Warhammer the OLD WORLD - Faction Focus - TOMB KINGS - In-Depth look at all the rules!

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  • čas přidán 30. 07. 2024
  • Russ deep dives into all the rules for Tomb Kings - This show covers all the rules from Ravening Hordes and Arcane journal!
    Pro Painted affiliate www.propaintedstudios.co.uk/d...
    00:00:00 - Intro
    00:03:06 - Special Rules
    00:11:30 - Lore of Nehekhara
    00:16:32 - Grand Army Composition List
    00:18:58 - Tomb King / Princes
    00:22:34 - Tomb Herald
    00:25:13 - Liche Priests
    00:25:58 - Lores of magic (Necromancy)
    00:29:36 - Lores of magic (Elementalism)
    00:32:35 - Lores of magic (Illusion)
    00:37:13 - Liche Priest continued
    00:39:41 - From beneath the sands!
    00:42:10 - Hierophant
    00:47:11 - Necrotect
    00:49:11 - Mounts
    00:53:20 - Tomb Guard
    00:57:30 - Magic Items (ravening Hordes)
    01:12:45 - Arcane Journal Magic Items
    01:24:05 - Skeleton Warriors
    01:26:45 - Skeleton Archers & Skirmishers
    01:29:38 - Ushabti
    01:32-45 - Tomb Swarms
    01:33:15 - Carrion
    01:35:21 - Skeleton Horsemen & Horse Archers
    01:38:16 - Necropolis Knights
    01:41:44 - Sepulchral Stalkers
    01:43:21 - Skeletal Chariots
    01:46:31 - Necrolith Bone Dragon
    01:49:55 - Khemrian Warsphinx
    01:52:51 - Tomb Scorpion
    01:54:35 - Necrolith Colossus (bone giant)
    01:55:44 - Necrosphinx
    01:58:46 - Screaming Skull Catapult
    02:00:57 - Casket of Souls
    02:06:12 - Nehekharan Royal Host Army List
    02:08:20 - Nehekharan Royal Host Special Rules
    02:09:47 - Infantry Cohorts
    02:11:52 - Mortuary Cult Army List
    02:1:20 - Mortuary Cult Special Rules
    02:16:40 - Settra
    02:19:28 - Prince Apophas
    02:21:01 - Nekaph, Emissary of Settra
    02:22:12 - Arch Necrotect
    02:23:40 - Venerable Usbahti
    02:24:35 - Cavalry Cohorts
    02:24:46 - Necrosperpents
    02:25:38 - Tomb Guard Chariots
    02:26:47 - Summary and Outro
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Komentáře • 59

  • @Malisteen
    @Malisteen Před 6 měsíci +10

    I think you're underselling the catapult's 'skulls of the foe' ability. -1 leadership, anywhere on the board, without having tho hit or wound anything or pass spells that can be dispelled, that stacks with leadership penalties from other spells or terror, is huge. panic tests (including from the catapult), fear tests (your whole army causes fear), terror tests, break tests, all the little character abilities that require leadership tests, a unit & the characters in it might make half a dozen different leadership tests before your nest turn, so many opportunities for that -1 penalty to prove absolutely critical. I think one of these is downright mandatory. Honestly, I'd be inclined to run two of them.

    • @FaceHammer
      @FaceHammer  Před 6 měsíci +1

      I always ran 2 and never took the foe upgrade back in the day - I do think its a different animal now with how important LD is. My main issue is not being able to "target" very easy to splash multiple units. You need to place centrally on a target - it then can scatter and its 2D6 from the hole - its not really easy to hit what you want with this (yes you can indirect fire but then you are scattering) if you want to rely on this debuff I think you absolutely need 2 especially as the 2D6 is also random - with larger bases how many units are your realistically going to hit? My other issue when it comes to terror is the timing - you want them to fail the terror when you charge, this actually isn't in effect because timing. I do think they are good but Maybe you are overselling and I am underselling and its more in the middle :D

    • @daemonishere
      @daemonishere Před 6 měsíci +2

      The -1 sure is nice, provided you don't misfire (1/6 chance) and hit on target (1/6 chance) and don't scatter too far off. Also, for those who think the panic test might seem nice, but say you manage to shoot and kill 4 mobs, as long as the unit is above 50% starting unit strength it will just fall back in good order and rally.

    • @ExileTwilight
      @ExileTwilight Před 2 měsíci

      @@FaceHammer It was a rare thing but it was always fun to make a giant blob of ogres panic and run off the board on the first turn :)

  • @liangweihao7932
    @liangweihao7932 Před 6 měsíci +7

    As much as I like trying to kill a dragon lord with the Necrosphinx, relying on a single attack per turn to hit and then roll a 6 (1/12 chance per combat phase) is iffy at best. A scorpion would have a much better chance, although fluff wise it is absolutely stupid to think that a scorpion's claws can pinch the head off a massive dragon..

