(Peter) The Difficulty Menu of Doom Explained

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  • čas přidán 13. 09. 2024
  • Doom's difficulty settings aren't always understood. Watch and learn how each difficulty distinguishes itself in Doom.
    Songs used in chronological order:
    Doom II - Into Sandy's City
    Rise of the Triad - Goin' Down the Fast Way
    MegaSphere - E1MAP01 (E1M1 and MAP01 mashup)
    Doom - I Sawed the Demons
    Doom II - Message for the Archvile

Komentáře • 1K

  • @skepticist87
    @skepticist87 Před 5 lety +3065

    Enemies in Nightmare difficulty also have their minimum time before the first attack removed, and this change isn't a part of UV-fast ruleset in vanilla Doom or compatible ports. You can test it in HR18 if curious.

    • @decino
      @decino  Před 5 lety +478

      Once again I learn something new in Doom.

    • @Allstin
      @Allstin Před 5 lety +94

      How big a difference does that make? Just the first attack it seems?

    • @FFKonoko
      @FFKonoko Před 5 lety +204

      It doesn't seem like too big a difference, effectively cutting out their reaction time to seeing the player, but hitscan enemies first attack each time being instantaneous, rather than having a couple steps grace to take a shot? Certainly might add up on some levels.

    • @nowaywithyoueveragai
      @nowaywithyoueveragai Před 5 lety +26

      Lvl 4 is a good example of it. I had no idea it had a code. Tnx

    • @mikesully110
      @mikesully110 Před 5 lety +59

      System Shock 1 has enemies like this, the enemies can attack you with hitscan attacks as soon as you get in their sightline. Especially bad is the Cyborg Assassin that is a small, dark enemy who has an attack that makes no sound at all. This leads to you entering a room and getting completely pummeled in seconds; especially in ambush-rooms like the one on the Reactor level where you enter a room, 4 doors open and enemies pound you.
      You have to play it very differently, slowly entering rooms with your shields up.

  • @spartankongcountry6799
    @spartankongcountry6799 Před 5 lety +2923

    "Can I play daddy" is probably exactly what prompted my dad to let me play a level of wolfenstein as a kid.

    • @nyanezt9636
      @nyanezt9636 Před 4 lety +100

      lmao

    • @l.pietrobon3925
      @l.pietrobon3925 Před 4 lety +234

      Learning to kill nazis at a young age might be beneficial.

    • @spartankongcountry6799
      @spartankongcountry6799 Před 4 lety +237

      @@l.pietrobon3925 Can't disagree with you there. If Mecha Hitler comes back to life, we'd all be prepared.

    • @l.pietrobon3925
      @l.pietrobon3925 Před 4 lety +51

      @kevin willems It's not about getting someone like Hitler, it's more about reviving Hitler and putting him in a giant mecha with incorporated machine guns.

    • @l.pietrobon3925
      @l.pietrobon3925 Před 4 lety +25

      @kevin willems No, but I'm certain the fascist are quite focused on getting one for their plans of the Mega Robotic Austrian Dictator Hitler

  • @rilluma
    @rilluma Před 5 lety +1144

    just now noticed the red skull at the exclamation mark of nightmare difficulty

    • @stug3719
      @stug3719 Před 5 lety +39

      It's never too late to learn something new, well done. I never noticed either!

    • @CarbonRollerCaco
      @CarbonRollerCaco Před 5 lety +12

      Probably an accidental fortune of the running blood effect… unless that's what they WANTED us to think.

    • @franktidepod8724
      @franktidepod8724 Před 5 lety +26

      I've been playing this game for 20 years and I just now noticed that. Wow...

    • @sozhran
      @sozhran Před 5 lety +1

      @@franktidepod8724 Same!

    • @beetheimmortal
      @beetheimmortal Před 5 lety +3

      I've played this damn game for a couple thousand houra and never noticed that. Goddamn, I've been schwacked.

  • @MoogleSan
    @MoogleSan Před 5 lety +2846

    I think the ultimate challenge is playing on Im Too Young To Die and not being bored shitless

    • @mjc0961
      @mjc0961 Před 5 lety +798

      That's something that many game journalists have mastered, as they die in E1M1 on I'm Too Young To Die and then go to write their articles about how Doom is the Dark Souls of shooters. 😋

    • @DinnerForkTongue
      @DinnerForkTongue Před 5 lety +231

      Fast Monsters, Monsters Respawn. It's like Nightmare Lite with less enemies.

    • @CarbonRollerCaco
      @CarbonRollerCaco Před 5 lety +165

      @@mjc0961 They can't hire any actual good gamers 'cause publishers demand butt kissing. Then again, just getting the hang of FPS controls isn't the easiest thing in the world, and reviews are on a time crunch.

    • @Beautifulconnyxime
      @Beautifulconnyxime Před 4 lety +7

      @@mjc0961 IGN and platformers like

    • @basketbomberslackingson4417
      @basketbomberslackingson4417 Před 4 lety +29

      Moralltach
      I’m so shit at DOOM I could probably make too young to die look harder than it is. The farthest I’ve gotten in D2016 on ultra-violence is the first time you enter hell.
      Also, quick question. Do mancubi take damage when I shoot them and a weird block barrier effect pops up where I shot them? Or is there a sweet spot I need to aim at?

  • @Iainofthemeteor
    @Iainofthemeteor Před 4 lety +381

    For what it's worth, the easiest two difficulties also slow down the Icon of Sin's enemy spawning.

    • @obviouslykaleb7998
      @obviouslykaleb7998 Před 4 lety +44

      The longer the icon of sin is on earth, the stronger it becomes.

    • @nonymouswisp8176
      @nonymouswisp8176 Před 3 lety +5

      @@obviouslykaleb7998 the icon of thicc

    • @ashuwa
      @ashuwa Před rokem +3

      @@nonymouswisp8176 the longer the icon of thicc is on earth the thiccer it becomes

    • @Ze_eT
      @Ze_eT Před rokem +4

      @@ashuwa The longer the icon of sin is on earth, the sinner it becomes.

