thebiggestoneyouveverhad
    @thebiggestoneyouveverhad Před 4 lety +12

    "Why you!" ; Initiate eye poke - target Curly; Curly counter vertical hand; "Nyuck, nyuck, nyuck"...

  • @ChadowT98
    @ChadowT98 Před 4 lety +1

    Wow, you really laid out a great ambiance with your narration and slow rythm, I was on the edge of my seat on some parts where drones were just moving from room to room.
    It really made me want to get this game.

  • @firestalker11
    @firestalker11 Před 3 lety +4

    You are definitely right about this game being terrifying. You so painstakingly slow and careful through a level just to get jumped by a monster and then panic so much you fail to close the door and basically screw yourself. It's brilliant. Also, to my knowledge there is no ending. if you manage to get all of the lore that's basically the end. Kind of a let down I think but the gameplay is really tense and fantastic.

  • @vivekkparashar6369
    @vivekkparashar6369 Před 4 lety +550

    Tbh this game seems a bit niche and would have specific set of consumers but I don't understand how it will be scariest game you ever played?🤔

    • @underthemayo
      @underthemayo  Před 4 lety +389

      It's because of the immersion it creates. It's hard to show in a video. You gotta play it to get it.

    • @vivekkparashar6369
      @vivekkparashar6369 Před 4 lety +71

      @@underthemayo might try it when it's on sale as concept seems very unique

    • @arctic_beanz7503
      @arctic_beanz7503 Před 4 lety +100

      @@vivekkparashar6369 it seems super atmospheric which seems really interesting to me. I feel like I would play it at night, like at 1AM while at your pc with no lights, giving a very spoopy atmosphere, the gameplay seems simple but it looks like there really is some depth, wondering from room to room. Slowly creeping your way into rooms, the music/sound or whatever makes it seem like that, the lack of music makes the moments when there is noise make you anxious. I haven't played it, but the game looks fascinating.

    • @Phoenix-qv9hg
      @Phoenix-qv9hg Před 4 lety +22

      @@underthemayo I think i can feel it. Thanks for showing this game off, even thou it probably doesn't resonate with a lot of your audience. I will surely get and enjoy it.

    • @NotoriusBEN1
      @NotoriusBEN1 Před 4 lety +33

      I get the skepticism, vivek. But it's one of those things were I got to say you got to try and understand it. The horror aspect of this game is the constant tension and Dread. You are trying to find scrap and fuel to keep going in this world, and there is never enough. As far as you know your the last person in the galaxy. There is no trade, your just trying,to figure out what happened and glean, something useful off the next hull to keep going. And then you make a mistake with opening a door or forgetting about an air duct and youve lost your most valuable drone that you upgraded and now it's gone forever. Because you were inattentive for 2seconds in the Hulk.

  • @TallNicoTheLost
    @TallNicoTheLost Před 3 lety +3

    It's just Minesweeper with extra nightmares.

  • @robincray116
    @robincray116 Před 4 lety +2

    That boot screen isnt from aliens, it resembles actual boot up screens in the 90s. They even had the classic PC Speaker beeps.

  • @neetlikereallyneet9103
    @neetlikereallyneet9103 Před 4 lety +2

    I’d kill to watch you play through this game with this narration! It’s fantastic and rarely have I ever been so invested in a video like this!

  • @YoYo-kh4tl
    @YoYo-kh4tl Před 3 lety +8

    As a kid I thought the valve intro was the scariest thing on pc

  • @mcvgs1780
    @mcvgs1780 Před 4 lety +66

    As a programmer I'll feel right at home with typing those drone commands in the console.

  • @drewskidmore9392
    @drewskidmore9392 Před 4 lety

    This is such a good video... never played the game, but the quality of this introductory video, in addition to your narration of the rationale behind each action, makes me want to play it so bad

  • @Douglas8244
    @Douglas8244 Před 4 lety +28

    I imagine how horrified the beasts are when they are being locked in rooms where they are staying for years isolated maybe and suddenly drones appears and make they feel helpless and hunt down to their very end without reason. Like, the drones make them so confused 😂

    • @zdestructor1234
      @zdestructor1234 Před 3 lety +2

      They are actually fearless and will fuck your drones up, the leapers or brutes are extremely fast and do 90 damage, slime continously spreads, does not care if a door is on its way, swarm, really fast and goes through vents

    • @Galactipod
      @Galactipod Před 2 lety +2

      @@zdestructor1234 Perhaps they are not fearless, but instead fearful and brave.

