Devlog #2 indie game devlog in unreal engine 5

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  • čas přidán 21. 11. 2023
  • Devlog #2 indie game devlog in unreal engine 5
    Episode #1 : • My first - - - Stylize...
    Music by Davide Joerg
    With unreal engine 5, nanite and lumen.
    I tried to recreate a graphic style that is close to studio ghibli.
    "Welcome to another episode of our Indie Game Devlog! Today, we're diving deep into the world of game development, specifically focusing on our journey with Unreal Engine. We'll be sharing our experiences, challenges, and triumphs as we navigate through the exciting process of creating an indie game.
    In this Unreal Devlog, we'll be exploring the latest features of Unreal Engine 5 (UE5), and how we're utilizing them to bring our game to life. From the stunning visuals to the immersive audio, UE5 is truly a game-changer in the indie game development scene.
    Join us as we document our progress, share our insights, and give you a behind-the-scenes look at the making of our game in this UE5 Devlog. Whether you're a fellow game developer or just a fan of indie games, we hope you'll find our Devlog Unreal journey as exciting as we do.
    Don't forget to subscribe and hit the notification bell to stay updated on our game devlog. Let's embark on this indie game devlog journey together!"
    Software used:
    UE5
    Blender
    Substance painter
    Follow us on twitter
    / clouds_of_rain
  • Hry

Komentáře • 26

  • @nickbell1198
    @nickbell1198 Před 7 měsíci +11

    Can't handle the ai voice... :(

    • @graphiclinegames4843
      @graphiclinegames4843  Před 7 měsíci

      I Know ;) I'm sorry I can't use my voice, I have little time because I'm developing the game and it would take too many resources otherwise.
      Maybe in the future I will look for another solution.

  • @tinybanditgames
    @tinybanditgames Před 7 měsíci

    Goodluck on further developing the game!

  • @birrayplay
    @birrayplay Před 7 měsíci

    Hope You can develop fully your game cause it seems very beautifull!!

    • @graphiclinegames4843
      @graphiclinegames4843  Před 6 měsíci

      I'll do my best to complete the project! :) thank you, your message inspired me :)

  • @scewps
    @scewps Před 7 měsíci

    looks cool, keep it up :)

  • @Hekamasta
    @Hekamasta Před 7 měsíci +1

    What sky did you use?

    • @graphiclinegames4843
      @graphiclinegames4843  Před 7 měsíci

      It's an image that i found on UE marketplace ;) I'll add more clouds and fog once i'll finish the entire map :)

  • @blazagb
    @blazagb Před 7 měsíci +1

    Wow

  • @JBtheWARVillain
    @JBtheWARVillain Před 7 měsíci

    The AI voice is fine. I'm looking at starting my pronect, was hoping to do it in Unity but second guessing now I see what you're doing (which is similar to my idea aesthetically) in Unreal. I might load up Unreal and give it a go

    • @graphiclinegames4843
      @graphiclinegames4843  Před 6 měsíci

      thanks for your comment, yes, nanite and lumen in my opinion are gamechanger ;)

  • @user-ge4qc2od3o
    @user-ge4qc2od3o Před 4 dny

    How are you planning the game testing and what pc specs are you targeting for both minimum and recommended
    I would like to know your thoughts so that I can do the same for my game

    • @graphiclinegames4843
      @graphiclinegames4843  Před 3 dny

      I'm not planning any test yet, I think I'll start as soon as I have the first map and tutorial ready.
      As for the specifications, I don't know yet, I'm aiming for the power of the current gen consoles.

  • @zak.stjohn
    @zak.stjohn Před 7 měsíci

    Reminds me of Planet of lana mixed with Sky Children of the Light, Keep working hard.

  • @rje613
    @rje613 Před 6 měsíci

    Bro just opened the FPS demo project that comes with Unreal Engine, added some objects from an assets pack, and then says "I've made a cozy open world game"...yeah this is why Steam shut down the greenlight project...

    • @graphiclinegames4843
      @graphiclinegames4843  Před 6 měsíci +1

      Yeah, some assets are from the marketplace, and are heavily modified to match this style and I assure you that a good amount of assets are selfmade. And anyway, buying premade assets is not as bad as it seems, considering that I have a full time job and a six months old baby girl ;)

  • @Coding-to4zj
    @Coding-to4zj Před 7 měsíci +1

    typical example of why people fail at game dev. they are just delusional and dont understand why people play games

    • @graphiclinegames4843
      @graphiclinegames4843  Před 7 měsíci +2

      Thanks for the comment but I really don't understand what you mean by this sentence.

    • @deathtidegame
      @deathtidegame Před 7 měsíci +3

      @@graphiclinegames4843 don't mind the guy, our project gets this kind of toxic hate all the time, too.
      people are extremely opinionated about what they think games are supposed to be, and project their arbritary tastes on projects they have no interest on. It's the same as shouting to sports fans they shouldn't buy Madden/Fifa or people who like playing the Sims shouldn't bother having a pc, saying their favorite games aren't real because real games are supposed to be [Insert My Favorite Genre Here].

    • @graphiclinegames4843
      @graphiclinegames4843  Před 7 měsíci +2

      Thanks for the comment @deathtidesurvivor.
      I would have liked to hear a slightly more extensive opinion but that will be for next time :D.
      Luckily there are infinite genres in any medium, from music to cinema or videogames and luckily not everyone likes the same thing. Otherwise it would be a really boring world :)