IMPORTANT NOTE: Max Dexterity on your armour affects how much your DEX modifier contributes to your defense, NOT YOUR ATTACK ROLL. I had it backwards in the video, my apologies!
Hey thank you for these guides dude! My dad had this on PC when I was a little kid, so I always used the console commands to make the game easy 😂😂 Now I recently got a copy for xbox and I'm having to actually learn the game. I know the story and all the puzzles and maps inside and out from a dozen playthroughs as a 10 year old but I have no idea how most of the mechanics work
@@dillongage7628 God damn it. I reset my phone and can't get back into the email I used to make my other youtube. Now I'm gonna have to go to the bank to cancel the subscription to CZcams premium on that account. I'm replying to myself right now. This is ridiculous. Here comes 4 hrs of resubbing to all the channels I watch
@@Eric-kb2xt I thought it was too. It was probably in the little booklet on the inside of the CD case because I definitely read about it somewhere not on the internet.
Been playing these games for years, had never known the combat mechanics. Just buy a lot of health injection choose flurry attacks and pray to the force that I will win battle. 😄 Now after watching this vid, I need to play again, out of curiosity of the gameplay. Thanks 4 this vid.
So glad I watched this! I'm only a couple of hours into my first playthrough and I'm wielding two blades, and I was wondering why I had as much difficulty landing a hit as I had. It felt like the combat system had some intricacies that I just didn't know of, but changing to one melee weapon has made it significantly easier. Thanks!
16 Intelligence Jedi Guardian is actually criminally underrated. You get 4 skill points per level, which is huge for hitting a lot of various story and companion benchmarks throughout the game, but also lets you keep security maxed all game, and hits all the intelligence based conversation talking points. My build was: 13 Str (Put every available point into this as you level), 9 Dex (Valor makes this positive and you are going to wear Light Armor anyway), 16 Con (Becomes 18 for Max implants with Hanharr and HK companion affinity lines), 16 Int (explained above), 10 Wis and 10 Cha (with Dominate Mind you can push through a lot of checks, as well as points into persuasion which should be a given for an RPG. This also means you aren't suffering any adverse affects to your force power potential, but you won't be spam happy until late game. If you aren't going to go Guardian -> Master, pick up Force Regeneration EARLY since you have the feats to spare). You want any gear that can boost Str to do so (Implant, Gloves, Belt, Underlay, Crystals), and everything else into Wisdom where available (Armor, Crystals). Dual wield single sabers, prestige around level 20 Into Weapon Master/Marauder (marauder might be arguably better, even for a light side character since the Ferocity buff is really quite strong)
I've owned this game since its release on the original Xbox, but was too young to understand the mechanics of it. Finally decided to give it a proper try, and this video is going to be extremely helpful. Awesome video!
Thank you!!! I started playing KOTOR a couple months ago (in German xd) and I GOT FRUSTRATED because I didn’t really understand how the whole combat mechanics worked (And started using 2 swords right away too, that didn’t help at all) but now I know!!! Thanks again Master.
Played this game a million times sense i was like 7. Couldn't get pass calo nord till was 12-13 because I find out you can make it easy. I am 23 now, I read a manual on the game that eventually lead me here. Thank you so much.
I feel like Dex affecting your attack for lightsabers had to be a decision to allow players to make blaster builds for Taris. They knew 99.9% of us will use a lightsaber and only a lightsaber after we unlock it. So if strength was the only modifier that mattered for a saber, everyone would just use melee builds so as to not be completely obsolete.
I noticed in the video you mention D-12, but the video is showing D-10. Not a big deal, but just curious if I wasn’t reading that right. Great video. It would be cool if you made a Scout video, but I know these games aren’t the most popular thing out there. Really enjoy the explanations!
2:00 odd numbers for attributes at the start are 100% fine to do. For example, if you want to get strength to a 14 but the best you can do is 13, it makes more sense to make it 13. Sure, the 13th point doesnt get you a modifier point, but you still need to pass 13 to get to 14. If you leave your strength at 12, you're doubling the time its going to take to get to 14 since attribute points are only given one at a time over multiple levels. Really, theres no inherent benefit to it either way. It all depends on what attribute you need more points in at the start. A BETTER suggestion (you might say it, im not that far) is to never raise your starting attributes past 14. Paying 2+ attribute points is an absolute waste if you're trying to make a good build
I have played this game 4 times and never knew how the system worked. I never knew my amor was holding back my dexterity. Thanks for this in depth explanation
@@GamingYourOwnWay Is this true though? I was sure the max dexterity bonus on armor only influences defense, and not attack rolls. I'm not an expert in this, I'm only asking to double check.
@@stevanevus Nope, you're absolutely correct, I had it backwards on this. I can't change the video, but I'll pin a comment explaining that. Thanks for letting me know, I forgot I had put that in this video!
Thank you for breaking down all this info I restarted the game three times in a week after finding out small little tweaks I wanted to make to my characters 😅
Important note about 2 weapons - in most cases it is far superior to use 2 weapons late game than 1 because of the crystals in the lightsabers. Double items means double crystals => double chance for special effects, double slots for stat-boosting crystals, etc. Double-sided lightsaber also doesn't compare for that reason. Same note about blasters. 2 Fully Upgraded pistols far outperform 1 fully upgraded repeater/rifle.