    • @zdestructor1234
      @zdestructor1234 Před 2 lety +2

      @@Galactipod Since this comment was 9 months ago my opinion kind of changed, they are not "fearless" but they are in a way, i don't think they want anything by destroying the drones, it's like fire it doesn't want to burn everything, it just doesn't want.
      What do the enemies win by destroying your drones? You don't pose a threat and i doubt the drones provide nutritional value
      I think this concept is much more terrifying and fits cosmic horror.

  • @ZombieKilla786
    @ZombieKilla786 Před 4 lety +4

    I’d love to watch you play more of this and/or stream it!

  • @manghariz2211
    @manghariz2211 Před 4 lety +13

    this game really is a definition of "The Fear of The Unknown"

  • @tobisquigles8453
    @tobisquigles8453 Před 4 lety

    It's a neat little game, and I actually learned a bit about some new stuff I can do ingame thanks to you (had no idea you could do multiple commands in one line, or that flagging rooms was a thing). Thanks for sharing it with everyone, you earned a sub from me!

  • @stevencurtis7157
    @stevencurtis7157 Před 4 lety +198

    "Think the title might be overselling it!" would be a huge lie. The title is running a multi-level marketing pyramid scheme that spans several galactic civilizations.

    • @drew1090
      @drew1090 Před 4 lety +21

      Absolutely. Complete waste of time

    • @FactFinderGeneral
      @FactFinderGeneral Před 4 lety +7

      Definitely feels like a terrible CZcams advertisement.

    • @zdestructor1234
      @zdestructor1234 Před 3 lety +2

      Hey, this video led me to buying it and i fucking love it. Definitevely not for everyone but i love it so much

  • @Maggerama
    @Maggerama Před 3 lety +7

    You've chosen the best way to show off this game. I wouldn't bother to learn these things if they were presented in a less entertaining manner. I'd just think "eh, it's just another quasi-programming gimmick, not my shtick" and would be dead wrong.

  • @ltjosh9584
    @ltjosh9584 Před 4 lety +35

    Would love to see some high tier gameplay from this game, would be a great video and is very interesting (to me at least) 👍

  • @taestott
    @taestott Před 4 lety +2

    Dude I never finished duskers because I got terrified of the first actual enemy encounter and decided the whole game in general was too stressful for me lmao

  • @HobeBryant
    @HobeBryant Před 3 lety +1

    Yo, really cool video my guy.
    I've had duskers in my library for forever, gonna definitely give it a shot now

  • @ThoR52
    @ThoR52 Před 4 lety +15

    The ambiance seems fascinating, i might actually check it out !

  • @zachb8012
    @zachb8012 Před 4 lety +8

    You've sold me on Duskers. I'm going to install it right now.

  • @CrystalTikal
    @CrystalTikal Před 3 lety +1

    I love Duskers, but you'ee way calmer dealing with enemies than I am. I'm nearly peeing my pants trying to pull my drones out of danger.

  • @generalrubbish9513
    @generalrubbish9513 Před 3 lety +2

    I've only just started playing but IMO, the story really adds to the horror factor, too.
    You're all alone out there. So very alone. You travel between stars, even entire galaxies, but no matter where you go, all you find are rotting, drifting derelicts infested with terrible creatures of all kinds. Everything else is dead. The universe had become one big graveyard, and now here you are, picking through the pieces looking for answers, while trying to survive another day. You'd better. After all, you're probably one of the last humans left alive.
    If that isn't cosmic horror at its finest, I don't know what is.

  • @MonsieurSansHonte
    @MonsieurSansHonte Před 4 lety +8

    I would have gone with Huey, Louie and Dewey, as a nod to Silent Running.

  • @U47VII
    @U47VII Před 3 lety +6

    Thank you, without your channel I would have never stumbled over this gem of a game!

