Should You Play Elden Ring With Your Boyfriend?

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  • čas přidán 2. 04. 2022
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    I finally played my very first Dark Souls game! It was hard. But not for the reasons I expected...
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Komentáře • 2,4K

  • @Ptolemeian
    @Ptolemeian Před 2 lety +2686

    "Go give this potion to Nepheli"
    "Ok, where is she?"
    "Shut the **** up"
    Fromsoft sidequests in a nutshell

    • @mduckernz
      @mduckernz Před 2 lety +153

      No but seriously don't give it to her unless you're a monster

    • @TheTraveler980
      @TheTraveler980 Před 2 lety +18

      That meme is well-known and will always be true.

    • @BlazeOrangeDeer
      @BlazeOrangeDeer Před 2 lety +71

      Even after finding where she went, she goes back to a DIFFERENT PART of the roundtable than she was before, which i never went back to because I already got all the items down there. Roundtable is the one place in the game that doesn't list the NPCs there smh

    • @davidberger8420
      @davidberger8420 Před 2 lety

      Give it to her father godrick in the roundtable hold.

    • @Epiccheese247
      @Epiccheese247 Před 2 lety +26

      @@BlazeOrangeDeer oh shit, shes in the basement now? Bruh

  • @LaughBoys
    @LaughBoys Před 2 lety +3931

    That “I can’t recall the touch of grass” LOTR deep cut was too perfect. I wonder how long they wanted to use the quote

    • @vegasviking86
      @vegasviking86 Před 2 lety +48

      The simple fact the game has you "touch grace" throughout says it all 🤣🤣

    • @chrisbrannigan6210
      @chrisbrannigan6210 Před 2 lety +2

      Yeah, the "grass" related messages are from Japanese players, where grass means fake or pointless.

    • @thesoulqmo
      @thesoulqmo Před 2 lety +1

      In mandarin “grass” pronounced like “fxxk” …. It’s kinda fun to figure each “grass” messages meaning though lol.

    • @generalyousif3640
      @generalyousif3640 Před 2 lety +1

      I literally stayed home for a week straight durning spring break so I did nothing else because of how good it was

    • @crazyape515
      @crazyape515 Před rokem

      @@thesoulqmo 摸草

  • @thiagobnla
    @thiagobnla Před 2 lety +1182

    has anyone, ever, tried to summon Torrent and choose "no" because it would have to use a flask to revive it, EVER? I seriously doubt it

    • @neoson690
      @neoson690 Před 2 lety +136

      Legit. They should put the default on “yes” so you can at least quickly confirm and not take a hit to the face. Especially when playing with keyboard and mouse…

    • @Killroy007
      @Killroy007 Před 2 lety +25

      My biggest gripe with the game lmao

    • @mattouttahell92
      @mattouttahell92 Před 2 lety +20

      I hit no

    • @thiagobnla
      @thiagobnla Před 2 lety +10

      @@mattouttahell92 oh come on!

    • @mattouttahell92
      @mattouttahell92 Před 2 lety +36

      @@thiagobnla it was the first time my horse died and I was up against a lot of enemies. I figured it would be a waste of my healing flask if I got caught and staggered again on the horse.

  • @DoctorDex
    @DoctorDex Před 2 lety +195

    That "Are you sure you want to revive your horse?" prompt is pure evil.. It doesn't even default to yes... CURSE YOU MIYAZAKI!

    • @rubenandersen1773
      @rubenandersen1773 Před 10 měsíci +13

      Stop being cute mad and just admit that it's actually bad design

    • @spartanAXA
      @spartanAXA Před 9 měsíci

      I know right? What's even the point?

    • @icaroadriel7970
      @icaroadriel7970 Před 3 měsíci +1

      @@rubenandersen1773It's an annoyance, but that's what it is, an annoyance. What do you expected him to say? That the game is terrible because of it?

  • @ValorantCurios
    @ValorantCurios Před 2 lety +3410

    Alright Shelby, it's time to have you run it back with the entire series. I need a "Should Your Girlfriend Play Blood Borne" video pls

  • @davidcleary3785
    @davidcleary3785 Před 2 lety +432

    Miyazaki has said in an interview that as a kid he liked reading big confusing books he couldn't understand as he liked using his imagination to understand them. That's why the story in his games are so hard to understand

    • @chasemartin5777
      @chasemartin5777 Před 2 lety +125

      It wasn't just big, confusing books. He read English fantasy novels without being fluent in English so he literally couldn't understand what they were saying.

    • @justalostlocal
      @justalostlocal Před 2 lety +56

      Are you sure he doesn't want to inflict the same suffering upon us?

    • @jirue
      @jirue Před 2 lety +15

      @@justalostlocal If that's how you want to interpret it, go for it. I'm hesitant to call someone sharing something they enjoy with another as inflicting suffering on that individual, even if suffering might indeed be the result. Kinda falls into that grey zone where the receiver might need to recognize that the enthusiasm of the giver is misplaced and disengage from the interaction if it causes them suffering. There's also the approach so many like to take of just telling the enthusiast that they don't like the topic and they need to stop. I'm not a fan of that approach because I think those people should definitely continue their enthusiasm if they enjoy it, I'm just not someone who can share in their enthusiasm. You do you and I'll do me, if you will.

    • @justalostlocal
      @justalostlocal Před 2 lety +36

      @@jirue Uhm it's a joke...

    • @WolfLykaios
      @WolfLykaios Před 2 lety +4

      Sooo, he is a fan of fanfiction then??

  • @jankdotTV
    @jankdotTV Před rokem +745

    Tracking quests was so impossible i started writing down my own quest log and honestly it made the experience way more rewarding, felt like I was piecing together the puzzle as I went.

    • @default0467
      @default0467 Před rokem +30

      Definitely doing this when I start again

    • @thevikingbear2343
      @thevikingbear2343 Před rokem +16

      Thanks. Also remember that everytime you do something on a side quest, you have to return to the quest giver so the quest can be completed. Coming from Assassins Creed Valhalla, I wasn't used to it.

    • @jankdotTV
      @jankdotTV Před rokem +26

      @@thevikingbear2343 it ain’t over till someone’s done an ominous chuckle

    • @PredictableEnigma
      @PredictableEnigma Před rokem +1

      I haven't had to do that since Tales of Vesperia

    • @Hunterfalke
      @Hunterfalke Před rokem +6

      Really late, but as i am currently playing through Elden Ring, i have to say that even that won't often help me. For example, i've done a few quests for Ranni and her followers. I come back to her at some point, Seluvis is dead (this one i can guess, Gideon perhaps after the potion deal?), Mr Blacksmith doesn't have new dialogue, Blaidd is just gone and Ranni tells me she needs to go take a nap. Then she does.
      Now everything is empty, and i am trying to figure out how and why.
      I am very ready for my second playthrough, where i will just use a complete walkthrough.

  • @wafikdoss6754
    @wafikdoss6754 Před rokem +283

    “Even the cut scenes were hard […] the conversations were hard” resonated with me far too deeply.

  • @Harl3inger
    @Harl3inger Před 2 lety +817

    As a new player, I agree with the complaints about the controls completely. Please stop targeting that weird fly instead of the deadly dragon's head/leg.

