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Anno 1800 Ultimate Guide: Mid-Game Optimizations for Coffee, Canned Food, & More!
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- čas přidán 14. 08. 2024
- An in-depth look at every part of Anno 1800 and the mechanics of the game. The ultimate guide for beginners and those coming back after a break! See how to play the game and what you need to know to make money, figure out resource management, trade routes, diplomacy, and more!! This guide focuses on mid game optimization for artisans and engineers with canned food, coffee, and more!
Anno 1800 Ultimate Beginner's Guide: • The ULTIMATE GUIDE to ...
All of My Tips & Guides:
• Anno 1800 Tips and Guides
Intro & Overview: 00:00
Optimizing Canned Food: 00:25
Mass Producing Oil: 05:48
Reinforced Concrete: 13:45
Town Hall Specialists: 17:15
Jewelers with Brass: 18:28
All Things Coffee: 19:24
Master Craftsman Franke: 25:47
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Special Scrap Farming: czcams.com/video/H3o4fhIy_m0/video.html
I just unlocked artisans for the first time and now im just stunned how much more there is to unlock and build.
Ah yes, another video about how much you hate canned food xD For real, this was enjoyable and informative as always. I think I found the tip about Nate's oil refinery boost item the most useful; I usually don't bother with timed items but 4 hours is a decent length
New people who have never seen my videos before must understand my disdain for canned food lol!!
@@TakaCZcams In my new game I bought the actor from Eli. God, why did I ever not use this? I was pretty oblivious of the town hall in general, I'm changing that now. Thanks for all the tips.
I had no idea of the power of some of the items. Thank you for pointing them out.
You're very welcome
Sir, I must say, I'm playing Anno since 1502 and your build is massiv AND beautiful! it's good to look at and efficient. I always pack the Islands full to its last Tile probably ecause my German efficiency-sense tickles me everytime I leave space unused. But man you doing a fine job and your tutorials are really helpful! Thanks a lot.
wow you're really old.
Mate i know how hard it is some time in this game i have thousands of hours in the anno games but every now and then you show me a trick or two and i love it
I bouth game week ago with all dlcs
and i was overwhelm at first. I watch you newbee series and i can't thank you enough for you dedication and good and informative guide. Now i just can't stop playing Anno 1800 it's so adictive
The other awesome thing that Chef Michel does is eliminate the need for transporting peppers from an outside island to your main. In almost all cases, you don't have red-pepper fertility on your main island (e.g., Crown Falls), so he saves even more money and the hassles that come with managing trade routes. He's one of those "legendary" epic-level specialists.
It's totally possible to have red pepper... I have a few seeds with it! Very useful for one island challenges if you can't get him.
@@TakaCZcams It is possible! I guess you could say: In those cases where you don't have red pepper fertility on your main or Crown Falls, Chef Michel is even more amazing.
Each time I watch your newly released video, I want to go back and start a new game! lol
The profitability per chain and house was a great way to think about anno. Takes a lot of the guesswork out of it, a bit different than other city builders
Started watching this channel as a total anno 1800 noob, coming in a bit late on the game(but with experience on other Anno games). Now I'm a mid going to expert range player for this title, but still enjoys the channel as much. Thank you for these guide, I watch with attention, never knowing if I will learn something new.
The only 2 good chains I really struggle with are sewing machines and fur coat, I can never get enough. Even by hoarding with the AI, and using the dockland trading.
I just recently discovered the Cementer myself. VERY handy for islands w/o limestone deposits. And so cheap!
In my current game, I have Sunken treasures off, just for something different. I got 2 copies of another item that gives 1/3 oil when placed in a trade union in range of an oil power plant. The only thing using oil on that island is fuel depot for tractors.
Yeah that's a good one too if you can use it on a power plant in a trade union that doesn't really need anything else going on!
You keep them vids up always happy to get a notification 😊
I was also puzzled at first by the very last specialist, but I guess the iron can be used to make buttons! The wool is much more "self-explanatory" to replace the fabric ^^ More rustic coats I presume!
I tend to ignore items altogether simply because all those buildings to implement them take influence points, plus you have to position certain industries together for max effect and that's just a pain.
Some great items selection Taka...tanks for the tips!!
Glad you liked them!
I want a video that explains how i am supposed to keep track of 4 different maps, with 4-6 cities each and not lose my mind.
Is it possible to have a video focusing on oil and rail tracks, for mid to late game. One problem I have is for example, in crown falls, having 1 electric plant for town, one for industry and the truck one, and no matter what I do, trains works weird. Sometimes all of them (the trains) going for the truck oil building, and the other waiting for oil in the meantime.
That's actually bc of a bug.. a very annoying bug that they haven't fixed yet
Nice vid, especially the oil item from nate. Personally I prefer furs with 3 forest density items over using iron, but I guess if you have plenty iron that last one is a useful item!
Yeah lots of great items depending on what you want to do
I love the anno games, but 1800 has so many more things to do, it is overwhelming sometimes.
not complaining though lol
What I usually do with canned food early game is to mix it with the sewing machines, so three canneries and one sewing machine exploit an iron mine completely, it is not that hard. Of course that changes when electricity comes in.