  • @Mkemcz
    @Mkemcz Před 5 lety +2485

    From the Ultimate Doom manual:
    I'm too young to die.
    An easy romp through the playground. Not many monsters here. This is good when you're learning the controls.
    Hey, not too rough.
    This is good when you know how it works, but you still panic too much. Panic is a bad thing when you're surrounded by evil.
    Hurt me plenty.
    The demons are out in force and they'll take great pleasure in hurting you as much as you let them.
    Ultra-Violence
    So you think you're tough? Prove it!
    Nightmare!
    This is for those times when killing a guy once just isn't enough. If you're lucky, you'll wake up...

    • @trucid2
      @trucid2 Před 5 lety +204

      And if I recall correctly, when you start on Nightmare the game warns you that the mode isn't even remotely fair.

    • @NovaFrederick
      @NovaFrederick Před 5 lety +153

      @@trucid2 They should do the same today with Pay2Win games.

    • @kenkoopa7903
      @kenkoopa7903 Před 5 lety +71

      It’s kinda funny they mention panic cuz playing FPSs make me panic easy. I dunno, I guess it’s the perspective.

    • @DinnerForkTongue
      @DinnerForkTongue Před 5 lety +21

      @@trucid2
      It does!

    • @Superkidra
      @Superkidra Před 4 lety +154

      I really like that the descriptions are so neutral/passive instead of some dick-measuring contest that insults you for playing on easy or something

  • @k680B
    @k680B Před 5 lety +354

    3:58 cacodemon be like
    "just please kill me already, it's humiliating"

  • @foxythefox7308
    @foxythefox7308 Před 4 lety +1011

    I legitimately thought because of the title that this was going to be a joke video where Peter Griffin would shortly explain what each difficulty is supposed to represent.

    • @cow4025
      @cow4025 Před 4 lety +150

      "Aw man, this is worse than the time Stewie got Louise and I stuck on E1M1 to suffer eternally"

    • @lincolnpepper816
      @lincolnpepper816 Před 4 lety +3

      same

    • @tsuwaque
      @tsuwaque Před 4 lety +3

      I was thinking the same

    • @drakep.5857
      @drakep.5857 Před 4 lety +33

      Hey lois, remember that time i beat doom 2 on hurt me plenty?

    • @theguythatasked6400
      @theguythatasked6400 Před 3 lety +23

      “This is even worse then the time the icon of sin summoned an archvile”

  • @T-West
    @T-West Před 5 lety +656

    I never knew about that BFG on Bloodfalls. Always just thought that room was a mistake that was never finished.

    • @georgeheilman885
      @georgeheilman885 Před 5 lety +129

      I first played Doom 2 on Hurt Me Plenty, so knew about the BFG. Imagine my surprise when it's not there on Ultraviolence. Nice prank, though.

    • @Optimus6128
      @Optimus6128 Před 5 lety +83

      I liked that empty room back then, because I thought back then that there was not much QA player testing, so some rooms felt quite empty like it was made by a bunch of geeks and not very refined modern AAA game where everything is too safe though. It also adds a sense of real mystery in the place, like not every secret and room has a gameplay sense, but some of them exist on their own without a useful point, like this is a real hellish place with mysterious rooms nobody knows what they were all about.

    • @CarbonRollerCaco
      @CarbonRollerCaco Před 5 lety +27

      Proof that HMP is the canon difficulty.

    • @CarbonRollerCaco
      @CarbonRollerCaco Před 5 lety +12

      @St. Haborym But it's a great troll!

    • @Eddyhartz
      @Eddyhartz Před 5 lety +14

      Would have been better if they'd put a cyber demon in it xD

  • @SerathDarklands
    @SerathDarklands Před 4 lety +136

    I did a Nightmare pistol start of every level Ultimate Doom, including Thy Flesh Consumed. Never again. So many deaths.

    • @SerathDarklands
      @SerathDarklands Před 4 lety +13

      Thanks for the heart!

    • @FacuV-sf2qf
      @FacuV-sf2qf Před 2 lety

      Cool !

    • @FacuV-sf2qf
      @FacuV-sf2qf Před 2 lety

      The best thing I've done in doom was complete plutonia on ultra violence max, pistol start.

  • @Blake_Stone
    @Blake_Stone Před 4 lety +29

    Another thing to note is that the original release of Doom only went up to Ultra-Violence. About a year later the 1.2 version added Nightmare - but this was back when few people had internet access so a lot of copies of Doom in circulation continued to run the original release version. I originally thought it was a feature added in Doom 2 (or Ultimate/Final/etc), and only found out the truth years later.

  • @kirillassasin
    @kirillassasin Před 5 lety +454

    3:58 so Doomguy finally achieved Ultra Instinct

    • @mwperk02
      @mwperk02 Před 5 lety +70

      thats for pussies. Doomguy has far greater power.

    • @ghoulbuster1
      @ghoulbuster1 Před 5 lety +15

      dodging fireballs at the speed of sound

    • @silent.revolution2168
      @silent.revolution2168 Před 4 lety +8

      He IS the ultra instinct. DBS copied it.

    • @jacob.5033
      @jacob.5033 Před 4 lety

      Slayer instinct

    • @raulsalcedo8332
      @raulsalcedo8332 Před 4 lety

      This is off topic but I thought Ultra Instinct was a huge letdown as a "transformation".

  • @Ohmywrx
    @Ohmywrx Před 5 lety +125

    I heard even the devs couldn’t beat it on nightmare lol

    • @mwperk02
      @mwperk02 Před 3 lety +60

      well from what I understand it was more of a joke difficulty meant to be actually impossible. Imagine their faces when people not only beat it but speedrun it.

    • @hershloodu8925
      @hershloodu8925 Před 3 lety +6

      @@mwperk02 I would be very proud.

    • @smward87
      @smward87 Před 3 lety +16

      It is not uncommon for devs to be bad at their own games. They put those higher difficulties for the players, not themselves. Hell there are some games where the devs themselves don't ever even play the games they make.

    • @faridfeld8260
      @faridfeld8260 Před 3 lety +4

      just cause u know most of the features, how ai works doesnt mean u good at the game lol. look at jsat, he invested all of his lifetime into vermintide, knows nearly every single gimmick but is still to shit to play hardest diff on consistent lvl.