    • @akmal94ibrahim
      @akmal94ibrahim Před 2 lety +128

      And if I stealth attack an enemy but they are still not dead yet, please keep my lock-on on them.

    • @Arthillis
      @Arthillis Před 2 lety +38

      When im about to fight a big monster ive gotten in the habit of using ranged attacks to clear out all the trash around it before engaging it just because of this.

    • @AdamKirbyMusic
      @AdamKirbyMusic Před 2 lety +53

      Targeting is absolute trash in this game. Fromsoft should be ashamed of it.

    • @si_w8201
      @si_w8201 Před 2 lety +4

      @@Arthillis ha, good tip...wish I'd thought of that...

    • @jakalaka223
      @jakalaka223 Před 2 lety +6

      Just unlock and relock, or don’t lock at all

  • @zacharron
    @zacharron Před 2 lety +419

    Gotta say, that monkey-antler-porcupine monster looks pretty terrifying.

    • @PeteOliva
      @PeteOliva Před 2 lety +14

      Would make a nice catacombs boss.

    • @cgprojects3770
      @cgprojects3770 Před 2 lety +6

      The first time the hand spiders show up should have been an achievement
      Achievement unlocked: New Phobia!

    • @PeteOliva
      @PeteOliva Před 2 lety

      @@cgprojects3770 Their reach is absurd! How do you dodge that madness? I had to rely on spells most of the time.

    • @Shmethan
      @Shmethan Před 2 lety +1

      @@PeteOliva they're weak to fire! Any fire damage will stun them a ton, try it out :)

    • @brainless0000
      @brainless0000 Před 2 lety

      Just slap it into some Sekiro DLC

  • @strawberrik
    @strawberrik Před 2 lety +213

    I had the opposite happen to me. When I told my husband I wanted Elden Ring he immediately told me I would not like it. He felt bad for saying that, got me the game, and now I'm hooked! Not just that. We started playing together (taking turns like back in the 90's). LOL! 🤣🙏

  • @GigglebunsUV
    @GigglebunsUV Před 2 lety +157

    I love how you brought up the strange locking on to random enemies, the fact that it's been so consistent since literally Zelda Ocarina of Time is really funny

  • @benwasserman8223
    @benwasserman8223 Před 2 lety +2191

    In a sea of overly cynical and boisterous game reviewers, Girlfriend Reviews makes everything fun and funnier again. Never miss a video with these two :)

    • @dingusrevolver
      @dingusrevolver Před 2 lety +16

      Always so well-edited, too.

    • @mikesannitti6042
      @mikesannitti6042 Před 2 lety +10

      They can be cynical. Their Horizon Forbidden West and jedi fallen order reviews were both super cynical unfair reviews... but they're more for the comedy than actual serious reviews so it's nbd.

    • @FollowerOfChrist144
      @FollowerOfChrist144 Před 2 lety +15

      @@mikesannitti6042 Cynical doesn’t mean “a review I don’t like” Mike. Critiquing bland copy and paste titles will happen. Just so happens that Fallen order and HZD 1&2 are good examples of such games.

    • @mikesannitti6042
      @mikesannitti6042 Před 2 lety +22

      @@FollowerOfChrist144 The whole "bland copy and paste" criticism is textbook cynicism. There's nothing bland about Horizon. I also get the sense that they didnt play more than the first few hours of forbidden west because they focused on the act one reintroduction of an old enemy which is over with by act 2. And they went at Fallen Order for being a more accessible, straightforward star wars take on the Souls games. Basically both games were criticized different ways for not being From games, which is silly.

    • @Gerlaffy
      @Gerlaffy Před 2 lety +5

      Actually, I think it's a problem that most reviewers are too positive about games. There's been a horrific downwards trend for AAA games in the last decade and a lot of reviewers still seem to mark things up rather than be real and give them a negative review.

  • @soapymargherita
    @soapymargherita Před 2 lety +282

    You guys genuinely do some of the best written, performed, and edited stuff on youtube, and they just keep getting better.

    • @woozlewuzzle23
      @woozlewuzzle23 Před 2 lety +2

      How? They're just boring individuals who make shallow content

    • @soapymargherita
      @soapymargherita Před 2 lety +1

      wow good argument, you've convinced me

    • @japacapa
      @japacapa Před 2 lety

      I wonder why they got only 1 mln subs... that first mln was like an explosion, but now sub counter doesn't seem to grow anymore ?_?

    • @TheTyphoon365
      @TheTyphoon365 Před 2 lety

      @@japacapa Are you trying to say "mil" as in - million? Your comments edited so I guess you wanted it like "min", but I don't see how minuet works in that statement

    • @japacapa
      @japacapa Před 2 lety

      @@TheTyphoon365 lol in my language mln is a short for million, I was sure it's the same in english :)

  • @KhreamedKhorne
    @KhreamedKhorne Před 2 lety +817

    Pro tip: If an enemy is large enough that it has multiple lock-on points, don't lock-on unless you're using spells or ranged weapons. It's also helpful to not lock on while fighting groups

    • @hanzoyamazaki2551
      @hanzoyamazaki2551 Před 2 lety +5

      Just dont use auto lock

    • @KhreamedKhorne
      @KhreamedKhorne Před 2 lety +71

      @@hanzoyamazaki2551 Why? It has its uses. I use it when fighting single rougher enemies that jump around a lot or ones I want to parry, the trick is knowing when you're better off without.

    • @evangelism2
      @evangelism2 Před 2 lety +26

      This. Its a lesson all newbies to the Soulsborne series have to learn at some point. You don't always need to be locked on.

    • @GeorgePerakis
      @GeorgePerakis Před 2 lety +16

      You learn this the hard way after the first few times you inevitably die to King of Storms because you couldn't see Nameless wind up his massive AOE.
      But the lock on IS useful in places even against those enemies, you just have to remember to lock OFF when it stops being useful.

    • @SilverThreads
      @SilverThreads Před 2 lety +5

      Big things + lock on = No Bueno

  • @SonicHaXD
    @SonicHaXD Před 2 lety +292

    *boyfriend teleports behind you
    GET GUD XD

    • @jasonyang4291
      @jasonyang4291 Před 2 lety +5

      Matt teleported like the red eyed banished knight from castle sol

    • @Lorentz_Driver
      @Lorentz_Driver Před 2 lety +1

      cring

    • @Petq011
      @Petq011 Před 2 lety

      *GIT GUD SCRUB!*

    • @seniorcaw6374
      @seniorcaw6374 Před 2 lety +1

      "Git gud, scrub"
      -The Bloodborne Dark Soul of Elden Ring: Sekiro

  • @Broadmoore
    @Broadmoore Před 2 lety +470

    Love the Hades music! And everything else about this video. As a hardcore souls fan- this video is just absolutely perfect

    • @Blue_Lunacy
      @Blue_Lunacy Před 2 lety +23

      I was trying to remember where I heard that music from. Thank you for saying it's Hades.