    • @iikkakangas2586
      @iikkakangas2586 Před 6 měsíci +3

      obviously the dragon tries to take a bite of the scorpion and it SNIPS its head clean off :D

    • @iainmstanding
      @iainmstanding Před 6 měsíci +1

      Agreed. Sphinxes seem very weak with their reduced Toughness of 6. Your necrosphinx probably won't get to swing at all if it is taking 11 or more S7 attacks from a chaos lord on dragon.

    • @priorityordersdiscarded7868
      @priorityordersdiscarded7868 Před 6 měsíci +1

      ​@@iainmstandinghitting on 3+, wounding on 3+, then getting a 5+ regen, that should only work out to be about 3 wounds to the sphynx

    • @jamesramsay9658
      @jamesramsay9658 Před 6 měsíci +1

      @@priorityordersdiscarded7868 It's also -1 hit within 18 of a casket, so potentially hitting on 4s, wounding on 3s, 6+ ward, 5+ regen. Even 11 attacks is 2 wounds which is healed by a single level 1 mortary priest in the cult.

    • @shockerck4465
      @shockerck4465 Před 2 měsíci +1

      The scorpion is undercosted. Monsterslayer makes no sense.
      But hey.....GW.

  • @michaelshanaher3253
    @michaelshanaher3253 Před 5 měsíci +3

    Mate. This was an epic deep dive. Appreciate the ideas!

  • @rosvall216
    @rosvall216 Před 2 měsíci +1

    Someone in another video said that there was a lot of swallowing, I said pish posh, sure thing.... but now I am keenly aware of the frequency of the swallowing and breathing that they pointed out..

    • @brickthered5919
      @brickthered5919 Před 24 dny

      😂 I was coming to say the same. Fantastic information otherwise.

  • @editor2766
    @editor2766 Před 6 měsíci +2

    I'm saving this for next week when tomb kings hit my painting schedule!

  • @ukaszkasiarz7461
    @ukaszkasiarz7461 Před 6 měsíci +5

    damn...love this channel...keep up the good work!

  • @Grzegorz.Greg.Bondaruk
    @Grzegorz.Greg.Bondaruk Před 6 měsíci +2

    😮 Tomb Kings flyers can march? 😮😮
    I don't have the rules yet, so this mega surprized me (possitively). Cannot wait to play some TK.

    • @FaceHammer
      @FaceHammer  Před 6 měsíci +3

      yeah crazy isnt it - makes Carrion so good

  • @piotrskodowski7544
    @piotrskodowski7544 Před 6 měsíci +5

    Keep them comming mate! Also please do O&G sooner than later XD

    • @FaceHammer
      @FaceHammer  Před 6 měsíci +4

      Will do!

    • @piotrskodowski7544
      @piotrskodowski7544 Před 6 měsíci +2

      @@FaceHammerThan I am waiting in aticipation for your take on unwashed (and green) hordes XD

  • @Malisteen
    @Malisteen Před 6 měsíci +5

    sphinx is a mount for kings only, not princes

    • @FaceHammer
      @FaceHammer  Před 6 měsíci +1

      yeah caught this later - thanks for pointing it out tho

  • @piotrskodowski7544
    @piotrskodowski7544 Před 6 měsíci +1

    Yep lore dups would be awesome

  • @TB-zs6fd
    @TB-zs6fd Před 5 měsíci

    Awesome video :)

  • @00Kuja00
    @00Kuja00 Před 5 měsíci

    Would be greatful if you ever do Daemons. They have some weird things going on. Bloodthirsters don't have Stomp, their "bsb" does not allow re-rolls on Break test and Slaanesh has some weird things with Counter Charge, which I think I have figured out. ^^*

  • @ExileTwilight
    @ExileTwilight Před 2 měsíci

    I miss the bow of the desert upgrade for the bone giant. It was pretty bad, but it was a fun option to have on a S6 monster.

  • @quintonjackson2107
    @quintonjackson2107 Před 6 měsíci

    Yeah I kinda like the skirmishes rather then archers. No volley fire because skirmish so you get all the shots, chariot runners so you can screen and get your impact hits. Skirmishes makes them -1 to shoot

  • @mkulchar
    @mkulchar Před 5 měsíci

    Cant wait till your list builds. Cause new to the game and it will be a great starting point to go on. Tomb kings ftw
    I have 22 horse archers and 8 horsemen.. thinking if worth converting them to ranged... Or you thinkg 22 is enough

    • @FaceHammer
      @FaceHammer  Před 5 měsíci

      i dont think you will need more than 22 horse archers!

  • @BigZaeon
    @BigZaeon Před 5 měsíci +1

    I think you're sleeping on skirmisher bowmen. I think they're just better than the reg ones for the same cost. Small detachments of bowmen seem good though

    • @FaceHammer
      @FaceHammer  Před 5 měsíci

      I could well be - I like the normal archers just due to combat res - skirmisher bowmen seem strange to me with undead armies!

