actually, with it's ability being buffed from the transition from KH2 to KH2 FM, it's not exactly useless. in cases where you can't do the trick to auto-fill your drive gauge back to full, oblivion stacked with other increases will fill that gauge back up INSANELY fast
It's a huge shame that in most KH games Keyblades are just stat/range increases and that's all. Keyblades having abilities is just an amazing idea that I wish was used more.
MeteorFalcon In re:coded none of them give stat boosts, all of them have different ability trees. 3D also played around with it that there were definite upgrades to some Keyblades conpared to others, due to the addition of reality shift rate it should take (if only a bit) more consideration to what Keyblade to use compared to BBS which just had STR, MAG, Crit dmg And Crit rate
Birth By Sleep is disappointing in the fact that it only went halfway with 2's mechanics. It kept how each Keyblade has different forms of Strength/Magic boosts, but when they don't have Abilities with them, they feel worthless.
well the recommended level for the mulan world is lower than beasts castle so technically no. though they are both available at the same time and the level difference isn't that big anyway so it doesn't matter much
For a casual run, I always love Fenrir. My personal skill setup is to use the Negative Combo, and the Berserk Charge in tandem with Fenrir's natural Negative Combo to deal a bit of damage to enemies, and when I'm low on HP, just use a Curaga and keep pelting them with normal attacks. Not the smartest idea, but after doing everything in the game, I deserve my fun! Heck that's how I do my Data Roxas fight.
Ik I’m really really late but one other thing you could do is equip Rumbling Rose as a sub weapon to Valor or Final form (whichever one you use more). It works a small bit better on Final because Valor has a combo plus but it’s still great either way
Negative combo cheese strat: unequip all air finishers, default air finisher stunlocks enemies, used it to beat Lingering Will, you do need the other negative combo you get from leveling up for this to work tho
That's something I love about KH2, especially with the mushrooms. A lot of keyblades have specific uses, which helps you towards completing the game. In KH3, all you do is press X spam, and just use higher numbers. In KH2, those niche abilities and stats matter! You need to swap around entire equipment and item sets for different bosses or enemies, and I love it.
I personally almost never take off the Ultima Weapon, partially because I like balanced stats, partially on its range, and partially because Curaga is my go to healing option because I dont trust Donald and Goofy with items and you cant use High Potions in the air
Don't forget Leaf Bracer. Items don't let you tank hits, so Second Chance/Once More won't quite save you if you can't back it up with Cure to get above 1 HP again.
Yeah, and with 4 Full Bloom+s, your MP recharges stupidly fast, with the only way to make it go faster would be to use Wisdom Form in Critical mode, but then again, why would you use Wisdom Form over Final Form?
UltimaKeyMaster Yeah, but while in Wisdom Form, Sora gets a buff to his magic and can shoot with the Keyblade, in Final Form, Sora waves his hand, and then there's no more anything
One of the best early game combos is. Valor Form + Star Seeker + Hero's Crest. You have a key blade that extends your air combos and the other one increases the damage at the end. You can really go to town with this combo.
Every keyblade has a specific design. Even what is considered the worst keyblade, Hidden Dragon, still has some use early on if you haven't fully grasped how the magic system can be useful or how the new Keyblade perks work now. Hidden Dragon served that purpose for me, but it is one hella useless weapon after that.
Damn straight, you really do it bizkit XD I actually like this keyblade abilities system, it's really good idea if they do equipment adjustment like this ala FF X but with better scale like KH2 (because FF X is really broken in late game)
*Sweet Memories Makes getting Munny more of a grind and your physical combos are neutered. The problem is you'd have to hack it into the game early to do this.
I remember when I first played 2FM that I was so confused when Sweet Memories didn't have lucky lucky and I started to doubt myself on whether or not it had that ability in the original since I was basically banking on having lucky lucky for item farming.
interestingly enough to me matching keyblades and drive forms based on colour works well to me. valor gets decisive pumpkin which gives it combo boost, which is good because his groung combo is already long master gets hero's crest with air combo boost which is good because all master does is air combos final gets oathkeeper or because form boost makes it last longer which works well with the ones you gain for leveling it up as for my main keyblade i choose between oblivion, to really complete the looks and go drive faster, or ultima weapon to match wisdom and restore magic quickly overall
I use every keyblade I get until I get the next one, but after I stop getting new ones I use the one I like the most.My favorites are Fenrir, Guardian Soul, Oathkeeper, Oblivion, and a few others I can't think of right now.