Not really. All bonus attacks made by Flurry, speed, or fury, are made by the main saber. So you're missing out on one attack made by a saber that's probably weaker so you can stick buffs on it. And instead gain +5 attack and +3 defense. That is a substantial jump of a flat +25% chance to hit. So while you lose a bit of damage you gain a massive jump in consistency. Plus, two fully upgraded lightsabers are massive component sinks that could go to making your allies stronger instead. You'll be powerful regardless, so it just makes sense to me to pick the feat that makes the early game much easier.
@@masterjedi8072 Hm, this makes sense for some cases, especially for early-game and consular builds(handmaiden/mandalorian fights). Not for high-str melee or high-dex ranged soldier/scout/sentinel builds though. You get so much overflow of attack bonuses that you never really miss. Prefect example is Carth with pistols on Taris. He almost never misses even while using power blast. Still, in kotor 2 where there are str/wis/cha/defense boosting upgrades you probably should go for 2 sabers on main character regardless. Master speed + rapid fire is better with rifle/heavy than the pistols though. Never really felt lack of components, there's so much loot laying around it's never hard to get em. The only problem being acquiring enough stat to craft em.
I didnt know a few things about this mechanics i learned a lot of these from the dragon age games my countless years of playing KOTOR 1 and 2 as well as For the King which is literally just dnd but for console and pc
Thanks a lot for this tutorial, it is very helpful. Kotor is a gem. Hopefully we will get a Kotor Remake & and third installment. Greetings from Germany, wish you a good day, and stay safe comrade!
I really appreciate the remake of the video because that last one, I was straining so hard to hear you, I think I got a hernia.. But man, this WORTH it
@@GamingYourOwnWay I ain't even mad dude. While the end result was eh, the intent was mighty, because I was getting my cheeks clapped due to ignorance. I did dual welding, and made strength dumb strong... And found out that due to my low wisdom, health packs are gimped
For my level 5 soldier / level 15 guardian, i start with 14 STR, 9 DEX, 14 CON, 14 INT, 14 WIS, 14 CHA and end with 30 STR, 12 DEX, 20 CON, 14 INT, 14 WIS, 14 CHA
A small caveat, from what I remember in the original Xbox version of the first game, a double-bladed lightsaber doesn't require two handed fighting feat. In the original Xbox version that is, PC version still required the two handed feat. I don't know if the dueling feat effects it, but from what I remember it doesn't change double-bladed sabers either. So if you come across that version be sure to check the modifiers because of the max level being 20 and feats being few and far between once you become a Jedi. Edit: From what I remember personally in the Xbox version, once leveled to LvL 20 I basically never missed with a double bladed saber without having put any points into the two handed feat.
I also have the Yavin Station on my original Xbox up in the attic, I maybe should grab it down with the game that still has Hollywood Video logos and store# writing on it. Miss those old video stores sometimes.
HEY! Love the video. Just wanted to make some comments! In KOTOR II charisma also affects (at least) attack roll bonuses of your allies in your party! It’s really strong! Additionally, finesse lightsabers is useful if you’ve been using blasters before you get your lightsaber, and you’ll never really want a melee weapon, although you could argue that it’s a good idea to pick up finesse melee weapons because of the ranged attack penalty against melee opponents. Up to you.
OMG I FINALLY UNDERSTAND THIS - this has alluded me for 20 Fuckin YEARS!!! UI NEVER understood this and i have ALWAYS wanted to b/c i love the game. What i used to do is big numbers = big damage and GG LOL. THANK YOU SO MUCH for making this video, 100% subbed and liked and plz keep making content!!
Great guide! I played both Kotor and Kotor 2 countless times in the past without knowing the difference between *attack* and *damage*, having very abstract idea about what a "saving throw" is, thinking of Critical Threat range as of bonus damage number and so on. Also something like 2d6 I would interpret as "two times six" (I was under impression that "d" is just a typo glitch for multiply sign "*"). That said, I played only Consular class every time in every game, so my main character didn't suffer too much from my ignorance. A couple years ago I started watching some DnD shows which brought a lot of insight on how things work. So I decided to replay Knights of the Old Republic with newly acquired knowledge and had a lot of fun. Thank you for this wonderful explanation, I am sure it will help a lot of people who are not familiar with DnD to understand these great games!
Nice video :) playing the game again because I was watching Boba Fett... One thing (beside the dex thing) where I think you're not entirely accurate (or at least not complete) is on the skill calculation. While technically there is a d20 component in there, as long as you're not in combat that is an automatic 20. Would be quite annoying otherwise if you had to try 7 times to open a door before finally rolling high enough. Only in combat it actually uses a d20.
Thanks :). I would have to do some more investigation, but I'm pretty sure there is an active d20 mechanic in the game outside of combat for skills. It may depend on the difficulty level that's set in-game though. But there are definitely instances when you try to unlock a door or disarm a mine and it says "failed" one time then an attempt or two later you can succeed.