Yes but that does not change the facts that canned food chain is a net negative income until you have electricity. That's why I usually tell people to build that chain dead last and only build a single cannery and two artisan kitchens just to get you into engineers and get electricity unlocked. It's a drain on your strained economy early game to try and fully supply canned food because you'll never come out ahead until you reach the breakpoint with engineers where it starts making money.
Ai see, I never realized that
i just saw the cook at eli and in my excitement i missclicked reroll, when i reloaded the game to 1minute before that happened his inventory unfortunately changed :((
Hey, about your special scrap video: do I understand correctly that I can't have buy orders for nice scrap too or Nate can't sell me enough special scrap? If so, I will have to dive for normal and nice scrap, won't I? It's been a long time that I played in crown falls, so I do not remember clearly, but don't I need those other types too? Correct me, if I'm wrong.
You can! He just sells 1 specials scrap at a time.
So you said many useful things BUT what I didn't know and it was mind-blowing for me after 150h of gameplay:
1. You can select multiple islands in the Statistics. This is very useful since it overlaps the Production tab supply/demand across islands and it's something really needed when you split the workforce on multiple islands (with the use of the Commuter Pier) in order to grasp if the current needs are fulfilled.
2. You can actually see Oil/Fuel production in the Statistics\Production tab and selecting the All Goods category. Initially I though the Devs forgot about it (or left it out) since I never look in that category because it's a big wall of text and I always go by a specific category. Guess what, it's not in any specific category like Raw/Intermediate Materials.
Also , in addition to what you said for sorting the islands, what's with all the mess/mistakes for column names e.g. Filtering by Goods (what does it mean "by Goods", to me it doesn't express/mean anything), Filtering by Consumption/Production (inconsistent labels Consumption/Production vs Demand/Supply) etc. => it's not "Filtering", it's "Sorting"..
PS. WTF is happening here: imgur.com/a/3cphvLN
I'm not producing Rum, I'm just importing it.
Not sure I knew oil refineries were foundries
How about the lady who produces chocolate with bread production
She's okay but she loses a lot of value later on in the game when you have fewer workers and artisans... You're not consuming bread that often and you have to set up dedicated routes to try to keep your storage from capping out on bread so you can keep making chocolate.
What about importing the stew with dock lands? When imported you only have the maintenance of the cannery and the substitute good seems okay no?
Yeah of course you can import it with Docklands! But if I was to go with Docklands, then it would be the answer to everything and negate every other thing I talk about with optimization as well.
@@TakaCZcams True, I meant just as a stop gap until producing yourself is profitable. In the early stages you need so little.
Iron and wool fur coat sound heavy :)
For your metrics! 👍
I have over 100 hours in my current sandbox, and I have yet to see a single legendary specialist :/
How do I get these specific items like the chef Michele in the mid game when I cant craft them is there a spawn place for them or something?
I explained that you can buy them from Eli.. You've always been able to buy specialists from Eli or from other neutral traders. I even show several times how to look for items and specialists in the items tab.
If someone took the time to make a trade union filled with advanced coffee maxed out, do you think it would be worth it?
That's up to the player... They are no more efficient than standard coffee roasters in the new world. Some people just find them easier to deal with because you don't have to have coffee plantations, but that's really minor in my opinion. They are also incredibly expensive.
@@TakaCZcams Thanks, I was going to give it a try to see. It is expensive
Iron + Wool = Steel Wool; Is what they’re going for I think so it makes sense 💭
Yeah but would you wear that?!
I just use actors until I can find Chef Michel. I dont think I've built a pepper farm in months.
Right now Im at this stage and I am getting goulash via docklands... Is that an ok idea?
Of course! If you have docklands then importing stuff is a perfectly viable option. I didn't really get into Docklands stuff because it's its own separate way of doing everything.
it had to be one of US portuguese to increase the coffee , we can pass without some stuff but without coffee ohh hell no XD
How do you reduce the chance of explosions?
Surround the building with fire stations.. they don't need a road connection to reduce explosion chance.
@@TakaCZcams Thank you!
Ok, Mrs. Mayson may be a Very Good Housekeeper, but I am baffled how she makes cans out of flour.... That's not a housekeeper, that's an alchemist.
A witch!!
Probably wool coat with iron buttons... maybe even zippers...
I'm pretty positive that "Extra Virgin Oily Sucker" could be someone's nickname in high school ._.
I feel dirty every time I say it lol
I am curious, 2x questions ; 1- how do you get Legendary specialists , I’ve only seen legendaries on Salvager… and 2- if you do an expedition, and you get 3 rewards and your ship is already almost full, do you lose them or are they put in your town inventory? I have noticed sometimes it throws them in water near your ship and other time you get, say 3 rewards, 1is in your cargo hold and no idea where other 2 rewards are ?!? Bonus Question 😂, what ship is best for expeditions ? BattleCruisers? Thx in advance!
I am so lost on Salvager, is there a guide on how it works and how to use its. Thx