  • @abdulhammouda4884
    @abdulhammouda4884 Před 6 měsíci

    Thanks for the contentate.
    I'd steer away from difinitivly saying what is good or bad as it is with previous version biased have no idea how this game will play out over the next year.
    It's all guess work and you run the risk of being a bit embarrassed by bad early takes as we all have done in the past.😊

    • @FaceHammer
      @FaceHammer  Před 6 měsíci +2

      It's ok I don't mind being wrong. These are just my opinions at the time. I don't think I can eliminate past Warhammer bias but that's also ok. I do try and be balanced of finding a use for things.

  • @morcar8991
    @morcar8991 Před 5 měsíci

    Hi, I got the Khemri box, currently building the army and I wonder if it is a good idea to build the 1250 points army in the booklet? I mean, is it decent? Or is it like: yeah you can do this, but its rubbish ... ? So better get your king on the dragon and the lich priest on foot and make more horse archers and more spearmen instead of archers ... and stuff like that and you end up like having another starter set to fix your army?

  • @casualnerd8139
    @casualnerd8139 Před 5 měsíci

    I don't know about anybody else, but I will DEFINITELY take Ushabti because they are cool

    • @FaceHammer
      @FaceHammer  Před 5 měsíci

      this is 100% accurate - I really love them

  • @therevnant
    @therevnant Před 6 měsíci

    the issue you have with the necro sphinx is at 195 points you can only take 2 in 2000 points but 3 bone giants at 160 id 480 points so you can take 3 in 2000 points. i honestly think the threat of 3 is very scary and covers redundancy. just my 2 cents here. im fielding 3 in 2k. but then again the necro sphinx flies so maybe its worth it?

    • @FaceHammer
      @FaceHammer  Před 6 měsíci

      Yeah I do love bone giants but I like the flying threat of the sphinx

  • @MrJbjackson86
    @MrJbjackson86 Před 6 měsíci

    BSB's let you reroll Panic, Rally and break tests was my understanding in this edition. Not all leadership tests.

    • @drewbishop-tsai5526
      @drewbishop-tsai5526 Před 6 měsíci +3

      Royal Heralds Upgraded to BSB’s have a specific rule that changes what a normal BSB does! Our Undead BSB allows us to re-roll any and all Ld tests in range, on top of giving D3 Indomitable or whichever source of Indimitable is higher, which is crazy good for TK!

    • @st1vxtr1m
      @st1vxtr1m Před 5 měsíci

      ​@@drewbishop-tsai5526it still shouldn't allow to reroll abilities of heroes, as per the FAQ, no?

  • @shagmetz
    @shagmetz Před 5 měsíci

    Does warding splint stack with bone dragon 4+ save to give the Hierophant a 2+ save??

    • @FaceHammer
      @FaceHammer  Před 5 měsíci

      No it does not - use either mount or rider save

  • @andywarlock4268
    @andywarlock4268 Před 5 měsíci

    Show us your mortuary list!

  • @vidarthorsby2052
    @vidarthorsby2052 Před 5 měsíci

    If the Khemrian Warsphinx mount count as a chariot, can it join chariot units?

  • @Malisteen
    @Malisteen Před 6 měsíci

    are you ~really~ going to take two necrosphinxes? Maybe in Mortuary cult, where you can take 33% rare, and can take one as a special choice. Heck, you could take three of them! But Royal host can't take them at all, and normal tomb kings only get 25% rare, which means a second necrosphinx comes at the cost of not being able to take casket of souls or a catapult with skulls of the foe, both of which are pretty hard to leave behind.

    • @FaceHammer
      @FaceHammer  Před 6 měsíci +1

      in mortuary cult only I think and yes I am planning on having 2 in a mort list

  • @realli4021
    @realli4021 Před 6 měsíci

    Which is better between Skeleton Archers and Skirmishers ?

    • @grlmgor
      @grlmgor Před 6 měsíci

      Skirmishers extra 1 movement, vanguard, screening necropolis knight, harder to hit against shooting.

  • @therevnant
    @therevnant Před 6 měsíci

    check the FAQ you HAVE to roll for ambush reserves every turn you cannot choose not to (page 2 of the FAQ)

  • @justinterrell7020
    @justinterrell7020 Před 5 měsíci

    New and confused. Your BSB can be anyone for what, 25 points? Idr. Ive heard some people wanting to put it on the Tomb King

    • @FaceHammer
      @FaceHammer  Před 5 měsíci

      it has to be on a royal herald. The box out in the muster list says this

    • @justinterrell7020
      @justinterrell7020 Před 5 měsíci

      @@FaceHammer ah, sorry. I haven’t read it myself and didn’t catch a full glimpse while listening and washing dishes. Thats good to know though, thank you! Keep up the awesome work 🙏

  • @dennisbendixen7138
    @dennisbendixen7138 Před 5 měsíci

    As a tournament game there is really a big need for restrictions because there can be so many builds that are in no way funny to play against and as important, to make more diversive armies.

    • @FaceHammer
      @FaceHammer  Před 5 měsíci

      im pretty sure standard will be max 3 of any type of unit

  • @nameisbad
    @nameisbad Před 3 měsíci

    you ok mate? you keep swallowing and looking uncomfortable.