On the original Xbox version dual bladed lightsaber did not receive the penalty. That has been corrected with the pc, Android, and iOS version so if you have an original Xbox and want to save yourself 3 feats. Use a dual bladed lightsaber. I know when I played it when it first came out. All my friends did this. I still loved the look of dual wielding lightsabers so I role played that anyway.
you hear that Darksydephil, starting with odd numbers will not help you out,(though it's ok for a few to be like 15 or something, like a 15 in strength ), also rushing character creation while ignoring your stream chat warnings to take your time and build him right. then blame the game when you keep dying at the star forge. sorry for the long comment may have been watching this is how you don't play Kotor. great vid you earned a sub, i need to check your channel out
Thank you for explaining this because this game combat system is really kicking my arse. I hope that they get rid of all of this shit for the remake and just put in place a standard RPG system.
I tend to like dex for lightsaber combat in Kotor 2, I love dex builds, high con, and dex, and decent wisdom, single saber, I tanked Darth Treya pretty well, less damage dealt but master dueling. holy shit in Kotor one dex is for sabers as well, damn you time to make a new character 30+ hours hear i come
also another one is it's okay to play on easy mode. when a game is old like this and has easy, normal and hard if you struggling on normal and not having a fun time it's okay to dial it down a notch. prioritize your fun and enjoyment above all else, I was close to dropping the game because taris was being annoying but I played through and now I'm gonna continue my path to the dark side and murder anyone who dares defy my characters will
No. This is wrong. Armor that limits dexterity bonus does not reduce your chance to hit. The max dex bonus only applies for defence. A character that has +10 dex modifier will always have +10 dex modifier when attacking with blasters, regardless of the max dex bonus of the armor that character is wearing.
Everyone else in the comment section seems to understand everything explained in the video and I’m just here like Ughhhhhhhhh my brainnnnnnnnnn Maybe I should rewatch it lol, so many terminologies and I’m new to the game (11 hours in and I only know how to run around and click on things lol. I see a higher number and I equip it 😆)
Great tutorial, (as always): many thanks. Can I check my understanding of one aspect please? You explained that both wisdom and charisma affect force powers, but can I check if both affect it equally, or does wis affect some aspects of the force while cha affects others? In other words; if I pump up wis, (for example), and get a 4+ modifier for example, does that have the same affect on force use as a +4 in cha?
So, they both affect the save DC equally (how hard it is to save against your force powers) which is what you're saying, so that is correct. There are a couple of other differences, the biggest being that in KOTOR 2 CHA also reduces the penalty for using powers outside of your alignment. In general, WIS: Force power Difficulty Class Force Points per Jedi level Will save Awareness, Security and Treat Injury bonus Vitality healed by medpacs and Cure or Heal vs CHA: Force power Difficulty Class Force Points per Jedi level Persuade bonus Vitality healed by Cure or Heal
I have seen conflicting explanations for saving throws when adding up the DC of the attacker. So is it DC + charisma + wisdom + Jedi level or scout level or total level? Or does your level even affect the defense class? Also, for the bondage crystal, which modifiers would you add to the DC?
You are correct, it's a base number + attacker level + wis modifier + cha modifier. I think most of them are 5 + attacker level + WIS + CHA. Bondar crystal has a difficulty class of just 10, nothing extra, it's resisted by will.
I think he's talking about why the blaster rifle doesn't impose the two-handed attack penalty. I think the underlying mechanical reason is that the attack penalty is meant to balance out the extra attack you get from two weapons, but a rifle still only gives one attack, so the attack penalty wouldn't be balancing anything out.
If I want a skill based character with decent melee could I build scoundrel sentinel? I hear people say both the scoundrel class and the sentinel class are very weak on Kotor 1 reddit forums. Although I do want to try that type of build since it seems like it will be fun.
I say go for it, it'll be kind of squishy, but it can still be fun! People on the forums are so fixed on min/maxing that they don't realize that there are ways to have fun in the game that aren't "Make the damage number appearing in the air as high as physically possible" haha
I'm a little confused now. In the previous video you said that Max Dexterity Bonus only influences your defense and does not influence the attack roll and in this one you said completely opposite and only attack roll is influenced by this and in the defense all the dexterity points will be used in calculations.
What mods would you recommend to make the games prettier and to stop certain bugs? because I know there is a restoration mod that does a bunch things but I can’t find it.
I think this is the mod you're referring to, for KOTOR 2, it adds some of the lost content. steamcommunity.com/sharedfiles/filedetails/?id=485537937 As for making it look prettier, there are a ton of mods on the steam workshop (which if you google the name, you can also find them on the web if you don't have the steam version of the game). The few I use are fixed lightsaber colors, effixian's zeison sha/jal shey reskins 2010, effixian's miner uniform - black and white, ebon hawk re-texture INTERIOR ONLY, TSL backdrop improvements. Those are only for KOTOR 2, I've never modded KOTOR 1.
The_Lone_Gunmen thank you one last question, what would you recommend for soldier/guardian build in kotor 1 I’ve seen a lot of different ones and idk which one to take.
I mean, there's not really a 'right' answer to this, but the typical build would be high STR, DEX, CON, low everything else, with STR being the dominant attribute. You can make up for having low wisdom/charisma (with regard to saving against other force users) with force immunity, and the guardian really only needs master speed and force valor w/ power attack/flurry and they'll slice up everything. However, that's not necessarily how you have to play it, I know I usually have a STR and CHA based guardian so I can persuade, use some offensive force powers, just kind of change it up. Just do whatever you think sounds cool, and if you want to try something different, just do another run! :) I also made this awhile back, feel free to check it out. czcams.com/video/4C_tQl3MbE8/video.html
Havnt touched a starwars video game since battlefront 1 EA new version bleh. Anyways been rewatching clone was animated series fucking amazing btw on season 5. Darth maul is back bitches. Anyways got me in the mood to play a starwars game and BOOM first thing I saw on my starwars list on steam. Been awhile. 2014 was my last save
I've never done it, but I imagine it's a guardian with crazy high DEX, power blast, close combat, and the precise shot feats. I've heard of people doing it, but never really been interested in it, because, well, lightsabers bro lol.
