Every Game I’ve Ever Made

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  • čas přidán 26. 07. 2024
  • Hey everyone, I was recently reviewing some old games I made and realised there's a lot of stuff sat on my hard drive that took me years to create, but wasn't being shared with anyone. That seemed like a waste, so I decided to make this video demonstrating every game I've created on my indie game dev journey so far. All games were created part time around a very busy work-life schedule. Slightly different format to the usual game devlog, but I hope you enjoy it all the same.
    Games were created using a mix of Unity with C# as well as Java & LIBGDX.
    Chapters:
    1. Introduction: 00:00
    2. 2D Retro RPG: 00:17
    3. Conway's Game of Life in Java: 01:32
    4. Space Shooter: 02:12
    5. Voxel Game: 03:13
    6. My Current Game: 05:17
    7. Honourable Mentions: 06:45
    Track List (all music sourced from Epidemic Sound)
    1. Plausible - Jonatan Mollberg
    2. Begin Here - Jon E. Amber
    3. Dissolving - Hanna Lindgren
    4. If you Do, Don't - Vincent & A Secret
    5. The Forest Grand - Trevor Kowalski
    6. Beloved - Gavin Luke
    #devlog #gamedev #indiedev #unity #voxel #building
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Komentáře • 34

  • @mz_eth
    @mz_eth Před 9 měsíci

    Great video, I love to see the progression :)

  • @nangld
    @nangld Před 4 měsíci +1

    There is a rogue-lite dragon survival game for PSP, where player roams the map, eating knights and stealing princesses. It is really dated now and requires emulator, so yours could have been a massive success on Steam and phones.

    • @wheezyworks
      @wheezyworks  Před 4 měsíci

      Interesting to know! I will have to do some digging. Always thought it would be fun as it’s not something I’ve seen done yet.

  • @ligemabaaalse2793
    @ligemabaaalse2793 Před rokem +2

    Love your current game. It looks really nice

  • @hexeldev
    @hexeldev Před rokem +1

    That LibGDX project looked really cool. Looked like a mix of Realm of the mad God and RuneScape.
    I wanted to subscribe to your channel but turns out I already was!

    • @wheezyworks
      @wheezyworks  Před rokem +1

      Thank you, I think those styles of games have aged well. Something always remains appealing to me about the classic RPG style.
      Also glad to see you back!

  • @leocrabe2253
    @leocrabe2253 Před rokem +7

    Hey! I've noticed the transparent plane thingy in your current game that helps you see with which blocks your actual build is aligned, what if, in addition to this, you add a raycast in all 3 directions, 6 vectors, that slightly change the color of the blocks it touches, so you can more precisely understand the alignement of your current build? Just my two cents! Nice video, will keep watching

    • @wheezyworks
      @wheezyworks  Před rokem +4

      Hey, great to see you back! Also, you're very observant - this was a recent addition to help with the raycasting (I've basically refactored the building system once again). Going to be covering it more in my next devlog.
      Also, that is a great idea. I think this could help a lot, especially in aligning with other blocks. I will add this onto my backlog and see if I can get it added as part of this iteration. Thank you for the feedback. It's always greatly appreciated.

  • @Xeit
    @Xeit Před rokem

    Looks great, I'll be waiting for your release :)

  • @deadhunter_dev8622
    @deadhunter_dev8622 Před rokem

    Awesome Journey Bro! I've been focusing on my Game Art.. I've always made my own GFX so I'm on a mission to polish my pixel skills :D I've never really concentrated on making sprites, I'm not bad but always found it the hardest part of GameDev.. drawing Hundreds of items/characters/GUIs. Now I'm finding the process easier and quicker (Thanks to ppl like Reece Geofroy and other CZcamsr Devs)
    I've never used GUI based programs to make games (i.e Unity, GoDot etc.. ) but seeing your Minecraft clone has made me think :D Thanks for sharing ! Good luck and God speed!!

    • @wheezyworks
      @wheezyworks  Před rokem +1

      Thank you! I admire great pixel art. It’s great to see! And yeah, sometimes having a GUI is great, other times I prefer on just writing the code without any new GUI to learn. Depends on the project. Wishing you the best with your journey also!

  • @DebugDomain
    @DebugDomain Před rokem +4

    You have done so much and I wonder how you managed to survive through this journey and keep on going and while having a job. I admit I wouldn't be able to do what you have done. Good job! I am also learning game development but 2d.

    • @wheezyworks
      @wheezyworks  Před rokem +1

      Aha, thank you. The indie community here on CZcams has been a big motivator for me, and it's one of those things where the more you do it, the more motivated for it you become. Also 2D is great fun, keep going with it.

  • @dejungelinafrika
    @dejungelinafrika Před rokem +1

    LOVE YOUR GAMES!

  • @HonestyGaming
    @HonestyGaming Před rokem

    Super cool video i would love to see that space game full fledged i loved the idea of it and it was like no other game i have really seen

    • @wheezyworks
      @wheezyworks  Před rokem

      Thank you! It certainly would be fun to go back and finish it with models and better graphics. I also want to make a mobile game at some point, so perhaps I'll revisit this.

    • @HonestyGaming
      @HonestyGaming Před rokem

      @wheezyworks It would definitely present a lot of unique issues as a mobile game but it's a really cool concept. I always wanted to try my hand at making simple games but never started the learning process. Any place you would recommend just to step into the area? I have experience with servers and maintaining them but nothing like this

  • @ITSTHRlVE
    @ITSTHRlVE Před rokem

    Like to see it!

  • @elxero2189
    @elxero2189 Před rokem +1

    You have a lot of stuff. Finish one and release it. Doesn't matter if it's popular or successful at this point. That too will be learning. A lot of people don't finish games for various reasons like wanting it to be the best it can be but will stop before it gets there or because they can't. Forget that just finish something and put it out there learn from it. If you wanted the games to be perfect or "the greatest" whatever before putting it out there, forget that... Let that good and release the game

    • @wheezyworks
      @wheezyworks  Před rokem

      I think that’s good advice. For me it’s different as I’ve mostly been doing this for fun whilst working full time as a software engineer. I’ve just dabbled with things that interest me. The past year I’ve started working on my first commercial project that I’m documenting on the channel.

    • @elxero2189
      @elxero2189 Před rokem

      @@wheezyworks cool

  • @Tocharianne
    @Tocharianne Před rokem

    That dragon was pretty sweet. Surely you could find a place for it in some game.

    • @wheezyworks
      @wheezyworks  Před rokem

      Now that you say it, perhaps I will try and incorporate it somehow.

  • @not_velsia
    @not_velsia Před rokem

    add movement to attacks when you create a combat system, movement makes combat not boring or tedious... either use root motion or just add a move and slide vector3 to the attacks.

    • @wheezyworks
      @wheezyworks  Před rokem

      Ah! Interesting, I will keep this in mind when I next work on this. Thanks for the suggestion!

  • @2_Elliot
    @2_Elliot Před rokem

    Guys, I think he likes voxels.

  • @Roober828
    @Roober828 Před rokem +1

    Bro what’s up with the music in the background you looking at your old games or the final photos of grandma 0:43

    • @wheezyworks
      @wheezyworks  Před rokem

      Hah, fair point. In my first video, it was the opposite (music was too loud), so I switched it up. I like the calming music, I think it adds ambience and it's easy to voiceover. But yeah, maybe this one was a little emotional.