Great GM: Creating a Master Plot for your Role playing game - RPG and GM Tips

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  • čas přidán 23. 01. 2017
  • You have created a massive plot that works for the epic world you have built for your rpg session but the player characters have decided to go on a side quest for carrots. Your master plot will ensure regardless of what adventures your players go on in your game, they will still follow your story and believe that you intended for them to go on a side plot involving sheep. Remember they don't know that it is not what you planned. Enjoy these game mastering tips.
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Komentáře • 290

  • @sparrowhawk4641
    @sparrowhawk4641 Před 4 lety +214

    Players : OMG YOU CAME UP WITH THIS MONTHS AGO THIS IS AMAZING
    Me, with one brain cell, forgetting that I already used the same glyph for another house, so now they think the two families are related : oh yes, I did, sure .

    • @g.dalfleblanc63
      @g.dalfleblanc63 Před 3 lety +8

      Maybe you have a second brain cell hiding in your head making genius decisions for you? :P

    • @sparrowhawk4641
      @sparrowhawk4641 Před 3 lety +12

      @@g.dalfleblanc63 i might but the two are not aware of each other

    • @asdasd-ty9se
      @asdasd-ty9se Před rokem

      make them part of the same cult

  • @RazzlePhoxx
    @RazzlePhoxx Před 7 lety +199

    I've been GMing for a while now and I've always followed the mantra "Don't write plots, write worlds". Meaning what I have written down is the sequence of events that will play out assuming the PC's don't intervene, the main villains have a plan and they are going to go through with that plan because that's the whole point in why they are there. When the PC's intervene and block the plan they then adjust and react to situations just like a player would have their own plans and would have to react if a villain stopped them

    • @NoGodsUnderStars
      @NoGodsUnderStars Před 5 lety +15

      This is exactly how I am writing out my first homebrew campaign and I think it's the best way. The players need to be involved (that's why everyone is at the table, after all), but it needs to be by their own volition. The world needs to move without them, in order for it to feel that much more real and immersive.

  • @Will-uu9kh
    @Will-uu9kh Před 3 lety +24

    It’s not sweat, he’s blessing us with creative juices.

  • @sedentaryscorpion
    @sedentaryscorpion Před 7 lety +257

    Came for the advice, subscribed for the accent

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +47

      'Whell, that's ah very khind of yhou.'
      Glad you sought advice, hope it was helpful, and here's hoping the accent lasts!

    • @sedentaryscorpion
      @sedentaryscorpion Před 7 lety +6

      Indeed. I found myself in my bed at 10:00 P.M., watching you and other's videos, keeping my girlfriend up, as I have a new campaign I am starting, and haven't GM'ed in many months. When she finally nudged me it was 1:00 A.M. XP

    • @toby7161
      @toby7161 Před 4 lety +1

      Sedentary Sneaky Stupid Scorpion Epic Gamer Moment

    • @zuzegui
      @zuzegui Před 4 lety +1

      Had me at Corrruprt

    • @James-go6sf
      @James-go6sf Před 3 lety +1

      Bladdy prawn

  • @domesticcat1725
    @domesticcat1725 Před 4 lety +22

    PC: Okay, we go through the mines
    DM: All according to keikaku

  • @Bigslam1993
    @Bigslam1993 Před 7 lety +302

    Sorry to tell, but the Mines of Moria (or whatever they are written like) where obiously the GM railroading the group.
    "Oh you want to go around my set path? Sorry, but Icetrolls and Spells and the cold and you are dying. Go through the mines or we are back at chargen."

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +74

      Hahahaha. One could look at it like that. Though I believe there was another path to the North? But eagles... Eagles!

    • @TheAgnarr
      @TheAgnarr Před 7 lety +16

      Lol, agree with you Big. Thought this video addressed the point in such a way to make to better serve the purpose of the video, for helping DM's. Many consider the wonder of LotR to be a horrible example of a D&D campaign (great setting, too many nouns, railroading plot too much focus on certain characters, etc.), but enjoyable as novels. Yet for many gamers, it is an IP that many can identify with nowadays.

    • @kharnthebetrayer8251
      @kharnthebetrayer8251 Před 7 lety +74

      And then Gandalf saw the big boss Balrog, and stole all the Xp by killing it on his own, then shows up later with his fancy new robes and powers.

    • @pinoarias8601
      @pinoarias8601 Před 7 lety +32

      This is especially true if you think as Gandalf as being a DM PC or a helpful NPC.

    • @one_for_one
      @one_for_one Před 7 lety +4

      Bigslam1993 yes, ive watched matt colville too XD

  • @stormtoober2355
    @stormtoober2355 Před 7 lety +151

    Impressive display of pointing to the map without looking. showing off your medieval fantasy weatherman skills? Another great video for my world building thoughts, contemplations, and schemings... THANKS!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +52

      Always happy to predict a little doom and chaos in the higher elevations with a 30% chance of PC blunders down south...

    • @xeltanni8999
      @xeltanni8999 Před 7 lety +4

      30%? That is giving the PCs an awful lot of credit... =P

    • @rashkavar
      @rashkavar Před 6 lety

      There's also an example of him gesturing to the map when he says "whether it is set on a continent [which is accurate, he poked a landmass] or whether it is set in space [where he pokes slightly south on the same continent...unless there's a rift to deep space somewhere on that continent, I think he missed that time]"

    • @toby7161
      @toby7161 Před 4 lety +1

      rashkavar WHO TOLD YOU ABOUT THE RIFT?!???!??!!!