    • @gavinf69420
      @gavinf69420 Před 2 lety +4

      I thought it was the songs from pyre. Cause you know.. fire

    • @strix4609
      @strix4609 Před 2 lety +7

      Seems like a music compilation from Supergiants games, because I heared some Bastion OST too ! :D

    • @iainemackay5681
      @iainemackay5681 Před 2 lety +14

      Love me some Hades OST

    • @PeterEmrys
      @PeterEmrys Před 2 lety +10

      @@gavinf69420 I don't know the songs from Pyre, but I definitely caught "Final Expense" and "Lament of Orpheus" from Hades

  • @Rannulfus
    @Rannulfus Před 2 lety +428

    Admittedly, the confirmation window pop-up for when your horse dies would have been much better if it were replaced by a text box that says "Not enough flasks of crimson tears to revive Torrent" that only popped up when your flasks ran out completely.

    • @MartinPurathur
      @MartinPurathur Před 2 lety +19

      As a big elden ring fan.
      Yes
      100%

    • @ellensong3575
      @ellensong3575 Před 2 lety +49

      Or atleast put it on yes and not no by default so you can just press x

    • @tysej4
      @tysej4 Před 2 lety

      I'm gonna be sarcastic when I say this: "Lul, get good, just gotta realise horse dead, flick to yes, hit confirm! like 0.2 seconds mah dude"
      But yes, I was ready for it when I started playing Elden ring thanks to numerous people complaining about it... I WAS READY.

    • @maddoxtri
      @maddoxtri Před 2 lety +6

      @@ellensong3575 putting it on yes as a default could resolve in you accidentally use your last and very needed flask to win the the fight cause you mash x in a panic

    • @Rannulfus
      @Rannulfus Před 2 lety +11

      @@maddoxtri right, what people are saying is they'd prefer that and have to overcome their urge to just expend flasks to get torrent back when flasks are an important tool to use elsewhere, rather than have to do that AND fight the ui at the same time in the middle of an important fight.

  • @MrBlackNorton
    @MrBlackNorton Před rokem +44

    3:41 I think the bgm is "Out of Tartarus" from Hades. Now think about it, there's no gf review for Hades yet, and Hades 2 is coming 2023. So please give Hades a try.

  • @markm5927
    @markm5927 Před 2 lety +78

    Love that this game is bringing more people in. I love the obscure story and quest stuff but do agree the controls can be a bit much. The lock on and camera are your biggest enemies at times.

  • @AWanderingSwordsman
    @AWanderingSwordsman Před 2 lety +156

    This does not excuse from's camera vs large enemies, but fighting large enemies is totally functional without lock on and in fact that makes it way easier. You can briefly lock on when they fly up just to keep track of em if you really want but most of the time unlocked is the way to go.

    • @Dota2funny
      @Dota2funny Před 2 lety +1

      Yeah lock up makes no sense in fact makes it harder unless they are super fast monsters but still

    • @PeteOliva
      @PeteOliva Před 2 lety +10

      The only thing that becomes harder when you're not locked on is that you have to be intentionally precise with your shield if you plan to do any blocking. When you're locked on it kind of aims your blocks for you. Otherwise, yes, you definitely make up for it in more functional agility.

    • @aperson9847
      @aperson9847 Před 2 lety +10

      You still have the "this boss is so huge I can't see 90% of its limbs so I have no idea which one I'm about to be hit with at any given moment" problem without locking on, but I agree it's still usually easier that way

    • @chrisgeorge3107
      @chrisgeorge3107 Před 2 lety +2

      I was looking for this sensible comment.

  • @MrEL91N
    @MrEL91N Před 2 lety +538

    I don’t know if anyone here has ever played the amazing game Outer Wilds (not Outer Worlds) but the way they handle quest tracking I believe would work in Souls games. It doesn’t hold your hand by any means but it does keep track of enough information to at least give you an idea of what you’ve been doing and potentially where you might go next. You still have that strong sense of mystery and figuring it out for yourself but you don’t feel totally lost.

    • @blazenfate
      @blazenfate Před 2 lety +23

      i get it, but if i have to look at a quest list, especially now, id ignore all of it. The Ubisoft games really burned me out on them. The way the quest designs are here, you have to focus on them or simply miss out. I can tell you a single quest from assassins creed, or Outer wilds for that matter (and i love that game too) but i can tell you why several characters from Dark souls 3 did what they did, a game i haven't played in years

    • @Thisisthegreatestatofalltime
      @Thisisthegreatestatofalltime Před 2 lety +4

      That’s a great idea, the only other thing is the devs giving some sort of hint where the npc will go next more consistently where they’d otherwise be overly hard (or overly trial and error) to find.
      That being said they’d have to be careful not to fall into the trappings of other devs and be careful to make sure it stays a quest log and doesn’t become a quest guide that solves the quest for the player.

    • @cyco7229
      @cyco7229 Před 2 lety +19

      a great way to do this was if you could only write down on your journal when you rest at bonfires, but it would only be some general notes like an actual person would write, not a word by word rewrite of the script, and the longer you took to rest after a quest update, the less your character would remember.

    • @ebolam0nkey
      @ebolam0nkey Před 2 lety +6

      The thing is that a lot of the quests (I have one in mind in particular, the blind maiden) don't even give you a hint where they ill be next. They can show up at like one out of 20 sites of graces in that zone and I would not have figured it out without looking it up.

    • @AuthorityCat
      @AuthorityCat Před 2 lety +37

      @@blazenfate But this isn't Dark Souls 3, which is a linear videogame. Souls fans act like From's quest design is something special, but plop it down in an open word and, congratulations, it's functionally identical to Morrowind quest design. The fundamental difference is that Elden Ring gives you three lines of dialogue while Morrowind gives you three paragraphs that explain what you need to do, where you need to go and why you're doing it. Excusing Fromsoft for refusing to put a quest log in a game that clearly needs it just spits in the face of all the games that have done this exact concept so well. This just ain't Morrowind. These are cheap highschool fanfictions in comparison. No one plays a Souls game or its stories, and frankly, I disagree completely with your take seeing as I can't recall the resolution of more than one DS3 storyline. The lore of these worlds has always been interesting but you're deluded if you think these are enrapturing character dramas worthy of their obtuse design. It seems like From agrees too since they put a bandaid on the problem with a patch.

  • @PhoeniixFiire
    @PhoeniixFiire Před 2 lety +51

    6:33 During this meeting, the intern goes "BEARS!" "Yeah, what about them?" "Let's put BEARS in it!" "Well, it's like a high fantasy setting, so we want the creatures to be fantastical and weird and shit..." "They're REALLY BIG BEARS!" *sigh* "...alright, we'll have really big...bears.........any other ideas?"

    • @MAXDITUDE
      @MAXDITUDE Před 2 lety +2

      And they're one of the most annoying enemies too.

    • @Vixoso
      @Vixoso Před 2 lety

      C R A B S :D

    • @MrHerecomesjohnny
      @MrHerecomesjohnny Před 2 lety +3

      and the goats roll!

    • @thebrandonfine
      @thebrandonfine Před 2 lety +2

      Ok, so since you liked really big bear, I came up with a couple other fantasy creatures for the game. What do you think of REALLY BIG PRAWN? And REALLY BIG CRAB?

