The Anti-CAS Rat Tank
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- čas přidán 7. 09. 2024
- Decal link: tinyurl.com/42...
The German tank tree in War Thunder hosts a lot of great light vehicles like the Ozelot. This is a Wiesel light tank with FIM-92 Stinger anti-aircraft missiles, which make it great for countering CAS planes.
Check the channel "About" section for the link to the creator of my profile picture.
Patreon: / spookston
#warthunder #tanks #warthundergameplay
The Anti-CAS Rat Tank
Thinking about making another poll soon
@@Spookston yayyyyyyy
Spookston is definitely the best warthunder content creator
OddBawz just did a challenge where he took the Alecto to BR 5.7 and tried to get a Tiger I kill. Maybe you could try something similar?
Please play f111 for cas
Make a poll to stop playing war thunder and go do SLASO runs.
Attempt number 55 at getting Spookston to play any tank with a dozer blade, the catch is, he has to dig in before engaging targets. Movement around the maps is allowed, but he has to dig in again before reengaging.
💀
Again…
@@Bus_spotter_kvg Nice o405 (i think) you have on profile man
Spookston keeps hearting your comment, but has yet to make a video yet. Maybe he's already started and it's taking a dreadfully long time to make it.
You got hearted!!!
quick tip from an avid CAS-hater: when using IR SAMs, you can often lock the ATGM a helicopter fires instead of the helicopter, then you can launch another missile on _your_ missile, extending the launch range as your first missile will impact the heli's ATGM and the following missile will now only have the (now closer) heli to lock onto, super fun to hit hovering Alouettes like that, generally only works when you're head-on with the ATGM/heli but i've done it with a fairly large angle before
Very interesting
Would be great for Type 81 and Type 93
I'd gladly do that if it actually worked, but they often fire missiles that my missiles don't want to lock onto
never thought of this. reminds me of the tactic of locking your ATGM on a scout drone for pseudo BVR shots with missiles.
i never understood why people hover in alouette, i just turn on manual mode and shift around. still just as easy to hit targets because you have stabilizer
Alouette vs. MANPADS 💀
>Having an Affinity for small rat-like vehicles
>Asks for RATEL-20 for a year
>Sees video with small missile carrier in thumbnail
>Opens video
>Wiesel
The Ratel 20 isn't what I would call "small". It's the size of a school bus.
@@MerkeligStrormride i think he ment the missles
@@MerkeligStrormride Im going to be 100% honest I've never played the Ratel, I got killed at 5.7 by an ATGM and have been so annoyed ive been asking spook for a year to see him hopefully not get full uptiered and clown on a bunch of WW2 tanks
@hellcy7237 there is better 6.7 atgm carriers than that damn bus
🐀
Target locked, intercepting target, THE SUN MUST DIE!
- The average thought process of Spookston's missiles
"Father, I crave the forbidden heat signature"
This is why the Wiesel is cool. It's modular, and cute!
Honestly my favourite tank
Such a cute and funny tank ❤ 😂
@@yumanorfolk3103 You did not just say cunny.
3:10 Spookston: I’m playing AA, where are the planes
War Thunder: Best I can do is a levitating Challenger
I love how he yells “KILL” every time he shoots a missile 😂
This video did not have nearly enough of that Steve Harvey "KILL!!!" clip
Go my son
Go stinger go!
3:56 that MiG-21s low level unguided rocket kill was pretty cinematic, not gonna lie.
was fire
12:15 Didnt know that Spookston could summon a death ray from the sun to destroy stuff... The only reason he looked away is to not get blind from the suns ray.
I think i know the reason why it doesnt have more missiles: Ozelots normally operate in groups of 4, so every vehicle has some missiles and has a spcific task, such as having a radar, firing or staying in contact with allies
Attempt probably 11 asking for a CV90-105 and cv90-120 vide, nobody ever really makes videos on the vehicle and i think its a really slept on tank.
105? Not slept on. 120? YES I HARDLY SEE IT
The thing I love is that the seeker on the Stingers is so scuffed they can't lock onto the fucking SUN
Cause of the IRCCM, it's similar to how the 9M works so if you spam enough flares you can't even lock onto anyone to begin with
Thats kinda the point of the IRCCM tbh
@@reedman0780 Exactly, people are so bad at the game they don't even know how the equipment they use work
@@ultimatechad8738 nope
@@ultimatechad8738 oh then tell me how it cant lock helis more than 3 km away, mr enlightened gaijin boot licker
3:56 that poor bradley was deleted so cinematically. He stood no chance.