    • @EnglandRemoval
      @EnglandRemoval Před 2 lety +1

      @Sisyphean Taskmaster I believe that's a way to make sure the player doesn't get locked into the level if they die once

  • @tronmerncutsman
    @tronmerncutsman Před 5 lety +143

    So Ultra Violence only increases the amount of enemies from Hurt Me Plenty, without ramping up their damage? Huh, no wonder Ultra Violence doesn't feel that much harder.

    • @mwperk02
      @mwperk02 Před 3 lety +11

      I found the lower enemy count annoying sometimes. Less shotgunners to take ammo from.

    • @doomcat4465
      @doomcat4465 Před 2 lety +27

      @@mwperk02 Playing UV because you're skilled: small brain
      Playing UV because you don't know what it's like: medium brain
      Playing UV for more ammo pickups from hitscanners: galaxy brain

    • @aditya-rt4zb
      @aditya-rt4zb Před rokem +6

      @@doomcat4465 peeps in e1m9 openning yellow key door just only to take some ammo in UV because you know you'll get run out of ammo while going the rocket launcher trap

  • @MarvelousSeven
    @MarvelousSeven Před 4 lety +57

    I swear there was a "Pray to God" level of difficulty that was beyond Nightmare difficulty.

    • @MarvelousSeven
      @MarvelousSeven Před 4 lety +10

      @@czarnakoza9697 I saw it on the back of a levels expansion pack box, way back in the 90s. But I remember seeing it clearly.

    • @miwiki6
      @miwiki6 Před 4 lety +3

      :thinking:

    • @jmjw740
      @jmjw740 Před 4 lety +21

      I have done a quick search on google, and all I could find was a fan made difficulty by the same name, which was nightmare but with only a pistol

    • @xyzzy-dv6te
      @xyzzy-dv6te Před 4 lety +4

      @@jmjw740 not even fists?

    • @williamsmith666
      @williamsmith666 Před 3 lety +7

      That's not a legitimate dififculty provided by id; it was put in with one of the user-made additions to Doom.

  • @Smokecall
    @Smokecall Před 5 lety +175

    Good to see Peter did a guest episode of DooM Mechanics

  • @themultigamer840
    @themultigamer840 Před 5 lety +176

    “Can I play, Daddy?” Wow B.J. Didn’t know you were in to that.

  • @DinnerForkTongue
    @DinnerForkTongue Před 5 lety +72

    UV-fast is legit, but I really wish we could get the faster projectile speeds as a separate CVAR from the relentless attack-attack-attack behavior. It makes UV delightfully harder already.

    • @plasmaastronaut
      @plasmaastronaut Před 5 lety +6

      1. save a game in your preferred level setting
      2. start new game in nightmare
      3. load the game you saved earlier
      enemies will now have fast projectiles but low attack rates.

    • @DinnerForkTongue
      @DinnerForkTongue Před 5 lety +6

      @@plasmaastronaut
      Doesn't wok with GZDoom ):

  • @spendle
    @spendle Před 4 lety +20

    3:58
    "I can dance all day! I can dance all day! Try and hit me! Try and hit me! Come on!" - FPS Doug

  • @medicindisquise4271
    @medicindisquise4271 Před 5 lety +329

    Ultra-Violence can be easy for even newcomers now. Thanks to the mouse and keyboard as, it turns out, making playing FPS games a hell of a lot easier - something that ID recognized even all the way back then. If you want to up the challenge but not jump to -fast or NM, I recommend trying out keyboard controls - it makes ambushes much harder when you can't instantly do a 180 flip.

    • @necrosteel5013
      @necrosteel5013 Před 5 lety +28

      To an extent yes.but I don't seem to have that much of a difficultly spike with keyboard (I use a and d to strafe while having both w and s as well as the arrow keys for moving forward and back,left and right arrows for turning).keyboard slows you down a little when pulling of tougher maneuvers through enemies.there is also a key that allows quick turns (I have seen this in the zdoom-engine based source ports).

    • @vasikandhorse7880
      @vasikandhorse7880 Před 5 lety +30

      @@necrosteel5013 Until about 6 years ago I never strafed. It was like operating a plane, it made the game hell. But that's just how I always played it since I was a kid.
      I suspect the ultimate challenge is just to reduce movement to 3 keys: forward, turnleft, and turnright.
      I still don't use mouse at all when playing though and I don't think it's harder if you're used to it.

    • @necrosteel5013
      @necrosteel5013 Před 5 lety +5

      Vašík and horse I tried that.I agree it is an absolute pain

    • @thatdude3938
      @thatdude3938 Před 5 lety +22

      \\\when you can't instantly do a 180 flip\\\\
      bind h turn180

    • @dumbasstransgirllol46
      @dumbasstransgirllol46 Před 5 lety +31

      Dos Doom had the option to use WASD and Mouse. I download the Dos version and it had a Setup.exe where you could set it.

  • @dancemoves8569
    @dancemoves8569 Před 5 lety +343

    I thought it would go like
    "Hi, Peter Griffin here to explain the difficultly levels in Doom. You see, 'I'm to young to die' means easy. This is because it implies that you are too young to die', thus lowering the chances of that happening."
    What have you done to me Reddit?

  • @General_X
    @General_X Před 4 lety +47

    I’ve enjoyed playing on UV for years, it’s the best all-around challenge for the game. Certain parts of NM are fun and I actually like how aggressive the enemies are, but the respawn is what turns me off. If they had tweaked it some to where enemies can only respawn once or if there was a chance they don’t respawn after death, it would have been a lot more reasonable to play. In the big rooms, though, you have so many respawns going sometimes that it ruins the fun of even playing, you’re so busy killing there’s no time to collect items and explore.

    • @Faad3e
      @Faad3e Před 2 lety +7

      late reply, but ultra violence with fast monsters is what you're looking for

    • @ZeldaTheSwordsman
      @ZeldaTheSwordsman Před 11 měsíci +5

      "it would have been a lot more reasonable to play"
      Well, see, that's the problem right there. Nightmare in classic Doom was deliberately made to NOT be reasonable to play - it was made by John Romero as a response to tryhards on Usenet whinging that Ultra-Violence wasn't sufficiently challenging.

