8 Games Where Every Possible Ending Was Bad, Sad or Both
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- čas přidán 13. 06. 2024
- Sometimes in a game you find yourself in a no-win situation, where the only final outcomes are bad. All you can do is play the game, make your choices and live with the consequences, no matter how bleak. Like in these games, for instance, in which each ending is more of a downer than an all-Radiohead mixtape. Then cheer up by subscribing for a video like this every Thursday.
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No "Far Cry 4"? Amita's ending has her turning Kyrat into a drug state, using child soldiers, while Sabal's has him turning Kyrat into a theocracy revering a 13-year-old girl, while murdering any non-believers. Though I guess there is technically a good ending: just waiting for Pagan Min to return from his phone call.
But then you can violently shoot them in the back of the head right afterward. Problem solved.
Or SPOILERS what about Far cry 5?
mafiacat88 oh, you mean “Ubisoft pulling a Mass Effect 3”?
Far cry 5 is worse
dino yeah. Also, both endings lead to the exact same thing: you can easily see [redacted] pulling you from [redacted] after you [redacted] in that one ending, that basically puts you in the other ending.
Imagine playing out an entire game to see a good ending and then it being bad, so you play it again and it's just all bad endings must've been kinda frustrating.
Dude, Drakengard was awesome ... ly full of gut punches the whole way thru. Loved it. The visuals were also very nice, good graphics, fun weapons; mowed down thousands of enemies. Battling with the dragon was also very satisfying
No it was amazing because you always expected it to not be bad. You always thought you were finally going to get the happy ending or that this time you finally wouldn't have to watch your sister die...but each ending was darker than the last
Have you ever heard of Ace Combat 3: Electrosphere?
You are given the opportunity to betray your comrades multiple times, defecting from basically the UN Peacekeepers (Universal Peace Enforcement Organization aka UPEO) to the private armies of the companies General Resources (GR) or Neucom, or the terrorist organization known as Ouroboros. There are five endings, depending on whose side you ended up on:
The first, sticking with UPEO gets you arguably the best ending, with some very... questionable actions along the way. You and your pal Jaeger fly off into the sunset, with your briefly terrorist friend Rena Hinrose waving from the wreckage of a superplane called the Night Raven she got from some terrorists she was hunting down and then joined (this is the only ending where she survives.)
The second, siding with GR, ends with your new friend Keith kamikazi-ing his fighter jet into another fighter jet so that you can lock onto Keith's plane to shoot down the second fighter jet. Also Rena gets shot down by you and Keith after siding with Ouroboros and ends up in a coma.
The third, siding with Ouroboros from GR gets you... Keith dying in a similar way, only this time he Kamikazis into the Night Raven. But you fight somebody with a fighter jet inside of a computer.
The fourth, siding with Neucom has you collapse an underground city in an attempt to kill Rena, who has obtained the Night Raven and then destroy a bunch of air purifiers that were giving the thing supermaneuverabiliy.
The fifth, siding with Ouroboros from Neucom, has you actually kidnap Rena to fly the Night Raven (she's the only one able to fly it because reasons) and then you immediately defect back to Neucom and shoot down the superplane without collapsing the city.
It then turns out that all paths were canon because none of this had happened yet; it was a simulation to ensure that an AI called NEMO (played by you) would always kill a computerized copy of someone named Abyssal Dision, which you do in every path. The experiment is deemed a success by NEMO's creator, the simulation is deleted, and NEMO is released into the world to do all that for real.
You're not entitled to sunshine and roses at the end of every narrative experience!
@@birkinsmith88 but you are damn sure to try
I love how straight forward Emperor Palpatine is when he says "and then you will die"
I almost died of laughter
It honestly feels he was done with his meancing explanation than was like "Oh right, that obligatory death thing"
Say what you will about Palpatine, he knows what he is.
Just the quick delivery of that made it seem like he's saying "screw you anyway."
It's just as straight forward as Glados;
"You will be baked, and then there will be cake."
Fc5 just as much
"...who is currently electricuting kindly old man."
A regular Tuesday night for Palpatine.
I bet him and M.Bison would be playing poker and having a few rounds talking about stuff like this.
Force unleashed: "... and then you will die." It gets me every time.
................... Andthenyouwilldie
Same,Hahaha.
It’s the pause. It’s beautiful lmao
I love that line.
Sam Witwer thought it was funny too. He said he felt that Palatine had a next level sense of humor.
Monopoly. Win or lose, everyone's going to be grumpy by the end...and that's a best-case scenario.
Monopoly was created to show how bad Monopolies are, so everyone pissed off at the end is kind of the point.
1. That only really applies to the original version, so I'm not sure how much of that intentionality made it through to the modern game.
2. Even if it's intentional, it's there.
Most Common Scenario:
*Police Bust In Door*
Police: PUT THE KNIFE DOWN!
"I HAVE A GET OUT OF JAIL FREE CARD!!"
See also: Mario Party
Timothy McLean I swear it caused a whole rift I played with a friend who was essentially the landlord as well and she went power crazy after the cut throat monopoly game and started applying the rules to life on some other shit 🤦🏽♂️😂
Yo, when I was finishing up Spec Ops and it said, "Do you feel like a hero yet?" it really sunk in that this wasn't going to end well.
You could play for hours without using the white phosphorous and apparently get nowhere. Where do enemies spawn so endlessly?
“Chose the dark side he dies like an idiot” actually he nearly dies and becomes a Sith stalker who is both incredibly powerful and incredibly depressing
Now I need to become a game developer so I can create an achievement called "Mike you are adequate."
Thanks for the idea man! ^v^
Jumpscare all gamers named 'Mike' 😂
Yeah, add a hidden feature where if someone names their character "Mike", then it adds a bunch of jump scares and sarcasm.
I would put “mike you no score for you” as a 0gs achievement just to continue the meme
I'll tell you a game that had a Sad and Bad ending. Ride to Hell Retribution. It's Bad because when the ending comes about you realise you spent 12 hours of your life on it.
I got every achievement in that game. I don't know why.
*Ride to Hell: Retribution* is a very difficult game to complete though... 🤘🤣
But also good because you’re freeee!!!!
lol
Do you wanna talk about it?