  • @ian8084
    @ian8084 Před 5 lety +42

    One does not simply fly into Mordor. Although flying to Gondor is totally within reason.

    • @rcschmidt668
      @rcschmidt668 Před 2 lety +2

      Gandalf’s last words before falling in Moria were, “Fly, you fools.”
      This could arguably be a clue that Gandalf intended to lead the party to the aerie of the eagles, and they could have flown to Mount Doom in force. They only had to go a short way from the egress of the mines to reach the eagles.
      But without rest of the story happened.

    • @rcschmidt668
      @rcschmidt668 Před 2 lety

      @GamerKat'71 True, although they were there for Bilbo and the dwarves, the 5 armies, and Frodo in the end. There are those where consider at least the ring bearer (especially a smaller creature) could have been flown to Mount Doom.

    • @tankythemagnorite9855
      @tankythemagnorite9855 Před rokem +1

      That's because Gondor isnt full of orcs trying to kill you, ringwraiths with fellbeasts, and having a ring that corrupts things to carry there.

  • @pakidara2000
    @pakidara2000 Před 7 lety +25

    I use a technique called "key framing" when making an overarching plot. You come up with the scenes you want to play out. Don't even bother with them making sense or linking together. Don't bother including main baddies either. Just make what sound fun.
    Example: PCs fight a dragon on a sky-scraper roof, a forgotten God reappears and makes one PC a disciple, an organized army lead by an ancient golden dragon charges a coalition force of the local nationalities lead by death itself (victory is end of campaign).
    It is now your job to link these together. In my campaign, where these are taken from, I did the following: The dragon is part of history now. It raided and displaced a large Elf population who are still hateful of the event and wish to reclaim their "City of Glass". They are currently occupying land "rented" from dwarves who are too busy with their own matters to say no. The dwarves demand regular tribute. This tribute helps to fuel the dwarves attempts to contain an ancient evil, none but the dwarven rulers and military know this as appearing weak as a people is to invite disaster. The ancient evil is a literal God of death (slaughter, war, and suffering) and the foil to the forgotten God ( a God of death as well but of noble passing, sacrifice, and endurance). The duality of the ancient gods lead to a harsh confusion with other ancient religions which have since crossed the sea and developed. Thanks to prophesy and belief in a righteous cause, a golden dragon has taken the reigns of rulership over the people and is leading them back across the sea to reclaim their ancestral homeland from the gods of death.
    And that is the backstory. Now it is just a matter of filling in the gaps, adding some life and independence to the world, and running damage control after the Wrecking Ball known as player-characters.

  • @alundrajehuthy1801
    @alundrajehuthy1801 Před 7 lety +41

    I have actually managed to construct a master plot that has been going on for nearly 10 gaming years now... (more if you count all the stuff that's come before taking place in the same universe). Honestly it's been a handfull at times, and it's been devided over many MANY different groups (taking over where others crashed and burned over the years) and I'm glad the end is actually in sight... in a year or two XD
    But last month, when I was able to finally lift up part of the curtain carefully woven before their eyes, and show them glimpses of how it all interconnected... Their reactions were priceless. I felt content. Beyond fulfilled actually. So it's worth it. Keeping at it and trying to complete a master plot to an epic (ingame) centuries-spanning game is difficult, sometimes frustrating, but oh so worth it.

    • @victorholmes7075
      @victorholmes7075 Před 5 lety +1

      Alundra Jehuthy sounds like the first time I orgasmed

    • @O4C209
      @O4C209 Před 4 lety +1

      Did you complete it?

  •  Před 2 lety +1

    I feel that like everyone knows that EVERY GM accidentally falls back on their feet, yet all the time players seem amazed that you seemed to have planned it all.. lol

  • @Evan-ot1tb
    @Evan-ot1tb Před 7 lety +29

    This is probably the most insightful, well thought-out GM advice channel on youtube. well-done!

  • @sethkeown5965
    @sethkeown5965 Před 7 lety +22

    as meteorologist, yes, you are bad at pointing at the map behind you. but for real this was great and I'm super missing braxia, however brief the meeting was.

  • @Silrk246813
    @Silrk246813 Před 4 lety

    I %100 agree with massive plots. I play with people who are all GM's in others games.. and they love the long, complex worlds have greater immersion.

  • @DummyUrD
    @DummyUrD Před 7 lety +16

    I recently recruited 2 new players to my campaign and because of it had to think about how to describe my game.
    One of my players described it as "decisions and consequences", my own perspective is showcasing a world that is plausible.
    So this topic is very close to my heart. How I handle it is.
    1. Figure out the goals of all different parties, specifically the "bad guys" if applicable.
    2. Figure out what "operations" they would do about those goals
    3. Figure out how and when their "operations" would resolve without player involvement
    With this plan I have a very sturdy foundation, that also makes it easy to know about local incidents of the various activities. I also add some mundane or unconnected local events since not everything would revolve around 1-2 things all the time.
    Additionally, this helps me to make players decisions count, although I sometimes fiddle with the timetables so my players don't arrive late or early all the time.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +3

      Perfectly said sir! Your break down is excellent.