    • @General_X
      @General_X Před 11 měsíci +2

      @@ZeldaTheSwordsman that's fair, I agree with that. I actually have used the UV with fast monsters from the last commenter since posting this and it's my favorite way to play now 😁

  • @AJXTHEWALL
    @AJXTHEWALL Před 4 lety +577

    So in summary:
    I'm to young to die: Home
    Hey not to rough: Grade school
    Hurt me plenty: Middle school
    Ultra violence: High school
    Nightmare: Being incorrect on the internet
    Ultra Nightmare: Thanking for likes

    • @Pgpxd
      @Pgpxd Před 4 lety +57

      Ultra-nightmare: Having an opinion with an anime pfp

    • @poggersfish9180
      @poggersfish9180 Před 4 lety +10

      @@Pgpxd wait, you have an anime profile pic.
      Haha big funnies

    • @Pgpxd
      @Pgpxd Před 4 lety

      @@poggersfish9180
      And? I dont see that as a big problem that much...
      Also i am not a weeb at all, i just have my own preferences....

    • @disrespecc9678
      @disrespecc9678 Před 4 lety

      Nightmare is very true. I refrain from correcting comments that are saying things that I believe are false though may be true.

    • @Nieveria
      @Nieveria Před 4 lety +2

      @@poggersfish9180 touhou isn't an anime checkmate

  • @here4good
    @here4good Před 5 lety +77

    2:39 That moment when you finally see the mystery solved about that hidden area because you've been conditioned for years to play every Doom game on UV ._.

    • @mikesully110
      @mikesully110 Před 5 lety +17

      yeah lol. I think they should have put at least one item there, maybe on UV it is a single health bonus

    • @SoldierOfFate
      @SoldierOfFate Před 4 lety +13

      It could be worse. Imagine if it was like Serious Sam - walk into an empty room and pick up an inconspicuous item, and next thing you know 20 Chaingunners immediately teleport in and paint you all over the wall with red.

  • @doommaker4000
    @doommaker4000 Před 5 lety +79

    I like when the changes are insteresting like changing a type of monster, moving keycards or these lamp posts. I never knew about the last one!

    • @TheWolfgangGrimmer
      @TheWolfgangGrimmer Před 5 lety +8

      Romero revealed it in his stream with IGN a few years ago. I had never noticed myself.

    • @raulsalcedo8332
      @raulsalcedo8332 Před 4 lety

      Bro, Shut up.
      You are not supposed to say anything else besides "oh yeah yeah" and you know that. Change your damn profile pic if you're not about that kind of responsibility.

    • @doommaker4000
      @doommaker4000 Před 4 lety +1

      @@raulsalcedo8332 Ok, boomer
      Is this overused phrase ok instead?

    • @raulsalcedo8332
      @raulsalcedo8332 Před 4 lety

      Doom Maker
      "oh yeah yeah" is the only acceptable comment to come out of users having that _overused_ profile pic. You've abused your privilege to own that profile pic by regressing from that ONE principle so now you've angered the internet meme godz. May Harambe have mercy on your online presence....

    • @doommaker4000
      @doommaker4000 Před 4 lety +2

      @@raulsalcedo8332 You're failing hard at being funny

  • @blackneos940
    @blackneos940 Před 5 lety +30

    "rush past Cacodemon and Pain Elemental orgy" Was in the that guide at 0:22. :D

    • @raymond4592
      @raymond4592 Před 3 lety +3

      "+10 SECRET Hope that stupid ass pain elemental behaves himself."

    • @melodica_man0216
      @melodica_man0216 Před 3 lety +4

      don’t forget it told you to “BFG the Cacodemon and Pain Elemental orgy”

    • @blackneos940
      @blackneos940 Před 3 lety +2

      @@melodica_man0216 Ah yes, can't forget the Big Fucking Gun.

  • @MICHAELJD6
    @MICHAELJD6 Před 5 lety +31

    Bit of trivia - version 1.1 and 1.0 of Doom didn't have the nightmare difficulty. Doom originally only had 4 like Wolf 3D.

    • @decino
      @decino  Před 5 lety +31

      Yup. Some 1337 g4m3r found UV too easy and mailed id about it, so nightmare was added in response.

    • @ghoulbuster1
      @ghoulbuster1 Před 5 lety +4

      epic gamers only

  • @MegaDoom89
    @MegaDoom89 Před 4 lety +88

    Doom difficulties in a nut shell:
    I'm Too Young To Die=you've never played a shooter ever in your life, baby steps here
    Hey, Not Too Rough: you've picked up a shooter once or twice and understand the basics of the mechanics, easy mode awaits
    Hurt Me Plenty: you play shooters but it's not your standard game genre, normal/stock standard difficulty
    Ultra-Violence: you love shooters and they are your bread and butter for game genres, a challenge awaits but you wanted that
    Nightmare: you think you're hot shit with something to prove, welcome to the masochists club.

    • @keiyakins
      @keiyakins Před 4 měsíci

      Except some map packs. Sigil, for instance, calibrates it so HMP is roughly equivalent to base game UV, and UV is pain.

  • @frydemwingz
    @frydemwingz Před 5 lety +64

    I only play the first level on nightmare, after that I rage quit and play back on ultra violence lol

    • @sgtmajorkiwi
      @sgtmajorkiwi Před 4 lety +1

      I just cant get past FUCKING E1M3 LMFAAOOOOOOOO

    • @mwperk02
      @mwperk02 Před 3 lety

      doom 2 map 2 nightmare. Plz end my suffering.

  • @markdowse3572
    @markdowse3572 Před 5 lety +69

    HEXEN, very underrated IMHO.
    Loved the game.

    • @crazyeyes8962
      @crazyeyes8962 Před 5 lety +7

      It's a game that I enjoyed but I can easily see how it would be unpopular. Lot of time spent going back and forth between levels trying to find switches and keys. Earlier on it has the grace to tell you which level a missing piece of a switch might be in, but not later.

    • @GiDaOne
      @GiDaOne Před 4 lety +3

      Completely agree. The graphics was kinda ugly and you had to backtrack a lot, but what got me was the amazing music, ambience and atmosphere.

    • @Dhalin
      @Dhalin Před 4 lety +5

      I preferred Heretic. Kinda wish they had actually finished that game, but instead, you just kill 1 of the serpent riders and the game goes "ok, it's the end of the game. More coming soon!" and we got Hexen and its sequel instead. I liked the more simplistic nature of Heretic and wish they had just continued that.