I feel like Darkest Dungeon fits in here. When you finally kill the Heart of Darkness, it’s heavily implied that the estate is stuck in a time loop, all the eldritch horrors remain, and your work was all for nothing as you commit suicide and observe the new heir who has no idea what they’re in for. A bad ending, and feels even more so after you had to go through the final fight and sacrifice heroes only for it to do essentially nothing.
Its also important to remember that the ending where you fight the final boss in tokyo on drakengard leads to the events from Nier
Which makes me want a drakengard remake.
Whoa, wait, seriously? Guess i gatta play Nier now.
@@ArbiterofTruth
That would be amazing. I always thought the one thing DG2 needed was your army on screen as well. Always thought it would be cooler to i fluence a dynasty warriors type battle with a dragon, while the enemy had crazy monsters.
@@williamcortelyou9072 Yeah, drakengard to nier, nier to automata.
@@williamcortelyou9072
I played Neir: Automata and thought it was wild. Then I learned how that one particular DG2 ending is the setup for Neir. So I played DG2. Turns out, aside from that one ending, the games have absolutely NOTHING to do with each other. It's actually pretty bizarre.
Shadow of the Colossus was spectacular, but I've never felt so bad about "winning" so-called boss fights :(
Interestingly, the endings for Spec-Ops: The Line are all subtly implied to be just another hallucination, since all transitions out of scenes that are hallucinations or where the protagonist is lying to himself are fades to white, and all endings feature this transition. Even more interestingly, the "best" ending fades to white, but then cuts to the protagonist in the jeep sent to pick him up, where the protagonist is asked how he survived, to which he responds, "Who says I did?" The scene then fades to black, indicating reality. The combination of these transitions means that people are still debating whether it's real or not.
I always thought that Walker saying he didn't survive was a metaphor for how the trauma will change him forever. He's not Walker anymore, not the same one, at least. But I suppose it's possible that the mirror shards eventually killed him. At least, that's how I like to imagine he'd die in that situation.
I don't think the trolley problem applies here, though. The trolley was headed for Chloe all along; Max actually pulled the lever to turn it toward Arcadia Bay, which is around a bend where she can't see it.
That is a common trolley problem variant. The ‘send the danger to an unknown location without knowing whether it is worse or better than what you can see’ option.
@@oldvlognewtricks But that assumes she actually knows that pulling said lever could actually cause problems. The trolly problem fully rears its head when she DOES know that it causes problems and have the options to revert it, thereby giving her a sadistic choice.
@@sinteleon ‘Lever has unknown consequences’ is another standard variant… I suppose the genius of Life is Strange is the time travel mechanic allows the choice to be reconsidered once there is a different level of understanding.
@@oldvlognewtricksis that genius? Or just... Well... Using time travel to prolong the question
The issue I have with this trolley problem in Life is Strange, it's that you don't even know if this'll be it : if you sacrifice Chloe, maybe everything goes well. But if you sacrifice the town, what says there won't be another cataclysm that will take not a city but an entire country ?
So to me it was less a "would you sacrifice a city for a loved one" and more "would you risk to sacrifice the whole world for a loved one who'll probably get eaten anyway in the end".
You forgot the game with the 3 absolute saddest endings(which were all basically the same thing):
*The Witch's House*
Dude the witch’s house was the first game I thought of when it comes to games with no happy endings. I remember playing it over and over to try to get a better ending but there was none
This. I hate that game for it. Every single ending was horrible and depressing af.
Honestly thought you were gonna say Mass Effect
Yeah, and also Mad Father
Yeah, no matter what you do, you get the same ending
I busted out laughing when he quoted Anakin about sand
I don’t like sand... it’s coarse... and rough... and irritating... and it gets everywhere...
How can one misquote such a masterpiece? Yet somehow he managed...
George Lucas may have had a great vision for the Star Wars franchise, but man did he suck at writing dialogue
@@themichaelconnor42 On the plus side... thanks to that, we now have a bunch of quality memes.
I had to instantly like this video once that quote was dropped.
You'all forgot about Hollow Knight.
In the "bad" ending, you are condemned to holding the Radiance within you for all eternity, and Hornet may even be stuck with you (depends on when you go for the bad ending)
In the "good ending," you manage to kill the Radiance and save Hallownest but you and all of your siblings die with the Radiance.
In the godmaster ending, you kill the Radiance and ascend to a deity-like status, but you will either begin to drown Hallownest in the void or the void will collapse in on the mind you dream nailed (depends on if you give a certain flower to the godseeker). In both cases, Hornet has to fight for her life against a freed and pissed off Hollow Knight.
In all the endings, either you, Hornet, or Hallownest get screwed.
its been 4 years but guess what: i don't care
Clarification:
Endings 1 and 2 also get worse when you consider: so does this actually work? I mean, the entire story revolves around you having to deal with the supposed "hollow knight" failing. So the question becomes, are you hollow enough? Or do you succumb to the infection like your predecesor did?
For ending 3, I find it kind of unlikely that Ghost (the protag) dies. Actually, I think it's more likely that he did what we see the siblings do in the abyss. Dissapear, and probably take a nap or something. Still even though nothing really that bad happened, it still leaves us feeling somber, thanks to the music and the fact that we don't really get to see Ghost again, just his empty skull... thing.
And for all endings, its important to note this. Hallownest never really gets a good ending. The king is dead, 3 of the 5 great knights are, guess what, dead, and a lot of people kind of died. Quirrel does whatever Quirrel did, Cloth is still dead if you follow that storyline, Tiso... eh, he had it coming. And as for Zote, if you leave him behind, thats the best ending you'll ever get. But no, really. Even without the infection, Hallownest is too broken to realistically be fixed, and theres no ending to change that.
RDR2 has one of the saddest (good) endings ever. The high honor ending still made me tear up a bit, and I never get sad about video games. Let alone cry over one.
I thought that both of Darkwood's endings were a little bit sad. Either you are burned alive and perish in the flames or slowly starve to death, unaware that you are even doing so. The whole game is about getting home, and yet, you never make it there...
It's definitely one of my favorite games though, it's fantastic in every way.