  • @derekdrake8706
    @derekdrake8706 Před 3 lety +1

    Watching this.. i realized I'm more emotionally invested in these drones than I am in any character in Disney's Star Wars.

  • @MrKohlenstoff
    @MrKohlenstoff Před 4 lety

    Ohh I remember seeing the dev log videos of Dusker years ago. Pretty much forgot about it, so neat to see it randomly pop up again!

  • @quantumshadow4218
    @quantumshadow4218 Před 4 lety +5

    this is the scariest videogames ever not because you have to defeat monster but because you have to code your own moves, welcome to the scary life of a programmer.

  • @GottUndKaiser
    @GottUndKaiser Před 4 lety +13

    Thought everyone forgot about this gem of a game, glad to see I'm not the "sole survivor", if you will.

  • @wolfmirebacta8710
    @wolfmirebacta8710 Před 4 lety +2

    This would be a fun game where you can have friends play different drones. Like auxiliary drone commanders and such

  • @eckpyrosis7232
    @eckpyrosis7232 Před 3 lety +1

    the feeling of dread when you feel something dangerous yet you're very slow to react

  • @naisserwing4640
    @naisserwing4640 Před 4 lety +21

    This isnt really terrifying or scary per say but it does seem fun and very strategic. It's just the stress and anxiety that brings about the suspense and a little bit of fear&shock.

    • @solsystem1342
      @solsystem1342 Před rokem

      Try saying that 10 hours in with a drone that's trapped by slime on 10 hp that's been with you for the whole journey. Ooh that gives me the shivers.

  • @stardust_2339
    @stardust_2339 Před 4 lety +134

    Have you tried Alien: Isolation Mayo?

    • @underthemayo
      @underthemayo  Před 4 lety +48

      I have not.

    • @thecarwasherofshangri-la
      @thecarwasherofshangri-la Před 4 lety +30

      @@underthemayo you can play Alien Isolation with a vr headset

    • @koyo3376
      @koyo3376 Před 4 lety +31

      @@underthemayo I highly recommend it. It's probably the scariest game I've played.

    • @vivekkparashar6369
      @vivekkparashar6369 Před 4 lety +1

      @@koyo3376 indeed got it on recent sale and damn its on the lines of outlast 2 with all the anxiety 😱

    • @Phoenix-qv9hg
      @Phoenix-qv9hg Před 4 lety +2

      @@underthemayo If you like this, you might like it to. In terms of immersion and feel it is awesome. Kind of a counterpart to doom actually since you are very vulnerable.

  • @whalegod1056
    @whalegod1056 Před 4 lety

    Awesome video Mayo! really immersed me into the video, and now i wanna play this game again!

  • @AdrianoMuniz
    @AdrianoMuniz Před 4 lety

    Dude. It's good. I'm nervous too much when I watched. Nice video. The voice over: dope!!!

  • @penguinpirate8779
    @penguinpirate8779 Před 3 lety +4

    This game seems really cool and you could add an extra layer by having 2 players, one on drones and one on console. person on console can only see drone view and not the full map

  • @stevenpauljobs1033
    @stevenpauljobs1033 Před 4 lety +157

    The scariest movie ever made is not an horror. It's called: "come and see"

    • @rossman3388
      @rossman3388 Před 4 lety +9

      Haven’t seen it yet, I like World War Two stuff but I haven’t got around to it

    • @MrDrManPerson
      @MrDrManPerson Před 4 lety +36

      You just got your opinion from another CZcamsr.

    • @siffegy
      @siffegy Před 4 lety +12

      @@MrDrManPerson czcams.com/video/RR0R7zsd7D8/video.html this one to be specific

    • @Ahrone1586
      @Ahrone1586 Před 4 lety +2

      @@MrDrManPerson so... thats all you gonna say?

    • @480darkshadow
      @480darkshadow Před 4 lety +8

      ALovelyTsundere and you were named by someone else, your point?

  • @CRS-ACOG
    @CRS-ACOG Před 3 lety +2

    Duskers: Who are you?
    DEFCON: I'm you, but scarier.

