Anno 1800 Land of Lions DLC - Checking Out the NEW Research Institute

Sdílet
Vložit
  • čas přidán 5. 09. 2024
  • Anno 1800 Wiki - More Detailed Information on Research
    anno1800.fando...
    👍 Don't forget to like and subscribe if you enjoyed the content and to see more content from me in the future!
    JOIN the channel as a member for extra perks for just $0.99USD a month! / @takayoutube
    Be sure to follow me on social media and other platforms for more content or just to hang out!
    DISCORD - / discord
    TWITCH - / takarazuka
    TWITTER - / takarazukayt
    FACEBOOK - / takarazukagamingyt
    I am now an official partner with Fanatical! It's a great place to find keys for games and DLC... I get most of mine from there and they always have some good sales. Be sure to bookmark this referral code any time you want to buy a game and help support me and the channel!
    www.fanatical.com?ref=takarazukagaming

Komentáře • 65

  • @matthumpage8159
    @matthumpage8159 Před 3 lety +8

    Impressive feature and goes to show how the dlc and update have fundamentally changed the game. I was able to watch some of the live stream, but missed this bit out.

    • @TakaYouTube
      @TakaYouTube  Před 3 lety

      You can go back and watch it again to catch anything you missed!

  • @deepaknairneo
    @deepaknairneo Před 2 lety +5

    This game is one of the best city building game. Simply fantails.

  • @opinionday0079
    @opinionday0079 Před 3 lety +25

    At last ....An Anno player who can time travel...

  • @adriandelgado-od5cm
    @adriandelgado-od5cm Před 2 lety +1

    As always, perfect video. Nice tempo, explanation, order...... You works really good!!!

  • @Ontario100
    @Ontario100 Před 10 měsíci

    Really appreciate all the information. This helped me a lot!

  • @leeuw16
    @leeuw16 Před 3 lety

    very informative. Thanks!
    This seems to add something to do after all the early- and mid-game stuff has settled down. very nice.

  • @JanRazonTheOrangeLens
    @JanRazonTheOrangeLens Před 5 měsíci

    Anno's citizens are just so lovely to watch, very alive. This is what Cities Skylines need but of course they will never do it.

  • @chaos7623
    @chaos7623 Před 3 lety

    Nice vid thanks again for ansewring my question ad reddit

  • @martinbakunawa1240
    @martinbakunawa1240 Před 3 lety

    I love your work, keep it up! Newly subbed here

  • @dacstgo
    @dacstgo Před 3 lety

    I already researched a coffee roaster for the old world, but it really isn’t worth it at all, with a huge workforce of engineers, a 3000$ upkeep and a need of electricity( so you don’t get an electricity boost) it’s just waaaay too much for only 2 coffees per minute. Without counting the inputs, which isn’t pure wheat :/ I thought it wold be a roaster capable to produce like 10 coffees per minute with (less) imported coffee beans and some other stuff like potatoes or wood. Cuz main problem in the coffee production in the new world is the space. I was really disappointed with this coffee roaster :/

    • @racernatorde5318
      @racernatorde5318 Před 3 lety

      Note that the items it can be equipped with reduce the upkeep to ~2000$. I think it can work great if you are in endgame and need some coffee somewhere, but...that situation doesn't exist anymore. Mabye you can use it for island that are build for item farming with the world fair, but I don't know if they are still worth the manuel effort.
      And obviously you will need much, much less coffee with the scholars anyway, so space in the new world shouldn't be limiting factor anyway.

  • @JannemanVaarwater
    @JannemanVaarwater Před 3 lety

    This video was helpfull...thanks!!!

  • @Viper666EA
    @Viper666EA Před 3 lety

    thanks man , helps alot

  • @pizza1530
    @pizza1530 Před 3 lety

    The research institute wont unlock at my session. I have 1600 elders that afro scholar had me look for three different blueprints all done ! Yet no archibald visit to notify me about the new building. Oh i am also using spice up mod

  • @snehasisbasu
    @snehasisbasu Před 3 lety +1

    Very informative video thanks but I have a question that is Can put reasearch institute on a different island than your Scholar residents?

    • @TakaYouTube
      @TakaYouTube  Před 3 lety

      Yes, it doesn't have to be on the same island as the scholars. Research points are a global resource.

  • @jjhayyap
    @jjhayyap Před 3 lety +1

    Hey Taka. I just got my Research Institute built. Got some questions if you don't mind. The research points once earned do they go down even without using them like your earnings? Also, the engineers count for research is that for the entire game or just the island when the RI is built. Thanks!

    • @jjhayyap
      @jjhayyap Před 3 lety

      Also the great eastern, do you need influence points to build it once researched? I need it to bring goods from Enbesa for my scholars but i got very few influence points 😭

    • @TakaYouTube
      @TakaYouTube  Před 3 lety +1

      No, research point generate up to the cap and then stay there until used. Then you spend them and then they regenerate back up to the cap. You can see the cap and the points/min generation rate by hovering over the research points in the info bar on the top.
      Engineers need to be on the same island as the RI... use commuter piers if you need to.
      Yes you need influence to build them. They are 10 influence each.

  • @Zerrith-pr7rx
    @Zerrith-pr7rx Před 4 měsíci

    Research institute is cool but anything that requires Enbesa production makes me die a little inside

  • @lesliechow4719
    @lesliechow4719 Před 3 lety

    Tip: the cotton one is useless because you can replace cotton input with wool on the fur dealers.

    • @TakaYouTube
      @TakaYouTube  Před 3 lety +1

      Some people don't like using specialists. There are alternatives to everything really depending on how you play the game.

    • @lesliechow4719
      @lesliechow4719 Před 3 lety +1

      @@TakaCZcams I'm not a big fan of specialists but you save so much space from not having to grow cotton.