@@GamingYourOwnWay It's a challenge alright. But not as bad some might think. Feels great to just blast all the dark jedi order 66 style in K1. Helps to appreciate the non jedi aspects in game
Oh for sure, and if they would let you play as a non Jedi class I'd be totally down. But anytime I use a blaster as a Jedi, I just hear Ewan McGregor in the back of my mind going, "So uncivilized." XD
I tried it once in KotOR2 several years ago, and I followed some guide. I remember it was Consular + Assassin/Watchman. Speed + Rapid shots, so a lot of numbers per round, it got especially strong after you got sneak attack being an assassin/watchman, which could easily be leveraged having reliable fear/stasis/stun of your choice thanks to the consular base. It was a really strong build and fun experience. Btw I'm a huge fan of the KotOR games, one of my all time favorites, played through them a lot of times (30+), and I never really understood the in depth combat mechanics. This video was spot on, an ultimate clarification to all that confusion. Thank you!
You should check this out then! Not all of this is applicable to Kotor but this guy is more entertaining than I am and it explains D&D pretty well! czcams.com/video/IVAJrYOOtwI/video.html
You can get the finesse feat and it will make your attack tied to your Dex. Might not increase your damage, but it allows you to dump strength and max out on your other stats.
IMPORTANT NOTE: Max Dexterity on your armour affects how much your DEX modifier contributes to your defense, NOT YOUR ATTACK ROLL. I had it backwards in the video, my apologies!
Critical threat isn't automatic hit. Only 20 is.
Hey thank you for these guides dude!
My dad had this on PC when I was a little kid, so I always used the console commands to make the game easy 😂😂
Now I recently got a copy for xbox and I'm having to actually learn the game. I know the story and all the puzzles and maps inside and out from a dozen playthroughs as a 10 year old but I have no idea how most of the mechanics work
@@dillongage7628 God damn it. I reset my phone and can't get back into the email I used to make my other youtube.
Now I'm gonna have to go to the bank to cancel the subscription to CZcams premium on that account.
I'm replying to myself right now. This is ridiculous. Here comes 4 hrs of resubbing to all the channels I watch
@@dillongage rip dude
I love how absolutely none of this is explained in the actual game. Thanks a bunch.
It is… you just have to read.
@@Eric-kb2xt Nope, I looked.
@@Jilktube my mistake
KOTOR Combat Mechanics Guide REMASTERED maybe read the title next time bub
@@Eric-kb2xt I thought it was too. It was probably in the little booklet on the inside of the CD case because I definitely read about it somewhere not on the internet.
This game is 18 years old and I still am coming back to it. Absolute legend of a game
This game is legal drinking age in my country xD
Perfect timing just going through my first play through ever and I’ve found your guides very helpful. Thanks again 🙏
Glad I could help!
Glad you found this game..I got kotor 1 and 2 when I was a kid when they came out and I've been playing them ever since. Great games
Been playing these games for years, had never known the combat mechanics. Just buy a lot of health injection choose flurry attacks and pray to the force that I will win battle. 😄 Now after watching this vid, I need to play again, out of curiosity of the gameplay. Thanks 4 this vid.
So glad I watched this! I'm only a couple of hours into my first playthrough and I'm wielding two blades, and I was wondering why I had as much difficulty landing a hit as I had. It felt like the combat system had some intricacies that I just didn't know of, but changing to one melee weapon has made it significantly easier. Thanks!
You actually did it!! So much better and yeah, its audible even a mile away now XD
Thanks ❤️
Glad to hear you guys appreciate it! It took so many hours of editing to put that together haha, glad it was worth the trouble :)
Glad I found this channel. Really great kotor content. That Ebon Hawk background is really clever
haha thanks! :)
16 Intelligence Jedi Guardian is actually criminally underrated. You get 4 skill points per level, which is huge for hitting a lot of various story and companion benchmarks throughout the game, but also lets you keep security maxed all game, and hits all the intelligence based conversation talking points.
My build was: 13 Str (Put every available point into this as you level), 9 Dex (Valor makes this positive and you are going to wear Light Armor anyway), 16 Con (Becomes 18 for Max implants with Hanharr and HK companion affinity lines), 16 Int (explained above), 10 Wis and 10 Cha (with Dominate Mind you can push through a lot of checks, as well as points into persuasion which should be a given for an RPG. This also means you aren't suffering any adverse affects to your force power potential, but you won't be spam happy until late game. If you aren't going to go Guardian -> Master, pick up Force Regeneration EARLY since you have the feats to spare).
You want any gear that can boost Str to do so (Implant, Gloves, Belt, Underlay, Crystals), and everything else into Wisdom where available (Armor, Crystals). Dual wield single sabers, prestige around level 20 Into Weapon Master/Marauder (marauder might be arguably better, even for a light side character since the Ferocity buff is really quite strong)
I've owned this game since its release on the original Xbox, but was too young to understand the mechanics of it. Finally decided to give it a proper try, and this video is going to be extremely helpful. Awesome video!