    • @HappyBeezerStudios
      @HappyBeezerStudios Před 7 lety +2

      The master plot might go on without the PCs being involved.
      Surely the PCs are of some importance in the grand events of the world, but if they want to do something else, the plot might come to a different result.
      If the players just want to have some fun participating in a dungeon crawl while the gates to hell are open, let them do it. Afterwards they might see the town run by demons. (Not necessarily something bad, after all the PCs caused the gates to stay open.)
      The king has sent out the party to retrieve a magical artifact to cure his daughter of a horrifying sickness but the players want to explore the more shady parts of the imperial capital while getting drunk, let them do it. They might get robbed and have to get their stuff back while triying to explain to the king why they are not following the most important quest.
      The plot leads to bring an important document to prevent a war, but the players want to try out their sailing skills instead, let them. They might get shipwrecked and have adventures on that deserted island. After their return the kingdom is in ruins and nobody want to help them because more important matters are on the NPCs minds.

  • @elliottsaul2787
    @elliottsaul2787 Před 4 lety

    Absolutely amazing video! Thank you!

  • @udenvanvarsh
    @udenvanvarsh Před 5 lety

    This video gave me so many ideas. Many thanks!

  • @rhysbaker7456
    @rhysbaker7456 Před 4 lety

    This is very powerful advice. Thanks.

  • @cosmoreverb3977
    @cosmoreverb3977 Před 6 lety +1

    This is some great advice actually, I really like it.

  • @shino911
    @shino911 Před 2 lety +1

    This was exactly what I needed to hear. Thank you for helping me find my footing before starting my first big campaign as a gm.

  • @christopherryan5995
    @christopherryan5995 Před 5 lety

    Thanks for this video! I'm looking forward to checking out the rest. I'll be starting my first campaign here in a month or so.

  • @HighQualityLeftover
    @HighQualityLeftover Před 4 lety +3

    i have seen a meme online that made a lot of sense towards "THEY COULDVE JUST USED THE EAGLES ALL THE TIME!":
    These eagles are actually a highly intelligent and powerfull race that would've most likely been corrupted by the ring, and would've taken it for themselfs

    • @justineberlein5916
      @justineberlein5916 Před 3 lety

      Also, people overlook this part, but it was a stealth mission. Part of the reason they *only* sent 9 walkers as opposed to an entire army was that Sauron outmatched them and would have been able to stop a full frontal assault. Not only would eagles be the worst idea possible, but the breaking of the fellowship may have even been a good thing, because it allowed Sméagol to lead a minimally sized team of Frodo and Sam through a side entrance

  • @benjaminjeppsson
    @benjaminjeppsson Před 7 lety

    This was exactly what I needed to put the last finish on the campaign i've been planning. Thanks a lot for all the good videos but especially this one.

  • @legonerd162
    @legonerd162 Před 4 lety

    THANK YOU SO VERY MUCH FOR THIS!!! This video answered a lot of my questions but it also answered my main question that I hadn't found any other videos talking about!

  • @PaintedAndTainted
    @PaintedAndTainted Před 6 lety +1

    Fantastically clear explanation, I'll be listening a lot more of your videos as I plan my first campaign, thank you!

  • @sapientia_et_virtus
    @sapientia_et_virtus Před 4 lety +2

    Okay, finally - this is the kind of thing I've been looking for. This gets me pumped about DM-ing.

  • @Black_pearl_adrift
    @Black_pearl_adrift Před 2 lety

    I remember doing this by complete accident when I would make up interactive stories with my younger siblings. They always wanted to go completely off the rails and take the story to places I hadn't thought of. So I always had a secret story that would play alongside their random quests, and in the end, it all worked out. I got to flex my narrative muscles and they got to have fun in a world that seemed to be so much bigger than them.

  • @JacobColeman10710
    @JacobColeman10710 Před 6 lety

    I can't get enough of your videos. You've drastically improved the way I think about and execute my D&D campaigns!

  • @DeadRobit29
    @DeadRobit29 Před 5 lety +1

    You've helped me out big time. I'm prepping to run a game now, and you've given me the inspiration to make an interesting campaign. Thank you sir.

  • @analeigholdeworlde4178

    This helps me a lot. Sometimes the simple suggestion is the most ingenious.

  • @jonathanowen9917
    @jonathanowen9917 Před 2 lety

    This is brilliant!

  • @JuneKG231
    @JuneKG231 Před 6 lety

    ahh your sunken ship side quest sounds so fun!

  • @gamelab781
    @gamelab781 Před 7 lety +1

    Great video! Really useful and inspiring for putting together a master plot.

  • @Ariakin88
    @Ariakin88 Před 6 lety +1

    So I've only played pathfinder 4 times but LOVE it and your vids are rly helping me GM for my nieces and nephews so thanks so much you've been a huge help! =D

  • @NathanielNow
    @NathanielNow Před 7 lety +12

    Excellent video. I've already been doing this with my group, but it's nice to receive validation and some extra ideas. I'm at a point with my group that the master plot has progressed too far, and cannot be ignored. They're about to get a very rude awakening.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +7

      MWahahahahaha! Roll the thunder, crash the drums together, it just go real. It's a great moment when your PC's start to link it all together.

  • @Nate_McD
    @Nate_McD Před 6 lety

    I’ve been binging your videos the past 2 days. I love how direct your are with your information as well as the fact you provide common examples. Thanks so much for the confidence you have given me through these videos! I plan on building a character and begin planning a world when I get home tonight!!

