Foundry VTT: The Patrol Module - Automated Token Movement

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  • čas přidán 3. 07. 2024
  • Hello everyone, in today's video we are looking at The Patrol Module by The Ripper. This module allows for automated token movement in an assigned area or on an assigned path. We will also be using the auto-rotate module which will allow for more natural movement.
    The Ripper has completed a number of modules for FoundryVTT. I have included a link below in case you wish to support the work being done.
    theripper93.com/

Komentáře • 15

  • @mr.weaver6742
    @mr.weaver6742  Před rokem +2

    In the video I use "alert" and "spotted" interchangeably by accident. The tokens patrolling become alert first and then will potentially spot the characters and pause the game.

  • @roberttschaefer
    @roberttschaefer Před rokem

    So cool! I didn’t know this module existed!

  • @GryphonDes
    @GryphonDes Před rokem +1

    Perfect timing -- I quite literally became a Patreon supporter of ripper today! and just got d/l his insane mods heheh

  • @ncvidman
    @ncvidman Před rokem

    Thanks for the great video.

  • @billmackinaw9254
    @billmackinaw9254 Před rokem

    Please do a deep dive on sequencer. Love your videos!!!

  • @UncleChickenHam
    @UncleChickenHam Před 8 měsíci +3

    How do you get the tokens to rotate fully at each turn? when I try they rotate over the entire distance of the path.

    • @coneylove9600
      @coneylove9600 Před 5 měsíci

      Yes, this is my question too!

    • @alpachaka320
      @alpachaka320 Před 2 měsíci

      Same Question over here ! How do they rotate instantly ?

    • @crossvg
      @crossvg Před měsícem +1

      I had the same problem and then I came up with an idea that fixed both the rotation speed and the speed they travel along longer lines. Just draw with the polygon and stop it on each tile so it makes it think they’re supposed to turn on each tile instead of through the entire straight distance.

  • @filipepaiva3177
    @filipepaiva3177 Před 2 měsíci

    how do I put a explicit path and enable spot players?

  • @hardenbergcreative8042
    @hardenbergcreative8042 Před rokem +2

    Somehow my tokens only spot players while patroling randomly but not while patroling on a path. Is there a way to make them spot while following a path?

    • @torry3861
      @torry3861 Před 10 měsíci

      any update on this?

    • @hardenbergcreative8042
      @hardenbergcreative8042 Před 10 měsíci

      @@torry3861 there seems to be no workaround for the issue

    • @Wuerfelschubserin_Alex
      @Wuerfelschubserin_Alex Před 3 měsíci +1

      I have the same issue :/ would be much better if they get spotted while the npc is following a path

  • @brscorpions
    @brscorpions Před 4 dny

    patrolling a path does not work at all. only random patrol works, not sure why