That Leopard C2A1 MEXAS says spookston can't get a nuke with it
Yes! My fellow C2A1 enjoyer
you were close, NASCAR actually stands for National Association of Stock Car Auto Racing.
they were called "Stock" cars because initially in the sport, you were only allowed to enter production cars that were configured in stock, and the races were held at the end of a week. Hence the saying, "win on Sunday, sell on Monday".
GIORNO 222, DO THAT SEMOVENTE 75/46 M43. MY ARMY IS GROWING!
AVANTI SAVOIA!
Every day we get closer to it. Don't give up buddy!
AVANTI SAVOIA!! MARCIAMO VERSO LA VITTORIA!
AVANTI SAVOIA!!!
AVANTI SAVOIA!AVANTI SAVOIA!AVANTI SAVOIA!
Giorno 5 of supporting my Itallian comrade in arms.
I ate my lasagna without a semovente video.
AVANTI SAVOIA!
Jambi at 04:22 spooked me. Was not expecting tool in that very moment
Coming here to comment the same. Even worse is that I use that song as my ringtone. I really thought i was getting a call
@@nielskoolstra Hahahah that has happened to me often enough in the past with other songs too, I know the feeling xD It's just faint enough too to make it sound like it's not from your headphones
Same 💀😊
Anti cas and rat. Spooksmans favorite combo
When you next do a collab, it would be fun to see 1 of you run a super heavy tank and everyone else in the squad be tiny tanks that will function as repair drones and AA for it.
How are you today?
Yes
Good thanks
@@giannisntoutsias7806No.
I am thank you
Good thanks for asking
Hey spookston if you ever want to know if something that looks like a rock is a tank, use your binoculars and try to rangefind it. If it is a tank, your commander should say "Tank!".
My favourite thing to do with this thing is to zoom across the map and hide behind/in-between the enemy spawn(s)
And then just sit there farming scouts until an aircraft shows up, amd you get to fire while they're cruising towards the battlefield
Especially effective on cargoport, as you can get to a spot where there's no containers blocking your view, and enemy CAS thinks it's safe to approach if they fly low
Spookston had so much fun playing this.
It made me happy
ALSO
attempt 1 at getting Spookston to do the German player challenge again, but this time he has to:
Use a stug III A for a match but he has only HE and APHE
Use a stug III G for a match but he only has APCR and HE
Use a Jagdpz IV/70 V for a match but he only has APCR and HE
and Use a Jagdpanther for a match but he only has APCR and HE
with the normal German player challenge rules ofc.
Thaaaaaaaanks if you do it man. I BEG OF YOU.
I've noticed that Stingers are usually great against planes when locking to the rear of the aircraft rather than the front. Stingers honestly suck when shooting at the front of planes, so it's best to let planes fly past you to get a better lock. 70% of the time FIM Ks will ignore flares when locking from behind the aircraft.
Well, I mean they ARE IR guided missiles. It would only be natural that the best lock they get comes from the biggest heat signature on an aircraft: its engines.
@@wifelikecow They're all-aspect missiles. War Thunder's lock on is just incredibly wonky.
@@wifelikecow The Stingers in game use a dual band IR/UV seeker (Rosette seeker) and the later variants are literally designed with UAVs in mind.....
So it actually shouldn't really matter, if it can work against UAVs it should have no problem with locking helis or jets regardless of aspect.
FYI this doesn't of course take into account that the FIM-92K should have datalink capability, but whatever.
@@shadow200343 All aspect doesn't mean "works literally the exact same from every direction", it just means means the seeker is cooled and sensitive enough to work *at all* from directions other than directly behind the target, it doesn't mean you can lock onto a prop from front at 20km
@@aflyingcowboy31 the UV is only to help the missile distinguish a plane from a flare
Love the unloved M47 Patton day 176!
I wrote this at 11:11 AM, and i wished for the Kugelblitz to be played by Mr. Spookston!
Speaking of Stingers doing weird stuff, there used to be (maybe still is) a bug that made the Gepard 1a2 unable to use the FIM-92K, it ALWAYS used the E, even though you select the K countless times
I never thought I'd hear of another Arma 3 Antistasi solo player but I'm not disappointed it's Spookston
30th time challenging Spookston to bring the Char 25t into an 8.3 lineup, and then incrementally increase the BR to find when the tank becomes unironically unplayable.
