ROR: TLOZ A Link to the Past (SNES vs GBA & Four Swords)

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  • čas přidán 15. 08. 2015
  • By fan demand ala Strawpoll, here's a Remake or Rebreak for the Legend of Zelda: A Link to the Past for SNES and GBA. I also briefly review The Legend of Zelda Four Swords for the GBA.
    Game Mavericks (Let's Play Channel):
    / @gamemavericks
    Twitter:
    / exoparadigmgmr
    Google+:
    plus.google.com/b/105789637745...
    Remake or Rebreak Scores:
    1- Rebreak: Fails to resurrect the same quality standard as its original due to incompetent design, technical failures, etc.
    2- Re-Meh: Not quite as good as the original, but a relatively competent recreation that is still very playable. Fails to add any new content or fix problems of the original.
    3- Remake: Superior to the original, but not necessarily worth it if you already own the original. May add some new content or fix some problems of the original.
    4- Replace: So much better than the original, that there's no reason for new players to own the original. Not only a faithful recreation of the original, but fixes old bugs and adds new content.
  • Hry

Komentáře • 1,7K

  • @harciongaming9122
    @harciongaming9122 Před 6 lety +573

    I prefer the GBA version for one simple reason.
    You get to keep the shovel!
    Dig! Dig to the center of the earth!

    • @autobotstarscream765
      @autobotstarscream765 Před 6 lety +58

      Harcion Gaming A decent way to farm Hearts and Rupees in an emergency. :1
      I consider the Shovel to be an underrated item in the franchise as a whole. :3

    • @hardyjoe4278
      @hardyjoe4278 Před 6 lety +13

      Harcion Gaming that net camr in handy because of that bee from the ice cave and a funny gimmick to deflect agahnim's spell back at him...

    • @TripleSMoon
      @TripleSMoon Před 5 lety +3

      With your shovel dig to the core!

    • @whopperwithcheese
      @whopperwithcheese Před 5 lety +18

      I've dug up whole fields. Love it.

    • @Richitsu
      @Richitsu Před 5 lety +8

      Link's Awakening reference

  • @electricmastro
    @electricmastro Před 9 lety +365

    I can understand in the case that someone used to the SNES version gets a little annoyed at Link's constant mouth noises in the GBA game, but to say it's a flaw that ruins the game goes a little too far.

    • @erika_fuzzbottom
      @erika_fuzzbottom Před 9 lety +52

      electricmastro I don't mind the voice myself, but I fail to understand how not wanting to play a game where you constantly listen to a kid's rapid-fire YAHs (when previously there weren't any) should be considered unreasonable.

    • @kylecampbell565
      @kylecampbell565 Před 9 lety +17

      Yeah I get a bit annoyed that it happens EVERY time you swing your sword but far from a deal breaker

    • @GatorRay
      @GatorRay Před 8 lety +1

      +electricmastro IKR.

    • @suddenllybah
      @suddenllybah Před 8 lety +15

      I will say that it does seem like the 2D zeldas are faster paced in combat, so the repeated clip probably plays faster, and you def use the sword to remove bushes more often (because they block your path), so it doesn't quite have the some restraint as 3D zelda.

    • @adriansobin6168
      @adriansobin6168 Před 8 lety +5

      +electricmastro
      But it is kinda anoying. A real game ruining thing is yoshis voice since yoshis story. I cant stand it. Yoshis island was perfect as it was, that stupid voice in the remake though...it grinds my gears...

  • @RealBonner
    @RealBonner Před 8 lety +668

    Virtual Console games aren't ports. They're literally emulation.

    • @ExoParadigmGamer
      @ExoParadigmGamer  Před 8 lety +158

      Which is why I don't do ROR episodes on them. I use them as a proxy for original games I don't own since it's literally emulating the original.

    • @claytongrange2137
      @claytongrange2137 Před 8 lety +44

      +Michael Perry What Exo is saying is that emulation of one game on another system is the definition of a port.

    • @KawaiiKaabii1993
      @KawaiiKaabii1993 Před 8 lety +23

      +ExoParadigmGamer Next time could you do remake rebreak of final fantasy 4, 5, and 6 since they were ported yet remade like the graphics and sound to the GBA?

    • @TheEpicPikachuD
      @TheEpicPikachuD Před 8 lety +18

      No. Not to sound like a jerk, or sound like I hate the GBA (I love the system to death!) ,but They really are pretty much ports. They change absolutely NOTHING that should be noticeable. An RoR would be AMAZING for The first 7 FF games, but I think they should be the PSP/IOS/PC/Android Remakes.

    • @TheEpicPikachuD
      @TheEpicPikachuD Před 8 lety +1

      And a RoR on OoT 3D, Twilight Princess, 4 Swords, etc.

  • @MrMeagain569
    @MrMeagain569 Před 2 lety +45

    I think the sword swinging noises are fine in games with 3D animation; a sword swing in those games takes a lot longer than the 2D swings. But spamming the sword button in a 2D game is SO quick that you’re getting far more Yells Per Second (YPS if you will) than in a 3D game where spamming the sword button would get you maybe 3 YPS

  • @CelestialAmethyst92
    @CelestialAmethyst92 Před 5 lety +32

    I think the fact that people can play LttP with all items randomized from start to finish, out of order WITHOUT glitches is truly a testament to how well balanced it is.

    • @Coreisus
      @Coreisus Před rokem +1

      Are the items really randomized? I swear I've always got them in the same order, other than the 3 elemental orbs and the ice/fire wands.

    • @id-f8679
      @id-f8679 Před 11 měsíci +5

      ​@@Coreisus Nah the original game isnt randomized the items are always in the same place in every save file you create. OP is talking about the fan made A Link to the Past randomizer.

  • @Haedox
    @Haedox Před 9 lety +279

    Glad I could provide some voicework to help out here! Really great review, and like you I love A Link to the Past, but A Link Between Worlds will always be my favorite.

    • @Haedox
      @Haedox Před 9 lety +9

      ***** He's my best buddy-o

    • @BradleyNews11
      @BradleyNews11 Před 9 lety +6

      Haedox I'm the second best buddy-o

    • @Haedox
      @Haedox Před 9 lety +6

      BradleyNews11 Yes m'am. But you are moreso my senpai :^)

    • @thatmf4739
      @thatmf4739 Před 9 lety +4

      When did you?

    • @Haedox
      @Haedox Před 9 lety +4

      ThisIsn'tMackie The Skyward Sword box

  • @cowardlylion42
    @cowardlylion42 Před 6 lety +100

    I’m sure this is buried below, but you don’t need the Cane of Somaria to beat the Ice Palace. You are supposed to do a circuitous route back through the dungeon and you push a block from the floor above onto the switch to access the boss.

    • @dovregubben78
      @dovregubben78 Před 5 lety +6

      You beat me to it

    • @ernestosouza3471
      @ernestosouza3471 Před rokem +1

      And that solution is exactly the same in the two versions, except that you can cheese it in the SNES version with the Cane of Somaria

  • @StiffAftermath
    @StiffAftermath Před 5 lety +145

    Best thing about the GBA version for me: the save system. Any door you exit is you spawn point, instead of just your house or sanctuary.
    Also, I loved the review, but couldn't stop from smirking when you did things with your hands! Great video! I can't help but think about your hands though...reminded me of the interviews in Talladega Nights. Awesome!! Thanks for the upload!
    (I know I'm 2 years late) =)

    • @deletedaccount3187
      @deletedaccount3187 Před 3 lety +3

      same. and the other thing about the gba version, is that when you step in puddles, it is not as loud and echoey like the snes. the snes is loud for me!