Thanks for the kind words, I'm glad you found it helpful! :)
When I was growing up I watched my brother play this game, now I'm playing for the first time and your videos are so helpful.
AMAZING TIMING, wouldn't have seen this if I started the game one day ago
it´s hard to find videos that are this detailed and that cover so much, amazing work, thanks for the info
Thank you!!! I started playing KOTOR a couple months ago (in German xd) and I GOT FRUSTRATED because I didn’t really understand how the whole combat mechanics worked (And started using 2 swords right away too, that didn’t help at all) but now I know!!! Thanks again Master.
I just preordered this for the switch. Never got to play it since I never had an Xbox. Excited to finally get to play this
I had bought Kotor 1 & 2 on a Steam sale awhile back. I had always been a bit intimidated to play these games This really helped, thank you. :)
Awesome, I'm glad you found it helpful! Hopefully you're enjoying them!
Played this game a million times sense i was like 7. Couldn't get pass calo nord till was 12-13 because I find out you can make it easy. I am 23 now, I read a manual on the game that eventually lead me here. Thank you so much.
I feel like Dex affecting your attack for lightsabers had to be a decision to allow players to make blaster builds for Taris. They knew 99.9% of us will use a lightsaber and only a lightsaber after we unlock it. So if strength was the only modifier that mattered for a saber, everyone would just use melee builds so as to not be completely obsolete.
Could be!
Best guide I've found, for one of the best games of all time, even in 2021
This game came out on the switch! Im not a good strategist but this game is really fun, so thank you for this!! (:
I noticed in the video you mention D-12, but the video is showing D-10. Not a big deal, but just curious if I wasn’t reading that right. Great video. It would be cool if you made a Scout video, but I know these games aren’t the most popular thing out there. Really enjoy the explanations!
He makes a caption in the clip referencing the d10 point
2:00 odd numbers for attributes at the start are 100% fine to do.
For example, if you want to get strength to a 14 but the best you can do is 13, it makes more sense to make it 13.
Sure, the 13th point doesnt get you a modifier point, but you still need to pass 13 to get to 14.
If you leave your strength at 12, you're doubling the time its going to take to get to 14 since attribute points are only given one at a time over multiple levels.
Really, theres no inherent benefit to it either way. It all depends on what attribute you need more points in at the start.
A BETTER suggestion (you might say it, im not that far) is to never raise your starting attributes past 14. Paying 2+ attribute points is an absolute waste if you're trying to make a good build
I have played this game 4 times and never knew how the system worked. I never knew my amor was holding back my dexterity. Thanks for this in depth explanation
You're very welcome!
@@GamingYourOwnWay Is this true though? I was sure the max dexterity bonus on armor only influences defense, and not attack rolls. I'm not an expert in this, I'm only asking to double check.
@@stevanevus Nope, you're absolutely correct, I had it backwards on this. I can't change the video, but I'll pin a comment explaining that. Thanks for letting me know, I forgot I had put that in this video!
Wild, I just checked my old non-remastered version of this same video and I had it correct in there, not sure why I got it backwards in this video 😅
Thank you for breaking down all this info I restarted the game three times in a week after finding out small little tweaks I wanted to make to my characters 😅
Important note about 2 weapons - in most cases it is far superior to use 2 weapons late game than 1 because of the crystals in the lightsabers. Double items means double crystals => double chance for special effects, double slots for stat-boosting crystals, etc.
Double-sided lightsaber also doesn't compare for that reason.
Same note about blasters. 2 Fully Upgraded pistols far outperform 1 fully upgraded repeater/rifle.
Not really. All bonus attacks made by Flurry, speed, or fury, are made by the main saber. So you're missing out on one attack made by a saber that's probably weaker so you can stick buffs on it. And instead gain +5 attack and +3 defense. That is a substantial jump of a flat +25% chance to hit. So while you lose a bit of damage you gain a massive jump in consistency. Plus, two fully upgraded lightsabers are massive component sinks that could go to making your allies stronger instead. You'll be powerful regardless, so it just makes sense to me to pick the feat that makes the early game much easier.
@@masterjedi8072 Hm, this makes sense for some cases, especially for early-game and consular builds(handmaiden/mandalorian fights). Not for high-str melee or high-dex ranged soldier/scout/sentinel builds though. You get so much overflow of attack bonuses that you never really miss. Prefect example is Carth with pistols on Taris. He almost never misses even while using power blast.
Still, in kotor 2 where there are str/wis/cha/defense boosting upgrades you probably should go for 2 sabers on main character regardless.
Master speed + rapid fire is better with rifle/heavy than the pistols though.
Never really felt lack of components, there's so much loot laying around it's never hard to get em. The only problem being acquiring enough stat to craft em.
Thank you for the VERY INFORMATIVE video!
You really help me and others creating and growing our character!
More power and more videos!
Holy crap... ive been so clueless for the last 18 years! Thx
I didnt know a few things about this mechanics i learned a lot of these from the dragon age games my countless years of playing KOTOR 1 and 2 as well as For the King which is literally just dnd but for console and pc
All I really needed to know about was saving throws but ended up learning a lot I was unaware of.