Hidden Dragon was useful when I did a crit run with a busted X button. Since my basic attack was a 50/50 shot whether the button would work I had to focus on magic as early as possible after not going for the magic build options at the start since I didn't realize until after that just how screwed my controller was. Intentionally taking damage strategically to use MP Rage and never run out basically carried me until I got Wisdom Form and was surprisingly fun.
I.... I don't understand, You're telling me people judge which keyblade to use based on stats and abilities, and _not_ aesthetics? Seriously, I will never voluntarily use Rumbling Rose because it's possibly the ugliest keyblade in the series, and that's saying something. Meanwhile, Sleeping Lion is easily one of my favorites. Also, the idea that there are people who would choose Decisive Pumpkin over Oblivion hurts me on the inside.
People play smarter with Keyblades generally when playing on higher difficulties, like Critical Mode. If you're playing Beginner or Standard, it really doesn't matter aside from possibly superbosses
I agree with the main point that there really is no "best" key blade, and that the situation really dictates what is better at the moment. But I think another point of comparison that was overlooked is length. Having a longer keyblade does make certain things easier, "like mushroom minigames", and you can notice it in fights. Maybe you don't notice it as much in this game as you do in KH1 and BBS, but it is noticeable. That's why I prefer Ultima over DP. Its also why I cant stand Oath keeper. I love the form boost ability, but its like you are smacking heartless with a foot long ruler.
Yeah but even still it focuses mainly on fire, so it doesn't effect magic as a whole. But I'm honestly surprised they didn't make an ability for Magnet
i always thought there was something interesting with decisive pumpkin. i liked the design, i like the pattern it would give during combos, and i just love halloween town in general. i never paid any attention to whatever skills these keys have, but now i know, i really did like the right keyblade for almost every fight that i need. also thanks to this video, i should probably use bond of flame and mysterious abyss during vexen and axel fight respectively.
So, if you're a heavy magic user, would Winner's Proof + Ultima or one of the Elemental keyblades in a form make for a ton of damage? Also, while I don't mind DP's design too much, I do prefer the design of other keyblades (even Kingdom Key somehow gained a level of respect that I prefer using it). I also figured that Hero's Crest and Star Seeker would make a good air combo in forms too wouldn't it?
Funami2006 Yea, it really depends on what you plan to do. For example, on someone that's weak to Fire, you'd want to use Bond of Flame, and you could put it on Final Form and pair it with Ultima or Winner's Proof (Ultima is a much safer choice tho). And yea, Hero's Crest/Star Seeker are monster aerial keyblades, though Star Seeker is only strong with Horizontal Slash equipped mostly.
Funami2006 My issue aesthetically with DP is that it doesn't look like a key. It's a snake thingy that's curled. Almost all the others look like Keys in some form and I just can't get over the way DP looks. I usually never use it, but as I'm currently doing a level one challenge, I'm actually looking forward to it.
DP+Zantetsuken= Death especially if you're fighting someone like Larxene and her clone warps literally straight into the hit. Killed her from over 3 full health bars on crit
I remember when Sweet Memories made item farming so easy. I guess leveling up Master Form is considerably easier though instead of in the original KH2. Your speaking voice is so calm and really good at conveying the message. I very much have enjoyed your videos these past few years, man. ^u^
My favorite Keyblade to use is the Wishing Lamp :) I like it because I love the Jackpot ability it has and it definitely helps for farming munny. If I'm not using that, I usually use the Ultima Weapon but I'll use other Keyblades for other situations
One thing you left out of the analysis was keyblade length. It’s usually irrelevant on boss battles but on mob fights (cavern of rememberance in particular), it can be extremely helpful to have a long keyblade to hit multiple enemies and parry more hits. Short keyblades can also whiff often with slapshot (and dodge slash but if you’re using that you’re really hurting yourself).
You’re wrong. The Sleeping Lion Keyblade is by far the most powerful Keyblade, not just in this game, but in the entire series.... in my dreams at least.