Spookston: The War Thunder community knows me for two things
Me: CAS
Spookston: Absolutely despising planes
Me: And HSTVL-
Spookston: and affinity for small and rat-like vehicles
1:29 Skaven yes yes
One thing I noticed when firing FIM 92K against CAS is that they're better off fired in advance of where the aircraft is headed to, often happens when the CAS passes or already passed near your ground position, hits like 90% of the time. They're not quite reliable head-on, only when they've already passed or when they're heading towards the direction of your POV.
Spook? AMX M4! the MBT at home :D
Btw a tip for using the ozelot is waiting for the planes to do their attack run so when their flying away theres a less likely chance their paying attention to SPAA
Omg another spookton vid already
13:31 ah.. that makes more sense.
4:23 TOOL Moment
I KNEW IT
Jambi playing in the background at 4:23 made my day lol.
0:14 false. You are also known for your videos on problems in the game.
brother…
as an austrian i would love to see you play our only ground vehicle in the game:the SK-105A2 or the JaPz.K_A2 both work
"The War Thunder community knows me for two things: absolutely despising planes, and"
"Being a fucking fur - oh..."
what's good about the Ozelot (for me Anyways)
is its Missile seems to be immune to flares if you manage to lock onto the aircraft, unless you can spit out tons of flares in a few secs the Missile will always hit the Aircraft
Day 141 of asking for the Type 74 G
"Four missles, enough to kill anything that flies"
Ocelot, probably
i love the fact that he was researching the same flarakrad as in 7 months ago 😂😂
I've come to realize that actually trailing with the launch aim helps the missile track high aspect targets because the missile gets its heavy turning done at low speed before it's built up a huge amount of KE, and it's already turning in the direction it'll need to turn more, rather than trying to straighten out and then counter-turn hard. Might just be a game oddity, but hopefully that helps with those goofy spaz-miss shots that happen sometimes
The first day's efforts made Spookston discuss the best vehicles in its class from every major country such as Russia, America, Germany
I am always impressed about how well you can identify a small speck as an enemy vehicle, and even know what type it is.
Hey Spooks :D I know I'm a little late to the party, but I know why our stingers act all weird with drone. The reason is the IR seeker / tracker on it identifies the smaller drones as an object that is much larger than they are, this causes the missile to overcorrect or under correct and the proximity fuse to not be engaged. Have a great day :D Love the vid
14:02 that song is called Stadium Rave
4:20 Jambi! Fantastic Tool song!
Always wondered how you could see and identify tanks and planes that look like a dirt smudge on my screen. Thanks editor.
10:10 as a nascar fan, I was not expecting you to talk about nascar, like, at all
I put a talisman on this vehicle for researching this area of the TT. Its easy to get a good amount of RP by playing passively and scouting for your team. Plus keeping the sky clear of enemy aircraft is a big help too. If gaijin would just increase the range of the stingers against helis then it'd be much, much more effective!
Apparently the stinger range is 5 miles on the shoulder mounted variety.
funny how the strella can lock so much farther at a miniscule BR difference, no bias there of course.
been preaching this over and over this lil AA is beast
The balloon sound effect on missiles gets me every time
This thing will be an absolute beast when the building stuff comes to war thunder, like having a way to replenish your ammo without going to a CAP zone is going to be a really buff for SPAA like this one
You should’ve titled this video “The real JTAC experience in war thunder” with the amount of scouting you did.
*_A tiny dot in the sky_*
Spookston: _Just a hellcat_
Spookston POV:Ratty and aa rockets! Hell yea boiii
That brittish tank (challenger?) moving like that reminded me of when they first added the T-54 to World of Tanks. Thing was called a UFO for a good reason, it just broke the game teleporting everywhere xD
Once saw someone that had the Ozelot as their most used vehicle by a MILE. Truly a psycho.
The A10 appears to be completely unnaffected- spookston when the plane designed to survive heavy damage doesn't die.
Attempt 49 Challenge: For high tier support a nations MBT with its respective APC/IFV counterpart (ie Abrams/Bradley, T90/BMP2M, etc.) Challenge is keeping the other player alive and supporting it without stealing kills (breaking barrels, tracking, repairing, etc) it being a random should help make it interesting.
9:58 I can't believe that guardrail actually did its job. I'm shocked I say, SHOCKED!
player yelling for larger maps: tanks on existing map 2km away: flying around and movin weird
4:53 he was firing rockets, which can fool IR missiles. It went for the rockets first then swung back
2:40 these missiles unironically never hit drones when I use them. You got lucky!