  • @jacobgiese2592
    @jacobgiese2592 Před 5 lety

    Kudos for the Black Adder reference

  • @TheBurningOnyx
    @TheBurningOnyx Před 7 lety

    This video was an excellent guide for a new dungeon master such as myself. Really helped me break through that tunnel vision, and aided me in planning out the rest of my campaign.
    Thanks :)

  • @Grimsikk
    @Grimsikk Před 6 lety

    I am hooked on your channel, I'm watching every video so that I can improve my original tabletop rpg game and my GM skills. You teach in a very informative, yet not restricting manner, it's awesome.

  • @davidjackson6119
    @davidjackson6119 Před 3 lety +1

    Lmfao this guy reads minds I totally have a master plot going on in my head that the players probably will never care about

  • @arlome
    @arlome Před 6 lety +1

    Absolutely amazing video Guy! Thank you so much, as always, for the advice and suggestions. I feel like I grow exponentially and my players are truly the benefactors of your videos. I am a great Game Master because of your instruction!

  • @jefferynicholas6765
    @jefferynicholas6765 Před 2 lety

    The examples from LOTR were excellent, thank you. Some good discussion.

  • @SoralTheSol
    @SoralTheSol Před 4 lety

    Thank you. I am going to be proper first time DMing a Pokerole game in a few weeks, and I needed structure for how to actually build the story. This helped a great deal.

  • @beepbeeplettuce2239
    @beepbeeplettuce2239 Před 7 lety +11

    A really great example of a master plot is Spice and Wolf, for in the first book, the main character is just a traveling merchant. He almost immediately meets up with the wolf goddess of the harvest, who wishes to travel with him to have company after living alone for centuries, as well as returning to her northern home. This here is an example as to how a seemingly impossible match up can work well. Furthermore, subtle hints to a change of the silver content of a popular currency are given to the reader through an "NPC" in a church were the "party" stays the night. In the end, this party is directly involved with the Master Plot of the silver content change, with the help of a larger entity, the Medio Company. The novel is just great at representing the concept of a Master Plot, with a completely disconnected player plot not initially taking part, but eventually doing so later. You should honestly check it out, even if it seems unappealing at first, for it is a great novel, and (If I haven't said it enough) a very good example of the Master plot idea.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +2

      That's awesome, thank you for sharing with us! Spice and Wolf! Will go check it out!

  • @rexcoleman4213
    @rexcoleman4213 Před 5 lety

    Great job

  • @twotothemorgue5632
    @twotothemorgue5632 Před 5 lety

    Very cool!

  • @thomasgovens5622
    @thomasgovens5622 Před 3 lety

    Saying I haven’t learned anything from your other videos would be a lie. However this video I feel has taught me the most!

  • @MichieHoward
    @MichieHoward Před 6 lety

    I love you, thank you, I have been having a horrible time with this huge plot and how to in a subtle way work the party in tiny bits a time. Thank you, biggest tip you helped me with, my world is NOT on Pause waiting to the party to hit Play with the arrival or major actions! Thank you thank you thank you. THANK YOU!

  • @zephyrstrife4668
    @zephyrstrife4668 Před 3 lety

    Hehe... I actually have three master plots for my Pathfinder game I plan to run...
    1. A necromancer in the east is amassing an army of the dead. For now he's been no bother and even sometimes hires mercenaries to collect strange corpses or ingredients. They are well-compensated for their efforts.
    2. A branch of the Iomedae faith in the south is possibly corrupt behind the scenes. They are a Matriarchal faction and thus the positions of significant power, mages and heads of homes are typically women. Often they will address female members of the party as the leader unless corrected by said "leader"
    3 In the northwest a town that used to belong to the Dragon-Born King is now under the control of a Goblin War Host who is... questionably allied with a Hag who occupies the remains of the burned Wizards Tower in the mountains. They haven't actively attacked any of the southern settlements yet... but the warriors of Iomedae grow more and more tense each day as scouts report back that the goblinoids are reaching greater numbers. If nothing is done about it soon, the goblins might just take over the whole region.
    Ok, so I also technically have a fourth (inspired by DragonForce's "The Last Dragonborn" song). The Dragon-Born are sorcerers of a draconic bloodline, aptly named due to the fact that rumors say each of the chromatic and metallic dragons have made deals with the family. Approximately a decade ago, the church of Iomedae led a crusade against the Dragon-Born King on charges of tyranny and claims of diabolism. None know whether these accusations are true, but in hushed whispers peasants tell of the (Prince/Princess, depending on the needs of the game) who managed to be rescued from the attack by a loyal retainer to the family. As such, the church of Iomedae distrusts arcane casters and specifically keeps an eye out for Sorcerers.
    This last one allows the PC's to potentially become a Major faction of the game if one of their number is a dragonblood sorcerer. With a martial character in the party being the person who inherited the duty of protecting the heir to the throne, the PC's have a member of their group who is a legitimate King/Queen and can try to take control of the whole region for themselves.
    Of course, if none of the PCs are a dragonblood sorcerer, the Dragon-Born Prince/Princess will make an appearance during the game with their bodyguard and become a quest patron for the group.

  • @jahmon14
    @jahmon14 Před 4 lety

    Thanks

  • @Juxtavarious
    @Juxtavarious Před 7 lety

    I'm right up there with you. I can only manage epic styles. Need something big and overreaching. Plots and contrivances. Those are my favorite.

