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Final Rush Cyberfunk
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- čas přidán 15. 08. 2024
- Shadow faces Sonic one last time, to go all city!
Final Rush by SRCTeam: thunderstore.i...
Get Speedstar movement style: gamebanana.com...
MapStation: thunderstore.i...
Slop Crew: thunderstore.i...
Wallplant: thunderstore.i...
MovementPlus: thunderstore.i...
#sonicadventure2 #bombrushcyberfunk
0:00 Sonic and Shadow
0:59 Final Rush
2:17 NOOOOooo- 💀
goes to show that sonic and shadow look really good in cell shading. If only Sonic Riders did that, or if a new sonic riders game was made, they could have cell shading on their models.
this is so fucking insane omfg also great playing!! The modders really out here creating Sonic Rush Cyberfunk 🤣 and I am NOT complaining! Hope we get every goated modern Sonic stage ever in this game
Sonic Cyberfunk Adventure
JSR and Sonic fans when Sega doesnt make any new game for both of the franchise: Fine we'll do it ourselves
Dude this is so cool, this is the type of thing I see and just think “god video games are so cool”. Awesome job!
Omg this is SO GOOD!!! “Whatcha see is whatcha get”
Just a guy who loves adventure
06 Models with SA2 upgrades goes crazy
1:48 what a unique way to turn the wall run glitch into a necessary part to complete the level
Getting those Sa1/2 remakes at this rate
To this day every time I hear the lines in that scene I wonder what where they originally planning to do with the plot of SA2, it's pretty obvious that they were working towards some sort of big reveal about Sonic's true nature that got completely dropped by the time Sonic Heroes was released.
I never thought of it that way, it seems to me that Sonic has always been a kind of supernatural abnormality within the actual lore of the games, and I really hope Sega gives us some kind of answer to what he really is at some point
@@shuacraft9193 it's kind of there in the background as hints in some games, the murals in Sonic 3&K and Sonic Adventure 1 were some of the most overt clues, but they either forgot or abandoned whatever they were originally planning.
I've always suspected that they were working towards some big reveal and maybe an ending to the larger story and when Sega restructured after merging with Sammy the new guys in charge shut down any plans of ever ending the series since it kinda happened around the same time the plot started to change direction and Shadow was retconned to have survived.
its clear in the japanise version (you can watch it subbed on here) that shadow was a fake made after the fall of the ark. the real project shadow was ejected and never found. Shadow never met maria and what he knows of her according to sonic battle is just a trigger to give him free will or to drive him to destruction. the plot of sa2 is that sonic is project shadow. it was based off the murals of him in the mystic ruins thats why they made artificial chaos that's why he can use chaos controle and why he is blue and why at the end he says sayonara shadow the hedgehog. because he was there when maria said that to him. gerald only heard that was her last words along with give them a chance to be happy or something like that. so sonic saves the world and lives his life for maria.
@@sams9440 if that's actually what goes on in the plot of SA2 and not just headcanon then the translators really mangled the story.
@@axelprino First time I ever see this theory lol
It falls down quite fast: how the hell is Eggman not going to know Sonic wss project Shadow? Also, Sonic should be like 50 by SA2 wich is incorrect
R.I.P. Shadow. 😔
That was such a good way to make the boss cutscene, awesome job!
I always thought this stage was cool but it seems even cooler like this
best one yet 😮🫣
I love this.
Also 360 earth camera and Shadow fail FTW!
This is a fine race track we got here.
Wish there we more maps like that...
just imagine the mods that will come out when the next jet set radio releases
Why do I really like these lanky sonic and shadow models? 🤩
Cus they're from Sonic 06
Finally, working rails in a Sonic game
Those blue arrowed lights are definitely a visual hazard
The map's since been updated to tone down those lights.
@@driprappy thats good to hear, because this honestly looks pretty good
I feel blessed being able to see this 🙏 that was so cool to watch thank you
The first part of the video has better sound mixing than the actual game
OPEN UP YOUR HEART AND IT'LL BE ALRIIIIIIIIGHT!!
Y E A H ! ! ! OPEN YOUR HEART!! "🔵"
2:17 make sure you dont have food in your mouth at this part👌💀
Not goanna lie, it would be mad cool if we get a section like this in the new jet set radio reboot since Sega has been trying to create some synergy between franchises. AKA other super monkey ball characters.
This is amazing 😭 Sonic Rush vibes with SA2 setting
I was not expecting this crossover to go this hard
Nyooooom
It’s videos like these that make me want an SA3
This really is "Peak Videogame"
Naaaaa dis is crazy af lmao
Uh.... Rip Shadow I guess? Poor guy.
This looks like it plays better than the original.
yes. just yes.
Now... THIS is epic
Oh, so _that's_ what the voices sound like...
Great vid but I was wondering how the hell you go so fast in this game?
Movementplus. thunderstore.io/c/bomb-rush-cyberfunk/p/Yuri/MovementPlus/
So I gotta buy this game now huh?? Thank you modders
Not bad for the imposter
Practice runs are always great just think maybe we can change … the world I mean.
Damn now i need to play this game
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[ Fri 7:07pm 3/8/2024 ]
Amazing😄
Yooo
hard thumbnail
so mad I bought this game for my switch and not pc 💔
What mod is the Sonic model with the upgrades from?
I wish some of the other 3D Modern Sonic games were cel-shaded or want the upcoming new 3D Modern Sonic games to be cel-shaded which both would suited well and look more like anime-esque style for both the 3D Modern Sonic games and Sonic characters. Why are only Sonic Shuffle, Sonic Runners and when Tails, Amy and Knuckles were digitized in Sonic Frontiers cel-shaded, is it because the SEGA and Sonic Team company doesn't have high budget enough or does it take longer to make cel-shaded graphic for some of the other 3D Modern Sonic games as well?
Cel shading is just a visual style, it doesn't really cost anything to do, though in some of the examples you mentioned it would be an additional graphical style in addition to the primary graphics and that would require a bit more money and some more assets and textures to be done.
They just didn't want to use it for those games.
Tbh I don't think that it actually works particularly well for Sonic because the colours are too vibrant and having cel shading makes the different parts of the character model harder to discern (see Sonic The Fighters as an example of what happens when you get a character that's mostly a single colour against a background of that same colour and only use a couple of banded layers of shading)
The Heroes era of the series is really awful to look at for exactly that reason and cel shading would only make the issue worse. Everything is too bright and saturated and it gives me a headache.
I'm not saying that it can't work, but I am saying that it would be really easy for it to be awful, especially if you compare it with a more naturalistic approach to light and shadow which allows you to keep the characters brightly coloured whilst being readable and distinct from the background elements, without making the background look muddy and desaturated.
Is this one reason why Sonic Shuffle failed, but what about the cel-shaded update from Sonic Superstars?
So modded maps work in the multiplayer mod?
Yes.
What is that game called?