Depending on who you liked, every doki doki literature club ending is sad as hell.
no one cares about this name what if you liked monika
@@inktears1164 Monika technically still OOFs
Haha...
Oof ~ very true. But we all know it's all about Monika. Just Monika.
EXACTLY
Star Killer doesn't actually die in the ending where he kills Vader, he is burned horribly, gets a really cool suit and in the Ultimate Sith Edition of the game becomes an assassin. As that assassin he kills Boba Fett and Obi Wan and, takes Luke as his apprentice.
Message received: evil is better. *proceeds to start fires*
@Lady Wanderer no one mentioned Rae...
@Lady Wanderer So when did Rae get training to fight against a sith lords apprentice in episode 7? Oh wait she didn't. She's a bullshit character and literally the definition of a Mary sue. The only thing starkiller did without training was pull Darth Vader's lightsaber away and that was only because he wasn't expecting it.
@Lady Wanderer Most of the answers are Darth Vader. Darth Vader pretty regularly in the movies could handle a ton of people at once. Being powerful in the force is a natural ability. Even anakin had to be trained to use a lightsaber yet rae didnt? Yeah it's just feminist bullshit.
@@demonintellect9834 I mean, she was already a dab hand with a staff, and Kylo Ren was shot in the side a short scene ago. I certainly couldn't get in a sword fight while a huge chunk of my flesh is missing.
I loved drakenguard's bleek endings. I kept thinking I could save my sister and it just got worse everytime and she literally always dies
Far Cry 5:
- You either leave the Cult to take control of Hope County without a second thought cuz the intro was too scary for you,
- You abandon the locals and drive away from the county to Missoula (Where spoiler alert: you kill everyone who's with you in the car)
- Ooorr, you fight the cult's leader, but find out that he was right about the end of the world and then you get imprisoned with him in a bunker
All endings are quite sad/horrible because, depending on how you look at it, every civilian that you have met is practically either enslaved or dead. (And no, It's not confirmed that New Dawn is cannonical, which means that yes, everyone is most likely dead...poor Boomer). To make matters worse, the Cult is right about the end of the world and if you consider their motivations were to save Hope County, that could mean that the Deputy is an anti-hero and that the secret/1st ending is the best. (However letting John, Jacob & Faith live is a big no-no considering how many people they (especially Faith) would kill in the name of the cult. even though they are the ''good guys'' the Heralds have HORRIBLE ways of preaching)
Frankly, I 100% believe this was because they already had Far Cry: New Dawn a.k.a. "We Want To Be Fallout But With A Watch Dogs 2 Aesthetic" in development.
Far Cry 5 is the bullshittiest piece of gaming bullshit I've seen in years.
@@pyroagentofchaos You know the Yoda meme that's like "There is another..."? Yeah, this is it. The Last of Us Part Two. Need I say more?
"No piece of zombie fiction has a happy ending." Excuse me, Shawn of the Dead called...
Zombie game shows
Zombieland..?
I mean, is it really happy? His friend is a zombie, his parents are dead, her friends are dead. They moved on from the trauma but that doesn't really make it happy. Just means they came to terms.
@@Raven1024 sometimes that's all we can hope for
@@Raven1024 His mate is still sentient enough to play PS2. And he's rid of Phil and that annoying one who threatens him after he kills Mum. Sure that's consolation enough... ;)
Oh god yes Drakengard. The worst part is what those endings lead to, like when "your Dragon friend sacrifices" herself, eventually you find out the eternal pain makes her go crazy and you have to put her out of her misery but essentially that means you have to doom someone else now, or get ready for Armageddon.
I know they mention Drakengard, but NieR's is pretty sad too.
Especially when you realize humanity dies out no matter the ending.
Which Nier-Game you mean?
Oh wait, I can answer that myself: All of them
“What could possibly go wro... oh wait my war crimes”
In Walking Dead Season One, You either make Clementine, a little girl that you have tried to help throughout the game, kill you or let her see you decay and fully become a zombie.
Well, she actually never sees Lee turn into a walker.
Yeah, this should've been on the list
But she knows he did turn
yeah
3:54 Why does Josh look exactly like Rami Malek?
Edit: Oh, he's played by Rami Malek.
an unblinking mr robot.
@@trazyntheinfinite9895 "That's not who he plays on that show!"
For me it's the voice.
I always recognize his voice. He has a kinda... "non-lisp" deal, and a very soft monotone way of speaking. His voice is very distinctive. I recognized him right away in Bojack Horseman and Legend of Korra.
I watched LOK again recently and the first time I saw it I had never seen Mr Robot or anything and I was like... "Wait... is that asshole played by Rami Malek? Lmao wut? How random... cool."
That makes sense
The eyes for me. Always his eyes
It's like the movie Wargames.
The only one winning move is not to play.
You guys missed out on Planescape: Torment. All endings result in you being pulled into hell to fight in the never ending blood war in Baator. The entire game is about misery and regret, and while probably being the best story ever told, all endings meet with infinite torment.
actually the real "badness" of the ending of until dawn was that in a bunch of the documents left by the stranger, he states that he was basically trying to capture the wendigos and not kill them because killing them would release their spirits and inevitably create more wendigo. In fact it could be BECAUSE the main characters killed the Wendigo at the end, that Josh was basically possessed/turned into a wendigo himself. So instead of having a bunch of crazy wendigo trapped in a abandoned aslyum and mine shaft, they are free to spread to everyone and everywhere.
Not quite, the wendigo spirits don't leave the mountain. Sucks for the next dozen or so people to visit there but not so bad overall.
And that's still only assuming that whoever visits the mountain decides for whatever reason to eat human flesh.
xela383 Though it’s implied that the Spirits encourage you to eat human flesh.
itsdantaylor big oof
@@halocrafter300 only in situations where you're lost on the mountain alone and starving
As technology evolves these spirits won't be able to keep up and eventually they'll just go back to the mountain. No one's gonna mine there anyway
Mass effect 3 had both sad and bad endings especially after the citadel DLC came out, where you promise your romance option a long life together. Do the "good" ending and the shepherd that you have been with for 3 games and he is vaporized. The "destroy" ending that leaves your shepherd alone, in pain and nobody able to find him. Or do nothing and let everyone die.