  • @McCragge
    @McCragge Před 7 lety +6

    If I had to make a top ten list of my favorite videos of yours, this video would earn the top spot for sure! This came at a perfect time for my campaign and my issues creating a master plot. Thank you so much.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +1

      Yes! Top 10! Glad to hear it, and I hope it really does help. Let us know what your Master Plot is :)

    • @McCragge
      @McCragge Před 7 lety +1

      I am currently creating my own sandbox campaign set in a desert world where the evil gods have conquered and imprisoned the good gods in heartstones and have them hidden and lost in the lands. Evil rules the three desert nations that are on the verge of warfare.
      The PC's are strangers in a strangeland as they are washed ashore after their ship was sunk. All their items lost at sea, and now the local fishing tribes have "mistakenly" identified them as the saviors that where prophesied to bring back the good gods and rid the land of evil

  • @CeeLoGreen666
    @CeeLoGreen666 Před 3 lety

    Checkers at Ms. Miggins Pie Shoppe sounds fun

  • @ryangandalf
    @ryangandalf Před 5 lety

    You are an absolute genius - a word I never use... I bought your book - holy smokes should cost so much more. Thank you so much - outstanding! I am enjoying every page and cannot wait to start getting into the writing of the campaign, plot, sentence, etc, etc. Also your recommendation of DGNFOG - brilliant! Top of the pops you are my friend!

  • @timgreen6384
    @timgreen6384 Před 7 lety

    Yep as usual very helpful.

  • @AuntieHauntieGames
    @AuntieHauntieGames Před 7 lety +6

    Ooooooooo! I am watching one of these with headphones for the first time and let me say, well, I said it:
    Ooooooooo!
    Definitely picking up more room echo BUT the sound is otherwise so very, very clean. No fuzz or tin. Sounds like I am in the room with you. A very, very large room, perhaps, but still as crisp as if I were there.
    Secrets, please!
    ;D

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +6

      Shot on a Samsung Galaxy Note 5. Editing in Premier. The room is lined with softboard to break some of the echo, and fabric bedecks the ceiling. Does that help? Glad you like the audio!

    • @AuntieHauntieGames
      @AuntieHauntieGames Před 7 lety +1

      That's madness.

  • @aaronsmith1790
    @aaronsmith1790 Před 7 lety +57

    I've been running a campaign for over 2 years now and I don't have the same passion for it when I first started... I have gotten burned out with it. I don't have the heart to end it though because my players adore my campaign. Is there any advise as to how to get the spark back for that campaign of mine?

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +61

      Off the top of my head? Find something you do want to run. Then work out how to shift your game there. Wanna run more of a pirate game? Sailing time for your party. Wanna have aliens? A dimensional gate opens and Githyankie come out... find something you want to run and mix it into your campaign.

    • @scottjcaldwell
      @scottjcaldwell Před 7 lety +16

      Take a break and become a player. Is anyone else willing to DM for a while?

    • @aaronsmith1790
      @aaronsmith1790 Před 7 lety +31

      Some players are, yes. But with the great tips I got from this channel they've become insatiable with my games. Luckily for me, due to circumstances the players made an opportunity in game where the choices they made caused a world re-write which involved some trans-dimensional space travel full of pseudoscience terminology.
      Funny thing is that I talk to some of my players on a daily basis and I'm like "Ok guys, just so your aware... I am taking a break for a while".
      Them: "Sure no problem" Goes to sleep
      Wakes up to room mate who plays game "So, did you have a long enough break?" xD.
      Me: "Nope"

    • @Psychesrose
      @Psychesrose Před 7 lety +6

      What you could do is have a big change in location. Basically, a fresh coat of paint. A lot of people get burned out because they've run out of ideas for the situation the characters are in or they've gotten so used to it that is boring. You could have a few mini side quests where the PCs were accidentally transported to another plane like the water plane and transformed into creatures that fit that setting with the same stats. Or they could get killed and resurrected in the future by an amateur wizard that really can't control them. Having side quests where players can try out new environments can make things feel fresh for both you and the PCs without having to sacrifice the dynamic the party has or your overall story. And who knows, maybe you'll like one of those worlds better. So many dnd games take place in generic fantasy world when the dm guide gives plenty of options for alternative planes. Like what would the Feywilds and Shadowfell look like? Would the PCs like to be mer people for a day and ride sharks searching for Atlantis? How cool would it be to catch a Nightmare in the Fire Plane and make it your mount or stumble on a city where everyone transferred their souls to machines, so you're the only flesh and blood people? These don't have to be more than one shots, but they'll give you time to play around with new ideas while you're figuring out your main story again.

    • @nicktheritter
      @nicktheritter Před 7 lety +2

      Watch Community and Rick and Morty by Dan Harmon. Those shows seem to do whatever they want while still belonging in their respective shows. Might give you some ideas.

  • @99zxk
    @99zxk Před 3 lety

    I'm starting to get back into RPG's after a few years break, and you've been a real inspiration. I thought it was interesting how you're plot is to have a coming war and then a full war. Mine is a brewing civil war and then the actual civil war. Then when the kingdom is at its weakest, the ancient lich of lore that has been secretly sowing dissent and influencing the big players shows their hand and unleashes the apocalypse. Plot, journey to plot, discover not plot.

  • @MadeinHell2
    @MadeinHell2 Před 7 lety +1

    If you are going to do a "world invasion" campaign than I'm very curious how you manage battles that the PC's are involved in.
    It is a very difficult thing to balance since you want your players to be a big part of the whole endeavour without completely breaking it (unless they come up with something very clever ofc). Doing combat in a battle environment is always a challenge, you want it to seem large without dragging down the players with 50 "minion" enemies that nibble at their feet incessantly. Very interesting subject I hope you cover at some point!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +1

      I've been asked to do a video on mass combat and I think it's time to do it! We'll see what other videos need to be done first, but yes, it's a tricky question and one that must be answered fairly soon...