  • @hiramesensei3112
    @hiramesensei3112 Před 4 lety +182

    "I'm too young to die" 2019 version:
    Journalist mode

    • @ZoruaZorroark
      @ZoruaZorroark Před 4 lety +7

      still too hard for them ironically

    • @chrism1518
      @chrism1518 Před 4 lety +2

      Hirame Sensei
      Saw a post on Reddit before Doom Eternal came out by a guy showing off his completed Doom 2016 save file. On I’m Too Young To Die. Shameful.

    • @klizzard5166
      @klizzard5166 Před 4 lety

      No no no.. its Toggle God Mode which is "journalism" mode

    • @LaRavachole
      @LaRavachole Před 4 lety +7

      @@chrism1518 Nothing shameful of playing a game on easy, as long you have fun it should count.
      Though you did say it was Reddit so I imagine the dude was perhaps needlessly showing off about it.

  • @ConnorTheDJ24
    @ConnorTheDJ24 Před 4 lety +6

    The difficulties as peppers.
    I'm too young to die: Bell Pepper
    Hey, not too rough: Jalapeno
    Hurt me plenty: Habenero
    Ultra Violence: Ghost Pepper
    Nightmare!: Carolina Reaper

  • @radium6962
    @radium6962 Před 4 lety +49

    I think I’m dirty minded, I thought of something else when I read “Heh, not too rough”

  • @igamesthehero
    @igamesthehero Před 5 lety +35

    A mashup of E1M1 and MAP01, heh. Anyways, that was curious to watch as I didn't knew what the most easiest difficulty does.

    • @Smokecall
      @Smokecall Před 5 lety +4

      I've been playing on Hurt me Plenty and Ultra violence for so long I actually had the same question

  • @MountainD18
    @MountainD18 Před 5 lety +36

    I'll be honest, I always overlooked the face made for the "Can I Play Daddy?" difficulty for Wolf3d. I didn't look close enough to notice the binky (pacifier) in the guy's mouth and assumed it was bread stuffed in the guy's face, lol.

    • @MountainD18
      @MountainD18 Před 5 lety +9

      Also, I assumed it was a guy with white hair and facial hair, the design is so weird with the old graphics, lol.

  • @BlueLightningSky
    @BlueLightningSky Před 5 lety +19

    Why does Hexen stop at Pope? They could have pushed the naming further than that.
    What about Saint? Apostle? Messiah?

  • @wedgeantilles4712
    @wedgeantilles4712 Před 5 lety +207

    I thought the difficulty levels in Doom were.
    Very easy.
    Easy.
    Normal
    Hard.
    Very hard.

    • @ravinglibertopian3226
      @ravinglibertopian3226 Před 5 lety +42

      Very easy = I'm too young to die
      Easy = Hey, not too rough
      Normal = Hurt me plenty
      Hard = Ultra-violence
      Very Hard = Nightmare!

    • @edthegoomba
      @edthegoomba Před 4 lety +13

      They are, but when it comes to number of enemies and items there are only 3 difficulties... did you not watch the video?? 😂

    • @marioman200
      @marioman200 Před 4 lety +17

      @@edthegoomba this was his hypothesis before he watched the video.

    • @philiproe1661
      @philiproe1661 Před 4 lety +7

      Nah nightmare mode is the Doom equivalent of impossible mode.
      Here's how I see it:
      ITYTD = Easy
      HNTR = Normal
      HMP = Hard
      UV = Very Hard (like legendary from Halo but honestly Doom the way it was meant to be played)
      Nightmare! = Impossible (come on the mode was not even meant to be fair)

    • @lukkkasz323
      @lukkkasz323 Před 4 lety +5

      Ultra-Violence is normal for me.

  • @warrenelite8862
    @warrenelite8862 Před 5 lety +28

    This was really interesting, I thought i'd seen it all but Doom always surprises me.
    Running from evil and At Doom's gate sound really good together

  • @ganondoof
    @ganondoof Před 3 lety +6

    Once my younger brother immediately picked nightmare and read the message and still played on nightmare. The balls on that guy.

  • @acammo
    @acammo Před 4 lety +1

    thank you for the near infinite fun im having binge watching your channel.

    • @gabytaby.
      @gabytaby. Před 2 lety

      your jaws my balls do the math

  • @raccoonofmotivation20
    @raccoonofmotivation20 Před 4 lety +14

    I miss when difficulties actually changed a lot. Ninja gaiden black likely has the best difficulty adjustments in any game imo.

    • @EnglandRemoval
      @EnglandRemoval Před 2 lety +1

      To be fair it's just a bit less than back then, Nightmare in Doom Eternal increases the accuracy, damage, and aggressiveness of each attack, enemies can even predict you going on a boostpad and hitting you the moment you're suspended, it's insane AI-Wise

  • @zanjose9806
    @zanjose9806 Před 5 lety +2

    If you guys keep up this 2 man channel it will even greater. Already the best doom channel. Keep it up guys, you rock

  • @mysteriousstranger2287
    @mysteriousstranger2287 Před 5 lety +3

    This is extremely informative, but the real cherry on the top is music. Excellent!

  • @odstagent1070
    @odstagent1070 Před 5 lety +14

    I'm so tired after work, i will not watch YouTu-
    Peter L.: Let me stop you right there
    And totally worth it, i wasn't expecting that you uploaded a Doom analysis video =D
    "Finally! I finished Doom II on Ultra-violence, now i can finally play on Nightmare"
    Cyberdemon, Spider Mastermind, Arch-vile, John Romero, John Carmack:
    HAHAHAHAHAHAHAHA
    Random scientist: ...this guy is funny

  • @Roge9
    @Roge9 Před 4 lety +28

    when I was a kid I always chose the easiest difficulties cuz I was a sore loser. Now I play on hard difficulties, mostly lol.
    Ultra Violence ftw.

    • @shrekonion8307
      @shrekonion8307 Před 4 lety +9

      Did you have fun losing in the air? Because your a soar loser? Soar?