The happy Ending mod although not canon is pretty good lol
@@SuperShiki666 I'm not sure I'm familiar with that one. I know there was an update to the game that changed the endings to make the endings better but they were still shit
The thing with Life is Strange to me was that as far as i understood it you have the "Bad Ending"
Which is sacrificing Chloe.
Or the worse ending which is saving Chloe.
Reason being that as far as i remember from playing the game it's that Chloe should've died and Death won't leave them alone until Chloe dies.
So sacrificing Arcadia Bay was just the start, to me it's kind of that they run away, but no matter where they go, they basically doom everyone they meet to suffer.
So i name them "Bad Ending" and "Selfish B-word Ending"
Actually in Life is Strange 2, they seem to be doing alright.
@@WarpChaos Which i then would say is lazy writing as Fate LITERALLY threw a giant Storm at them BECAUSE Chloe should've died. So driving away and then being fine is just non-sensical.
@@MikayaAkyo Not really. Arcadia Bay and a lot of people in it are gone.
@@WarpChaosoh well... Terrible people then
@@thomastakesatollforthedark2231 Well it's up to the player. Whether they feel Chloe or Arcadia Bay. And several people in it are worth sacrificing.
The flashgame "one chance" is the first game that comes to mind. The best possible ending you end up in a devastated world where the only remaining people are you and your daughter...
I remember that game, either you choose to spend time with you family as the world goes to hell or you try to save the world by working on a cure but sacrifice what little time you have left. The one time I played it I tried to do both, spend time with family and trying to find the cure. Wife drowned herself and while I did achieve finding a cure and saving the world it is implied in the ending I got that the daughter died right before I found it. Which broke my heart. Never touched the game again.
Isn’t Drakenguard’s dimensional portal to our world ending the prequel to the Nier series or something?
Believe it was the startup for NieR, so yes.
Don't remember which ending leads to Drakengard 2, since Caim's sister is still alive in it, and totally flips out when he shows up.
First ending of drak leads to drak 2 last ending of drak leads to Neir
@CatandBonez I can't remember what exact order but I know the story doesn't flow from 1 to 3. I think its 2 then 1 then 3 or something similar to what you said.
@CatandBonez ahhh that explains it and makes more sense. I just remembered it wasn't from the order of 1 to 3 and guessed but thank you for the clarification. I've only seen the gameplay for all of them but I would have loved to play Drakengard 3
It's theorized yeah. It'd go Drakengard 2, Drakengard, Nier, Nier Automata
Dark Souls:
You're either enslaved in a cycle of sacrifice with no end goal. Or you give up and let life slowly decay by letting the first flame die out.
And then realize that that too is a cycle since a first flame always ignites
@sean shanley i got a potatoe laptop running windows 7
DLC ending actually gives some hope; a new world is created due to your endeavors.
in 2 i chose the walk away ending over repeating the cycle.
Well, the darkness ending is actually a good thing, since you're allowing humanities age to finally begin after Gwyn fucked them over and drew out the age of fire
But yeah, the cycle just resets anyway til the unkindled
Prince of Persia 2008, I still cry over the ending of either allowing the princess to die or doom the world
"you WILL give me the names of your friends, and allies.................. Andthenyouwilldie"
Bloodborne should've made the list. Ending options are:
1) Lose all your memories of the eldritch abominations that exist and stay oblivious to their existence.
2) Become a crippled slave of an eldritch abomination.
3) Become an eldritch abomination... In the for of a squid/slug.
Form*
The squid ending is somewhat a good ending depending on what you as the player would do afterward with your newfound godlike abilities
For example, you could end the cycle of the hunt for good, saving the world from the horrors of the great ones
Becoming the eldritch abomination is considered the "good" ending lmao, forgetting the Hunt is the neutral ending while becoming the slave of the Moon Presence is the bad ending.
That is about par for the FromSoft course though. The best ending is typically one that leaves the future of the world unknown
I DONT like sand, its course,rough,irritating…and it gets everywhere-Anakin Skywalker
Yoko Taro’s Drakengard in a nutshell. How no matter what you do, nothing gets better.
9:22 Emperor Palpatine "attractive" offer had me dying 😂😂😂😂
WHAT IF WE TOOK ARCADIA BAY AND PUSHED IT SOMEWHERE ELSE!!!
I've never even played the game, but when they were talking about it, I was already thinking "Fuck Arcadia Bay, save the friend!"
Raspberry Jam LEGIT
lol sponge bob meme
@@oianony7098 Kate?
@@oianony7098 Well if you do your job and search everywhere like you're supposed to... KATE IS A CINNAMON ROLL AND DESERVES PROTECTION! I'd rather sacrifice the town for her than selfish Chloe
What about 'I Have No Mouth And I Must Scream'? Most of the ending involve characters being turned into a blob that cannot move or speak, but even in the "good ending" 4/5 characters have to die!
TGGraham to be fair, in the original story, most of them prayed for death as a release from a crazed computer who tortured them. So it's sad, but good, right?
Man, that story is weird...
Peter Dennis I do agree totally, but also think that, as Harlan Ellison intended it, there was never meant to be a true 'good ending'. All ending still have a sense of sadness and loss to them.
But yes, such a weird story.........
TGGraham that game was amazing
Jane your opening monologue has never met my modding skills!
To be fair, in the "Sith" ending of Force Unleashed, you survive. You become grafted with machines like Vader and you serve the emperor, with the promise that you too will be replaced when he finds a more promising apprentice.
Mass Effect 3 had sad endings, but not in the way the developers hoped...
I agree I liked the pistachio ending the most.
I like the ending where Mordin is resurrected and becomes the Legendary Super Salarian
Destroy, Control, Synthesis or Refusal? Which to pick?
I don't know what you mean? Nothing bad or sad happened! NOTHING BAD OR SAD HAPPENED!!
Actually I'd argue they were sad in the way they're intended to be just not as well executed as the previous 60 hours worth of game. Shepard's sacrifice was supposed to be bittersweet but the ending was rushed and written by 4 people. Instead of 3 endings, 25 were planned and I wanna know what they were.