    • @Daniel_cste
      @Daniel_cste Před 2 lety

      @@thebrandonfine Yeah and a really big Dog.. with magic! while we're at it make a giant tortoise, but give him a pope head and let him teach magic

  • @trevorburgess8971
    @trevorburgess8971 Před 2 lety +17

    The “has anyone seen Nephelli here!!” Made me bust out and laugh. Hahaha feels.

  • @Jacksongirard
    @Jacksongirard Před 2 lety +307

    Oh my God I woke my girlfriend up laughing at that "the cutscenes are hard" bit. That was hilariously accurate! My face was so scrunched up trying to remember every name

    • @Lucifronz
      @Lucifronz Před 2 lety +5

      At least once you've beaten the game it all makes a lot more sense, but even as straight-forward as Elden Ring is compared to Dark Souls, it's still kind of a bit much.

    • @centhron89
      @centhron89 Před 2 lety

      @@Lucifronz I just started NG+, and when I now watched the cutscene at the start, it all kinda just made sense :)

    • @mx2000
      @mx2000 Před 2 lety +1

      The funny thing is that this happens in pretty much all fromSoft games (expect Sekiro maybe, which is more straightforward). Watch the intro the first time, it’s pretty much impossible to understand. Watch it again, and it kinda starts to make sense.
      Or like Fia (the hug lady), she pretty much tells you that she takes a bit of life from the heros she hugs, but it all sounds very mysterious and metaphorical, until you realize that she did exactly what she said she’s going to do.
      Or when you find out what is behind the mythical organization that calls itself the „two fingers“ 😂

    • @bruhmoment1835
      @bruhmoment1835 Před 2 lety

      THE LOATHSOME DUNG EATER

    • @AuthorityCat
      @AuthorityCat Před 2 lety

      @@Lucifronz It's a lot better than Dark Souls though. DS1 lore felt cobbled together. Just compare Dark Souls lore to Bloodborne's and you'll see what I mean. Bloodborne is flawless, there are very few plot holes or inconsistencies. Elden Ring is similar in scale to Dark Souls, but the combination of attention to detail in the crafting of the lore and actually being allowed to visit all the places mentioned in the lore made for a more interesting and cohesive experience in my opinion.

  • @ElectrumHD
    @ElectrumHD Před 2 lety +256

    The Cypress Hill bit is the best thing I've heard all year. Unexpected, yet we needed it without knowing. Thanks !

    • @GoMonroy
      @GoMonroy Před 2 lety +1

      Can you tell me the name of the song, please? Thank you.

    • @StevenFox80
      @StevenFox80 Před 2 lety +8

      @@GoMonroy Hits from the Bong

    • @hanzoyamazaki2551
      @hanzoyamazaki2551 Před 2 lety

      "Just put that finger in th3 butt hole 😄 love it unplug it insane! I love you Elden Ring!"

    • @davidwires1849
      @davidwires1849 Před 2 lety

      That was pretty damn funny!

    • @coollqclips2331
      @coollqclips2331 Před 2 lety +3

      Shelby should record a full cover, it's just too damn good

  • @jessepack812
    @jessepack812 Před 2 lety +48

    I am so glad that you mentioned the in-combat pop-up window asking if you really want your magical horse-goat back or if you'd rather just get murdered. I've lost to that pop-up more than I lost to the tree sentinel.

  • @Vesperitis
    @Vesperitis Před 2 lety +42

    Man, that list of side effects of Elden Ring was really, really accurate. I had almost every one of those symptoms playing this game.

  • @MonitorWizard
    @MonitorWizard Před 2 lety +57

    I can't express how much I loved the cypress hill cover

  • @troylynn-lee862
    @troylynn-lee862 Před 2 lety +68

    I felt so validated when FromSoftware actually patched in NPC locations

    • @cleverman383
      @cleverman383 Před 2 lety +6

      I thought I accidentally turned on easy mode and looked through the options to get rid of them

    • @devforfun5618
      @devforfun5618 Před 2 lety +2

      marking locations myself isn`t a big deal, but the limited options of markers makes it basically useless, since i dont know what the mark is suposed to mean the next day
      that is the same problem i have with genshin impact, give us icons AND colors, so we can differentiate things to do, things that we did, and things that we need to keep doing multiple times, like farming places, there was no icon that i could use to mark a vendor

  • @courtneywilliams6376
    @courtneywilliams6376 Před 2 lety +76

    Man, these videos are real heartwarmers every damn time - rare that something can be so entertaining and hilarious without having to be at someones expense.

  • @Pikminiman
    @Pikminiman Před 2 lety +43

    I'm 100% here for the jokes, narration, random bouts of singing, and top-tier video editing. I just realized, I'd still watch this channel if I totally did not care about video games. Seriously excellent content, entirely on its own merits. You're not riding anyone else's coattails. This channel is unique, original, and I love it.
    Even the way you got out ahead of potential Soulsborne superfan pedants... was marvelous.

    • @uamsnof
      @uamsnof Před 5 měsíci

      Half of the games that they review I have never played and never will. Girlfriend Reviews is my comfort food.

  • @vastolorde2861
    @vastolorde2861 Před 2 lety +24

    I cannot explain just how much "has anyone seen Nepheli here?" resonates with me

    • @cyco7229
      @cyco7229 Před 2 lety

      yep, it didn't help Nepheli was bugged until patch 1.03 and wouldn't appear where she was supposed to, thankfully you can't fail her quest until way later and it was hilarious finding her and just doing all that was supposed to happen along hours in a mere few seconds, "hi, i'm Nepheli Lou... what, you already found x? thanks and now I must go... well, you already did that too? ok" quest over.

  • @mangalpandey9377
    @mangalpandey9377 Před 2 lety +208

    So, we get both the perspectives, this is actually refreshing, next do a series,
    Should your Parents play Elden ring?

  • @hulubangaGutenWami
    @hulubangaGutenWami Před 2 lety +8

    2:43 The editing is just out of the world awesome man! The references hits exactly the right spot. Love it.

  • @BeeJayVC84
    @BeeJayVC84 Před 2 lety +3

    4:50 Hades BG was a real nice choice

  • @folun12322
    @folun12322 Před 2 lety +131

    Literally was finally on the edge of buying it when this came out and pushed me over the edge. Thanks Shelby for removing the next few weeks of my life! I'm so excited

    • @AwesomeWookiee
      @AwesomeWookiee Před 2 lety +16

      As a Dark Souls vet who is getting his wife to play Elden Ring (she's enjoying it) I would say two things: 1. Don't give up, the failure is making you better.
      2. Do go and do something else in the massive open world if you're beating your head against a wall.
      Have fun! If you beat a boss with ingenuity and gimmicks, you still beat it!