    • @melomitchell8714
      @melomitchell8714 Před 3 lety +4

      My favorite change to the gba version is link yells when swinging his sword like ocarina of time

    • @NeoTechni
      @NeoTechni Před 3 lety +1

      and saving doesn't count as a death like it did on SNES

    • @TannersArt
      @TannersArt Před 3 měsíci +1

      On top of the saving location, it also saves your current health, unlike the SNES version

  • @AoiKaze2000
    @AoiKaze2000 Před 7 lety +18

    Something to keep in mind with the original LoZ - It shipped with a map that showed most the locations of most of the dungeons. In level 5, you could get the whistle, which would take you to the entrance of the different dungeons. Without that map, you absolutely need a guide.
    And then there's the brute force method of burning every single bush, bombing every single thing, and exploring that way - which had enough stuff hidden underneath things that you could potentially stumble upon one of these secrets, which would lead you to explore others.
    Granted, I'm not saying that it was perfect, but that also was part of what made it as unique a play experience as it was.

  • @Somescrub
    @Somescrub Před 9 lety +66

    I can see why people wouldn't like the voice clips. In Oot, you generally don't fight too many enemies that take a lot of swings and you don't meet enemies as frequently it seems. In LttP, the combat seems a bit more fast paced so you'll most likely mash the attack button more and hear the voice more often I guess.

    • @chaoskiller6084
      @chaoskiller6084 Před 5 lety +8

      You're goddang right. It's because button mashing to attack. In OoT, 90% of the time you can run past all the enemies. Also, enemies have more variety in how you kill them, meaning you don't hear the annoying voice clips as much.

    • @lolidemon3163
      @lolidemon3163 Před 4 lety

      @@chaoskiller6084 more variety?
      In oot, the main weapons that can kill enemies (outside of ur sword) is really only bombs/bombchu, arrows, and megaton hammer, (granted theres certain enemies that dies to say the hookshot/boomerang/deku nuts/slingshot but those are far and few between). If i am not mistaken u don't hear the voice clips with the arrows and hammer and i wanna say slingshot but u do with the bombs wen throwing. Not much variety there in how to kill enemies.
      Whereas in lttp, u not only have arrows, bombs, and hammer to attk enemies u have the fire/ice rod to attk enemies, the medallions. Only weapon that doesn't kill enemies in lttp where it kills certain enemies in oot is the boomerang (there might be one or 2 enemies such as keese that dies with the boomerang but i honestly don't use it enough to know). And if ur skilled enough u can even kill some enemies with the cane of somaria so i'd argue theres more variety to kill enemies. Granted once u get the 3rd best sword weapons outside of bombs and the hammer are weaker than the sword so not much reason to use em (though same can be said abt biggoron sword in oot). Now it is possible to get the silver arrows by beating just 3 dungeons in the dark world (dark world is def not linear u can beat the dungeons in any order given u have the weapons/skill/knowledge) which straight up demolishes any non shielded enemy to the point where the sword gets redundant.

    • @chaoskiller6084
      @chaoskiller6084 Před 4 lety +1

      @@lolidemon3163 Sure, there might be more weapons, but they're rarely required if ever. Plus, you literally said that you can get the best weapons really early. So what's the point of using the weaker weapons if you can use your sword every fight?

    • @lolidemon3163
      @lolidemon3163 Před 4 lety

      @@chaoskiller6084 though the same can be said in oot if u use glitches

    • @hdvision7944
      @hdvision7944 Před 4 lety +3

      @@lolidemon3163 there's a difference between playing optimally and using glitches

  • @jerryalexis576
    @jerryalexis576 Před 5 lety +140

    The pink hair in ALTtP is because there was an glitch in the sprite, making the hair pink. They could actually fix it in the GBA remake, but they decided to make it pink like the SNES version.

    • @TheQuashingoftheTub
      @TheQuashingoftheTub Před 5 lety +35

      All the more reason to keep Link being FABULOUS.

    • @Zipzeolocke
      @Zipzeolocke Před 4 lety +25

      Yeah it's not a glitch, it was a limitation of the amount of colors they could use on the character model. And the pink is from his transformation into a pink bunny. It makes me wonder why the bunny had to be pink, if the developers decided to make the bunny blonde that likely would have solved the issue

    • @bezoticallyyours83
      @bezoticallyyours83 Před 4 lety +3

      I'm glad. It makes him unique.

    • @wiggy8912
      @wiggy8912 Před 4 lety +2

      Um, no. It was a choice made to help differentiate the color of the skin from the hair, given the low resolution of the sprite.

    • @duffman18
      @duffman18 Před 4 lety +12

      This is completely incorrect. The pink hair was a deliberate design decision. The proof is that in the concept art pre the making of the game, Link had pink hair! Do you think they would have just left in a glitch through the entire year or so of development and never thought to change it despite it being a super easy fix that even many amateur romhackers can do? Of course not. They left it in because they chose it to be pink in the first place
      Here's a magazine interview with Miyamoto prior to the release of the game showing some of the concept art for Link, with, guess what, pink hair!: i.warosu.org/data/vr/img/0014/19/1393274654463.jpg

  • @charlesdibben5938
    @charlesdibben5938 Před 5 lety +40

    I've played this game dozens and dozens of times since I was a kid, it's my favorite zelda game. I had NO IDEA about the "antifaeries" being able to be turned into faeries with the magic powder!!!

  • @countdeku646
    @countdeku646 Před 7 lety +27

    This went from a ROR to a full-blown discussion on Zelda as a whole

  • @tysoncook5152
    @tysoncook5152 Před 5 lety +20

    You missed a few changes to the gameplay in the gba version. The hammer can destroy rocks and the master sword can break pots and skulls and it can slice signs. It may not be much, but it's worth mentioning. EDIT: you can also pick up signs and break pots and skulls with arrows and the magic boomerang can cut down bushes.

    • @Mario4736
      @Mario4736 Před 3 lety +1

      Also it added European languages/pal/multi5 (the way you wanna call it) , I'm Italian and i can play it in Italian finally.

    • @godzilla2k26
      @godzilla2k26 Před rokem

      Sounds like something to check out.

  • @Linkenfant
    @Linkenfant Před 8 lety +185

    I respectfully disagree with your definition of remakes and ports.
    Metroid Zero Mission in example is a full remake of the first Metroid, and Ocarina of Time 3D is also a remake of the original game even if it focuses on the remade graphics.
    Although I agree it can be hard to define some games like The Wind Waker HD and Twilight Princess HD, "Remaster" seems to be the most accurate term.
    Virtual Console are emulation, not ports, and A Link To the Past on GBA is definitely a port with bonus content. NES Classics on GBA are also ports :)

    • @PlusUltraAdrian
      @PlusUltraAdrian Před 7 lety +4

      Also Ratchet and Clank on the PS4 is a remake of the PS2 game. While the PS3 HD collection are just ports of the original. And let's not forget Resident Evil on the Gamecube.

    • @BigBossMan538
      @BigBossMan538 Před 7 lety +2

      That's understandable and a respectable opinion.

    • @HovektheArtist
      @HovektheArtist Před 7 lety +1

      id say ratchet and clank hd on ps3 are remaster

    • @PlusUltraAdrian
      @PlusUltraAdrian Před 7 lety

      OXOTNHK d'Distro Remaster is a good word for it too.

    • @HovektheArtist
      @HovektheArtist Před 7 lety

      ChambleeGames then theres also reimagining like the new ff7 will be

  • @lauson1ex
    @lauson1ex Před 8 lety +38

    You don't need the Cane of Somaria in order to beat Ice Palace. Having the Cane, however, makes this dungeon easier and faster. Getting the Cane _first_ feels almost like cheating.

