Make The Dune Sandworm | Blender Tutorial - Part 2
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- čas přidán 14. 03. 2024
- This is part two of a three-part tutorial I am putting on CZcams, showing you how to make the Dune sandworm.
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Wow, very interesting and helpful...looking forward for the part 3.😁🤟
amazing tutorial i must say im a beginner and all ur content is super understandable and i learned a lot from u ty
At 2:50 you can leave all the bones selected and set the bendy bone segments on all of them at once by holding down the Alt key and entering the segment count. Similarly you can select both controller bones at 2:50 and again hold down Alt while deselecting the Deform check box. You can do the same with reducing the number of segments at 3:55.
Sorry. That second '2:50' should be 4:34.
I know I'm late but when I made the teeth bones the bones wouldn't move along with the head control
I have a question: when we change the Viewport display of the bone, does it change the bone's properties in any way, or is it just the appearance that changes? I always assumed it was the latter, but I am no longer sure. 😅
how do u go into left oforgptoht view
Like so like so like so like so
bro this rig aint working on the teeth
Did you drag the Armature modifier for the teeth to the top of the stack as he shows at 14:12?
@@johneason6176 I did and it still didnt fully work. It followed the Armature, but it still sometimes moved outside of the body. Got any solutions maybe?
@@darkladypropsI'm afraid not. Everyone's modelling and layout is going to be slightly different so you'll just have to experiment.
@@johneason6176 yes. I did everything exact, a few times. For some reason the teeth are not being affected by the rig. Everything else works fine. Blender 4.0
Way too complicated