Fun fact: the Nier games are set in the real world after the fourth ending of the first Drakengard, both centuries in the future. Yoko Taro is a silly wee man
I thought that was the fifth ending?
You might be right. It’s either ending D or E
Nier games follow the fourth ending, Drakengard 2 follows the fifth ending I believe, can't remember where Drakengard 3 falls into all of it though, I don't think there's an actually happy ending in any of the 5 games though
By the way what's the obsession with giant people eating babies? Seriously.
roast beef Nier is indeed post ending E, Drakengard 2 follows on from A and 3 is kinda, sorta set before 1 but none of it's endings lead to the first Drakengard.
The opening of that first one was great, I could imagine an actual movie starting out like that
i mean, it really feels like hollow knight should be on this video. every ending left me feeling sad and just a little bit hopeless, but in a different way
Misnomers with Drakengard. The sister dies in EVERY ending. The “GOOD” ending is the very first, plain jane vanilla ending, while the others can only be completed by achieving every side-quest and alternate story mission and grinding for hours to upgrade every weapon in the game.
Yeah, the company that made Drakengard (Cavia) are infamous for their disdain and hatred of players who want to COMPLETE a game rather than just play it once, and yet they make games that tease the players with completionist tendencies.
So basically, I’m saying “Fuck Cavia, the trolling dick-nuggets”.
Far Cry 4's endings were all depressing. In fact, the only 'good' ending requires you not to play the game at all.
A strange game. The only winning move is not to play.
@@Macrochenia Ahh I see, choosing violence means choosing destruction.
Make your own happy ending! Shoot down the chopper Pagan is leaving on and kill the dictator after you've installed them. Now Kyrat is in a complete power vacuum, and maybe they'll make something of it. Or not... either way, better than the drug state/theocracy the dictators had planned.
In "Until Dawn" the Ending where all the kids survive wasn't bad(not counting Josh family lol). I actually felt great when I got that ending.
“I don’t like sand.”
Neither does Anakin.
"A way out" was a touching couch co-op game that had the sadest ending where one of the two players had to be killed by the other one...
thx mate
I beat the game with one of my siblings. We cried for 10 minutes. I was Leo and my sibling played as vincent, and since I played more video games I had to kill vincent and now I'm depressed.
@@pinkpappi6947 damn
One of the few games that made me tear up.
Something you neglected to mention about Drakengard and its bad endings is the characters DON'T DESERVE good endings. The points is that THEY'RE ALL HORRIBLE PEOPLE, and the bad endings are their punishments. Yoko Taro was tired of seeing heroes that sometimes do some really morally questionable acts "in the name of justice" gets the happily ever afters.
Caim, Furiae and Leonard are not horrible, I'm still playing and haven't finished the game so I'm not sure about others, but those ones are not horrible at all.
Arguably there is a happy ending, for arioch anyways.
@@user-cs9xe5ly3s Leonard is a pedophile, caim is a murder crazy sadist, and furiae is sexually attracted to her brother caim. some of This was cut out of the English version, but we're talking about yoko taro's intentions here.
@@AmeshaSpentaArmaiti Being sexually attracted to your brother is not horrible and you don't deserve to be in hell for that.
Leonard never touched a child, he hates and curses himself for his thoughts.
Caim became sadistic because of his losses, also he's never sadistic towards those who don't raise a sword against him or his friends. He kills "beasts" who destroyed his kingdom, and yes, he enjoys it pretty much, but he's not a crazy murderer who don't care what he is slicing people for.
@@user-cs9xe5ly3s i agree. but to yoko taro, he believed they were bad and thus not deserving of a good ending.
fun fact. the creator of life is strange confirmed that the destruction of arcadia bay is actually the canonical ending.
Ah, nice to know a whole town had to die for one person to live. That's some Anakin Skywalker logic there
That makes so little sense. I got the distinct impression that Max was learning about hubris.
@@austinshoupe3003 the official comic, called life is strange: dust, covers what happens with chloe and max after they leave whats left of arcadia bay.
I guess the point is, that even though max was learning about hubris and the consequences of her actions, she is still only human and therefor not perfect, if a little selfish.
@@andrewwillismusic A LOT selfish, people DIED because of her.
@@andrewwillismusic "a little selfish"
Bruh she literally killed an entire town just so 1 person could live, who may or may not be her SO in a year's time. It's literally one of the most selfish acts you could do.
8:20 that line and its delivery deserves a thumbs-up.
Spoilers for Bloodborne...
But the "best" ending has you become a baby squid god thing... Like anyone was gonna happily retire to the suburbs in that world
I- what?
And unlike in many games where you die, the rest of humanity is screwed regardless of your actions, and it was all their fault.
No Commentary Although in this game you straight up kill two babies and multiple gods just because they happened to be in your way. You have to go out of your way to kill Ebrietas, for Oedon's sake! On second thought, this seems like Jane's perfect ending.
What if violently failing around and shooting elder god magic at you was her way of communicating, huh? Maybe she was just trying to be friendly! We’re the real beasts
Oh. Well none of those endings sound good
How about Dying Light?
The game has 2 endings right now (which are only available through "The Following" DLC BTW. The core game default ending is - not letting the military to bomb the city by having a vaccine on your person which they really need to have, because they forgot to have a spare outside of infected zone).
In the DLC there are 2 "real" endings, however.
You see - in the DLC you find out about existence of another vaccine that allows people to actually get cured from the infection.
Except it doesn't. What it does instead - it starts a very slow process by the end of which you will turn into one of the nightmarish night hunters, but you will keep your personality.
But ONLY while you are in the light. In the dark - you will turn into bloodthirsty monster as all of the others are. You are basically a werewolf. But a zombie. And your zombie face stays with you all the time, not just for the night.
A lady called "The Mother" who's half-human half-mutant (human in light, bloodthirsty mindless monster in the dark) puts you into a choice:
to detonate a nuclear bomb hidden inside the local area's dam or not.
If you do - well, you kill everyone and everything you met across the entire game, making everything you did pointless. What will not be destroyed by a nuclear fire - will be drowned since you also blew up the dam.