Oh my! Thank you for doing this remaster!
You bet!
Man all the numbers you just mentioned flew pass my head. I think I may have to try the game for myself to better understand it.
Thanks a lot for this tutorial, it is very helpful. Kotor is a gem. Hopefully we will get a Kotor Remake & and third installment.
Greetings from Germany, wish you a good day, and stay safe comrade!
I really appreciate the remake of the video because that last one, I was straining so hard to hear you, I think I got a hernia..
But man, this WORTH it
It's so painful to go back and look at that old video, I literally used PowerPoint slides in it.
@@GamingYourOwnWay I ain't even mad dude. While the end result was eh, the intent was mighty, because I was getting my cheeks clapped due to ignorance.
I did dual welding, and made strength dumb strong... And found out that due to my low wisdom, health packs are gimped
For my level 5 soldier / level 15 guardian, i start with
14 STR, 9 DEX, 14 CON, 14 INT, 14 WIS, 14 CHA
and end with
30 STR, 12 DEX, 20 CON, 14 INT, 14 WIS, 14 CHA
A small caveat, from what I remember in the original Xbox version of the first game, a double-bladed lightsaber doesn't require two handed fighting feat. In the original Xbox version that is, PC version still required the two handed feat. I don't know if the dueling feat effects it, but from what I remember it doesn't change double-bladed sabers either. So if you come across that version be sure to check the modifiers because of the max level being 20 and feats being few and far between once you become a Jedi.
Edit: From what I remember personally in the Xbox version, once leveled to LvL 20 I basically never missed with a double bladed saber without having put any points into the two handed feat.
I also have the Yavin Station on my original Xbox up in the attic, I maybe should grab it down with the game that still has Hollywood Video logos and store# writing on it. Miss those old video stores sometimes.
HEY! Love the video. Just wanted to make some comments!
In KOTOR II charisma also affects (at least) attack roll bonuses of your allies in your party! It’s really strong!
Additionally, finesse lightsabers is useful if you’ve been using blasters before you get your lightsaber, and you’ll never really want a melee weapon, although you could argue that it’s a good idea to pick up finesse melee weapons because of the ranged attack penalty against melee opponents. Up to you.
If only Finesse Melee told me it counted lightsabers, I wouldn’t have forced Exile to use blasters half the game. Nice.
No joke, I was so mad when I found out that I'd been using both finesse melee and lightsabers so many times unnecessarily!
Great video super useful as a new player
You're right. Finesse lighsabers is useless. **fake rage**. Luckily, there's a mod which removes it :)
I didn't know until like a month ago that it was useless. I don't even want to think about the number of times I have taken it...
@@GamingYourOwnWayliterally every time
thank you! This will help me with my second play through bc the first one I ran around spamming heals for three hours trying to kill Malak lol
Verbal gif: Well....if it works
Great video, very informative!
Thanks!!
OMG I FINALLY UNDERSTAND THIS - this has alluded me for 20 Fuckin YEARS!!! UI NEVER understood this and i have ALWAYS wanted to b/c i love the game. What i used to do is big numbers = big damage and GG LOL. THANK YOU SO MUCH for making this video, 100% subbed and liked and plz keep making content!!
I'm glad it helped you!
Planning on doing a serious playthrough after so many years. This will get me back in fighting condition
About to start my very first playthrough so thanks for the guide
Glad it helped!
Just came across your content. Really great stuff and I know you've put a lot of work into everything. Just subscribed!
Excellent video
Great guide! I played both Kotor and Kotor 2 countless times in the past without knowing the difference between *attack* and *damage*, having very abstract idea about what a "saving throw" is, thinking of Critical Threat range as of bonus damage number and so on. Also something like 2d6 I would interpret as "two times six" (I was under impression that "d" is just a typo glitch for multiply sign "*"). That said, I played only Consular class every time in every game, so my main character didn't suffer too much from my ignorance. A couple years ago I started watching some DnD shows which brought a lot of insight on how things work. So I decided to replay Knights of the Old Republic with newly acquired knowledge and had a lot of fun.
Thank you for this wonderful explanation, I am sure it will help a lot of people who are not familiar with DnD to understand these great games!
At least this one as a really LOUD intro :D
Hey man, go big or go home :)
Thank you! Super helpful video
Nice video :) playing the game again because I was watching Boba Fett... One thing (beside the dex thing) where I think you're not entirely accurate (or at least not complete) is on the skill calculation. While technically there is a d20 component in there, as long as you're not in combat that is an automatic 20. Would be quite annoying otherwise if you had to try 7 times to open a door before finally rolling high enough. Only in combat it actually uses a d20.
Thanks :). I would have to do some more investigation, but I'm pretty sure there is an active d20 mechanic in the game outside of combat for skills. It may depend on the difficulty level that's set in-game though. But there are definitely instances when you try to unlock a door or disarm a mine and it says "failed" one time then an attempt or two later you can succeed.
On the original Xbox version dual bladed lightsaber did not receive the penalty. That has been corrected with the pc, Android, and iOS version so if you have an original Xbox and want to save yourself 3 feats. Use a dual bladed lightsaber. I know when I played it when it first came out. All my friends did this. I still loved the look of dual wielding lightsabers so I role played that anyway.