    • @sluggy1739
      @sluggy1739 Před 2 lety +3

      @@AwesomeWookiee also try not to get mad it’s good to just breathe and walk away lol

    • @thegibbehhh9430
      @thegibbehhh9430 Před 2 lety +3

      Few weeks? hoh hoh nooo few MONTHS

    • @kflash17
      @kflash17 Před 2 lety

      the community for this one is huge, and the loudest voices are supportive, so swing by the reddit now and then to enjoy some commisoration and memes, and let everyone know when you've done the good hard things, people have been quite positive to everyone scraping by with this one. gghf

    • @mikaylacaldwell4452
      @mikaylacaldwell4452 Před 2 lety

      Weeks....? I’m on a month straight 🥺🤣

  • @madeofcastiron
    @madeofcastiron Před 2 lety +555

    shelby: sharing her thoughts about the flaws of elden ring
    me, a first time soulsbourne/from soft game player who almost quit the game because of those exact flaws: VINDICATION
    edit: just to verify, i did get used to the bs and got gud, and i'm actually enjoying the game now lmao

    • @HotGiselle
      @HotGiselle Před 2 lety +23

      I have gotten a refund because the godawful gamedesigne in some places is so infuriating

    • @nameless1016
      @nameless1016 Před 2 lety +55

      @@HotGiselle classic

    • @Vogalos
      @Vogalos Před 2 lety +6

      Ahh yes another B99 fan

    • @carpetcreed3841
      @carpetcreed3841 Před 2 lety +5

      @@HotGiselle mid

    • @supermanprime6758
      @supermanprime6758 Před 2 lety

      Im using mouse and keyboard. Fuckacontroller.

  • @00Clank
    @00Clank Před 2 lety +10

    I think the vast majority of NPC questlines are fine being so spread out and cryptic as to make the casual enjoyer’s experience feel unique to the experience of any of their friends. Though I do think they could stand to be a little less difficult to follow, what I would love is if FromSoft might make it a teensy bit less easy to miss entire optional areas.
    As for the controls, I want to know who intentionally uses the 180 degree turnaround, because I sure would be fine with that feature being removed or made optional.

    • @ShadowQrow
      @ShadowQrow Před 2 měsíci

      A quest log of "wtf happened during ur playthrough that u took a break from for 3 months and came back" would solve everything. Unless u do the same quests every playthrough, no way you remember whete you're at if you take a break for a month or longer.

  • @BiggusDickusTheFourth
    @BiggusDickusTheFourth Před 2 lety +40

    "In Elden Ring, did you know that D's armor set, The Twinned Armor, has the description that says that D is of two minds? Normally, someone of two minds can be considered as crazy. A synonym for crazy is nuts. In short, D's nuts."

  • @miguelvizcarra7664
    @miguelvizcarra7664 Před 2 lety +199

    As a person who started playing soul series with bloodborne and sekiro I must say I welcome the “easy mode” they’ve done with elden ring. I don’t mind getting the help of some soldiers once in a while and I’m not afraid to admit it 😂

    • @hurricanestarang
      @hurricanestarang Před 2 lety +8

      This is it, I've been playing the game for weeks and I feel like I've barely touched the surface, using spirits or summoning other people in has only made this game better for me

    • @thomascooper2218
      @thomascooper2218 Před 2 lety +7

      Heck yeah! I also just like summoning the mimic ashes because it makes me feel like I’m gaming with a twin brother 🤦‍♂️

  • @enricofrancese2883
    @enricofrancese2883 Před 2 lety +38

    3:56 I'm watching this over and over and it never stops being the funniest thing ever

    • @MAlves-og3pk
      @MAlves-og3pk Před 2 lety +5

      Dread it run from it “git gud” arrives all the same.

  • @jaybyrd3781
    @jaybyrd3781 Před 2 lety +7

    I laughed so much, thanks for this. Always such fun videos. You guys are awesome.

  • @anthonydennis9133
    @anthonydennis9133 Před 2 lety +1

    This is a great video! I especially enjoy how well the Hades music fit in with your review!

  • @N0va
    @N0va Před 2 lety +162

    "Difficulty is fun when it's not being used as an excuse in design choices that are not fun" ---- NAILED my thoughts on this game.

    • @J-manli
      @J-manli Před 2 lety +10

      Take the infinite bleed dogs and the fact that people can obscure interactables with messages. Those are genuine bugs and technical flaws, and yet a vocal portion of the veteran Souls Community are willing the excuse that with "Bugs as features," mindset because it makes the game harder. If it were any other dev company there would be rage.

    • @Killroy007
      @Killroy007 Před 2 lety

      @@J-manli honestly ive never seen anyone defend the dogs
      And the thing with "messages over things you interact with" is that it never was a big issue until elden ring, and even then those are not as many as youd think considering the size of the playerbase
      But yeah that should get fixed.

    • @arrgghh1555
      @arrgghh1555 Před 2 lety

      @@J-manli Bethesda got away with "bugs as features" for decades until '76 came out.

    • @gazelle_diamond9768
      @gazelle_diamond9768 Před 2 lety +1

      I mean, what exact design choice in Elden Ring does this even refer to?

  • @SengokuTheGouda
    @SengokuTheGouda Před 2 lety +20

    One of my favorite things about these games is the obtuse and at time vague storytelling, because seeing the whole community come together to theorize and find things is so fun and rewarding. I also just always like that stranger in a strange land vibe the games give, where both you and your character are learning things together,

    • @Caesar--
      @Caesar-- Před 2 lety +5

      except 95% of players don't actually go watch CZcams videos of the lore or browse Reddit for several hours a day... they just never find out any of the lore which is a damn shame.

    • @SengokuTheGouda
      @SengokuTheGouda Před 2 lety +1

      @@Caesar-- the numbers of views on a lot of those videos begs to differ. Many people see them. Anyone who googled anything related to the games for help will find wikis, Reddit threads, CZcams videos. And they’ll discover things that way. I honestly can’t think of anyone I know of who plus these games that didn’t google something and then end up down the rabbit hole.

    • @Caesar--
      @Caesar-- Před 2 lety +4

      @@SengokuTheGouda Well you probably only know a few people who play then lmao, also the views on these videos are nowhere close to the number of people who have played the game.

    • @SengokuTheGouda
      @SengokuTheGouda Před 2 lety +4

      @@Caesar-- the most successful ending explained video is currently at 2.2 million views.
      Currently 12 million copies have sold. We’re looking at just about 20% on views to sales there.
      Vaati’s Bloodborne explained video has more views than known copies of the game sold. By a lot.
      It’s also 2022, unless you’re a boomer, you’re probably on Reddit or twitter or maybe even tumblr still and you engage with communities for things you like. Acting like it’s the 90s and people will just refuse to look up anything related to a game they bought is just dumb.
      Even if you’re looking up reviews, like say this video, lore videos are being recommended to you right over there ->
      People have and will find their ways to these communities.

    • @Gyork_
      @Gyork_ Před 2 lety

      @@Caesar-- Personally I enjoy not knowing 100% of the lore in this games I think not knowing or being confused adds to the surreal experience of exploring this purgatory like worlds.

  • @kingslayer86
    @kingslayer86 Před 2 lety +1

    Nepheli's locations for those wondering if ANYONE HAS SEEN NEPHELI HERE.
    stormveil castle
    roundtable hold
    albinaurics village (under the mountain in liurnia)
    roundtable hold downstairs by the blacksmith
    if you give her the one thingy, godrickls throne room waaay later on.
    if you give her the other thingy, talk to selvius. the creepy weirdo.

  • @Moriningland
    @Moriningland Před 2 lety +6

    Oh my god. This was so great. You guys are evolving even more in your content.