  • @thejamesthird
    @thejamesthird Před 8 lety +358

    Minish cap is so underated!

    • @jasonball3496
      @jasonball3496 Před 8 lety +1

      Relevant!

    • @pietjebel9130
      @pietjebel9130 Před 8 lety

      +James Third word!!

    • @owenpv4828
      @owenpv4828 Před 8 lety +24

      +James Third Minish Cap is actually my favourite 2d Zelda game. It has great music, awesome items and dungeons, and two really unique and fun mechanic.

    • @jasonball3496
      @jasonball3496 Před 8 lety +3

      PixlYoshi Still, it would have been nice if Nintendo EAD had made the last 2D Zelda, not Capcom.
      Minish Cap's best music consisted of remixes from other games... (cough AoL Battle theme, cough Falling Rain, cough ahem Underworld bleh cough hack ugh.)
      Boss design made no sense. The dungeons were okay, and the game didn't control very well imo...

    • @jasonball3496
      @jasonball3496 Před 8 lety +1

      +Zachary Erickson (twilightwindwaker) Yeah, they did, but that isn't saying much when you consider that Nintendo EAD made ALL of the BEST 2d Zeldas, not just SOME of the better 2d ones. LttP, LA, FSA, and of course the original for NES are all better than OoX-MC by most people's standards. Any Zelda is good by default, it's just how good.

  • @tamed4171
    @tamed4171 Před 7 lety +71

    I liked that small roast on Egorapter's Sequalitis video, nice touch

    • @PeruvianPotato
      @PeruvianPotato Před 5 lety +12

      And people still think the arguments in that trash are valid

    • @nathanoliveros2198
      @nathanoliveros2198 Před 4 lety +1

      @@PeruvianPotato there is so much God damn WAITING

    • @brianint2758
      @brianint2758 Před 4 lety

      Cant disagree with ejoraptior

    • @osets2117
      @osets2117 Před 4 lety +3

      Yeah he could've laid off the insults but that doesn't invalidate his reasons

    • @nathanoliveros2198
      @nathanoliveros2198 Před 4 lety +3

      @@PeruvianPotato some are but most are just him not giving a shit about the game

  • @matthewpippin2502
    @matthewpippin2502 Před 4 lety +38

    EPG: The original Legend of Zelda game basically single handedly birthed the adventure genre.
    Adventure on Atari 2600: Am I a joke to you???

    • @waypastcoool
      @waypastcoool Před 4 lety +4

      Literally I thought the exact same thing

  • @patricklatham3897
    @patricklatham3897 Před 5 lety +26

    The GBA version was my introduction to this title.

  • @RJTheHero8
    @RJTheHero8 Před 7 lety +30

    I wish Nintendo would release a remake of Zelda 1&2 already. If all 3 Super Mario Bros. can get one then I don't see why these games can't get one either. :/

    • @oscarzxn4067
      @oscarzxn4067 Před 7 lety +1

      There s a Remake of Zelda 1, Mario All Stars style.......for the Japan exclusive SNES add on Satellaview.

    • @RJTheHero8
      @RJTheHero8 Před 7 lety +2

      oscarzx n Yeah. I've seen it. Though, I don't really count that seeing as how it's a Japan exclusive and something that's not even available to them anymore. A world wide release is what I'm looking for.

    • @platano214
      @platano214 Před 7 lety +1

      Whether it was a Japan exclusive or not, it's still an official remake. Although I agree a worldwide release would be nice. Could have a 30th Anniversary remake on Wii u while we wait on Breath of the Wild.

    • @oscarzxn4067
      @oscarzxn4067 Před 7 lety

      Zelda 1 and 2 on the classic mini are just ports, not remakes.

    • @oscardeakin8679
      @oscardeakin8679 Před 7 lety +1

      totally agree 100%

  • @jeremiasscharovsky5434
    @jeremiasscharovsky5434 Před 6 lety +3

    I'm 13 yo, and I'm not a big Zelda fan. Yet my friends (never knew what Zelda was before I told them) and I enjoy playing the original LoZ on an online emulator at school. I think I like it more than other Zelda games.

  • @FlameSoulis
    @FlameSoulis Před 5 lety +19

    3 years late but...
    No, some GBA games could work with just a single cartridge. Advanced Wars, Super Mario Advance (I think all of them), Chu Chu Rocket, F-Zero, Kirby: Nightmare in Dreamland, Sonic Advance, and Bomberman Tournament are some good examples.

    • @BryanX64
      @BryanX64 Před 2 lety

      Super Circuit had a mode where you could to that too

  • @DandyDNA
    @DandyDNA Před 8 lety +30

    A remake is when a game is made, again, from the ground up. Zelda 3 on GBA wasn't made from the ground-up, it is a port as the code of the SNES version was re-used for different hardware (and obviously changed to accommodate the transition).
    It would be monumental waste of resources and times to remake a game so precisely instead of simply porting it.
    Virtual console games aren't ports, they are emulations. Emulation is when compiled code is decompiled and then recompiled into a different format in real-time.

    • @scorpionsapprentice3248
      @scorpionsapprentice3248 Před 6 lety +2

      Not to mention that there are program errors and design mistakes still present in the game. Ganon is not supposed to be killed without the silver arrows for example. That is a fault in the hit detection.

    • @Awnos
      @Awnos Před 2 lety

      5 years late but I came here to say the same thing.

  • @Densiozo
    @Densiozo Před 5 lety +11

    ALTTP is the best Zelda for me forever. Everything was established in this one. My first Zelda back in Snes era

  • @Antnj81
    @Antnj81 Před 7 lety +6

    'East-most Peninsula is the secret' is not "Engrish"
    as a six-year-old child, I had no problem understanding that this clue meant I should go to a peninsula on the east side of the map, so I don't know what your problem was

    • @11clocky
      @11clocky Před 7 lety +5

      Antnj81 I am surprised you knew what a
      peninsula is when you were 6. I am 21 and I don't know what a peninsula is.

    • @tvsonicserbia5140
      @tvsonicserbia5140 Před 7 lety +3

      well if you were italian you would

    • @Antnj81
      @Antnj81 Před 5 lety +1

      11clock I think the education system was different when I was younger. The words I didn't understand, I would just ask an adult. Either way, I hate when people say this game is so cryptic that you can't beat it without a guide. How the hell does he think that every kid in the 80s beat this game? We didn't have the internet to run to to tell us how to do it. It was trial and error - those were good times 😎

    • @Antnj81
      @Antnj81 Před 5 lety +2

      TvSonic Serbia and I happen to be of Italian decent 😁

    • @Mqstodon
      @Mqstodon Před 4 lety

      @@Antnj81 sorry to break it to you, but trial and error just to procede in a game isn't good game design lol.

  • @KingCriticRules
    @KingCriticRules Před 7 lety +50

    Actually, many GBA titles, including most of the Super Mario Advance games, had download play.

    • @KingCriticRules
      @KingCriticRules Před 7 lety +7

      And they moved the Four Swords DSiWare game to 3DS.

    • @owenpv4828
      @owenpv4828 Před 7 lety +3

      I don't think it is available for download anymore, is it? Because I remember getting it when there were only about 3 days for it to be downloaded.

    • @KingCriticRules
      @KingCriticRules Před 7 lety +1

      PixlYoshi I thought it was just free for a limited time and then went back to being paid.

    • @owenpv4828
      @owenpv4828 Před 7 lety +1

      I don't think it is available anymore. It was available because Link Between Worlds sold a lot or something.