  • @Grimsikk
    @Grimsikk Před 6 lety

    My cyberpunk/dreamscape tabletop game is the first rpg game I've ever made, and I have the "epic" bug. I have a full master plot of a race taking control of many continents as well as opening portals to other dream realms to invade them. The main dream realm has this overarching story of betrayal, big corps controlling everything, even the police and military, I already have a ton of npcs with backstories, motives, stats, and relations/connections to other npcs. It's a grand story of the player unlocking their psyche, becoming fully lucid of the dreamscape, and becoming powerful enough to drive out the evil invaders and dark beasts.
    My players are building a garage and killing beetles out in the middle of the desert.

  • @rossnichols2038
    @rossnichols2038 Před 6 lety

    You sir are a genius!

  • @SirEdgard1013
    @SirEdgard1013 Před 7 lety

    Love these videos!

  • @ForTheGoldenOak
    @ForTheGoldenOak Před 7 lety +1

    My god. This video just helped me realise why some of my plots are so dull. Thank you so much!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +1

      Glad to be of help! Let us know how your plots move forward!

  • @DevilWearsAdidas
    @DevilWearsAdidas Před 4 lety

    so simple, so basic. Very well organized. For a second, I was like "I wasnt really.... looking for a story about lord of the rings" but then I started connecting what you were saying with what I wanted to do and bam it hit me. Thanks for the advice. Very well put together.

  • @narnization
    @narnization Před 7 lety

    Wow... I just recently got into DMing and I've made all these smaller quests at the start, but you have really got me to think about how I can tie smaller things into something much larger. As the players Ive been dming for just started new characters and are at lvl 1 I was struggling on how I could tie that into an epic narrative per se. Out of all the videos and guides I've looked at, none have given me very unique and good advice as i got from this one. Seriously... nice video. By far the best Ive seen. I will for sure be checking out more of your stuff. THANK YOU

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety

      Welcome to the table! Stay a while and listen... lol, and interact and talk and ask questions! Glad to have helped a bit, let us know how your game goes!

  • @alexanderg.s2652
    @alexanderg.s2652 Před 7 lety

    beautifully told, you master of lore

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety

      My thanks. As long as it was helpful Lore then I'm happy!

  • @TheDryfus
    @TheDryfus Před 7 lety

    Although I was already doing this, This was helpful. :D

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +3

      Sometimes just hearing others reiterate what you're already doing can help motivate yes?

  • @WarBeer
    @WarBeer Před 7 lety

    Fantastic video! It's all fun-n-games until the thick plottens...lol. Feeding hooks is an art form;)

  • @krounos1
    @krounos1 Před 7 lety

    Instant Subscribe, Been interested in tabletop stuff for ages but never got involved when my friends did it. Recently joined my first campaign as a PC last month although we've only managed to get Two Sessions out for varying reasons. But i've already got sights of trying my hand at GMing, Looking to do a One-Shot of shadowrunner that'll be open ended for leeway into a proper campaign once the group has finished with our current DMs campaign. This'll be a great channel to chew through as well as Geek and Sundry Critical Roll! and Arcologypodcast.. oh boy i've got so much to get through now.

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety

      Well to be spoken of in such high company is indeed a compliment thank you. Glad you find the information useful! And welcome to the table, let us learn and grow together!

  • @ironkeepgaming1936
    @ironkeepgaming1936 Před 3 lety

    I’m making a d&d campaign that will use environmental hazards in combat, for example: cursed sandstorms, acidic swamp water, or even blizzards imbued with holy light. The main villan will be a Demilich who has a army of undead spread out over the multiverse

  • @tonypintarelli877
    @tonypintarelli877 Před 2 lety

    I would love to see a follow up to this video. How did your various campaigns progress through the master plots? How did you incorporate the aspirations and goals of individual PCs into the master plot? Did you ever interweave your separate campaigns and have them crossover with one another MCU style?

  • @NoActuallyGo-KCUF-Yourself

    What about organizational tools for keeping track of main plots vs side plots?
    I've been experimenting with graphs and flowcharts for showing at least an abstract link among all the story points, possible side quests, allies, enemy factions, etc.
    I'm definitely an over-planning GM: I'll have a main story with Beginning, Middle, and End. Within each of those "acts" are 3 "scenes" - and within each of those scenes are 3 main encounters: one each of Tactical, Exploration, and Social.
    Then within each scene or act are some number of possible side quests (including any that I didn't preplan, but are player- generated).
    Some side quests are purely separate from everything else, but most will in some way link to or influence the main plot.
    The primary way I do this is to have each location have some representatives of each allied or rival faction, and have every faction linked together in some way, so even locations and characters or monsters that don't seem connected to the main plot still are in some way.

  • @lysander1
    @lysander1 Před 7 lety +2

    really helpful!!!

  • @rabbidsquerllz13
    @rabbidsquerllz13 Před 2 lety

    Omg you are a maniac and I love it lol

  • @prnghats
    @prnghats Před 4 lety

    I got my map of one of the continents in my world with the kingdoms and wilderness outlined. Along with this, I have a list of conflicts going on throughout said continent.