    • @Roge9
      @Roge9 Před 4 lety +2

      @@shrekonion8307 Thanks for pointing out the typo I guess lol

    • @sgtmajorkiwi
      @sgtmajorkiwi Před 4 lety +2

      same... I started on itytd and was terrified to leave the curvy hallway of e1m1...
      hello and goodbye, do you feel alright? do you remember *the days gone* *_by?_*

  • @jothain
    @jothain Před 4 lety +38

    Cool, I haven't ever noticed that difficulty affects lighting. Also one thing bothers me a bit. Has fast parameter on nightmare has always been there? Maybe it's just time, but I have strong feeling that first times I played Doom I just thought nightmare is same as ultraviolence, but with respawning enemies which made it unfair to me and lost interest quickly because of that. Just that fast parameter seen these days seem so damn obvious. Especially that missile speed. It's something that can't be unseen now. Then again with that 486/33 Cyrix chipped pc it looked fairly different than these ports with much greater frame speeds. Iirc vanilla was capped to 30fps anyway.

  • @citycat8925
    @citycat8925 Před 5 lety +20

    I was expecting peter griffin to explain these.

    • @avi-sb5lb
      @avi-sb5lb Před 5 lety +7

      He only explains the jokes

  • @hellishcyberdemon7112
    @hellishcyberdemon7112 Před 5 lety +10

    As civvie always says "Real gentleman play on Ultra Violence"

  • @user-xq9wm8gj8y
    @user-xq9wm8gj8y Před 5 lety +4

    All 4 explanation vids currently existing on this channel are great. The most awesome and informative for me is doom RNG explanation, my comprehension of doom game mechanics grew up exponentially, especially useful for comprehending what do people do in TAS runs. I hope to see more of skillful walkthroughs from both of you guys. And if you are interested in explanation video idea: it might be doom movement bible or something like that

  • @LabyrinthDoomer
    @LabyrinthDoomer Před 5 lety +5

    A cool thing I have noticed in terms of Ultimate Doom's episodes is that each episode seems to relate to each difficulty setting. Episode 1 being at the top and being the easiest. Episode 2 ramping up in difficulty. Continues on to the episode 3 being harder and relating to "Hurt Me Plenty". Episode 4, "Thy Flesh Consumed" was the hardest and is in the same number down the list as Ultra-Violence. Sigil is the hardest of the 5 episodes and relates with Nightmare setting and even has the same font. I wonder if this was intentional but still is a neat coincidence in itself.

    • @CarbonRollerCaco
      @CarbonRollerCaco Před 5 lety +3

      It's probably an accident of New Game submenu coding. And Sigil's a PWAD episode.

  • @dsandoval9396
    @dsandoval9396 Před 5 lety +32

    I always like playing on higher difficulties, the highest difficulty is a matter of fact, but I really hate that last one whereas you put it the enemies just become turrets.
    Give me faster demons, demons doing twice the damage, faster fireballs/missiles, but when you turn them into turrets (which is accurately describing your enemies at that difficulty level) then it completely changes the gameplay.
    Before you could be engaged in battle with four enemies and a fifth enemy will quietly flank you or will go to cover behind a wall so you don't know where he's at then later surprise you and catch you off-guard. But in that last difficulty where they become turrets the majority of battles devolve into running around and killing them and maybe popping out of cover every 1/2 second or so but knowing exactly where an enemy will be relative to the room you're in because you know they're going to be firing at you, you have a clear line trajectory of where an enemy will be without even seeing him there in the room.
    I just don't really care for it and I think it changes the gameplay too much to be easier in fact.

  • @whitelichmage7004
    @whitelichmage7004 Před 5 lety +20

    I've played Doom for years and honestly even Ultra Violence feels like easy mode. The NIGHTMARE! difficulty is where the real challenge is at.

    • @Danlovar
      @Danlovar Před 4 lety +2

      Yep. Ultra violence with keyboard and mouse feels like playing with kids outside. With keyboard only, it's a few times hard. Actually, my childish fear for revenants and Archviles was because of "only keyboard" reasons.

  • @asafzabary4622
    @asafzabary4622 Před 3 lety +3

    1:17 I like how they combined the E1M1 and Map01 musics together hehe, its really sounds good :)

  • @kleskthewarlock
    @kleskthewarlock Před 4 lety +12

    "If you're up for the ultimate challenge, try Nightmare!"
    *Laughs in Brutal DooM Black Metal*

    • @rautamiekka
      @rautamiekka Před 3 lety

      Yeah, it's stupidly brutal depending on the map and the area. Me and a friend used to play coop on Black Metal until we both figured it's way too hard way too often, even borderline impossible, so 1 step down we went.

  • @Pinky_Galaxee
    @Pinky_Galaxee Před 5 lety +6

    Thanks for the Video Peter, you are a wonderful Substitute on the channel, and I hope to see some more stuff from you on here when Decino makes a return from his vacation.

  • @decayedphoenix8865
    @decayedphoenix8865 Před 4 lety +4

    I'm too young to die: Insulting a kindergartener
    Hey not to rough: insulting a first grader
    Hurt me plenty: Insulting a fifth grader
    Ultra Violence: insulting a high schooler
    NIGHTMARE: MW2 chat lobby

  • @kurzackd
    @kurzackd Před 4 lety +6

    0:20 - "Lost Soul ORGY" lol :D

  • @reloadpsi
    @reloadpsi Před 5 lety +8

    The highest difficulty in that new Wolfenstein game is missing a capital L.

  • @Ra_heem
    @Ra_heem Před 5 lety +7

    Ha, I remember when I was about 7 years old playing the psx version. I would always select ultra violence because I thought it meant that there would be more blood and gore when I killed something, never thought that it corresponded to the difficulty. It took me ages to beat doom 1 and 2 back then, thought it was the most difficult game ever.
    In hindsight it's the reason why I always play doom on uv since that intense difficulty is what has made doom doom for me!

  • @samk3lly
    @samk3lly Před 5 lety +5

    You learn something new everyday, man! Still, I'm not sure how practical it is though.