  • @kif1983
    @kif1983 Před 2 lety +39

    That pop up to resummon is the closest I've come to yeeting my controller across the room after dying. I totally agree that there are some awful design decisions that long term series fans are just used to, but good grief wish for better FS fans.
    Thumbs up for using Hades music in the vid. (and also for being a great review)

  • @BL4NKio
    @BL4NKio Před 2 lety +14

    This was both a hilarious, and accurate explanation/review of what it’s like getting into Elden Ring as a first time “souls” game

  • @leifmidgorden4615
    @leifmidgorden4615 Před rokem +1

    I love how your reviews of games are better than almost any journalist and are also hilarious. And the Hades deep cut music is so classy

  • @vtancredi1717
    @vtancredi1717 Před 2 lety +3

    This might be one of your funniest videos ever, great job!
    I laughed out loud several times, I think you might have even transcended the "can I kick it" sequence from Deathloop. Your skits are also very cute and funny. Definitely leveling up.
    edit: I have to keep coming back for the Dr. Stephen Brule cameo - so hilarious!!

  • @MrMattBRaw
    @MrMattBRaw Před 2 lety +79

    I just love how you have become a full game lady

  • @omnissiah1119
    @omnissiah1119 Před 2 lety +1

    This is the first video I have ever seen from this channel, it is simultaneously the one that made me subscribe to it. I have not laughed this hard in a really long time, so thank you for that. 10/10

  • @Hello_Sidney153
    @Hello_Sidney153 Před 2 lety

    I could gush about another one of your amazing videos, but you already know how much we love you guys and your content it's so freakin good

  • @JackSather
    @JackSather Před 2 lety +185

    Agreed. Another great video y’all!

  • @Zeb364
    @Zeb364 Před 2 lety +47

    To me this feels like the only honest Elden Ring review I've seen. It's fun and engaging but has issues and plenty of room for improvement. Every other review is that it's terrible or absolutely perfect.

    • @OriontheLad
      @OriontheLad Před 2 lety +15

      Dunkey and Ryukahr have pretty good reviews on it. They sum up many of my feelings. I loved the game. 155 hours, but it definitely has its issues. Controls mentioned here are part of it. Balance is another.

    • @joed5150
      @joed5150 Před 2 lety +8

      Some gamers really want everything handed to them and seem to want the game to play itself. Filthy fckin casuals

    • @naransolongoboldbayer8030
      @naransolongoboldbayer8030 Před 2 lety +7

      @@joed5150 Bad bait

    • @joed5150
      @joed5150 Před 2 lety +1

      @@naransolongoboldbayer8030 Truth hurts skippy

    • @info0
      @info0 Před 2 lety +3

      @@joed5150 really? Bad controls and camera controls are noticed even by vets of the series. From Software was always poor on that aspect on the game.
      They also re-used a lot of animations from previous game bosses in Elden Ring.
      The guy who made B/O button do 3 actions needs an award for most anti-gamer shit thrown in game. You know why dodge roll feels laggy? Cause dodge reads when you release the button and not when you press it. You want to sprint after dodging? Good luck with that... Same goes for long jumping.
      Camera is bound with movement. You can't look around with camera while moving your character as camera will always want to correct itself to be behind your character. It is bad design, but it is something Souls fans got used to I guess. I for one would love to be able to look around while moving, to see if something wants to attack me from behind/left or right.
      Some kind of NPC journal would be nice as some people only can play on weekends and forget stuff NPC said ages ago lol. Well, you can always write stuff down I guess, but it's 2022. Quality of Life improved a lot in games over the years...

  • @kylefrommontana2671
    @kylefrommontana2671 Před 2 lety +19

    One of the few channels that can make a 10 min video feel like 30 seconds. Always want more!

  • @pearlmcj
    @pearlmcj Před 3 měsíci +1

    5:10 I know the stenographer bit is exactly that: a bit. But I did actually end up keeping a journal of the different characters, just to keep track of everything they wanted from me 😭 it’s genuinely helping me understand the story so much better, but at what cost?? 😭

  • @byotip
    @byotip Před 2 lety +49

    Gravity and camera control have always been the single worst enemy in darksouls game.
    In Elden ring, plateforming with a dedicated jump, reduced fall damage, torrent. Gravity is now acceptable.
    But Even tho they greatly improved camera control (increased lock range, multiple lock points on big mobs) it's still actively trying to kill you.
    Multiplayer was always stupid bad.
    Quests could use logs, but I found Elden ring quest design far superior than any other AAA that throws out millions of chatty NPC that put a pin on your map to find five furtive ferret feces.

    • @BlazeOrangeDeer
      @BlazeOrangeDeer Před 2 lety +15

      The quest design is so close to being amazing, but with how easy it is to unintentionally skip NPC appearances and the vital information they give, it's currently just not acceptable. Right now if you beat a boss you might send them on to a new area and have no idea where they are because they didn't have a chance to tell you. There's no way at all to know when a quest has been failed or has already moved beyond where they said they would be, if they tell you at all.
      They also finally added NPC icons, map quest markers, and most importantly, info notes with clues... but they only used them a handful of times! They could have easily fixed this problem by leaving info notes behind when an NPC leaves. Right now you have to check their icons to notice when they leave and then remember where they said they were going, and hope that the info is still accurate.

    • @byotip
      @byotip Před 2 lety +2

      @@BlazeOrangeDeer
      I a metroidvania player so remembering stupid details and backtracking is my thing.
      I did 5 out of the 6 endings without a wiki to help me, before the npc markers patch. And the first NG+ make the game easy to quickly complete the remaining questlines.
      I think a dialog questlog could improve it for players that don't finish the game in the span of a week. But the way NPCs hint or don't hint their next destination is fine.
      The fact that NPCs travel to unknown places can be a really good thing. Yes, it can be frustrating when you are actively trying to follow a questline.
      Among exploration's rewards, finding a new NPC is a good one. But finding a NPC you've already met is one of the best.
      It only becomes an issue when the map can be explored in any order.
      Even then, it's a game issue (that ng+ fix), not a world building issue. NPCs live, come and go, out of the player agenda.
      There's multiple endings so you won't make it in one run anyway.

    • @Ralathar44
      @Ralathar44 Před 2 lety

      @@byotip You basically described what Shelby did in the video. You're someone so used to the bullshit in the games you play that you can't even smell half the stank anymore.

    • @quantummidget
      @quantummidget Před 2 lety +1

      I don't think a quest log is entirely necessary (not to say it's a bad thing, just that it's not required for the game they want to make), but my issue is when there is no notable clue given as to the next step in a quest.
      If questgiver is at place A, and directs me to place B, the next step should either be given at place B, given when I return to place A, or have previously been mentioned.
      I was writing down a quest log manually, and yet there were many times when I had no clue where to go, so I looked it up. Turns out they were is some completely random area. Sometimes the area had been mentioned, but I'm not going to scour a whole zone randomly in case the questgiver is there.
      If I look up the next step in a quest, the reaction should be "Ah shit of course", not "Why?"

    • @quantummidget
      @quantummidget Před 2 lety

      @@byotip Yeah my issue is that most of the areas the NPCs travelled to I'd already visited, so I had little reason to return there.
      I feel like it detracts from the open-world design if you can explore the world in whatever order you want, but doing so will screw up quest progression.