But, i guess, you killed all the zombies and stoped the infection via extreme measure, so there is no infection anymore.
If you dont - you first have to kill The Mother in a brutal duel because your main character starts turning into one of those half-breed mutants too as the fight goes on and as he punches mother to death with his bare hands.
Once you kill the mother - the main character tries to return to The Tower to give the "vaccine" to his friends, but he gets lost in the sewers and SOMEHOW ends up leaving the quarantine zone and turning up in the middle of a perfectly fine neighbor city. At a dawn too - which means that mother over there and 2 of her children playing at the playground are about to be eaten alive by our stuborn main character.
Talk about grimm endings...
Artek [General] I'd prefer the nuke option to stop the infection in extreme measure. Takes some sacrifices to stop something, eh?
Artek [General] I just realized, is your pfp the Batter from Off as a pony?
Yes, that's exactly what that is.
Artek [General] agreed
Apologies in advance for the wall of text.
Artek [General] Hear, hear! Probably the worst part is you all but know why they did it: pretentious "artisticness." In-game I remember one girl in a safehouse rants that she doesn't like Hollywood movies because "they always have happy endings, and real life doesn't have happy endings like the ones the movies promise us."
Tod Vulpes I think I see where you're coming from and I partially agree: in fact, I think the nuclear option would have been a great heroic sacrifice but for one huge problem (and Artek, I don't want to put words in your mouth, but I think you and I are on the same page for this): you also kill everyone you helped. Not only does that make everything you did pointless, it feels like you just stabbed in the back a whole small town's worth of people that trusted you and that had fought so hard to survive the world going to hell around them, meaning even if you gave up, they probably weren't ready to.
I felt that having a choice at the end of Life is Strange was kind of hamfisted. I'd been making choices all along that went in one direction, I wasn't going to suddenly change my mind then.
I mean, it was also an incredibly blatantly foreshadowed ending. Chloe is practically dripping in imagery that she's doomed and is going to die, likely by being shot. There are references to Donnie Darko and the Butterfly Effect as soon as you get to go to your room for the first time.
Save the bay was definitely the right ending though - there's no guarantee that fate is going to just give up on killing Chloe at this point, there's no guarantee you aren't going to have to murder a town or so every few weeks to stabilize things after tearing apart spacetime to keep her from dying every day or two.
@@Schadrach42 Also if you play later games with Chloe alive, you see that many other people survived Arcadia Bay too.
Ty for including Spec Ops, it is a highly underappreciated game
What about "A Way Out"?
I've seen people cry after completing either ending.
My partner and I beat this a little while ago. We then went back and redid the ending hoping it'd be better. Nope, more pain.
Netriosilver The Vincent dies ending was the saddest.
Fuck that fucking bastard Vincent.
Well... At a certain point in the game, I almost flew across the table and hit my mate.
Milk Dorez I feel like Leo dead hit more for me cause he was trying to help his family and stuff. While Vincent was just doing his job
Yeah that weird Drakengard Tokyo ending? That ended up creating Nier, which then gave us Nier: Automata.
I'm okay with that ending.
A small price to pay for salvation.
Thicc robots? Hell yeah
Sacrifices must be made
No
Which is another game that should be on this list.
Kinda disappointed that Clock Tower: The First Feat wasn't on here, but then again, it's a pretty old title. Still, in the endings, you either survive with most or all of your friends dead (the latter of which being canon), or wind up dead yourself. Hell, even despite the mental trauma of seeing her friends die, Jennifer still can't catch a break because it turned out that Dan Barrows (the giant demon flesh baby) survived with her.
Ruling Dubai as a mad shotgun king sounds like a pretty good ending.
Ah, Drakengard. Never before has playing a ruthless serial murderer with literally no redeeming qualities been quite as memetically awesome.
Twiggy Shei you mean yoko Taro games in general?
Eh, sometimes you play a serial murderer with no redeeming qualities. Some others, you play a braindamaged moron with no redeeming qualities, with a former omnicydal maniac with no redeeming qualities (good god, Manah, how many times do you have to almost destroy your world before you stop doing things!) following you (or you following her). Then you have the times where you play as an nymphomaniac serial murderer with very few redeeming qualities. And then you play as a clueless dad/brother who condemns the human race, because he wants to save his daughter/sister from an illness that is really her real self dying because you are trying to save her, by killing your real self (who is the one stabilizing the human race enough so that they have the chance to come back). Or you play as super murder robots that think they are defending the already long ago extinct humans from space alien robots.
'Life is Sucky' instead of Life is Strange? No one let Jane name games. We'd end up with things like Plumber Driver and Friends instead of MarioKart.
Wasn't he carpenter?
What planet are you from rw?
Pshh, don't pretend you wouldn't buy Plumber Driver and Friends if that's what it was called! Her quirky naming of things is cute cause of the accent :P
eusoumaniaco it's here folks, a generation of kids that doesn't know Mario's origin.
rw he was only a carpenter when he appeared in Donkey Kong nearly 40 years ago, more people know him as a plumber.
Far Cry 5 definitely fits in here.
* Spoilers *
Here are your choice of endings:
1, a secret ending at the very beginning of the game, where you do nothing and literally walk away. Nothing happens (the county is still suffering under cult rule); roll credits. (the bad AND sad)
2, a very anti-climactic ending where you and some of your friends are allowed to flee the county. You basically wuss-out, and call in the national guard to try to do what you couldn't. (The bad)
3, the "resist" ending, in which the entire county (maybe more?) gets hit by a series of nuclear weapons, and you hide out in a bomb shelter with the asshole you've spent the whole game trying to kill. Literally everything you fought for meant nothing, and all your friends are dead. (the sad)
2: Oh, aaaaand you probably got hypnotized to kill the others.
What about Kingdom Hearts: Birth by Sleep? Yes, I know it’s more setting up for KH3, but no matter which protagonist you chose to play each of them ends up with a tragic ending...
If you think about it kh3 was the bad ending of the series
@@notusgodwind4512 All the stuff Sora went through and he doesn't get to be home with his friends.
@@AlmightyPolarBear KH4 is going to fix that.
Persona 3: Even if you aim for the best ending, you still die.