    • @JacobNintendoNerd99
      @JacobNintendoNerd99 Před 7 lety +5

      It's outright unavailable even if you're willing to pay; this means the only way to purchase and play Four Swords is on the gba
      Which helps my argument the DSiware version isn't canon and the GBA ALttP is more canon than the SNES one

  • @ryanhutchinson4467
    @ryanhutchinson4467 Před 2 lety +5

    A Link to the Past was the first Zelda game I ever played and it’s easily my favorite in the series. I love the gameplay, the music, and the story! I even love Link’s pink hair! 😁

  • @Haedox
    @Haedox Před 9 lety +68

    NOT NOW HAEDOX. LMAOOOOOO

    • @SQGReviewShow
      @SQGReviewShow Před 9 lety +2

      Lol. It's pronounced "Haddix" XD

    • @Haedox
      @Haedox Před 9 lety +3

      The Side Quest Gamer pls

    • @aceplays1081
      @aceplays1081 Před 9 lety +3

      What channel is haedox not subbed to???

    • @SQGReviewShow
      @SQGReviewShow Před 9 lety +4

      AcePlays He is not subscribed to any channel that loves Splatoon XD

    • @TheDeathOfLucifer
      @TheDeathOfLucifer Před 3 lety

      @@SQGReviewShow because no one does love splatoon

  • @funkypc1
    @funkypc1 Před 7 lety +46

    is it me or do most(if not ALL)GBA games have voice clips. even KIRBY had voice clips!

    • @PeruvianPotato
      @PeruvianPotato Před 5 lety +9

      Yeah, the GBA is where games wanted voice clips like in Black Friday

    • @NitroIndigo
      @NitroIndigo Před 4 lety +1

      What GBA game did Kirby have voice clips in?

    • @PeruvianPotato
      @PeruvianPotato Před 3 lety +3

      @@NitroIndigo Nightmare in Dreamland, although they are mild

  • @TonyStarkCLC
    @TonyStarkCLC Před 7 lety +134

    I think my best 2D Zelda is Link's Awakeing. Period.

    • @puckie643
      @puckie643 Před 7 lety +14

      I love that game too (DX edition).
      Bad thing it was in English here in Spain too, so I didn't understand anything as a kid, but I could beat it after some years.

    • @VeteranRangerSwiss
      @VeteranRangerSwiss Před 7 lety +1

      eeeeeeh I don't know. I felt really let down by the "it's all a dream" thing. getting there was great, but the end sort of negates all of it.

    • @johnnyscifi
      @johnnyscifi Před 7 lety +12

      Links Awakening is pretty difficult. Definitely harder than A Link to the Past, but nowhere near as difficult as "The Adventures of Link"

    • @TonyStarkCLC
      @TonyStarkCLC Před 7 lety +7

      JymSwis not really. in the end, there's a possibility that everything in the dream, although a dream, was real. You can see the wind fish flying over you, and MArin as a seagull if you never die. Also, who knows if the dream world inside the wind fish is an universe on itself?

    • @TonyStarkCLC
      @TonyStarkCLC Před 7 lety

      Ed Yo tengo un original de Gameboy, y el DX para VC de 3DS.

  • @EtheRenard
    @EtheRenard Před 7 lety +8

    I played Four Swords and finished ALTTP, but you need to collect 10 medals to get to the FS palace. I didn't know before I moved to the DS, that doesn't have a multiplayer cable input... Great job, Nintendo!

  • @valshaped
    @valshaped Před 5 lety +8

    The GBA was capable of download-play-like functions, it just wasn't used

  • @TheRyanSucksAtGames
    @TheRyanSucksAtGames Před 9 lety +8

    I had this game when I was a kid too, but it was one of those games where it suddenly disappeared when I got older. I remember getting to the Dark World and... that's about it. But I do plan on expanding my GBA library, so it's inevitable that I'll get this one.
    And oh boy... I don't know much about Jak 2, but from what I hear it's... less than pleasant to say the least. Godspeed EXO.

    • @MrRhysReviews
      @MrRhysReviews Před 3 lety

      Saying Jak 2 is "less than pleasant" is going overboard. It can be a bitch difficulty wise in places (due to the game basically having Checkpoints only at the Start of Missions/Levels) but other than that it's pretty much a 9/10... I'd say 10/10 but that would just be fanboying 🤣

  • @MichaelButlerC
    @MichaelButlerC Před 6 lety +2

    Great work on this. Impressive that you can speak to this level of detail despite growing up in the n64 GameCube era. Props!

  • @FlameSoulis
    @FlameSoulis Před 8 lety +20

    21:00 Actually.... not true. You can play the Mario Bros game with just one cart. Now, why LoZ on GBA doesn't have it? I can only assume its because of the completion data for the game, but I seriously don't understand why it couldn't be done with the initial GBA 'download' feature. Must be memory restrictions.

    • @ExoParadigmGamer
      @ExoParadigmGamer  Před 8 lety +2

      +Flame Soulis I guess all the GBA games I've ever wanted to play multiplayer (like this and Nightmare in Dreamland) all required multiple game paks, so I just assumed there was no download play feature. The download play feature wasn't even that great for the DS, so I can't imagine it's better on the GBA. Thanks for the info, though.

    • @FlameSoulis
      @FlameSoulis Před 8 lety +2

      Yeah. Without it, the link up feature for Four Sword Adventures wouldn't work so well. The time it took to load the games wasn't too bad either, but then again, it had direct hookup instead of wireless, so that may help.

    • @IndicaEuphora
      @IndicaEuphora Před 4 lety

      @@ExoParadigmGamer Ancient comment but F Zero GP Legend also had multi-player with 1 cartridge. Unfortunately it only offered a very basic demo-like version of the game

    • @LeafRazorStorm
      @LeafRazorStorm Před 3 lety

      For full clarity, the GBA had only 256 kilobytes of RAM to work with. DS Download Play had the relative freedom of 4 megabytes (16x the GBA) and it STILL sucked.

  • @chiffiwiffi6984
    @chiffiwiffi6984 Před 8 lety +15

    You can actually do the Dark World Dungeons out of order

    • @trip2themoon
      @trip2themoon Před 8 lety +4

      Sort of. You can do 4 before 3 but a lot of the others require special items for access.

    • @Mqstodon
      @Mqstodon Před 4 lety +1

      Not all of them though, i think just 4 3 and 5.

  • @LionelRGuy
    @LionelRGuy Před 7 lety +5

    You don't like the GBC games? "Link's Awakening" is my all-time Zelda fave! ;_; That ending is one of the first I remember bringing me to the verge of tears.

  • @keithmiller764
    @keithmiller764 Před 5 lety +6

    You don't need the cane for the ice dungeon on the nes version it just takes some creative movements in the dungeon to reach the other side to drop a block that will cover the switch

  • @TerribleShoes
    @TerribleShoes Před 7 lety

    I've been binge watching all your videos this week, your content is absolutely fantastic!

  • @mandatorial
    @mandatorial Před 8 lety +23

    I would love to hear you elaborate on what annoys you about the GBC games, since they are some of my favourite 2D games.

    • @ExoParadigmGamer
      @ExoParadigmGamer  Před 8 lety +3

      +Mandatorial Annoying dungeon design, constant swapping of items for the power bracelet... and that's about it. They have their strengths, to be sure, but those two flaws really drag down the experience for me. Perhaps with another playthrough, that impression could change, but that's where I stand at the moment.

    • @jblevins1991
      @jblevins1991 Před 8 lety +3

      +Ammako I can see why that would be annoying. I think ocarina is a good game, but I don't like how much walking there is from one place to another in hyrule field. I like everything else but that, the waiting thing egoraptor talks about, and navi. Other than that I would say that ocarina is tied for my favorite 3d zelda game with windwaker (although I have not played twilight princess).