  • @Androzavr2101
    @Androzavr2101 Před 3 lety

    Thank you, Under The Mayo, for unveiling this gem for me. Just boight it yesterday and yes, Duskers is exactly like you said.
    Also thank you for not spoiling random events, like rediation leak from pipes. It really cought me off guard because I didn't expect it at all. Really added to the gameplay value. Good review!

  • @ActualAlienBoiiii
    @ActualAlienBoiiii Před 4 lety +15

    Aight that actually looked sick

  • @rod2662
    @rod2662 Před 4 lety +13

    If they replace drones with soldiers or an excavation team of people, and replaced the abilities with equipment you gave to them I think the game would actually be way more scary. It doesn't effect the gameplay at all but it raises the stakes in your head knowing that you're leading "real" people.

    • @Yggdrasil42
      @Yggdrasil42 Před 4 lety +15

      Oh believe me, the drones start feeling just as valuable. They're your only view of the world and your only way to influence things. Losing one is like losing an arm and an eye. Resources in the game are very limited so it's a hard loss.

    • @Mike-zx7lq
      @Mike-zx7lq Před 4 lety +6

      It's actually incredibly tense with the drones. The fact that there are *no* other people makes you feel truly alone. These drones are all you have between you and your inevitable death. There is no save, and there is no forgiveness -- if something catastrophic happens, your blood pressure spikes hard. You'll know how it is once you're on your last legs, exploring a derelict where all seems to be going well until you start hearing the rending sound of imminent rupture and depressurization in the hallway you just traversed. The drones feel like the only friends you have, which is all the more sad because they're not people at all.

    • @korvo9936
      @korvo9936 Před 4 lety +1

      indeed, commanding drones with code makes them feel like an extension of yourself, so if anyone of your drones is in dsnger you too
      quite the nice touch to be able to gi e names to the drones, they feel more like people but without being actual people to break the loneliness feel of the game. love it

    • @ashadeofblue6815
      @ashadeofblue6815 Před 4 lety

      i think because of that they have names like i would have give them names like generator and gatherer because if i put names in them i would probably be really sad every time a drone dies

    • @bara8928
      @bara8928 Před 4 lety

      Have a look at Deadnauts then, similiar from the setup but with Humans (and weapons). Its not using that programming interface but has other things you need to deal with, like signal interference that can cut off your camera feeds etc. store.steampowered.com/app/337040/Deadnaut/

  • @TheDendran
    @TheDendran Před 3 lety +1

    The moment he described the game mechanic of being in space getting ress and possible info from several nodes reminded me of a VERY OLD Windows game
    where you had to almost do the same, but there was also a common enemy whose pattern of searching for you on those planets was semi predictableand once it found you it was gameover
    I forgot the name of it but it was in this 90-ish 3d art with a hud on side like in C&C....

  • @princesslantaya2012
    @princesslantaya2012 Před 3 lety +2

    I feel like this is the kind of game that takes both risks and stratergy. It reminds me of chess on some level and I love it

  • @redshooterfun
    @redshooterfun Před 4 lety +25

    This game looks interesting, but I wouldn’t say it’s scary in my opinion

    • @prestonrobertson4415
      @prestonrobertson4415 Před 4 lety +3

      Oh, it's terrifying.
      And this comes from a horror movie/game veteran.

    • @darkelite94
      @darkelite94 Před 4 lety

      Prestodeath201 how if you don’t mind, what is it about the game that scares you specifically and why do you think it does that?

    • @fivesidedpixels4991
      @fivesidedpixels4991 Před 4 lety +10

      @Caifan although I haven’t played myself, it’s not too hard to imagine. For me, what makes a monster stop being scary is information. As soon as you know what it looks like, what it’s capable of, and how to beat it, it loses a lot of that fear. (not ALL of it, but a good chunk)
      What this game seems to do is strip away elements to create uncertainty. You can’t see anything aside from what your drone’s scanners can detect. You can’t tell if there’s a monster in that room, and you won’t know what kind it is immediately. It’s not your typical scary enemy horror because you can only imagine what they look like. And when they do attack, you have to respond via your clunky drones (like having shitty controls in a PS1 survival horror game)
      while it’s just some red squares to most people, I can see why it’s deeply unnerving to people with an active imagination

    • @ElsK81
      @ElsK81 Před 4 lety +11

      My dude here thinking horror games are just screamers and jump scares

    • @fracturedframe1462
      @fracturedframe1462 Před 4 lety

      Imo it's the suspense

  • @tezwoacz
    @tezwoacz Před 4 lety +71

    This game is very interesting and fun, and lore is amazing btw, unfortunately it becomes absolute bullshit in late game, monsters that go through doors and cannot be killed and ships that are about to fall apart and have a time limit, it starts as this awesome tactical strategy game and finishes as some kind of speedrun game where you need to use exploits to "win".