  • @dowom1452
    @dowom1452 Před 5 lety +6

    I always labled the difficulties as
    EASY "i'm too young to die/hey! Not too rough"
    Medium "hurt me plenty"
    Hard "Ultra Violence"
    SCREW THIS! THIS IS A NIGHTMARE FUCK ! "ahem nightmare ofc"

  • @christopherthibeault7502
    @christopherthibeault7502 Před 5 lety +2

    I have been tinkering with my own difficulty categories in ZDoom-compatible source ports. It applies the Total Infighting, Slow Monster, No Pain State, Respawn, Increased Ammo Drop, and many other flags, plus altering the amount of Health creatures have or their Damage outputs, all across eight unique settings. One of them is "Night Train" and as the name implies, it's an Ultra-Violent variation where creatures respawn, but without the hyperactive aggression and with a time buffer so that it doesn't begin immediately--it is designed for really big custom maps where you are expected to backtrack.

    • @DinnerForkTongue
      @DinnerForkTongue Před 5 lety

      That sounds cool. So far I've only tried the Ruthless and Savage custom difficulties on Glaice's RD&D mod. All they do is make enemies respectively 25% and 50% more likely to attack than move when Doomguy is in sight.

  • @ireneparkin3360
    @ireneparkin3360 Před 5 lety +6

    There's achievements on the 360 version of DooM/DooM2 where you need to beat the either a level, beat the game or a episode on Ultra Violence or higher.

    • @Smokecall
      @Smokecall Před 5 lety +1

      That Doom 2: No Rest for the Living on ultra violence definitely feels like an endurance challenge when going for 100% everything

  • @PeteJohnsMusic
    @PeteJohnsMusic Před 3 lety

    I hope all future videos have my name in brackets at the start so I know what to watch.

  • @LTGvideos
    @LTGvideos Před 5 lety +4

    I really like these Doom mechanics videos.

  • @TamarinPamarin
    @TamarinPamarin Před 4 lety

    Excellent haven’t before thought about the difficulty levels in this level of detail. Nice presentation.

  • @TheLetterJ0
    @TheLetterJ0 Před 5 lety +26

    Nice video, but you should really reconsider that yellow background. It's a bit of an eyesore, and every time you cleared the screen, it felt like the screen was flashing at me.

  • @typeonegative71203
    @typeonegative71203 Před 4 lety

    I just subscribed to your channel, love Doom, keep up the good work!

  • @MountainD18
    @MountainD18 Před 5 lety +3

    I always assumed the final secret in Map25 of Doom II was empty regardless of the difficulty, but now I know it has a BFG9000 in it on a difficulty easier than Ultra-Violence.

  • @NEZLeader
    @NEZLeader Před 5 lety +2

    Ultra Violence -fast has been my favorite way to play Retro DooM Trilogy for the past number of years. Sometimes I gift myself slightly faster running speed when playing some custom wads (-turbo) but it's a great alternative to increase difficulty without having to deal with respawns.
    The -fast switch doesn't just make enemies more aggressive and attack faster, it also gives them extremely increased pain recovery time and increased projectile speed (they attack faster and the fireball/rocket flies faster as well), so with certain enemies like shotgunner & chaingunner, you _really_ need to try to OHK (One Hit Kill) them or else they will have a "twitch" pain recovery and unload 3-4 more shots (shotgunner) in you before your reload animation is even finished from the shot that injured it in the first place.
    I love this game (trilogy), been playing DooM since the shareware released in summer '93 and is the only game I have never stopped playing (I'd say I've played close to or slightly over 2000 video & pinball games since 1984).

  • @Kligan
    @Kligan Před 5 lety +83

    An interesting video.
    But if I'm allowed couple suggestions.. You could really use a better quality microphone. And that urine-colored background is very unpleasant for the eyes.

    • @stug3719
      @stug3719 Před 5 lety +25

      I really liked the video too, but I had to rewind several times to understand you. Other than that, no complaints here.

    • @jspantonio8807
      @jspantonio8807 Před 5 lety +7

      i like the yellow

    • @janerikedvartsen
      @janerikedvartsen Před 4 lety +4

      It's a fresh, tasty lemon yellow, mate. It's all in the eye of the beholder.

    • @ToastedFanArt
      @ToastedFanArt Před 4 lety +3

      Yeah the yellow is harsh on the eyes. The microphone seems fairly ok, I think the problem is that he records in an office or somewhere with no sound absorption. A common thing to do that has worked for me is to bring your duvet from your bed and put it over you and the microphone and you essentially make a mini recording studio.

    • @GiDaOne
      @GiDaOne Před 4 lety +1

      I had to turn on the comments. It would also help if you articulated better and spoke up a bit. That said, your channel is one of my favourites, so please don't be discouraged.

  • @cyphersam9436
    @cyphersam9436 Před 6 měsíci +1

    Always thought it was cool to see the character portraits during the difficulty selection screen too, like in Wolfenstein and older CoD games. I remember back when I played Call of Duty Black Ops for the first time as a kid, I was so stupid that I thought choosing Veteran difficulty meant my in-game character would look like a skeleton. Safe to say that I didn't get past the first mission and had no idea why. But nowadays I think it adds character and some of the hardest difficulties are the most fun ones.

  • @tobythedumb6582
    @tobythedumb6582 Před 4 lety +4

    My Son: Can I Play, Daddy?
    Me: NO

  • @socraturtles7648
    @socraturtles7648 Před 3 lety

    I love that you still heart and/or respond to every comment, even on videos that are this old lol

  • @user-xq9wm8gj8y
    @user-xq9wm8gj8y Před 5 lety +5

    As for me the difference between nightmare! And UV is 300% (25% UV and 100% NM). I find the classic serious sam difficulty system the best for the classic shooters i've played (i mean "serious" difficulty IMO is the most balanced "hard" difficulty in classic shooter games). There is also an interesting "quest" for Duke 3d to finally kill all the monsters with the explosions and etc. the game gives you on "damn, i'm good" so they could't respawn.

  • @sic7475
    @sic7475 Před 4 lety +2

    1:11 there is a similar difficulty menu in wolfenstein new order

  • @supra107
    @supra107 Před 5 lety +38

    That MIDI in the background, what kind of mashup is it? Can I have it?

    • @PeterLawrenceYT
      @PeterLawrenceYT Před 5 lety +35

      I'm glad someone noticed haha soundcloud.com/megaspheres-junkyard/e1map01-e1m1map01-mashup

    • @zombsk98
      @zombsk98 Před 5 lety +6

      @@PeterLawrenceYT It's slightly painful yet hypnotic haha

    • @heyyitsultima
      @heyyitsultima Před 5 lety +7

      @@PeterLawrenceYT Okay this is absolutely amazing and I can't believe I never thought to mash these together, they fit too perfectly.

