Vintage Story Desert Life Ep 54: Hunting Hyenas

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  • čas přidán 8. 07. 2024
  • Vintage Story Desert Life is a desert-themed survival playthough in version 1.19, with a large list of mods to speed up the process of building and chiseling. While our builds will all (or at least mostly) be in the desert, we are not restricted to hot and arid climates for the purposes of gathering materials and resources.
    This series exists as a series of VODs, as well, but for people who prefer their videos in a more manageable length, the VODs will be cut into these shorter episodes and released throughout the week after each livestream, provided that there is enough desire for this format.
    Want to play along? You'll need the world files and all of these mods (likely) in order for it to work. Download links below.
    World: www.mediafire.com/file_premiu...
    Mods (Updated 15 June 2024): www.mediafire.com/file_premiu...
    Mod List:
    Airtight Sleek Doors
    Animation Manager
    Auto Map Markers
    A Wearable Light
    Beehive Kiln
    Better Clay
    Better Firepit
    Better Jonas Devices
    Better Moisture
    Better Ruins
    Block Pick
    Bricklayers
    Bullseye
    Butchering Fix
    Carpet
    CarryOn
    Cheese Meal Buff
    ChiselTools
    Clay Mold for Strips and Nails
    COB Trader Camps
    CobbleSkulls
    CommonLib
    Craftable Jonas Parts
    Crateful
    Dye Recipes Fix
    Expanded Matter
    Farmland Drops Soil
    Flower Farming
    From Golden Combs
    Glass Sleek Doors
    Hanging Baskets
    HUD Clock
    Joy of Sailing
    Just an Arrowhead Mold
    Leaf Lantern Lining
    Lumber Sling
    Medieval Expansion
    More Parchment
    Noisy Bears
    Pumpkin Patch
    Resin on All Sides
    Shelfish
    Simple Emote Menu
    Simple Wind Direction
    Slanted Display Cases
    Spyglass
    Stone Bake Oven
    Stone Quarry
    Temporal Gears Stack
    Translocator Engineering Redux
    Treetapper
    VanillaPlus
    VertPlanks
    Visible Terra Preta Particles
    VS Instruments
    Workbench Expansion
    Wrench Tooltip Disable
    Zoom Button Reborn
    Gaming With Kurazarrh Discord link: / discord
    Want to support me and the channel? Check out what's on tap over at Patreon! / gamingwithkurazarrh
    If you want to leave a question for me to answer during a future build/adventuring montage, include the hashtag #20Kuestions!
    If you're purchasing Vintage Story and you'd like to support this work and channel, you can use this Humble Store affiliate link: www.humblebundle.com/store/vi...
    You can also use the following referral link for other purchases on the Humble Store and support this channel outside of Vintage Story: www.humblebundle.com/?partner...
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Komentáře • 11

  • @SnyperMK2000JclL
    @SnyperMK2000JclL Před 28 dny +2

    Talking about barrels, washes and tannins... "theres got to be an easier way".
    There is in fact an easier way, although its totally not what you would think, it actually has nothing to do with taking out little bits of water at a time...
    "Overflow Supply Barrels"... ive been keeping 1 extra barrel per resource (dilute lime, dilute borax, tannin, etc) JUST for the "little extra" that gets leftover after almost every recipe finishes its production time. So if you want to have say 3 barrels for lime wash/borax wash then you would actually use 4 barrels, 3 for actual production and the 4th for "overflow". You would then just always make full barrels (50L) of xyz liquid and after later production when some is left it simply goes in the "overflow supply barrel" until it is full then you would transfer the full contents over to the production barrels for futher production.
    This may seem like a waste of valuable space and production capability but its helped me out greatly as i no longer have to pull 1L at a time all finicky like nor grab the small remainder and just dump it out on the ground. Personally ive found this extra overflow space to be fantastic, those 3L and 1L leftovers add up over time.

    • @Kurazarrh
      @Kurazarrh  Před 28 dny

      I normally do that, but we have such an influx of hides that need to be processed that I'm running out of space!

  • @SnyperMK2000JclL
    @SnyperMK2000JclL Před 28 dny +1

    Besides the "cows" from the medieval expansion mod, Gazelle are AMAZING!!! Imo hands down the BEST animal to farm for meat and fat. You get like 12-16 meat from adults and like 10-14 from the babies, totally miles above any other animal out there especially considering the babies yield soooo much.
    Ive got a nice desert near my current base that has a TON of Gazelle spawn. I spent like 35-45min hunting Gazelle, lost like 18 tin bronze arrows from breakage but walked home with a FAT STACK of meat, well ok more like 9 stacks and 28 meat as well as almost 2 full stacks of fat, i think i was like 6 or 7 fat from the 2nd full stack. Gazelle are crazy awesome!

    • @Kurazarrh
      @Kurazarrh  Před 28 dny

      Yeah, I've noticed gazelles provide an inordinate amount of meat (and fat), more than I'd have expected for a fairly lean savanna creature.

  • @yaroslavbozhdynsky
    @yaroslavbozhdynsky Před 28 dny +1

    Let's go. Do You use the mod that allows bushmeat to be added to recepies?

    • @Kurazarrh
      @Kurazarrh  Před 28 dny +2

      I don't, actually. But frankly, we've been getting so much meat from all our leather / fat hunting that bushmeat is really just an easy resource to convert into compost anyway!

    • @SnyperMK2000JclL
      @SnyperMK2000JclL Před 28 dny

      ​@@Kurazarrhalthough you have no real need for it, you should totally check out Primitive Survival. Not necessarily for the Bushmeat in meals aspect but if you are really interested in Rot production then PS can be really helpful with its fishing additions. Also it adds a bunch of "animal hides" complete with the heads like "bear rugs" as well as mounted animal head trophies and mounted fish trophies. Plus there are a bunch of other really fun additions PS adds that are super useful.

  • @NamesZKP
    @NamesZKP Před 28 dny +1

    What latitude does desert with cactus spawn at? Does anybody know or is it random?

    • @Kurazarrh
      @Kurazarrh  Před 28 dny

      It's not random, per se, but given how Vintage Story generates its worlds (and how you the player can customize it), it's hard to say exactly where. In a totally standard world, though, you'll start seeing cactus maybe 15-20 km south of temperate spawn.

  • @SnyperMK2000JclL
    @SnyperMK2000JclL Před 28 dny +1

    Helve Hammer Head Molds... why? Why does this even exist, seriously why? I have always just smithed mine because by the time you can run an H.H. you inevitably have the ability to hand smith and most likely at or very close to Iron, which you cant cast in a mold, so like seriously whats the point of using a mold when it cant be used for the 3 best hammer heads.. just take the 30sec to smith it by hand lol. And on top of it all it costs 50% more to cast in a mold for some reason... sooo why is it a thing?!

    • @Kurazarrh
      @Kurazarrh  Před 28 dny +1

      I'm not sure what the rationale is for the mold requiring 3 ingots' worth of material. Maybe just a coding error? It doesn't even seem like a balance thing, given that it doesn't take much time or durability to smith one, anyway.