    • @TakaYouTube
      @TakaYouTube  Před 3 lety +1

      Agreed!!

  • @immortaljanus
    @immortaljanus Před 5 měsíci

    Why does everyone's city looks so much better than mine? 😔😔

  • @sholomrabin2011
    @sholomrabin2011 Před 3 lety +3

    does cape tranlewny count as old world?

  • @smike9884
    @smike9884 Před 3 lety

    I'm finding myself a little thinly spread with all the regions. Is it possible to do Enbesa to get the Research Institute then get rid of your settlements there and fund your research just by donating legendary and epic items to science to get research points? (Or by other means without having to supply scholars with Enbesan goods?)

    • @TakaYouTube
      @TakaYouTube  Před 3 lety

      The amount of research points you get from donating items is a tiny drop in the bucket compared to what scholars will give you. you can't create infinite research points by crafting items and then cycling them back in to get research points... They cost far more than what they give back. If you want research points, you're going to need scholars. If you really want to, once you unlock all of the needs for scholars then you could deny them the goods that come from Enbesa or require input from that region, like boots, and only give them goods that are supplied from the old world and new world.
      The problem with this is that you lose research points for not supplying those goods to them. so now your research is going to take longer to get to because you won't be getting as many points per minute.

    • @smike9884
      @smike9884 Před 3 lety

      @@TakaCZcams I guess I'll just have to suck it and provide them with their needs. Maybe some trade union items to reduce workforce in Enbesa will help. I'm glad the new DLC doesn't introduce a new session!

  • @MrZakarias01
    @MrZakarias01 Před 3 lety +1

    Pls i need some help, after creating an item in the institute where can i find it to use it in my corporations?

    • @TakaYouTube
      @TakaYouTube  Před 3 lety +2

      Did you craft the item or discover it? If you crafted it, then it should be in your warehouse.

    • @MrZakarias01
      @MrZakarias01 Před 3 lety

      @@TakaCZcams OK thanks I'll go check it

  • @KaelthasProductions
    @KaelthasProductions Před 3 lety

    I Noticed you said you can donate everything to science does it included slotted items in the museum zoos and garden or just the unused items?

    • @TakaYouTube
      @TakaYouTube  Před 3 lety +1

      Only items sitting free in a warehouse

  • @cameronbeck607
    @cameronbeck607 Před 3 lety

    hall and oates

  • @MtthwSmmns
    @MtthwSmmns Před 3 lety +1

    I want to see my soldiers walking whether it be in my streets of my city in a military parade or in a conquered cities streets as an occupier.

  • @Eoin1
    @Eoin1 Před 2 lety +1

    If you identify an item via field of research, is there a possibility that it will appear again when try to identify items in future, or does it get removed from the slot machine?

    • @TakaYouTube
      @TakaYouTube  Před 2 lety +1

      No, once you identify the item then it is done and won't appear in the slot machine anymore.

    • @Eoin1
      @Eoin1 Před 2 lety

      Awesome, thanks for the response man. Love your videos

  • @HsingG32
    @HsingG32 Před 3 lety

    Can you build the institute in Cape then scholars on another island?

    • @TakaYouTube
      @TakaYouTube  Před 3 lety +2

      You can! Scholars just add to the research points game-wide. So you can have them anywhere you want!

    • @HsingG32
      @HsingG32 Před 3 lety

      @@TakaCZcams Thanks! My cape is full already >

  • @realsushrey
    @realsushrey Před 3 lety +1

    Is there a cap on how many scholars you can get?
    Do the engineers need to be on the same island research institute is on?

    • @TakaYouTube
      @TakaYouTube  Před 3 lety +5

      There is no cap in the number of scholars you can have.. you just have to research five residences at a time. The institute does not have to be on the same island either

    • @realsushrey
      @realsushrey Před 3 lety

      @@TakaCZcams Thanks for the reply. 120*5=600 Scholars. So you can add 600 scholars at a time.

    • @TakaYouTube
      @TakaYouTube  Před 3 lety +3

      You won't get 120 scholars per house until you reach 7,000 scholars. The final basic need, the radio tower requires 7,000 and that will complete the 120 per house

    • @realsushrey
      @realsushrey Před 3 lety

      @@TakaCZcams Thanks.

  • @rha600
    @rha600 Před 3 lety

    Omg did you just edit a video together?

    • @TakaYouTube
      @TakaYouTube  Před 3 lety +2

      Clever use of in-game camera mechanics lol

    • @rha600
      @rha600 Před 3 lety

      @@TakaCZcams dang it. I saw you went from future to past and back to future again and thought you spliced it together.

    • @TakaYouTube
      @TakaYouTube  Před 3 lety +1

      @@rha600 it's called pause recording and reload another save file LOL

    • @rha600
      @rha600 Před 3 lety

      @@TakaCZcams haha that's actually pretty funny.

  • @gasmonkey3956
    @gasmonkey3956 Před 3 lety

    are u having problems with Mod Loader? i cant seem to boot game =(

    • @TakaYouTube
      @TakaYouTube  Před 3 lety

      Did you download the new version?

    • @gasmonkey3956
      @gasmonkey3956 Před 3 lety

      @@TakaCZcams yes. All new from Github. I have messaged a picture on Facebook. Sorry to bother you.

    • @gasmonkey3956
      @gasmonkey3956 Před 3 lety

      @@TakaCZcams there has just been a new update for the loader 😁

  • @harry356
    @harry356 Před 2 lety

    Is it an idea to put the scolars on a separate island (not crown falls?)

    • @TakaYouTube
      @TakaYouTube  Před 2 lety

      Yeah they'll be by themselves on a scholar islands

  • @Insane247714
    @Insane247714 Před 3 lety

    why do i play this game!!! lol