    • @ExoParadigmGamer
      @ExoParadigmGamer  Před 8 lety +3

      It sucked there, too, but at least that's only for one dungeon.

    • @Axioanarchist
      @Axioanarchist Před 7 lety +5

      Since LTTP and Link's Awakening were my introductions to the Zelda franchise, the item swapping thing doesn't bother me at all. I've always considered it a core staple of the series and just something to expect when playing a Zelda game. As a result it doesn't bug me at all and makes the GBC games among my favorites in the series, along with LTTP and LBW.
      Now that I think of it, that's probably just one more reason BOTW is the one 3D Zelda I like. Its design choices harken a lot more to the 2D games than to OOT, MM, WW, TP, or SS.

    • @bezoticallyyours83
      @bezoticallyyours83 Před 4 lety +2

      @@ExoParadigmGamer All Zeldas have item swapping.

  • @electricmastro
    @electricmastro Před 9 lety +3

    Am I the only one who likes the Dark World Dungeon theme over the Light World Dungeon theme?

    • @SQGReviewShow
      @SQGReviewShow Před 9 lety +1

      I agree. In fact, I am not a fan of the Light World theme. The Dark World theme is arguably the best track in the game.

  • @elmoisred616
    @elmoisred616 Před 6 lety +3

    I personally love how squishy link is to damage in ALTTP. Makes for good difficulty. To pay attention to your surroundings and stratagize how to fight enemies. Plus the red mail and later blue mail boosts your defense

    • @charlie1234500
      @charlie1234500 Před rokem +1

      Not when a stupid small creature takes away double the health than a normal enemy. It's just stupid design.

  • @Dylan99781
    @Dylan99781 Před 8 lety

    Great video essay, dude. Glad I found another channel with good long-form content

  • @SQGReviewShow
    @SQGReviewShow Před 9 lety +7

    Great review, EPG. This is actually one of my favorite games of all time. I do agree that the enemies take way too much health away.

  • @notusingmyrealname15
    @notusingmyrealname15 Před 7 lety +3

    Imagine having to beat TLoZ on NES before the internet. You don't need a guide, just some time and the will to explore.

    • @insertnamehere3271
      @insertnamehere3271 Před 5 lety +1

      Exactly that’s not good design if the game relies so much on trial and error and spending hours at a time bombing random walls until you find something that’s not good design

    • @seymoronion8371
      @seymoronion8371 Před 3 lety +1

      Colored pencils, graph paper, and cellophane tape, help a lot too!
      Well, there were also those giudes/books from Nintendo Power, too... XD

    • @seymoronion8371
      @seymoronion8371 Před 3 lety +1

      @@insertnamehere3271 Bombing random walls is the wrong way to go about finding the secret caves.
      Best to go about it methodically, and make a map (and write notes) detailing your progress.
      Same goes for burning trees, pushing tombstones, and using the whistle/flute.

    • @insertnamehere3271
      @insertnamehere3271 Před 3 lety

      Seymor Onion that doesn’t make it good design

    • @notusingmyrealname15
      @notusingmyrealname15 Před 3 lety

      @@insertnamehere3271 If you didn't figure out what all the bombable walls had in common, that's on you, but the game is a classic who's formula is still followed to this day for a reason.

  • @AshKetchum-kf7gc
    @AshKetchum-kf7gc Před 5 lety +13

    Zelda wasn't the first adventure game. The 1st one was literally called Adventure.

    • @bezoticallyyours83
      @bezoticallyyours83 Před 4 lety +1

      Huh. That's neat.

    • @Anomaly188
      @Anomaly188 Před 4 lety +1

      First graphical adventure. Text based adventures existed on PCs since the late 70s.

    • @vap1777
      @vap1777 Před 4 lety +4

      Craptastic13 First electronic adventure. There were these games called real adventures since the beginning of Time

  • @AdventureAttitude
    @AdventureAttitude Před 11 měsíci +1

    Only finding your channel today! This is amazing. When will you post new videos? Ur voiceover is next level bro

  • @Ehrenkerle
    @Ehrenkerle Před 7 lety +131

    Aaaaw, don't worry, little Skyward Sword - I love you.

    • @Miguel-qe8xv
      @Miguel-qe8xv Před 7 lety +11

      I LOVE Skyward Sword.

    • @ars7374
      @ars7374 Před 7 lety +5

      KingEhre, I would like to try out Skyward sword.

    • @Ehrenkerle
      @Ehrenkerle Před 7 lety +8

      ARS SWIM
      It's totally worth it, trust me.

    • @alvarostockle
      @alvarostockle Před 7 lety +17

      Skyward Sword is amazing. The designs, the environment, the atmosphere, the soundtrack and even the story are all great! Groose is awesome and the dungeons are really good too.

    • @ThunderDragonRandy
      @ThunderDragonRandy Před 7 lety +3

      Me too. :3

  • @pearstack
    @pearstack Před 7 lety +46

    Yo wait, did he just roast Egorapter's sequalitis episode? lmao

    • @WilliamHasMelted
      @WilliamHasMelted Před 5 lety +6

      All I'm saying is that it was more talking about 3D vs 2D zelda in general
      It wasnt a "review"

    • @thagomizer4711
      @thagomizer4711 Před 4 lety +6

      If there’s any proof that egoraptor is light on the raptor and heavy on the ego, it the game grumps playthrough of skyward sword. Hours and hours of Dan begin Arin to stop bitching and actually enjoy the good things about the game, and Arin purposefully refusing to understand that he is using the controller wrong.

  • @thegardenofeatin5965
    @thegardenofeatin5965 Před 7 lety +2

    Actually, I think LttP would have been served with just a little less "streamlining" to make it a more exploration based game. For example, here's a really subtle change they could have made: take the numbers off of the dark world dungeons. After the Palace of Darkness, you can immediately access the Swamp Palace, Skull Woods and Thieves' Town. Do Thieves' Town first, you can at least walk into all of the remaining dungeons. MY preferred order is 1-4-3-6-2-5-7, at least on the SNES version.

  • @AlanJones1984
    @AlanJones1984 Před 7 lety +2

    3:33
    Hello! Pedant here. Link's uncle isn't assassinated - he is seen alive and well in the end sequence.
    Nice video, btw.

    • @Mqstodon
      @Mqstodon Před 4 lety +2

      He literally says at the end that he and the king were revived with link's wish to the triforce

  • @fen4554
    @fen4554 Před 8 lety +7

    Without watching the entire video; the port of Zelda 3 to gameboy was excellent, but you are still dealing with less resolution than the snes, even with the changes made to work with it on GBA.

    • @theobserver4214
      @theobserver4214 Před 6 lety +2

      Friendly Metroid True, but at least the game is playable, and you also have many convenient tweaks like breaking pots with your sword and bow, and other things

    • @luisjogos821
      @luisjogos821 Před 2 lety

      unlike other ports like Sonic Genesis,screen crunch isn't nearly as much of a issue

  • @theobserver4214
    @theobserver4214 Před 6 lety +4

    24:47 for at least a good reason. This is the post ending dungeon, by then you've mastered the game really, so it's a final test with bonus content as the reward!

  • @VikingBoyBilly
    @VikingBoyBilly Před 5 lety +1

    I believe you're supposed to push a block from the upper floor down a hole and push it onto that button in the ice dungeon, and it that makes it very well designed (the somaria cane solution is a bonus for sequence breakers)

  • @TryppiDnB
    @TryppiDnB Před 5 lety +5

    To me this will always be THE Zelda. My first memories were this game

  • @Cooprocks123e
    @Cooprocks123e Před 7 lety +3

    Haven't seen the comment, so I just thought I'd let you know that the map screen is actually Mode 7.