It's really crazy looking at the game after playing dnd and realizing its just a dnd game with a star wars paint job haha
thank you sir i only finished kasheykk so far and id love to understand the combat fully before i finish
you hear that Darksydephil, starting with odd numbers will not help you out,(though it's ok for a few to be like 15 or something, like a 15 in strength ), also rushing character creation while ignoring your stream chat warnings to take your time and build him right. then blame the game when you keep dying at the star forge. sorry for the long comment may have been watching this is how you don't play Kotor. great vid you earned a sub, i need to check your channel out
Here because of the rumored kotor ports coming to consoles 🤙🤙
Getting ready 🤙🤙
Just got the game and this helps, thanks 😁
Anyone who enjoyed this should also check out his original combat mechanics video, because there areas where they do not overlap.
Good stuff man!
Thank you for explaining this because this game combat system is really kicking my arse. I hope that they get rid of all of this shit for the remake and just put in place a standard RPG system.
Awesome :)
I was playing kotor a lot and now I've just realized how bad i was because i misunderstood all the rules how this game actually works.
i love how insanity easily costs less fp the stasis when full light side, lol. it doesn't even require a lot of charisma as well
Intelligence modifier is used in ranged critical strikes also
I tend to like dex for lightsaber combat in Kotor 2, I love dex builds, high con, and dex, and decent wisdom, single saber, I tanked Darth Treya pretty well, less damage dealt but master dueling. holy shit in Kotor one dex is for sabers as well, damn you time to make a new character 30+ hours hear i come
also another one is it's okay to play on easy mode. when a game is old like this and has easy, normal and hard if you struggling on normal and not having a fun time it's okay to dial it down a notch. prioritize your fun and enjoyment above all else, I was close to dropping the game because taris was being annoying but I played through and now I'm gonna continue my path to the dark side and murder anyone who dares defy my characters will
You get Finesse Lightsabers automatically after you spar with Visas on the Ebon Hawk, under the guidance of Kreia :)
I'll admit the combat is what put me off of this game when it first came out
No. This is wrong. Armor that limits dexterity bonus does not reduce your chance to hit. The max dex bonus only applies for defence. A character that has +10 dex modifier will always have +10 dex modifier when attacking with blasters, regardless of the max dex bonus of the armor that character is wearing.
Yeah, author made correction note in the comment section. Got me with this one for a time, but still great guide.
this is so complicated
Thank you so muchhhhhh
Thank you so much
Everyone else in the comment section seems to understand everything explained in the video and I’m just here like
Ughhhhhhhhh my brainnnnnnnnnn
Maybe I should rewatch it lol, so many terminologies and I’m new to the game (11 hours in and I only know how to run around and click on things lol. I see a higher number and I equip it 😆)
I mean, you can't really go wrong with finding an item with a high number and equipping it. 🙂
charisma alignment power offset only works in Kotor 2, should have said that
I can only remember so much haha, thanks for pointing that out!
Great tutorial, (as always): many thanks. Can I check my understanding of one aspect please? You explained that both wisdom and charisma affect force powers, but can I check if both affect it equally, or does wis affect some aspects of the force while cha affects others? In other words; if I pump up wis, (for example), and get a 4+ modifier for example, does that have the same affect on force use as a +4 in cha?
So, they both affect the save DC equally (how hard it is to save against your force powers) which is what you're saying, so that is correct. There are a couple of other differences, the biggest being that in KOTOR 2 CHA also reduces the penalty for using powers outside of your alignment.
In general, WIS:
Force power Difficulty Class
Force Points per Jedi level
Will save
Awareness, Security and Treat Injury bonus
Vitality healed by medpacs and Cure or Heal
vs CHA:
Force power Difficulty Class
Force Points per Jedi level
Persuade bonus
Vitality healed by Cure or Heal
@@GamingYourOwnWay Got it; thank you very much for taking the time to explain all that to me.
There's settings the game that make so you can where have combat movement on or off which one is the best one
11:14 DnD player be like
Yooo this gameplay is fire
goat 🐐
Thanks! :)
This may sound crazy; do i control all characters in my party or just myself?
Spent all day on this game.
Oh boy, they just don't make them like this anymore.
Can't wait to start number 2 however I believe 1 is better.
After playing it for some time and realizing how my players suck at fighting, decided to seek a tutorial.
Good video. I always loved KotOR but the DnD rules always confused me. Maybe now I don’t have to play on easy mode. 😅
Strong supporter of easy mode though, whatever it takes to enjoy the game.
Nice
Shat myself after coming from the old video... MY EARS!
Next step: Add closed captioning for people that are now deafened by the sound
Who in the hell enjoys this kind of god damn combat?
I have seen conflicting explanations for saving throws when adding up the DC of the attacker. So is it DC + charisma + wisdom + Jedi level or scout level or total level? Or does your level even affect the defense class?
Also, for the bondage crystal, which modifiers would you add to the DC?
You are correct, it's a base number + attacker level + wis modifier + cha modifier. I think most of them are 5 + attacker level + WIS + CHA. Bondar crystal has a difficulty class of just 10, nothing extra, it's resisted by will.
The_Lone_Gunmen thank you so much! Great videos by the way I’ve watched them all
The other hand used with a blaster rifle is used to aim the weapon. Staffs and double bladed weapons the other hand is used to attack
Hmm, I'm not sure I know what you're referring to.