  • @-parkjin-hyuk9854
    @-parkjin-hyuk9854 Před 3 lety +2

    Bro you sound way diffy now adays plus all your videos are amazing

    • @decino
      @decino  Před 3 lety +3

      Yeah, I got rid of my British accent.

  • @donoteatmikezila
    @donoteatmikezila Před 5 lety +6

    >cripsy-doom
    Man of quality.

  • @fabrizeantonio4425
    @fabrizeantonio4425 Před 3 lety +1

    That At Doom's Gate and Running From Evil mashup is cursed

  • @sebastiankulche
    @sebastiankulche Před 4 lety +4

    Did you imagine a Nightmare difficulty without double ammo? I want to see that...

  • @insert_coin_plz
    @insert_coin_plz Před 4 lety

    Amazing how I can still learn something new about a game I've played troughout my youth and is almost 30 years old

  • @georgeheilman885
    @georgeheilman885 Před 5 lety +4

    Something tells me I wouldn't have the patience to attempt Master Levels for Doom 2 on Nightmare. Ultraviolence can be hard enough, especially on TEETH.

  • @RetroGamesCouple
    @RetroGamesCouple Před 5 lety

    Thanks for the info! Been playing it, but never even thought of looking up the differences until now :)

  • @willreading4958
    @willreading4958 Před 3 lety +3

    I wish more games changed layouts and enemies with difficulty instead of just adding more health and damage

  • @juanpaVlz
    @juanpaVlz Před 5 lety +2

    Videos about Doom, even something as basic as chosing the dificulty, i find them fascinating! i really wish you can continue making videos like this, because i literally want to know _all_ about Doom 1, 2 and Final Doom.
    I play it since i was like 7, but i first saw Doom when i was like 5 - 6 years old, and i'm almost 25 years old now. I think childhood memories makes the biggest impact on us, maybe that's why i find Doom, Duke Nukem and Heretic so fascinating even till the day of today.
    How did you get to know Doom, Decino?

  • @TheWolfgangGrimmer
    @TheWolfgangGrimmer Před 5 lety +29

    I knew all of this, but favourited anyway.

  • @BepBepStev
    @BepBepStev Před 5 lety +1

    Did this man just take e1m1 and map01 music and combine them? Brilliant!

  • @asphalteater615
    @asphalteater615 Před 5 lety +9

    Its doomsday my dudes

  • @-K_J-
    @-K_J- Před 5 lety

    i appreciate the way theyre named. they give you a basic idea, without shaming you for picking something lower on the scale.

  • @HoboVibingToMusic
    @HoboVibingToMusic Před 5 lety +6

    Yo yo yo hold up... Blood, why is there "Made to Order" difficulty. Is that Blood: Fresh supply or something?

    • @MosoKaiser
      @MosoKaiser Před 5 lety +8

      Indeed it is. It's the custom difficulty level where you can tweak pretty much every aspect of the challenge individually.

    • @CarbonRollerCaco
      @CarbonRollerCaco Před 5 lety

      @@MosoKaiser Bloodyeye 007

  • @TheSurrealBoye
    @TheSurrealBoye Před 4 lety +1

    'At Doom's Gate' mixed with 'Running from Evil' is the accurate definition of blursed.

  • @AmyraCarter
    @AmyraCarter Před 5 lety +3

    Huh. So, there's a reason why I never noticed a difference between Too Young and Not Too Rough...
    I still think there should be a difficulty named 'Tommy's Toys', in reference to an absolutely bonkerballs mega-series of DOS games that offer little to no sensibility other than you know that you're in for some wacky shit.

  • @ShotOfSelf
    @ShotOfSelf Před 4 lety

    Is there another game you love as much as Doom? Your content is exhausting and much appreciated.

    • @decino
      @decino  Před 4 lety

      Not really. Doom spoiled me.

    • @witcherjohn3440
      @witcherjohn3440 Před 2 lety

      I know this comment was made 2 years ago but what else is there other than doom man at this point the name sells itself

    • @ShotOfSelf
      @ShotOfSelf Před 2 lety

      @@witcherjohn3440For single player: Quake 1. For multiplayer: Quake 3/Live. 🥲

  • @YourGameSucks
    @YourGameSucks Před 5 lety +3

    Doom has so many intricacies. I recently looked over and analyzed the audio logs in Doom 2016.
    Did you know that Doom 2016 and Doom 1993 have basically the same story?
    The Doom Slayer is also centuries old.
    Lastly, his soul is stuck in a loop.
    For a more detailed explanation I have a vid up on my channel covering the subject. 🤙

  • @Sinn0100
    @Sinn0100 Před 3 lety +1

    There is only two difficulty settings in Doom- Ultraviolence and Nightmare. Those other settings must be screen resolutions...actually, I find this video very interesting. I am a what you would call a Doom veteran that has been playing since 1994. I have played so many variants, wads, mega wads, unofficial map packs, official map packs that I couldn't tell you how much time I have put into the series. I have even played every single console iteration of Doom through to the end minus Doom for the Snes...I just can't do it. In all of that time I have never played Doom on anything lower than Hurt Me Plenty which used to be my preferred difficulty. I can't even tell you when I started considering Ultraviolence normal. I honestly never gave the difficulty much thought and I have learned quite a bit from this video.

  • @JosephRobinsonSMBX
    @JosephRobinsonSMBX Před 5 lety +3

    The lowercase l in "Mein leben" really bothers me.

    • @AlPootis
      @AlPootis Před 3 lety

      That's how it's written tho.

  • @attackofthethumb
    @attackofthethumb Před 3 lety +1

    When people who've completed Doom on Nightmare enter class late, the teacher apologises for being too early.

  • @felipekretschmera.5812
    @felipekretschmera.5812 Před 5 lety +3

    I'm indeed too young to die. I'm 13

  • @philadams9254
    @philadams9254 Před 3 lety +2

    On the playstation, it was:
    I am a wimp
    Hey, not too rough
    Hurt me plenty
    Ultra-violence
    (Nightmare not available)