  • @AndrewTyler
    @AndrewTyler Před 4 lety +5

    in the ice palace, youre supposed to push a block from above, its actually not that complicated

  • @fancyshoes002
    @fancyshoes002 Před rokem +2

    I originally thought Link's pink hair was just part of his hat.

  • @lostnumbr
    @lostnumbr Před 7 lety

    when you load your save game you can start from the last building you entered as well, where in the snes version you could only start from the sanctuary or links house (and later the dark world pyramyd)
    I also like the replay value of finding items earlier than intended and/or doing dark work dungeons in different orders

  • @Wig_Girl
    @Wig_Girl Před 9 lety +57

    Man did you just burn egorapter prepare for hate

    • @Wig_Girl
      @Wig_Girl Před 9 lety +4

      Also I personally liked that video

    • @PeruvianPotato
      @PeruvianPotato Před 4 lety

      Just like how LS Mark talked shit about Game Grumps, EGOraptors fanboys have to blindly defend him to still have the very little credibility

  • @jeremyandrews3292
    @jeremyandrews3292 Před 7 lety +5

    This is actually one of the few SNES remakes for the GBA I bothered with. I purchased two copies only so that I could play Four Swords. But I actually ended up liking the ALttP game on it. I even like the new cries they added when Link swings his sword. In my opinion, the GBA's PCM audio is very good. I think they didn't have to hurt the graphic or audio quality as much for this GBA port, because the sprites were simpler to begin with.

  • @Zeburaman2005
    @Zeburaman2005 Před 7 lety +1

    Also, just because people of your generation can't beat games like Zelda 1 the legit way without a guide, that doesn't make them bad, impossible, unfair or whatever fancy words you might come up with to hide your lack of skills and/or resilience. Guides and games were expensive back in the days, so we had to do the best of what we had. And we were pretty happy with it too.

  • @thcollegestudent
    @thcollegestudent Před 8 lety +1

    it's been a number of years but if I recall correctly, in the original game you could strike the wall with your sword to find which walls could be bombed. Bombable walls would make a unique sound.

  • @jennilocke
    @jennilocke Před 6 lety +3

    Oh, you youngins. I remember back when Link's Awakening was considered the sequel to Link To The Past.

    • @Mothlover69
      @Mothlover69 Před 6 lety

      Jenni Locke I remember when lady gaga was considered a good artist

    • @Captain_kool-aid7684
      @Captain_kool-aid7684 Před 3 lety

      Links awakening is a sequel to a link to the past

  • @dariusvilla5680
    @dariusvilla5680 Před 5 lety +4

    I am currently playing the SNES version on the SNES Classic/Mini. Tell me about the heavy damage input from even small enemies. It's annoying when even one hit can take up to two or three hearts. The Minish Cap, which was my first Zelda experience, was much easier in comparison. Throughout the Minish Cap from start to finish I got only 4 Game Overs that I can easily remember. One of those was from not getting to Princess Zelda, who was turned to stone, on time after Vaati drained all her life force. Minish Cap is nice and smooth compared to ALTTP. In ALTTP, on the other hand, I got so many deaths and game overs, I can't even count them. Seeing that others like you face the same issue in this game, I feel this is normal for ALTTP. It's a big shame that the developers did not try to improve the damage input in the GBA version.
    To add to ExoParadgim Gamer's words, another difference that I noticed between the SNES and GBA versions, is that the word, "fairy", in the SNES version is spelled as "Fairie", as if it were some Celtic name. The GBA version, on the other hand, spells the word, "fairy", correctly. I also noticed that Link's shield in the SNES version is blue, while the shield is red in the GBA version.
    I do have a functioning GBA SP, but why get ALTTP for the GBA, when I already have one pre-loaded on the SNES Classic?

    • @mtoad
      @mtoad Před 4 lety

      You're an utter faccot

  • @alistarsagony
    @alistarsagony Před 8 lety

    Dude this series is so well made, u deserve way more subscibers

  • @scarlysix5034
    @scarlysix5034 Před 5 lety +2

    There are a few things, you didn't mention that I really wish you did, but they are pretty small things, so I understand that it probably didn't matter, like the Like Likes that were added to the dark world, the music in certain areas of Kakariko Village being differnet and the fact that you can use the lv3 sword to hit Ganon without spinning, instead of requiring the lv4 sword, but again, it's all minor stuff.

  • @Hongday-dp5ky
    @Hongday-dp5ky Před 5 lety +5

    Man, I've never finished lttp in the right order
    I've always done:
    1
    4
    2
    3
    6
    5
    7
    8

  • @chigimonky
    @chigimonky Před 9 lety +69

    The game boy Zeldas were amazing. How dare you

    • @pickletickler1026
      @pickletickler1026 Před 6 lety +2

      ?

    • @Bluesit32
      @Bluesit32 Před 5 lety +1

      Damn right. Love all three of them.

    • @retrodude1131
      @retrodude1131 Před 5 lety +4

      I think his problem with them relate to the heavy amount of button mapping for items due to the GB having less buttons.

    • @megaseamuslol3863
      @megaseamuslol3863 Před 5 lety +1

      I absolutely love the Oracles games

    • @Anko3342
      @Anko3342 Před 5 lety

      YES
      They're way better than A Link to The Past will ever be, for me at least

  • @LuceSeyfarth
    @LuceSeyfarth Před 8 lety +1

    Well... just my opinion on Zelda 1.
    The problem with Zelda 1 is that you probably didn't have the instruction manual and maps that came with the game at that time. Back in the day they put helpful information on how to play the game and how to progress not in the game itself. If you have the material I just mentioned, you know everythink to successfully beat Zelda 1 without a guide:
    1. The map shows the locations of some dungeons. Most of them aren't hidden anyway so you can just stumble upon them. For the other ones, there's always a tip somewhere.
    2. The manual tells you how to bomb walls in dungeons. It's up to you to find the correct spots, but only Level 7 and 9 absolutely require this
    3. The manual also tells you to bomb walls/ burn trees in the overworld. While I admit that this can be tedious, only Levels 8 and 9 require you to do this
    4. While some of the tips ingame are written in bad engrish, the important ones tell you enough so that a little experimenting should help you further - example: "Secret is in the tree at the Dead End" -> Burn a tree in a dead end and you find Level 8
    The problem with this is that most people are impatient and like to not think very hard when playing a game - then they forget they were given those tips in the first place and get stuck.
    Still, there are difficult to find out parts, but most of them aren't required to beat the game anyway. You can even buy keys in shops if you need to, if you ever get in a situation in which you won't find any in the dungeons.
    The Second Quest is another matter, though. But that is a bonus that was designed to throw people off and be hard. Even then most of the dungeons are found at or near important places from the first quest and some experience, experimentation and ingame tips will lead to all the others.
    Most new elements that only exist in the second quest are also introduced in one way or another through gameplay very well, like red/ blue bubbles and the walk-through walls.
    ...At least that's my opinion anyway. And I didn't grew up with Zelda 1 (I played many Zeldas before, in fact). But if you ever need to play NES games nowadays, just do yourself the favor of at least taking a look at some online scan of its manual.

  • @shamwowser6449
    @shamwowser6449 Před 8 lety

    I'd be very excited to see a remake-rebreak for the 3ds and N64 versions of OoT and MM, I find it to be a very fun and very fair segment that tries to cover as many topics as it can. Good luck with being able to record the 3ds footage, I've seen the prices and I know they're pretty scary.

  • @KhAnime
    @KhAnime Před 9 lety +25

    Do Metroid vs Metroid: Zero Mission next!