    • @natman2939
      @natman2939 Před 4 lety +14

      Well that sucks

    • @bluecaptainIT
      @bluecaptainIT Před 4 lety +10

      Hey, at least you can find Space Dogs!

    • @AAhmou
      @AAhmou Před 4 lety +1

      Those facilities... I hate them too also screw doorbusting monsters.

    • @CrazyBlueTv
      @CrazyBlueTv Před 4 lety +1

      Was about to buy it but that kinda ruins it

    • @Amaroq64
      @Amaroq64 Před 4 lety +11

      There's no monsters that go through closed doors. Though there is a small chance that a monster starts busting down a door, and you get a warning ahead of time. You can counter that by getting your drones to safety and opening the door before it breaks it open. Then just let it wander back into its room again and it might or might not try breaking it down again.
      You might be thinking of the slime, which slowly spreads through everything. Or the bugs, which can go in and out of vents. If you can get the sensor ability, it's a thing you drop in a room that acts like a motion detector for just that room, but it also picks up the slime. So I put one in every room, including my generator room, and get alerted right away if the slime grows into one of the rooms.
      As far as the time limit ones, you can tell before you even enter the ship. The older the ship, the more likely it's gonna spring a radiation leak into one of its rooms. If you're going into like 500 year old ships, then yeah, you're on the clock. Older ship just means you have to be aware that one of the rooms could become poisonous, and be prepared to leave yourself an escape route. You hear the sound of the ship groaning several seconds before a random room becomes poisonous, so you have time to panic and get your drones to safety if you hear that sound.

  • @frantastic723
    @frantastic723 Před 4 lety

    Hey, thanks for this vid. Just got duskers thanks to this and haven't felt tension like it in a long time. There's nothing else like slowly moving your way inside of a room marked as inconclusive.

  • @Mike-zx7lq
    @Mike-zx7lq Před 4 lety

    Dude, your channel probably got recommended because I've looked up the Duskers Trailer 2 at least a couple times a year. So wonderful. NO ONE talks about Duskers. I feel like this would be an utterly perfect style of game to do in VR. It's always been my go-to example of something that fits the limitations of VR hardware perfectly.

    • @underthemayo
      @underthemayo  Před 4 lety +2

      It's wonderful right? I'm hoping to get more attention to gems like this game. Check out my video on Into The Breach.

  • @kaiserepsilon4011
    @kaiserepsilon4011 Před 3 lety +4

    No Man's Sky: Desolation MUST have gotten some inspiration from this game.

    • @aoimidori1237
      @aoimidori1237 Před 3 lety +3

      @Michael Reed why they even need to pay some random people to leave comments on CZcams? They don't need it, because the game are really good now. I have spent 200+ hours in No man's Sky. It's really worth every penny.

  • @agauerm
    @agauerm Před 4 lety +16

    Man I would get fed up with this game in 5min....

    • @katherinestirling2440
      @katherinestirling2440 Před 3 lety

      But why would you get fed up?

    • @agauerm
      @agauerm Před 3 lety +1

      @@katherinestirling2440 seriously? typing commands every minute in that console... f that.

    • @katherinestirling2440
      @katherinestirling2440 Před 3 lety

      @@agauerm so basically you prefer games where you do more than just type commands? Ok then. Your opinion. Not gonna say anymore as its super fucking easy to start internet arguements and honestly im fucking tired of them

    • @debashisprasadjena5075
      @debashisprasadjena5075 Před 2 lety

      @@agauerm you can actually use those drones manually if you want but the game becomes more scary when you do so.