  • @lightning0938
    @lightning0938 Před 6 lety

    I've been thinking about DMing a game. The master plot is this demon Lord wants to be resurrected so he uses people to provide him the necessities to be revived. Need to build around it but this video helped me out, thanks.

  • @sfrandall
    @sfrandall Před 3 lety

    Thank u

  • @Gothdancer67
    @Gothdancer67 Před 7 lety

    As always very entertaining and informative. I always love your (Cut the Crap) lines such as the mention of going off to do something easy by "go off and play checkers".
    Playing one on one with my gf was stenuous but alluring as I was constantly pushed to improvise the next encounter but (as u noted) adding an element that would seem to be attached to a future encounter. She played a Drow prince forced to leave the dark nd I expected him to join then take over the local thieves guild in hopes of amassing enough forces to take his father's place. After impressing everyone he waited for time to steal all their money nd set their headquarters on fire. On to plan B. lol

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety

      Mwhahahaha... gotta love players right? I may be a bit cynical :)

  • @Benjome
    @Benjome Před 6 lety

    2:27 An alternate example may be R A Salvatore's quartet "The Legacy of The Drow" (books 7-10 of The Legend of Drizzt).

  • @ArawnNox
    @ArawnNox Před 7 lety +1

    The tail end of the video where you talk about spinning off into a new master plot. I did something similar for a game that I may eventually get back to. My first master plot had to do with a Hag tormenting a village and made her home in the nearby woods. When the players removed her, I made a point of hinting that the creatures her presence held at bay would become more bold.
    Also, on a side note, this is why I like the Plot Point Campaigns put out for Deadlands. In your terms, they contain a Master plot and several diversions/side plots with the intent that you'll be telling personal stories amid that backdrop. I've found them very easy to run and great learning tools for my homebrews.
    Once again, great video. :)

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety

      Thanks for sharing and for commenting. Sounds like your players are in great hands!

    • @ArawnNox
      @ArawnNox Před 7 lety

      Oh pshaw. I'm still a rank amateur GM if anything.

  • @DroppedC
    @DroppedC Před 7 lety

    great!, thanks for that

  • @y6063
    @y6063 Před 6 lety

    You sir are a genius

  • @Akravator12
    @Akravator12 Před 7 lety

    This was a great video! My campaign is at a break right now, and I've been struggling with a bit of writer's block on how I wanted to continue, especially since I want the players to pick their poison. I had multiple large plots going on, but I need to focus on 1 master plot that ties together everything they're involved in.
    I'm also in the process of filling out the map and making it more interesting, and that's been stopping me as well. Looking at that map in the background and reading the comments...seems I need to go back and watch those videos on mapping. I think I didn't have time when you made them, so seems like a good idea. That map looks amazing!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety

      Thank you - the map series shows you how to do it fairly easily, but not maybe quickly. I still need to do a map making tutorial on space, but time as you say is never enough. I'm glad to have maybe been able to help you develop a grand scheme. Good luck and let us see you map once you done!

    • @Akravator12
      @Akravator12 Před 7 lety

      Well, this is my continental map imgur.com/LO3aIYL. I don't have access to my regional map (which is based out of the NE corner), but it's just kind of barren at the moment. I think I want to make an old looking map based off of your style (I really liked the mountains) without color for the region to give to players. I'll try to share it when I'm done.

    • @Aschvampir
      @Aschvampir Před 7 lety

      Looks nice. What kind of climate can be found on your continent? More traditional Temperate climate of the Northern Hemisphere? Or all of them, as most DMs do?

    • @Akravator12
      @Akravator12 Před 7 lety

      It's a more temperate climate that trends on the colder side with the southern most area being a very pleasant temperature. The desert in the center is an unnatural phenomenon as well as the mountains surrounding it, so it sort of falls outside the normal climate.

  • @RobotsPajamas
    @RobotsPajamas Před 7 lety +2

    I've been lucky to have a group that pretty much goes along with the plot, since each piece links together and they want to keep following those pieces to get to the next part of the story. My G.I. Joe game is a lot like an action movie where one clue leads to another until a final confrontation. It works pretty well.
    However, I don't want to be too much of an "on rails" gm, so I've been trying to use your tips to open up the game and give them more choices, starting with my Star Wars game. There's an overall story, but the players can move off the main thread and come back as they will. So thanks for all the tips!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +2

      Awesome! Let us know how they respond that that kind of free-narrative. It sounds like you have a great group! What system do you use for the GI Joe game?

    • @RobotsPajamas
      @RobotsPajamas Před 7 lety

      Well at first they were confused when presented with 3 plot hooks at once. But they recovered quickly.
      I'm using WEG's Star Wars (or Open D6 if you will) with a bunch of modifications. I have a facebook page for it if you're interested. (Changed the name from G.I. joe so I don't get sued. Look for SMF Wolfpack on face book)

  • @fantasticmr.dungeonmaster742

    I'm a new Dungeon master and I'm doing something Similar to your cataclysm plot in a homebrew however my homebrew is based on urgency subtly hinting to where my pcs go and my master plot which makes it easier for my story and it makes them think it was their idea to do the quests through their side quests.

  • @RobertCichockiSuchar
    @RobertCichockiSuchar Před 6 lety

    You are great!