    • @PeruvianPotato
      @PeruvianPotato Před 5 lety +3

      Its obvious is getting a remake score

    • @moncay3238
      @moncay3238 Před 5 lety +3

      Peruvian Potato replace

    • @Bardockssj2003
      @Bardockssj2003 Před 4 lety +1

      Or a replace

    • @lpfan4491
      @lpfan4491 Před 4 lety

      it is a diffrent game than the original, but even then there is no real reason to play metroid1 anymore

    • @mtoad
      @mtoad Před 4 lety

      It's a clear re-break, but this zoomer low IQ fakkot would obviously give it a 'replace'

  • @KCEBGaming
    @KCEBGaming Před 7 lety +3

    @exoparadigmgamer did you know that if you throw the Master Sword in the Fat Fairy's fountain you get the lvl 4 Master Sword

  • @poisax
    @poisax Před 7 lety +1

    The uncle wasn't assassinated, since that would require him to die... A common mistake, but at the end of the game you are informed that he survived and lives. Yeah...

  • @PikaLink91
    @PikaLink91 Před 7 lety +1

    You and I clearly have slightly different takes on what classifies a port and a remake, but I digress.. please, continue..

  • @winnetouch
    @winnetouch Před 8 lety +21

    You never needed the can of somalia to finish that dungeon. I thought it was weird so checked my original snes cartridge version. I already finished that dungeon but don't have the cain in my inventory. So... There is another solution to that puzzle i guess. Plus... I don't respect your opinion on the GB and GBC games. Mainly because you just bashed them without argument. The linked gameplay on the GBC games is amazing and I think link's awakening is one of the best Zelda games overall. Why? Because it was the first one to change the setting and characters besides link and the gameplay is still solid for a GB title. I grew up with a gameboy and zelda on the gameboy was FAR ahead of any other gameboy title of the time (except maybe for pokemon but that came later on).

    • @brinstarmedia1411
      @brinstarmedia1411 Před 6 lety +7

      winnetouch you drop a block from the room above to trigger the switch. Don’t need the cane. Honestly didn’t know anyone used the cane on it. Lol

    • @Clusters3rdStrikeArc
      @Clusters3rdStrikeArc Před 6 lety +6

      Lol, the can of Somalia, well it is a shit hole I suppose.

    • @archvile9388
      @archvile9388 Před 4 lety

      Yes you can do it without the cane, but it's a massive pain. There's a a push block in the room above that can be pushed into a hole which you can then jump down, and from there you can push the block onto the switch. However, block you need to push is blocked by those orange peg barriers, so you need to flip the switch that lowers them, which in the process raises the blue ones that block off the half of the room with the block you need to push. You get around this by coming into the room from the other side (there's an entrance for each side of the room) which requires you to circle around nearly the entire dungeon to reach. Since You don't even need to enter the ice palace and get the dungeon item (it's the blue armor) to complete misery mire, it's much less of a hassle to just head straight for misery mire after thieves town and come back with the cane. Also I completely agree about Link's Awakening and the Oracle games. Those were great. I only played the Oracle games when they released on the virtual console, but I must of completed Link's Awakening 20 as a kid.

    • @woweezowie5826
      @woweezowie5826 Před 2 lety

      @@Clusters3rdStrikeArc you ever been James, or are you just spouting ignorant bullshit?

    • @sephserrano5194
      @sephserrano5194 Před rokem

      This is y I don’t like da ice palace

  • @Spanluver
    @Spanluver Před 13 dny +3

    Nintendo finally puts this limited release game on switch online +

  • @Cc-on5pp
    @Cc-on5pp Před 5 lety

    A fun glitch people may not know about in the gba version is when your going up hyrule castle after you've got the master sword, once you get to the room where you have to push a statue out of the way, pull it with you into the next room. When the screen scrolls immediately go back in the room with the statue. when he screen scrolls again go left again and Link should jump through the floor. Now you can roam about just like the snes glitch. Ive tried to explore around but its really easy to get stuck.

  • @metaltom2003
    @metaltom2003 Před 6 lety +1

    Nope, the Ice Palace wasn't intended to need the cane in order to complete it. There is a block that needs to be pushed from a few floors up. It's singlehandedly one of the best and also frustrating puzzles in the game, because there are two blocks that can be dropped down, but only one of them will land in the correct spot to be used on that button.

  • @trip2themoon
    @trip2themoon Před 8 lety +53

    Zelda 1 was a bit shit because it was a game of knowledge rather than skill. It's pure luck that you bomb the right wall or burn the right bush.

    • @Nachosaurus
      @Nachosaurus Před 8 lety +11

      no....Zelda 1 was 8 bit shit....

    • @yadidimeanmaine
      @yadidimeanmaine Před 8 lety +2

      Dem Blue Darknuts Tho. Dungeon 5 = Rage Quit.

    • @gskaloyan
      @gskaloyan Před 7 lety +13

      Well for its time it was amazing. There hadn't been anything like it to ever show up and the open-ended nature of it was done because of technical limitations as well as to give the player the feeling that they themselves are Link and they are really in this giant quest.
      It's up to you to figure everything out with no hand-holding happening.
      All that said though it's still a deeply flawed game and far from perfect.

    • @WarrenValion
      @WarrenValion Před 7 lety +5

      That's why I hate Super Metriod. The hidden spots in the game are bullshit with nothing to differentiate from normal spots.

    • @ivanb4681
      @ivanb4681 Před 7 lety +1

      trip2themoon meh, it was a different time. People drew their own maps and shit as they figured stuff out. And Nintendo power. I can say I loved the original as a kid.

  • @TOMMYTV-xl5fb
    @TOMMYTV-xl5fb Před 5 lety +3

    I have Zelda Four Swords Anniversary Edition on my 3DS and I can play single player.. it also uses DS Wireless play for the multiplayer.

  • @alterego120
    @alterego120 Před 7 lety +1

    I think I can understand how some people feel about the voices in this game, because that's how I feel about the GBA ports of the Mario Bros games.
    But in the case of Link I don't mind it as much because I think his voice fits him very well, not only in appearance but in character. Link's character has remained pretty much a constant all throughout his existence. He's an adventurous kid/young adult, and he sounds and acts like an adventurous kid/young adult.
    Mario in the other hand, is an adult, chubby Italian plumber, with a mustache. And those are not the characteristics of someone that I ever pictured doing acrobatics and going "Yahoo!" This is a new development that started with Mario 64, and makes the character appear more childish than it was. So when I play older games with these changes, they feel different. Maybe not ruined, but weird. =S

  • @JediMB
    @JediMB Před 5 lety

    Regarding the final Ice Palace puzzle... the intended solution is a bit convoluted, so I'm not surprised that someone would miss it.
    First you go down to the 6th Basement floor where you find the floor switch, then you unlock the door to the east with a small key to find and toggle a crystal switch.
    Once that's done, you go back up to the 5th Basement and find that you can push a block down to the 6th Basement room. It's not the correct one, though, so you have to go to the east and loop around through a couple of ice-floored rooms before reaching the stairs up to the 4th Basement floor.
    From there, you go north and then west and drop down into the room with the big chest on the 5th Basement floor. Once in that room, head east and you'll be able to push the correct stone block down to the 7th Basement room below.
    Drop right down to the floor switch room and you have the block you need to keep the floor switch activated.

  • @LSDOvideos
    @LSDOvideos Před 5 lety +4

    The GBA remake had a hilarious glitch where you could clip through walls and enter the four sword dungeon by glitching through the walls of the thief's town dungeon. The same glitch freezes the SNES...

  • @aceplays1081
    @aceplays1081 Před 9 lety +4

    The top remake or rebreaks I want u to do are mario 64 vs 64 ds, kirby superstar vs superstar ultra, and kirby adventure vs nightmare in dreamland.