  • @pusillirex
    @pusillirex Před 4 lety +1

    This is only scary if you play risky to be honest
    If you play it safely it just feels like you're a space security agent...the fact that you only lose material if you die kinda nullify danger

  • @RDash101
    @RDash101 Před 4 lety

    You did such a good job of showcasing this game that I immediately went and bought it after I finished the video

  • @thespecter6416
    @thespecter6416 Před 4 lety +9

    *a red square moves in a quick manner to his green square*
    "After I took some time to compose myself...."
    HAHAHAHAHAHAHAHAHAHAHAAHAHA

  • @FedericoTrentonGame
    @FedericoTrentonGame Před 4 lety +13

    I bought this game from your recomendation and was hugely disappointed to discover how the devs have abandoned this game and it's full of problems, I had to use a fanmade patch to make it work and still required some more thinkering (like re-binding keys if you don't have an US layout keyboard) to get it to work properly, also the reset aren't fair as you will get to super hard generated sectors even if it's your first or second time restarting the game. the lack of dev support and steam achievement makes me almost wish I "tried it for free" before committing to a full purchase :(

  • @nitrogenoxide135
    @nitrogenoxide135 Před 8 měsíci

    another command you should consider is the Commandeer command. If a ship you are in has been completely verified, has no contaminations, all radiation is contained, and all airlocks are closed, you can salvage a derelict ship for your own and use it instead of the current one. this can net you additional ship upgrade slots, as well as additional capacity for scrap. you will have to be mindful of the state a current ship is in and you may have to do some repairs to it once commandeered.

  • @felinediscipline
    @felinediscipline Před 3 lety

    One thing I noticed is that the drone's abilities only function when the drone isn't moving and when it's being controlled, if you're not careful a drone might get destroyed when it's in passive mode and Moe's motion sensor can't detect anything when he's moving.

  • @iliketotame
    @iliketotame Před 4 lety +6

    The only game I’ve ever played that legitimately got under my skin was Silent Hill 2, and not to discount its brilliance, but I blame my age at the time more than anything else. I’ve seen real horrors in the meatspace, so games (and films) in general just don’t scare me anymore. It’s to the point where I find jump scares more irritating than terrifying.
    That being said, *you’re still right.*

    • @underthemayo
      @underthemayo  Před 4 lety +2

      SH2 is wonderful. Still scares me. SH1 even more though.

  • @martinbishop9042
    @martinbishop9042 Před 4 lety +3

    This is awesome. It revives my faith in some ways that the creative days of gaming arnt dead

  • @Midknightt
    @Midknightt Před 3 lety +1

    Mayo: If you play this game you must play the tutorial. DO NOT SKIP IT.
    Also Mayo: Skips the tutorial.

  • @Chrisdashes
    @Chrisdashes Před 4 lety

    the way you communicate and present information made me subscribe, I'll stay subbed if you keep it that way. love your content!

  • @legendfox2000
    @legendfox2000 Před 4 lety +54

    it looks interesting, but i dont know what's "scary" about it. Just because it's "you dont know what could happen" type of idea?

    • @drake5560
      @drake5560 Před 4 lety +20

      Fear of the unknown paired with immersion. Pretty freaky if you get into it

    • @zdestructor1234
      @zdestructor1234 Před 3 lety

      Lonelyness, atmosphere, suspense, tactics, jumpscares from time to time and impending doom

  • @shayminthedoctor9663
    @shayminthedoctor9663 Před 4 lety +10

    God this game
    This gaaaaaaame
    This game broke me when I first played it
    Also, despite playing this game for months, I never knew you could string commands together. I knew you could move multiple drones at once using navigate but never multiple commands... I may have to get back into this game

  • @nevermind-sc2vm
    @nevermind-sc2vm Před 2 lety

    Recently, i got interested on a horror mod on gmod called “Lidar” (It basically uses lots of lasers to form a vague 3d representation of an object or wall), so it’s pretty interesting that the drones are using some form of 360 degree Lidar to let you “see” their surroundings.

  • @CaleSchmitz
    @CaleSchmitz Před 4 lety +1

    Nathan could have been a contender. Awesome video. Programming classes should use this for intro and beginner courses.