  • @walker1583
    @walker1583 Před 2 lety +6

    Each ep is just EPIC. I as mentioned already many times love how all is edited, the scripts, the humor, their actuall relastionship..etc..I love it, to me it's one of the most unique type of reviews I've seen.

  • @gucketjug
    @gucketjug Před 2 lety +2

    I’m a huge souls fan and I agree the “resummon steed” dialog window just needs straight removed, super weird extra piece of UI

  • @aedof
    @aedof Před 2 lety +1

    I love all the Hades music you used for this one. Among the very best soundtracks I've ever heard. Darren Korb and Ashley Barrett are awesome!

  • @mattcastro8052
    @mattcastro8052 Před 2 lety +28

    You guys are both inspiring, seeing the channel grow this much from the first couple videos is truly amazing. Congrats on being yourselves and living life your own way, that's true freedom!

  • @juaniarussi3118
    @juaniarussi3118 Před 2 lety

    Such great content, you guys are so wholesome it’s crazy.

  • @Antid0te87
    @Antid0te87 Před 8 měsíci

    you're opening song/rhythm is amazing! lol. listened to just that part many times cracking up

  • @stephlevesque9972
    @stephlevesque9972 Před 2 lety +20

    You made me tear up from that beautiful cypress hill parody. I'm so glad I've been subscribed since the red dead 2 video. Thank you so much for everything the two of you amazing people create.
    Edit: the story us complicated and obtuse to us at first to show we where created by God's breaking rules and now shit don't make sense. Pretty much a souls story lmao. They want you to feel like the world is unwelcoming to you, it'll take time to understand. Much love

  • @I4k_au
    @I4k_au Před 2 lety +49

    At least you can binge watch vaati vidya after finishing a fromsoft game
    So in my book the mysterious plot is a win

    • @AdityaSingh-lp5rp
      @AdityaSingh-lp5rp Před 2 lety +4

      what plot? there is no real plot in elden ring its all lore. plot is conveyed by the game in response to a players actions like dialogue and cutscenes or the environment, lore is item discriptions codex entries etc.

    • @dantefromdevilmaycry9857
      @dantefromdevilmaycry9857 Před 2 lety +11

      @@AdityaSingh-lp5rp Lol the intro and Melina literally tells you the Plot and main objective right away, so idk if you're just blatantly lying or just plain didn't pay attention.

    • @virael3801
      @virael3801 Před 2 lety +2

      @@AdityaSingh-lp5rp "dialogue and cutscenes or the environment"
      All of which are present in the game? Lol

    • @gerardotejada2531
      @gerardotejada2531 Před 2 lety +2

      There is no plot. There is not a traditional narrative. There is just setting and lore. Its a story abour the world not about the characters, there isnt a character study of their personalities, this isnt The Witcher 3.

    • @gerardotejada2531
      @gerardotejada2531 Před 2 lety +2

      And yes there are cutscenes but those cutscenes are not pushing a story. Its like reading a Warhammer codex versus a Warhammer novel. Again a story based open world is The Witcher 3, this game feels more like Zelda, where the story is an excuse. Like the story on a porn movie. It can be really good but you are not here for the story.

  • @wizardpajamas6405
    @wizardpajamas6405 Před 3 dny

    I'm hyped for Shadow of the Erdtree and this video still totally holds up. Great job Matt & Shelby!

  • @ELPRES1DENTE45
    @ELPRES1DENTE45 Před 2 lety

    FINALLY!!!
    (Y'all are killing it with the edits, BTW.)

  • @S0URUS
    @S0URUS Před 2 lety +6

    That pop up window that shows up when you don’t have enough stonesword keys and stays there for like 5 whole minutes while you can’t do anything at all is my favorite

    • @bomblessdodongo3093
      @bomblessdodongo3093 Před 2 lety

      Press Y or Triange to get rid of those faster

    • @thegreyinitiate3680
      @thegreyinitiate3680 Před 2 lety

      Or when you use a key or pull a lever in the middle of the dungeon surrounded by enemies, and you’re also stuck and unable to do anything

    • @dantastic0396
      @dantastic0396 Před 2 lety

      @@thegreyinitiate3680 you have Iframes

    • @J-manli
      @J-manli Před 2 lety

      @@bomblessdodongo3093
      A simple solution yes, but other notification pop ups automatically disappear. That inconsistency with which pop ups require manual dismissal and which ones auto dismiss is the source of frustration.

  • @Firehazerd5444
    @Firehazerd5444 Před 2 lety +51

    Bro, it's so sweet to be on a journey with you both on this channel. Just seeing you from being this absolute noob to a gamer by being invested and involved in what your boyfriend loves.
    It's relationship goals for me. Both for me to invest myself so much into what my partner loves and for them to love what I love. I can't wait to see where this channel continues to go.

  • @Daedriclord23
    @Daedriclord23 Před rokem +1

    i forgot about the hits from the bong parody when i came back to watch this again. it had me laughing just as hard as the 2nd time. good lord thats funny.

  • @arieskyz
    @arieskyz Před rokem +1

    I just came from playing Hades and felt very confused when I still heard the soundtrack with my laptop off. A relief to find out it wasn’t me.

  • @marcgw496
    @marcgw496 Před 2 lety +4

    3:56 is brilliant 😂

  • @corbinr2076
    @corbinr2076 Před 2 lety +9

    Thank you for using the Dr. Steve Brule bits because that's exactly how I felt at all times

    • @MrEL91N
      @MrEL91N Před 2 lety

      I laughed super hard on that part. It’s perfect.

  • @vantablackmamba9232
    @vantablackmamba9232 Před rokem

    I'm so impressed with the little remixes. I love them.

  • @joshhoe
    @joshhoe Před rokem

    The comedic cuts in this video are just..... *chefs kiss*
    Subbed !

  • @RedGamer155
    @RedGamer155 Před 2 lety +4

    i agree with the camera and the ui pop up choices. But the puzzle solving of the quests are unique to the game, and more interesting than an endless questlog

    • @MartinPurathur
      @MartinPurathur Před 2 lety

      This.
      I know some people hate it, but I LOVE keeping a little journal of interesting people and places I've seen
      Also recording what I think I should do next

  • @realkingofantarctica
    @realkingofantarctica Před 2 lety +9

    "And this is where I would play Elden Ring with my maiden... IF I HAD ONE!"

  • @MultiGustaf
    @MultiGustaf Před rokem

    Stumbled upon these videos, and they are hilarious.
    The editing must take weeks just to find the references, and "hits from the bong" had me cracking up from the start.

  • @getous
    @getous Před 2 lety

    Just got Elden Ring a few days ago, and this video popped up just now as recommended. Enjoyed the video, loved the humour.

  • @JBBost
    @JBBost Před 2 lety +4

    While I normally watch these videos stoned, I never thought I'd be inspired to pack a bong by the first 30 secs of one!

    • @mrmicro22
      @mrmicro22 Před 2 lety

      People who talk about their chemical choices unprompted a are often addicted. Maybe consider going without for a while. Is it good for you?