I'd bump it up to P4 as well. Even though you live you have to leave all the hard earned confidants good bye.
@@lordkhaos4394 but yu goes to inaba again every year or something
Become one with the door.
Persona 5, you go to Prison after saving Christmas with Satan. So much for trying to save everyone's hearts
@@lasrohapanjaitan2914 Persona 5 has a good ending: the True Ending where the protagonist goes back home with all of his friends.
Gentlemen welcome to Dubai....Spec Ops: The Line is so underrated it should be a crime for it to be as underrated as it is
Sadly, I think the only reason it isn't revered as much as it should be is because it isn't that fun to play. And most people don't want to play an emotion heavy shooting game that doesn't feel fun. But that's kinda the point. You shouldn't be having fun, and it makes you feel worse for playing more
I must live in some Twilight Zone because everyone I know says I deserve to die in a fire because I didn't like Spec Ops: The Line.
The details in the game were great, also did you notice that the menu changed based on your progress?
I bought Spec Ops: The Line (and played all the way through) because of OutsideXbox. I regret nothing.
Spec Ops: The Line, was so confusing for me the first time I played, everywhere I went (in game) had so many freaking red flags flying everywhere, the story you are playing, and the story that unfolds in front of you was totaly off, It kinda pissed me off at first, but as more and more I played, I realised that something fishy is going on (when he picked up the radio, your teammates asked in a confuzed way, what is it, yet you as the protagonist say, it's Conrad, and nobody is saying,nor flinching to anything to what Conrad is saying, that's when the reality hit me) Until the end of the game, I started to understand why Lugo was so angry and was starting to question orders from his CO, also, why would an American Solider actually wanna fight and kill his own people? the more I played the more invested I was in the story
After I finnished the story, I was kind of sad... I had an empty hole in me, and a ton of unanswered questions, replayed the whole game again, literaly in a week 3 times, and I found out some thing's that made me ADORE the game, and it's story
I wont divulge anymore, since there are sea of videos explaining the story and act's of everything that's going on in the game
Drakengard truly had some terrible endings. But the story up until the endings was awesome the fights were relatively intense and the weapons you could collect along the way were amazing. You could even upgrade them to very powerful forms. I can't recall the name of my favorite weapon because it's been so long since I was able to play the game but it was basically like a mace and when you swung it it could send out five giant glowing runes that would home in on the target or targets pin them down and slowly kill them off. Once I got that unlocked that was my favorite weapon. Not exactly sure who thought of designing that, but they're a genius if you ask me. Also each individual weapon had its own backstory, and with the game having around 64 different weapons, you can tell they put an amazing amount of thought into it.
Shouldn't InFamous 2 be somewhere in this list? Cole can either kill himself and every other super powered person to save the normal people or join the Beast to kill all the normal people while saving the much smaller population of super powered people (who would presumably repopulate the Earth with only super powered people). This cranks up that trolley problem to a brand new level.
thank you, seriously (spoilers) when you have to first kill zeke slowly by yourself and than his glasses in the final cutscene. or zekes speech in the good ending about how he is oing to miss cole which is what everyone must have felt at that moment.
The good ending also suggests that cole gets resurected with the lightning bolt that hits his body at the end
Ben Ambrose but then Second son wipes that implication off the list. I just took it as symbolic by how impactful yet fast Cole's time as a condiut was
The watch out for spoilers list is basically spoiling the games anyways.
At least it isn't how right? :)))
:(
Like the lists ' top 10 games where you die at the end watch out for spoilers for'
Can't complain considering the title
Yeah, but when a video is titled to be specifically about game endings, anyone scared of spoilers should have the forethought to not click.
darrellkiely91 Yea but what if they are all games you played? Or you want to see a game you like on the list or you just want to relate with other gamers about a bummer ending. If any of these incentives would even slightly tempt you then you would be immediately spoiled upon entering the video. Not even from the list, but also from the small snippets they show at the beginning.
When you talked about dead rising I immediately thought of other zombie games and dying light came to mind. I talking about regular and following considering there’s only 1 ending to both but both are canon, at least I think, become the zombie is confusing.
Hey, it's cool to see your-all's older work in my Algorithm again! One of the most consistent channels on CZcams!
What's about "Nierautomata"? I just say 26 endings and all of them aren't really good, especially when you think about it...
Given that it takes place essentially 2 apocalypses _after_ the Tokyo ending of Drakengard, they might not have wanted to include two games from the same bizarre franchise. And Nier: Automata is arguably the most cheerful entry in the whole Drakengard/Nier franchise, endings and otherwise.
@@Thesaurus_Rex Especially given that Ending E brings everyone back. That means EVERYONE, including villains, but they also retain their memories, so it's entirely possible things will go differently the next time.
What about Far Cry 5? (Spoilers below)
You either:
A: get hope county destroyed in atomic fire and Joseph bring you down dutch's bunker
B: Walk away and get turned crazy ( and probably kill the sheriff and the rest of the deputies)by that song John put in your head or
C: Walk away at the start and leave Hope County, giving the peggies the freedom to do whatever they want
No matter what ending you choose its bad
Zekushiiido this list was made before far cry 5
Tyler DeBaud its out now tho
FlagCourier yep you and the police you were with said they’d come back with the National Guard or something like that and restore order
Thomas Loucks but imagine all the evil they could do while they do that
Zekushiiido true true but when the cult starts trying to defend itself against the government, which wouldn’t take too long after the beginning of the game, a lot of their focus would be on defending rather than torturing the lives of ppl, tho it might be quite the opposite as I am not sure, but the government would kick some ass and make the cult pay for their crimes eventually, and also it might make the citizens of Hope County rebel more against the cult
"You can't reprogram the game" you have never heard about mods, right ?
mass effect 3: red, green, or blue light ends galactic civilization
Rebirth of Isaac: starts with fighting off mom with tears (and gets worse)
If by civilization you mean "the Relays are gone but everyone lives" then yes it's the end of civilization. Guess we don't currently have a civilization.
@@NieroshaiTheSable The original ending was the relays explode. That explosion would've destroyed every single inhabited planet in the galaxy. aka No one lives.
