Blow your players away with this Foundry module!

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  • čas přidán 19. 06. 2024
  • Want rain, fog, bubbles, or a swarm of bats in Foundry VTT? Well all of that is now easily possible with a single module: FXMaster. This module let's you add special effects on your scenes that will take the visuals and immersion to the next level! On top of that the effects are simple to set up and can be tweaked with just a few clicks. Now you can make the atmosphere of your dreams! Blow your players away with this Foundry module!
    Download FXMaster: foundryvtt.com/packages/fxmaster
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    Video edited by lokiwildin, go give him a follow: / xxmrmegabytemegishxx
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    Chapters:
    00:00 Intro
    00:42 Disclaimers
    01:09 Special effects
    04:38 Particle effects (rain, fog, animals)
    14:08 Filter effects (whole scene effects)
    16:55 Filter masks
    19:58 Stormy swamp scene
    22:20 Overcast sunny scene
    24:18 Performance and turning off effects
    25:20 Outro
  • Hry

Komentáře • 40

  • @kevindaniel1337
    @kevindaniel1337 Před rokem +14

    I used the spiders effect on a spider cave map, my players were NOT impressed! By not impressed I mean they were very impressed with the effect, but not by my choice to implement it lol

  • @Twosocks42
    @Twosocks42 Před 7 měsíci +5

    The embers option is rather versatile. I have changed up the settings and colors to create effects such as fairy lights, dust motes, and something that looks like little flying bugs in a bog. You can get really creative with the uses of that one.

  • @dice_fumbler4478
    @dice_fumbler4478 Před rokem +5

    I've had this mod for a long time, but NEVER knew that I could mask it for indoor areas! haha! Thanks for the tips!!

    • @DiceAndEasy
      @DiceAndEasy  Před rokem

      It’s a great feature! Thanks for checking out the video!

  • @evilDMguy
    @evilDMguy Před rokem +5

    Great demo! Thanks!
    One thing I did was use snowstorm but changed the color to a yellow to mimic a sandstorm in a desert map. Worked well.

    • @DiceAndEasy
      @DiceAndEasy  Před rokem +2

      Thanks for watching! Ooohhh that’s a very neat trick!

  • @kevindaniel1337
    @kevindaniel1337 Před rokem +4

    For the invert mask, a good example could be a foggy bath house, or a burning building using the embers

  • @Mecabios
    @Mecabios Před 7 měsíci +1

    Great job! And as someone with epilepsy, thanks for giving a warning about it :)

    • @DiceAndEasy
      @DiceAndEasy  Před 7 měsíci

      You’re welcome! Thanks for watching my vid!

  • @jonasthornander
    @jonasthornander Před 10 měsíci +6

    Excellent demo! Is there a way to mask a specific effect when you have more than one effect in a scene? For example, if you are using rats and spiders, is there a way to isolate rats into one area, whereas the spiders can roam in another different isolated area? I appreciate your work!

    • @DiceAndEasy
      @DiceAndEasy  Před 10 měsíci +1

      Thanks for the kind words! Unfortunately that kind of masking is currently not possible

  • @jquickri
    @jquickri Před 8 měsíci +1

    Great vibes, well explained. I like this video. My only critical comment (and I may have just missed this) it would be cool to link to the patreon of wherever you're getting these maps from. I really like them and want to support the artist.

    • @DiceAndEasy
      @DiceAndEasy  Před 8 měsíci +1

      That is a very fair point! Thanks for the kind words and constructive criticism! These maps were made by Cze And Peku. They have some of the best maps for Foundry!

  • @jackeldridge4225
    @jackeldridge4225 Před rokem +1

    Well done

  • @jinkerGM
    @jinkerGM Před rokem

    That Acid Line looks familiar ;)

  • @jinkerGM
    @jinkerGM Před rokem +2

    You can also add your own custom Special Effects to the Special Effect menu.

  • @Taveren
    @Taveren Před 3 měsíci

    Is there any sort of brush or something to apply tiles/effects over a space -- imagine an ice dragon leaving frozen streaks along a field

    • @DiceAndEasy
      @DiceAndEasy  Před 3 měsíci

      Not that I’m aware of, unfortunately

  • @davidbrown6325
    @davidbrown6325 Před měsícem

    So I know this video is a bit old. But I was wondering about the masking and invert masking. Is it possible to have two effects at the same time with different maskings? For example, it’s a cloudy/overcast day or night. And there’s also rats. But the rats are ONLY inside the building. And the clouds and other effects are OUTside the building.

    • @DiceAndEasy
      @DiceAndEasy  Před měsícem

      Unfortunately that is not possible

  • @diggles27
    @diggles27 Před měsícem

    Are you able to save these filter settings per scene? So you don't have to do them on the Fly

    • @DiceAndEasy
      @DiceAndEasy  Před měsícem +1

      Yes they are saved on the scene so the next time you open the scene those filters will be there exactly the way you set them up

  • @cyda_
    @cyda_ Před 5 měsíci

    What map was being displayed?

    • @DiceAndEasy
      @DiceAndEasy  Před 5 měsíci

      The maps here are from Czepeku’s free map pack

    • @cyda_
      @cyda_ Před 5 měsíci +1

      @@DiceAndEasy Awesome, thanks for such a quick response. Thought I recognised the art style of the beds and couldn't rest until I found out who did them

  • @officedeldro4509
    @officedeldro4509 Před rokem

    What module lets you transition to Darkness?

    • @DiceAndEasy
      @DiceAndEasy  Před rokem +2

      It's part of Foundry core (at least in v10 and up). You just go to "Lighting Controls" and then click "Transition To Darkness".

    • @officedeldro4509
      @officedeldro4509 Před rokem +2

      @@DiceAndEasy Thanks for the reply never noticed It was an option before

    • @DiceAndEasy
      @DiceAndEasy  Před rokem +1

      @@officedeldro4509 you’re welcome!

  • @Sophe-Moth
    @Sophe-Moth Před 7 měsíci

    YOU TELLING ME I CAN MAKE A FOG WALL?

  • @AutumnTAYLOR-vb7zv
    @AutumnTAYLOR-vb7zv Před rokem +2

    Cool I like this idea