  • @OneRandomBastard
    @OneRandomBastard Před 2 lety +113

    I can agree with everything said in criticism of the game, as well as much more about input read bullshit and so on. Especially having combed nearly everything and gotten all the achievements for the game. However, apart from some options to repeat dialogue from NPCs and more concise directions (even Morrowind told you where to go, albeit in a long-winded and sometimes barebones way) I can't say they should ever change how the game's story is told. It's a brilliant way to give folks interested hours more to spend in the game and at the same time letting the boss rush loving meatheads just run right through to the next big monster. Discovering new snippets of lore about the world and its characters and piecing them all together and forming an understanding of what the game is saying or not saying has been VERY fun for me. One of my favorite experiences in gaming as well. I'd hate to see that removed, even for someone else's benefit.

    • @Bane_Amesta
      @Bane_Amesta Před 2 lety +19

      At this point their storytelling method is a conscious decision, yes, but would really hurt them so much to have at least a log of what the NPC said ten hours ago?
      Come on man, not everyone have the memory of an elephant to remember every single line of dialog :/

    • @basinxrandomstuff7264
      @basinxrandomstuff7264 Před 2 lety +7

      @@Bane_Amesta ive been tempted to get paper out but then i say no, i will not do this, this is not what obama died for

    • @Arthillis
      @Arthillis Před 2 lety +5

      @@Bane_Amesta This right here. I got to playing and was like WOOOO open world lets go explore, many hours latter of exploring dying logging out taking a break to sleep then playing again and exploring some more and going places a newbie probably shouldn't i was finally like. Ok lets go back to the main story.... wait what is the main story, where was i supposed to go again? Thank goodness for the internet and youtube guides people have made or id still be wandering around aimlessly.

    • @Thaibiohazard123
      @Thaibiohazard123 Před 2 lety +6

      I think there should be at least a quest list menu. It doesn’t has to tell us where to go. Just simply to show recent update on who and what with small hint would suffice. You know, just to refresh memory. In other Souls, you don’t really need this because the games have always been linear. But I think ER is just way too damn big for not allowing us a quest list.

    • @UshioKiss
      @UshioKiss Před 2 lety

      I'm personally okay without one but I can definitely see a quest log being useful or even a major boon. I feel like they could easily make one fit in to the style of the game too.

  • @dwaynezilla
    @dwaynezilla Před 2 lety

    5:45 These videos are so good, and it's because it's full of touches like the "is this an out-of-season April fool's joke" guy footage for green screen background. That's some top-quality stuff!

  • @teamgartz-motorsports6881

    Shelby your voice has changed, I’m not sure, but I’ll would say congratulations! Much health and success and I love the videos from you two playing and evaluating what is really important in the games! 😄

  • @Nyahahameha
    @Nyahahameha Před 2 lety +11

    Honestly yeah though the quest design of Souls games works well enough in Souls games, but something should have changed about them for Elden RIng's open world structure. I think the most annoying thing is that for some of the quests, they did decide to use map markers for stuff, but not all of them. After beating Radahn I did have the thought that maybe Alexander would visit Jarburg but I didn't realize that I have to come at it from atop the cliff again, because why would I do that when I already found the place? And because he leaves no clue where he's gone I didn't think to look around longer. And there are absolutely _no_ clues whatsoever how to advance Diallos' quest in the beginning. Also am I the only one who never realized Rogier shows up on the balcony in the Roundtable Hold? I talked to him in Stormveil Castle, he disappeared for the entire game, then I found him dying there and realized he'd been here the whole time right before I fought the last boss. My second playthrough after talking to Rogier in the hold I got dialogue from D pointing out that Rogier is there on the balcony and I'm like, "motherfucker why didn't you say that last time?!"

    • @akmal94ibrahim
      @akmal94ibrahim Před 2 lety +4

      I think a simple archive of everything the NPCs have ever said to you would be a good addition so you can reread their dialogues to better understand the story and to find clues to the next quest point. It still keeps that vagueness of the quest but allows us to better navigate the quests. Many times I either forgot a key dialogue line or wasn't concentrating on what an NPC is saying or accidentally skipped the dialogue. And that left me clueless as to what to do next. Made worse when I only play on the weekends and would tend to forget what quest it was I did last weekend.
      ie: The Haligtree Medallion's location. The Albanauric woman who told me where the other half of that medallion is promptly disappears to become my summon, and now I have no way to ask her again to remind myself where it is. Had to look up guides to find out. It would've been helpful if I can read back her dialogue anytime I want.
      It's not much of a problem in a linear game like their previous games because you will bump into most questpoints as long as you thoroughly explore each level as you progress. But in a huge open world like this, it is gonna be a pain in the ass to find that nook or cranny you need to find to progress a quest.

    • @thealloenvera9084
      @thealloenvera9084 Před rokem +1

      @@akmal94ibrahim 100% I reaaalllyyy enjoyed the quests myself but yeah I tots agree just having an archive of stuff npc’s have said would be reaaallyy helpful and nice

  • @clejinn9521
    @clejinn9521 Před 2 lety +7

    Incredible video ! Loved everything about it !
    Is there going to be a third rewiew of ER ? The "should your BF play ER ?" more classical one ? I love the joke you create with FS games :)
    Bises form France
    Ps : I finished the game today. I did'nt understand a thing. Was like a fever dream. 10/10. Masterpiece. Time for second run...

  • @soupy89x
    @soupy89x Před 2 lety

    Great video, felt like you all had a little bit of a slump in there but the latest ones have been great :)

  • @Joeru510
    @Joeru510 Před 2 lety

    Okay not even a minute in, ngl, I’m pretty high atm too. But back to being pg, that intro was amazing, and it made me laugh more than I should’ve. Great video, amazing bars! xD

  • @Beastw1ck
    @Beastw1ck Před 2 lety +15

    3:10 that editing was just *chef's kiss* perfect, Matt. Well done.

  • @StinkyPinky3000
    @StinkyPinky3000 Před 2 lety +54

    One of my favorite takes on this game as a new souls person. Literally, the most fun I’ve had on a solo game since GOW4, but goddamn do the controls need a little TLC.
    Good shit Shelby. (Also I love the hades music, big brain moves)

  • @ryanleone3007
    @ryanleone3007 Před rokem +1

    The Stenographer bit was hysterical. Bravo stuff.

  • @robertflores8789
    @robertflores8789 Před 5 měsíci

    A year later and this is still comedy gold!!!

  • @milesfromhome69
    @milesfromhome69 Před 2 lety +5

    This channel is sh*tposting genius

  • @joshuarodrigues7123
    @joshuarodrigues7123 Před 2 lety

    I've never seen a video from you before, but this showed up in my suggested videos because I too have been smoking a little too much Elden Ring. This was a hilarious video. Thank you for the laughs.

  • @nunyabizness6376
    @nunyabizness6376 Před 2 lety

    Dude the cypress hill reference is everything and on point af!!! Bravo

  • @hunchogatson7056
    @hunchogatson7056 Před 2 lety +3

    I've been waiting for this for over a week lol

  • @dovidstaples9985
    @dovidstaples9985 Před 2 lety +5

    I remember randomly seeing your very first video when you just put it out and I was immediately one of your first subscribers. Your expert editing and style still blows me away and you've only gotten better

  • @JohnSmith-hs3po
    @JohnSmith-hs3po Před 2 lety

    First ever video from your channel and just subscribed for the intro rap alone