I think he's talking about why the blaster rifle doesn't impose the two-handed attack penalty. I think the underlying mechanical reason is that the attack penalty is meant to balance out the extra attack you get from two weapons, but a rifle still only gives one attack, so the attack penalty wouldn't be balancing anything out.
If I want a skill based character with decent melee could I build scoundrel sentinel? I hear people say both the scoundrel class and the sentinel class are very weak on Kotor 1 reddit forums. Although I do want to try that type of build since it seems like it will be fun.
I say go for it, it'll be kind of squishy, but it can still be fun! People on the forums are so fixed on min/maxing that they don't realize that there are ways to have fun in the game that aren't "Make the damage number appearing in the air as high as physically possible" haha
I'm a little confused now. In the previous video you said that Max Dexterity Bonus only influences your defense and does not influence the attack roll and in this one you said completely opposite and only attack roll is influenced by this and in the defense all the dexterity points will be used in calculations.
Please read the pinned comment, I was mistaken in this video.
@@GamingYourOwnWay Oh, thank you, didn't notice.
What mods would you recommend to make the games prettier and to stop certain bugs? because I know there is a restoration mod that does a bunch things but I can’t find it.
I think this is the mod you're referring to, for KOTOR 2, it adds some of the lost content. steamcommunity.com/sharedfiles/filedetails/?id=485537937
As for making it look prettier, there are a ton of mods on the steam workshop (which if you google the name, you can also find them on the web if you don't have the steam version of the game). The few I use are fixed lightsaber colors, effixian's zeison sha/jal shey reskins 2010, effixian's miner uniform - black and white, ebon hawk re-texture INTERIOR ONLY, TSL backdrop improvements. Those are only for KOTOR 2, I've never modded KOTOR 1.
The_Lone_Gunmen thank you one last question, what would you recommend for soldier/guardian build in kotor 1 I’ve seen a lot of different ones and idk which one to take.
I mean, there's not really a 'right' answer to this, but the typical build would be high STR, DEX, CON, low everything else, with STR being the dominant attribute. You can make up for having low wisdom/charisma (with regard to saving against other force users) with force immunity, and the guardian really only needs master speed and force valor w/ power attack/flurry and they'll slice up everything. However, that's not necessarily how you have to play it, I know I usually have a STR and CHA based guardian so I can persuade, use some offensive force powers, just kind of change it up. Just do whatever you think sounds cool, and if you want to try something different, just do another run! :) I also made this awhile back, feel free to check it out. czcams.com/video/4C_tQl3MbE8/video.html
Havnt touched a starwars video game since battlefront 1 EA new version bleh. Anyways been rewatching clone was animated series fucking amazing btw on season 5. Darth maul is back bitches. Anyways got me in the mood to play a starwars game and BOOM first thing I saw on my starwars list on steam. Been awhile. 2014 was my last save
Can you make a class guide pls. I cant find a quality class guide
I won't guarantee their quality lol, but I have several class guides on the channel!
Would love some time stamps!
Added!
I knew the dex lightsaber users were talking shite damagewise
I mean, you can def make dex work perfectly fine. It's just not going to make the damage number as big as physically possible.
It’s crazy how the game doesn’t even attempt to explain these things.
I'd like to see your take on the so called "Gunslinger" build.
I've never done it, but I imagine it's a guardian with crazy high DEX, power blast, close combat, and the precise shot feats. I've heard of people doing it, but never really been interested in it, because, well, lightsabers bro lol.
@@GamingYourOwnWay It's a challenge alright. But not as bad some might think. Feels great to just blast all the dark jedi order 66 style in K1.
Helps to appreciate the non jedi aspects in game
Oh for sure, and if they would let you play as a non Jedi class I'd be totally down. But anytime I use a blaster as a Jedi, I just hear Ewan McGregor in the back of my mind going, "So uncivilized." XD
I tried it once in KotOR2 several years ago, and I followed some guide. I remember it was Consular + Assassin/Watchman. Speed + Rapid shots, so a lot of numbers per round, it got especially strong after you got sneak attack being an assassin/watchman, which could easily be leveraged having reliable fear/stasis/stun of your choice thanks to the consular base. It was a really strong build and fun experience.
Btw I'm a huge fan of the KotOR games, one of my all time favorites, played through them a lot of times (30+), and I never really understood the in depth combat mechanics. This video was spot on, an ultimate clarification to all that confusion. Thank you!
only the scout levels skills and feats at the normal rate the other classes level slow this is in the manuel yet no one knows
If people read the manual, then I'd be out of a job 😂
This is such a bizarre and confusing combat system to me😂 but I am not used to this style of game at all.
You should check this out then! Not all of this is applicable to Kotor but this guy is more entertaining than I am and it explains D&D pretty well! czcams.com/video/IVAJrYOOtwI/video.html
@@GamingYourOwnWay thanks!!
if it such the case
... we will be overwhelmed by the ai/ equiv ....griveous trajectory
if it such the case
... we will be overwhelmed by the ai/ equiv ....griveous trajectory
try add -- burst mechanics
So what I gathered is in kotor 1 dex melee builds are kinda garbage.
You can get the finesse feat and it will make your attack tied to your Dex. Might not increase your damage, but it allows you to dump strength and max out on your other stats.