Funnily enough, Spec Ops: The Line is free atm on humble bundle for those interested
It's an absolute masterpiece, everyone should take this chance to play one of the most spectacularly nuanced games of our generation.
Nice try, EA
I got it and it instantly became one of my favorite games
I just got it, I'm my short time playing it it seems fun.
Highly recommend it
I know the game is a little obscure, but definitely "Virtue's Last Reward" counts as one. 9 People trapped together in a strange shelter, and they need to work together to escape or die? What could possibly go wrong! Not only are there roughly 22 endings, but calling any of them the "Happy End" really shows how optimistic you can be. Even the endings where you escape are bitter, and the true ending is as bleak as you can imagine. Almost makes you wish for the endings where you simply die.
At least the true ending suggests the possibility of fixing it? ... Though certain characters say nature doesn't work that way. (Or grammar for that matter)
I see you racoon boy.
SirSomeguy I’m glad someone said this because that is exactly what I thought. Definitely in my top 3-ever. Ironically, the “ good” ending is actually the worst because it leads to ZTD.
Are they really that bad?
[SPOILER]
It's even worse if you consider the fact everyone is infected. So each time someone gets out and potentially finds that colony mentioned in the ending you, Dio, and Phi get out
I didn't like Life is Strange. If you replaced Max with a cardboard cutout, she would be the same (shitty) character. It terribly dragged on, especially towards the end, and then one decision could basically cancel everything you did before.
Also I can't believe that saving Chloe is the canonical ending. I'm not sure how either of them could live with that decision.
Saving Chloe is WHAT
@@hereiampercylover Yeah, in the next Life is Strange game there was a photo of Max and Chloe together, after the storm, travelling I believe.
Because they're both shitty people. Doesn't help that they're written by terrible writers. The prequel really only solidified all of that.
14:24 I think the saddest part of those endings is that it is an ending and you can't do anything because it is in a cutscene
Plus you didn't even get to fight those guys (imagine how if you win you get a secret ending)
I also like to include a 5th D of Drakengard called “Da Fuk?”
tbh a lot of taro yoko's endings are bad.
he's actively said shit like "if you keep trying to make it better, it just gets worse" and since he actively uses characters he doesn't want to be happy/don't deserve it, it'll probably continue.
I'm so happy to see all the Drakengard fans crawling out of the woodwork.
That sounds like that could be an ending, "main character dies by stampede of fans"
A proud race of “weirdos” indeed XD
Yasss
If you beat drakengard on more than 2 endings, basically confirmed masochist.
Don't say that too much, or Yoko may take notice of it and implement it in his new game. It wouldn't be the most strange thing he has done, but probably among the most humilliating ones.
I like to imagine the ending of Spec-Ops where you wander into the desert turns into a redemption story after the credits.
What no far cry 2 ? Hell that was depression.
What about The Witch’s House? It’s a small horror game that involves traversing a witch’s house to get to the top. While the first ending isn’t very bad, once you do the other 2 (involving getting Ellen’s Knife during the final chase with the Legless Girl or not interacting with the Black Cat through the whole game) you realize that every ending ends badly for the protagonist.
My thoughts exactly. Though it's the other way around. Everything went well for the protagonist since you're the one using her (Ellen).
yeah and the twist is that ellen escaped in your BODY while you are trapped in her dying body and your father is too stupid to realize what just happened.
Is Viola even considered the protagonist though given you were using Ellen the whole time? You lose at the end if Viola (in Ellen's body) catches you and probably does the switch. Does that make it the good ending? lol
I think the protagonist here is Ellen since she is the main figure of the game and since we used her for the entirety of the game. We did our best not to let her die and at the same time she is the antagonist. Viola is a main character, but not the protagonist of the game so you cannot use "your" to refer to the victim Viola. Viola could also be counted as the antagonist since she's hindering you (the protagonist Ellen) from reaching your goal.
Simply put, you are just playing an evil character, like in Spec Ops: The Line where you are both the protagonist and antagonist.
You know that ending where your own dad shoots you? *Clacks tongue* Yeah, no.
yo dont remind me about that fucking game
The Vulcan answer to Jane's trolley problem - the needs of the many outweigh the needs of the few.
It's simple utilitarianism.
Drakenguard is a fantastic game. Every character is profoundly broken, and the setting doesn't help them a bit.
Apparently it was designed by someone who was asked "So, what would the people in Dynasty Warriors actually be like if they could kills thousands of people in a battle?"
Also the fact that every weapon in the game has a unlockable history is just cool.
Now, there is that two player co-op " a way out" where either of the two endings are bad.
Also, even if it doesn't count, Red Dead Redemption has a really sad ending.
Varun Chaturvedi Having to play as Jake was the worst.
having to continue as jack felt like insult to injury, but it was necessary.
there was only one ending
yyeah, they probably counted it out because of no alternative endings
Using Jack to hunt down Ross almost made up for losing John.
That Anakin Skywalker sand quote in the beginning though.
Max L Gotta love those DANK prequel memes!
I loved Spec Ops: The Line. I played the game many times and it was always awesome. The story is great, main characters also and there's a lot of gun to use.
Yeah, I played Spec Ops The Line and no war game could torn me more than that.
And.... Silent Hill 2, even Leave ending are sad.
Oh forget it. Dog ending is funny one.
Even with that, James is really overwhelmed with confusion, so not exactly good for him, but still.
Also, the really really weird Drakengard ending is the canon one for the series, being the backstory for Nier and Nier Automata. Which have even more depressing endings.
Drakengard 3 proves that all endings are actually canon, it's just that some of these endings lead to the other games. Also, Automata has a happy ending.
Grim1952 thank you many people don't realize that it exist in the multiverse. Yoko taro developed them that way to have so many possibilities. DOD3 the game by Yoko isn't even canon to DOD1 the book written afterwards by Jun Eushima is. Yoko doesn't really care about what is canon or not since he could make whatever he wants and have it be in an alternate universe to have it make sense
They're literally all canon. It's timelines. Just because ending E got a sequel doesn't make it canon. Ending A also got a sequel.
GloatingSwine what are you guys talking about I'm curious
I'd say NieR: Automata is actually a pretty uplifting game ultimately.