    • @GatorRay
      @GatorRay Před 8 lety +1

      +AcePlays superstar Ultra to me & Antdude is a replace.

  • @samprizeman4509
    @samprizeman4509 Před 4 lety +1

    I always thought the pink bit was part of his outfit!lol love this game, one of my all time favourites

  • @thiscoolaccount4488
    @thiscoolaccount4488 Před 9 lety +1

    5,000 subs! Wow, Congrats!

  • @GaahrmTheGraet
    @GaahrmTheGraet Před 8 lety +10

    There were people who didn't like Majora's Mask 3D? That game was a definite Replace!

    • @ygsr
      @ygsr Před 6 lety +1

      Gharaham no, it was not

    • @thekiss2083
      @thekiss2083 Před 5 lety +5

      The changes to the save system, the sidequest system, the boss battles, item locations and Zora swim controls were enough to make the 3DS version less enjoyable for some.

    • @espo221b
      @espo221b Před 5 lety +3

      It's all about the Zora swimming. I was so disappointed they changed the swimming. It was one of my favorite parts of the game.

  • @WanderlustAQW
    @WanderlustAQW Před 8 lety +5

    i noticed all the tvtropes references in this video
    you deserve a cookie

  • @wknight8111
    @wknight8111 Před 7 lety +1

    I've been practicing to speed-run LttP, which means I've been through it several dozen times recently. While I love the game, I've developed a few complaint that I didn't have when I was going through this game originally:
    1) We're told on a number of occasions that changes in one world will have an effect on the other world. However, this mechanic only comes into play once: To enter the swamp palace in the dark world, you first need to drain the swamp in the light world. This mechanic feels wasted and could have been leveraged in several other places in the game but wasn't.
    2) Some items are almost completely worthless. The blue cane, for example. There isn't a single puzzle in the game which is easier with the blue cane, or is only possible with the blue cane. In the remake, the same goes for the shovel. Catching a Bee in a bottle is almost worthless. The boomerang never becomes useful enough for its place at the very beginning of your inventory, and the bow is very hard to aim and make good use of for a casual player which, combined with the relatively tight limit on arrows, means few players ever leverage it enough. Not to mention the book of Mudora, which is almost completely worthless.
    3) Several mechanics are once-and-done. Creating platforms in Turtle Rock with the Red Cane, for example, or using the hammer to overturn enemies in the Dark Palace. Most secrets can be found just by using the mirror and bombs, and most dungeons can be cleared without really leveraging any items except the sword and bombs.
    4) Very few of the dungeons are set up to make good use of the dungeon item. In Ocarina of time, when you get the bombs you have to immediately use them to solve several bomb-related puzzles, etc. Every dungeon in OoT had the same formula: Use existing skills to get the dungeon item, then use that item to solve new puzzles in the dungeon where you found it. In LttP, this formula isn't quite so refined. You rarely need to make good use of the dungeon item in order to clear the dungeon it's found in, and dungeon items are only required for the dungeon boss in a handful of cases.
    5) It's very possible to get yourself into a bad situation. It's very possible to get all the way to the boss of Turtle Rock without the ice rod, or get to the boss of the Ice Palace without enough magic in reserve to beat the boss. Not to mention a few places in Gannon's tower where you can run out of magic/bombs/arrows and be unable to go further. That's a heck of a lot of back-tracking for an honest mistake. OoT and later games would usually do a better job of making sure you are stocked up before a challenging puzzle, and make refills available without having to waste 30 minutes of back-tracking.
    6) Neither the fire shield nor the mirror shield really offer compelling defense. The mirror shield in particular fails to block several beams and bolts which makes it quite a disappointing addition to your inventory.
    These are all small things, and like I said they didn't occur to me when I was playing through the game more casually.

  • @tomalator
    @tomalator Před 5 lety +1

    You never needed the cane of somaria to beat the ice palace, you just need to hit the block switch and then make a big loop around the dungeon and use one of the push blocks from the floor above to keep the door open

  • @Sonic-vb8sn
    @Sonic-vb8sn Před 7 lety +26

    Have you ever given a game a Replace? just wonderin'

    • @ExoParadigmGamer
      @ExoParadigmGamer  Před 7 lety +25

      See my AM2R, Sonic 1, and Sonic 2 reviews.

    • @retrorob3248
      @retrorob3248 Před 7 lety +2

      Sonic I and II Genesis vs. Iphone

    • @Sonic-vb8sn
      @Sonic-vb8sn Před 7 lety +1

      Tails the fox It's a graphic setting on the SNES that allows the rendering of limited 3D effects and the enlargement or pivoting of sprites. It was used often in certain SNES games

    • @Kirb-dv5hy
      @Kirb-dv5hy Před 7 lety +10

      Sonic5558 kirby super star ultra

    • @0rderSol
      @0rderSol Před 7 lety +4

      Mode 7 is the 4th Background Layer, a special one which allowed scaling, rotation and 3D effects; on top of that It can be placed above of below other background layers.

  • @SalvadorVlogs
    @SalvadorVlogs Před 8 lety +3

    I'm not saying Skyward Sword was a bad game but it was definitely overhyped and let down. At least to me. I enjoyed Twilight Princess much more.

  • @lilchristuten7568
    @lilchristuten7568 Před 5 lety +1

    You are wrong about the opening story of ALTTP. It mentions that an evil man (Ganondorf) got his hands on the triforce and made a wish, which caused the golden land(sacred realm) to turn into the dark world, and then the sages sealed him into the dark world with the triforce.

  • @TJ_Actual1
    @TJ_Actual1 Před 5 lety +2

    Nice video! Bought the SNES version when it came out and still to this day my favorite Zelda game. Never knew about the GBA version till recently which brought me to your video. Kinda understandable to over look the GBA version when you have owned multiple systems and the industry is over saturated in games. Hell, I just found out about ALBW for 3ds two years ago and played through it. I definitely have to start playing the GBA port of ALTTP.

    • @seymoronion8371
      @seymoronion8371 Před 3 lety

      Have you had a chance to play the Switch version of Link's Awakening yet? It was released in Sept of 2019.

  • @-Jarvis-
    @-Jarvis- Před 4 lety +12

    Wait so u liked skyward swords motion controls but not the story? Aight.

  • @dancoolgamer
    @dancoolgamer Před 7 lety +8

    Hey EPG. You should do the Final fantasy 1 and 2 remake on GBA since it is the 30TH anniversary of FF. It's honestly my favourite remake on the gba.

    • @starman5901
      @starman5901 Před 7 lety +1

      Danintendo yh but PSP version is better thou

    • @sheriffaboubakar9720
      @sheriffaboubakar9720 Před 5 lety

      star man It’s also on PS3 and PSVita.

    • @PeruvianPotato
      @PeruvianPotato Před 5 lety

      @@starman5901 The PSP version is dogshit compared to the GBA remakes

    • @starman5901
      @starman5901 Před 5 lety +1

      Peruvian Potato haha nice one troll

    • @starman5901
      @starman5901 Před 5 lety

      FreshBeats not on ps3 and don't know about the vita because it's shit and I couldn't care less about that over rated system

  • @MrSujano
    @MrSujano Před 7 lety

    Great guide! Very interesting and helpful.

  • @FranckKnight
    @FranckKnight Před 7 lety +2

    And you don't need the Cane of Somaria in the ice dungeon! You're supposed to be pushing a block down a hole from the top floor :) I remember that this dungeon was pretty windy anyway, the ice palace definitely more annoying, and they removed an entire puzzle from it in the GBA version, probably the one you showed here.