  • @redx1170
    @redx1170 Před 6 lety

    This was great! new GM and basically a noob to the whole world of D&D, so this helped me a lot! crazy dude with big plans...i have 10 players in my campaign...cause I didn't know how to stop and say no...now the work is almost completed. Just need to find out how to manage 10 players all at once :D

  • @CrazyCajun777
    @CrazyCajun777 Před 7 lety

    This is all very interesting, I certainly agree that creating an ecosystem really makes running a master plot much easier and very interesting for the players. However, something you mentioned that really interested me is how you suggest running multiple parties in the same world/campaign. It's something I've never tried, but have seen it attempted, though usually with very poor results. It seems at least superficially very tough to have multiple groups affecting each other while also in a situation where they generally can't meet each other (because only 1 group is there at any one time).

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +1

      Who says they can't meet? :p So what I'm using my other parties for are random world events that may affect others or not. If one party - as they did - killed the God of Colour, then the other party suddenly finds the world in black and white, and now has a quest to find the corpse of the god and revive it somehow. It makes the Master Plot so much more dynamic as you never know what players are going to do!

  • @pjaypeere9981
    @pjaypeere9981 Před 7 lety +1

    I just want to take a moment here to thank you for all your hard work. I started watching your footage months ago, also bacon battalion. I had wanted to play DnD for years, but could never make sense out of it, never found anyone to play or explain it. When I started watching your movies it really launched me. I now have 3 groups that I GM for and I am loving it. so here it is again: THANK YOU !!!!!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety

      That's fantastic! Glad to hear it and thanks for sharing with us! I really appreciate it and am super happy that you found 3 groups.

  • @munderpool
    @munderpool Před 7 lety

    Another inspiring video. Thank you for your efforts! I'm about to start a campaign as the DM/GM, which I haven't done in many moons, and you gave me some clever angles in your dissertation. Using the LoTR was a brilliant idea, not just for the appeal of common ground, but the concept of the big picture falling into place due in part, to the many seeds planted to get there. Cheers!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +1

      Glad to have inspired a little - let us know how it goes?

  • @steveblunden2295
    @steveblunden2295 Před 7 lety +1

    Well it might be warm where you are - it's frigging freezing here in Blighty !!

    • @HowtobeaGreatGM
      @HowtobeaGreatGM  Před 7 lety +3

      Send that freezing here! I'm designed for the cold, not the heat!

  • @pieterduplessis7865
    @pieterduplessis7865 Před 3 lety

    WAIT A MINUTE! You're from SA too?
    I've been watching your stuff for so long now, and only realised this now.

  • @buckwild9168
    @buckwild9168 Před 4 lety +3

    I would pay for audiobook of all the Lord of The Rings by you.... Just saying

  • @Liam-B
    @Liam-B Před 2 lety

    Node chart software can be great for cross reference BTW!

  • @PinkSkunkSleepy
    @PinkSkunkSleepy Před 5 lety

    There's something to be said of more intimate stories. This video is nice for the kinds of stories you like to run, and I don't really have a problem with you dismissing less grand narratives since they aren't your thing. But generally, it seems like it's a good idea to handle stories in RPGs like you would handle them in writing(though obviously much less rigidly, since players and dice). In a story that doesn't hold the world at stake, characters are going to be a lot more important. The duke players might interact with to secure a deal against the Dark Lord(TM) in a wider game might be someone the players hear about but don't get to meet until quite a while in. And in the mean time, the players are faced with the lives of the people under the duke's governance(and of course their characters' lives may be among them). Not every smaller quest is obtain five goblin hides then return them to Mildred at the tavern for 30 gold per hide. Mildred is a real person in universe, as are others in the place where she lives. Their stories can be just as engaging as stories of saving the world. The politics, religion, etc. of their lives matter if the GM makes it so the players take an active role in those things. But in the end, it's up to the GM and players to do things like that. I don't have a lot of experience with table top games, though I do like stories and storytellers. I can't be as knowledgeable about RPGs as those like yourself right now, but I think it's still worthwhile to leave something about more intimate games in case someone else hasn't.

  • @KingAm0
    @KingAm0 Před 5 lety +7

    In summary:
    Have your villain be the head of a mysterious conspiracy. You’ll be fine.

  • @cheyannebridges
    @cheyannebridges Před 6 lety

    It was hard to grasp the main concept of this since ive never watched/read the lord of the rings series, lol

  • @PvtVallen
    @PvtVallen Před 6 lety

    13:20 Hmm I was onboard til here, man that sounds super, super railroad-y to me.

    • @Recoil1808
      @Recoil1808 Před 4 lety

      I know this is late, but...
      ...A better plan would have been to have had them notice flotsam, which includes said missive. A missive wouldn't survive underwater. It's not some mystical water-resistant spell time, it's a glorified stick-it note. Anything that'd cause them to sink to the bottom should require a save of some sort..

  • @DavetheLeg
    @DavetheLeg Před 4 lety

    Any advice on how you can foreshadow Adventures planned for the future when the players are more powerful without making them try too hard to pull on those strings before they're ready. What time is good or should you just avoid then seeing mpc's or other hooks 2 Adventures they're not yet ready for?

  • @The_Custos
    @The_Custos Před 6 lety

    My master plot star wars game has been coming along well over a year. Soon to end in a few months, we are getting to many consequences, players are having real influence on the galaxy, but I need more on the villain of the rebel alliance to wrap it up nicely. It turns out, they harmed a seriously bad group of rebels recently, which will be the henchmen to the final villain.
    10 years passed in downtime, so it would be a shame if rebels attacked their families and the businesses they started.