Pretty sure Fim92E and K both have ECCM which isn't a guarantee that flares won't work but if the vehicle manoeuvres just right and dumps a lot of flares it can throw the missile off.
Friend, sometimes you're firing the missiles while the target is way too close, that's why they miss.
You can somewhat work around it by leading way more, if you fire almost immediately after going outside the seeker gimbal limit the missile will still fire and track
While those missiles had plenty of odd moments, at around 4:45 when it took a heavy lead followed by a sharp curve, it’s possible it was tracking rockets being fired by that hind. I have friends who like to use rockets as impromptu flares, because on occasion IR missiles will try and track them.
Ah, the Stinger missile and the Hind attack helicopter.
Name a more classic pairing. I dare you.
14:01 Oh great, now I've got the jellyfish jam stuck in my head as well, thanks.
Day 96 You should play a tank with hydropneumatic suspension (recommend the MBT-70) But the catch is you have to drop the suspension as low as it can go for the whole match.
Seeing Spookston playing a vehicle which is only capable of scouting and destroying aircraft is quite poetic
That Dude at the end has insane auro even the game started helping him, bro evaded 2 misiles and just ate one lol
As a player with this being my moat used tank in the game by a longshot, Stingers have a lot of small bugs and really could use a tange buff, especially against helicopters at the br, the IRST is great for passive air detection with both the search and lock not alerting any aircraft, and the best way to fire is to aim up more so you get the ground clear and your missile doesn’t try to lead into the ground.
A good way I can explain the stingers is that they are not "idiot-proof", you have to understand how they fly, launch, and their limitations to use it well (not counting the times where they fly fine and get a "hit")
What do you expect from a missile with a 6lb warhead... That aint shit since half of the blast and shrapnel will completely miss. Not only that but the FIM-92K are an upgrade of the the FIM-92J blk 1 which was made to be guided by the vehicle that it carries instead of the guidance section on the missile. Lastly the stinger had a complete max range on a slow moving non maneuvering vehciel
Knowing you play A3 my brain autocompleted what you were going to say at 8:39 before you said it
I found out that stingers are effective against scout drones between 0.7km-1.5km, against helicopters to about 2.6km-3km.
Having been a Stinger missile gunner, I can definitely say that Gaijin intentionally drowned those things in stupid sauce to make them intentionally awful. And I had old versions back in 1991. RMP, can't remember the letter code.
The only time I saw them miss was when we did live fire in a driving blizzard at Ft. Carson....and I did see one fail to fire. Ejection motor fired, flight motor didn't and it plopped into the Yellow Sea.
"Having an afffinity for small and rat-like vehicles"
Given the 2 Antennae (Antennas?) at the front, this vehicle is probably more Roach-like than it is Rat-like lol
This one of your best videos for the commentary and the antics
“The key to play SPAA is to not stay in your spawn and not shooting planes as soon as you see them”
My SPAA teammates shooting planes 5km away and scaring all of them away and getting rocket-sneaked: nuh-uh
the halo sound effects will always keep bringing me back lol
"Just play AA if you dont like CAS!!11!"
CAS Gameplay when no planes: 0:50
Video number 12 of me asking Spookston to play his main/favorite lineup of every nation but this time its War Thunder again.
Love how every time you fire at a plane you say ‘KILL’ like it’s some Harry Potter spell lmao. Great content, ty for the vid.
Homie literally did the War Thunder equivalent of the ratty Wargame SAS flown into the forest behind your spawn maneuver
Gaijin: The missile doesn't care what you want it to do.
3:58 has to be one of the most 1000 yard stare moments ive seen in a spookston video in a while
Attempt 63 of getting Spookston to play the 90/53 M41M - an Italian glass cannon that penetrates anything at its BR...but it only has 8 bullets!
No, that was not a spelling error, I *really* mean 8.
funny thing is, this should be a lot better than it currently is considering that FIM-92Ks get datalink in real life which isn’t available for them in game
also i love using the Ozelot in my 9.7 lineup with the Leopard 2K and Radkampfwagen 90, a couple other really enjoyable vehicles that i hope you’ll try out as well
The guy that hunted you in that one match was 100% the harrier you shot earlier lmao
When Spookston plays AA, his missiles dip and dive everywhere but the target.. But when someone else plays AA, players like me get absolutely nuked by AA mere moments after spawning 20km away.
This is the definition of Spookston being an absolute rat, and it's fun to see him having the two things he loves doing, putting a stop to CAS and being fast, loved the vid.
First spookston video where he doesn't die to cas