A Hunt for Red October reference. That movie always comes to mind whenever I play the Dallas. Take this like, my friend. Also, impressive game. I’ve never seen that much credit earned in a match. Personally, at the start of the match, I put your odds of survival at…1 chance in 3.
My odds of surviving any given match are not far from 1 in 3, so that would have been a good guess. 😀 My chances of winning are quite a bit better than that, and sometimes I manage to not survive and still win... like here.
Spledid replay tactic! I run my München quite a bit different as i go for a full AA build that uses DFAA, the AA mod in slot one and the all out anti air ability. And its quite neat, although München estatically is already a very neat ship so im practically just brushing of a bit of dust from a beautiful model. Cant wait for the soon to be next update though and for the simple reason of... a german carrier tech tree split. Cant wait to get my hands on those. And until then cheers tactic and see you in the upcoming future.
That's putting a lot of effort into an area where the ship is not particularly strong, and that kind of build is putting a lot of your resources into countering one player on the enemy team, at best. I don't want to tell you how to run your ship, but it seems like you'd be missing out on the full München experience. Though with the number of CV's that we'll probably see (again), AA builds will probably make a little more sense for the next 3 weeks.
@@tacticangel ill think about that tactic, i wouldnt mind switvhing for a full sonar build but you did hit the nail in thr head by saying that more cvs will be uocoming in the next update and j think these onees will be a lot more popular in player count. But we will see and i will definetly cinsider yiur suggestion tactic.
Nice game there, might to add the list of ships to get Anyways, I’m trying to save GXP for a tier VII GXP BB and was thinking about the Massachusetts, Tirpitz or Odin. Any suggestions?
Nice game chief. And thanks for all the videos lately. I heard about the buffs to CVs on console and I wonder what you think? Were the buffs necessary or do you think people just haven't learned to play CVs well yet?
Thanks, Rocket. To be fair, I should have put out at least this many videos over the course of the month, but I was sick and then I had company the next weekend... so... no time. As far as CV's, it's my sense that they're already the most dominant ship type in the game, but they aren't all that popular.. so they're trying to make them more popular. I'm not sure how much this whole Evasive Maneuvers thing is going to change the game since I don't know how it works other than providing invulnerability for a brief time, but on the face of it I don't love the idea and I think it is unnecessary, but we'll see once the ability is out there.
@@tacticangel I also think the new consumable is unnecessary but if they seriously need to add it then DFAA can be more useful as a counter to it negating the immunity like how smoke gets countered by sonar and radar
I think the short story is I paid the ransom, but it made a certain amount of sense to do that rather than another, more-expensive option to improve the frame rate and clarity of my videos.
Can never go wrong with a good 'ol Red October reference 🤣
And why make a video that you can edit together quickly when you can make it more complicated to make 😃
München 😍😍😍😀🍻🍻🍻
Sie ist sehr stark!
@@tacticangel der königsberg auf T6 🍻😎
A Hunt for Red October reference. That movie always comes to mind whenever I play the Dallas. Take this like, my friend.
Also, impressive game. I’ve never seen that much credit earned in a match. Personally, at the start of the match, I put your odds of survival at…1 chance in 3.
My odds of surviving any given match are not far from 1 in 3, so that would have been a good guess. 😀 My chances of winning are quite a bit better than that, and sometimes I manage to not survive and still win... like here.
Spledid replay tactic! I run my München quite a bit different as i go for a full AA build that uses DFAA, the AA mod in slot one and the all out anti air ability. And its quite neat, although München estatically is already a very neat ship so im practically just brushing of a bit of dust from a beautiful model. Cant wait for the soon to be next update though and for the simple reason of... a german carrier tech tree split. Cant wait to get my hands on those. And until then cheers tactic and see you in the upcoming future.
That's putting a lot of effort into an area where the ship is not particularly strong, and that kind of build is putting a lot of your resources into countering one player on the enemy team, at best. I don't want to tell you how to run your ship, but it seems like you'd be missing out on the full München experience.
Though with the number of CV's that we'll probably see (again), AA builds will probably make a little more sense for the next 3 weeks.
@@tacticangel ill think about that tactic, i wouldnt mind switvhing for a full sonar build but you did hit the nail in thr head by saying that more cvs will be uocoming in the next update and j think these onees will be a lot more popular in player count. But we will see and i will definetly cinsider yiur suggestion tactic.
Very well played game. Always good to watch expert and methodical play!
Thanks, Tom. I do my best.
Nice
Tactic reviewing german ships, I love it!
It's a good one too. Love my little München! 😍
That's a good idea saving the WeeVee review so you can do some comparisons with the new ships...
Glad it makes sense to at least one other person 😎
I am pumped about the new BBs
Oh boy that was close!
Nice game there, might to add the list of ships to get
Anyways, I’m trying to save GXP for a tier VII GXP BB and was thinking about the Massachusetts, Tirpitz or Odin. Any suggestions?
Nice game chief. And thanks for all the videos lately.
I heard about the buffs to CVs on console and I wonder what you think? Were the buffs necessary or do you think people just haven't learned to play CVs well yet?
Thanks, Rocket. To be fair, I should have put out at least this many videos over the course of the month, but I was sick and then I had company the next weekend... so... no time.
As far as CV's, it's my sense that they're already the most dominant ship type in the game, but they aren't all that popular.. so they're trying to make them more popular. I'm not sure how much this whole Evasive Maneuvers thing is going to change the game since I don't know how it works other than providing invulnerability for a brief time, but on the face of it I don't love the idea and I think it is unnecessary, but we'll see once the ability is out there.
@@tacticangel I also think the new consumable is unnecessary but if they seriously need to add it then DFAA can be more useful as a counter to it negating the immunity like how smoke gets countered by sonar and radar
@@doomguy.23frommars60 good idea
How did you get your ps5 i just cant get one
I think the short story is I paid the ransom, but it made a certain amount of sense to do that rather than another, more-expensive option to improve the frame rate and clarity of my videos.
@@tacticangel When you say ransom I assume you mean the secondary market