I had always used Ultima and Fenrir keyblades by the end of the game when I've played numerous of times, but this has given me food for thought to change up strategies considering I still haven't beaten lingering will yet and just from your randomizer runs seeing you play, its astonishing what I've not known I could do in certain fights.... and has also made me want to play KH2 again cause its my favorite in the whole series. XD
Great video. Highly informational. I'll definitely keep most of this in mind for when I do challenging battles. However I still think I'll use Keyblades like Follow the Wind when I get them due to the enjoyment of seeing a cool looking Keyblade in a cutscene. Hell, that's pretty much the sole reason I learned to git gud enough to beat Sephiroth pre-World that Never Was. I wanted to see the cutscene between Sora and Roxas while Sora had Fenrir equipped. Not sure why, but hey, it as a learning experience.
I had kind of hoped that you'd do a summary at the end of what the best keyblade for common playstyles or certain situations would be, and go over synergies inside drive forms where multiple keyblades can be equipped but overall this is a well done overview. Well done!
If you could only have 5 keyblades in kh2 what would you have? Me: 1. DP because stats 2. Ultima Weapon because stats and design 3. Oblivion because design 4. Hero's Crest because good design and ability is great 5. Oathkeeper since it looks amazing and it is my favorite
No love for star seeker ? Used it for a complete run and was really worth it. 1. Star Seeker 2. Oblivion 3.kingdom key 4.Ultima ( kh1 ultima was way better) 5. Oathkeeper
For me is Fenrir Good damage, the negative combo can be a little bricky, but i don't mind much, and one thing it gets over Decisive Pumpkin. The Design.
As a kid, I just went with what looked the coolest (when I figured out that I could change keyblades that is lol). So I liked being original and stayed with the kingdom key for the majority of the time and yeah, that just caused a lot of pain and suffering for 10 year old me. But it's nice to look at this game now as an adult from a different perspective on the technicalities of the keyblades. There's just so much about this game I didn't even know about, including the keyblades.
I think you should've also taken each keyblade's range into account as well. This can be very important for combat situations in which you'll need longer reach to hit the enemy consistently. Some of the shorter ranged ones have pretty useful abilities, but their size can make them whiff attacks here and there which can make them bad in certain areas.
I'm surprised that you said Sleeping Lion is a poor keyblade. 5 STR 3 MAG is pretty good for when it's obtained in my opinion and its Combo Plus can increase the effectiveness of Combo Boost. Decisive Pumpkin has better physical damage but Sleeping Lion is more balanced in my opinion and I used it as my mid-game keyblade over Oathkeeper until obtaining Decisive Pumpkin.
+RushStudios101 The thing is DP does Combo Boost WAY more justice, so it just outclasses it about every aspect. You usually won't want a super long combo anyway, that's what combo plus abilities are for. Before getting DP? Yea it's okay, but once you have DP you shouldn't be in a scenario where you'd put that on over DP
I have a question. Does the reaction boost abillty increase the damage Sora does when he has Roxas Keyblades? In the pause menu it says something about reaction commands. So this "the end" thing when Sora steals Roxas Keyblades is a reaction command. Is reaction boost helpful when fighting with 3 Keyblades?
DP would be more desirable if it didn’t look so stupid. I mean, I’m going to vanquish all enemies with a freaking candy cane? I wished it switched states with Oblivion or something.
Cali AirmanB17 yeah would’ve been cool and more worthy of the endgame keyblade that is, here’s hoping they do Oblivion (and oathkeeper) justice in 3 because they could even not put them in the game, that would suck tbh
My personal favorite is Fenrir. Because thanks to it’s negative combo modifier you can close the distance between enemies followed by quickly executing a finishing move. It comes in handy during mob fights.
In endgame, you can get permanent stat boost items from farming the data org fights so the stats can actually be ignored at that point. But as he said, there are a lot of situations that call for different keyblades. There's early, mid, and late game stats where you don't have the data org on farm. There's minigames and mushroom 13 and more.
Since I'm a mainly casual player, Decisive Pumpkin is uuuusually my go-to keyblade (otherwise I use Oblivion, or Hero's Crest in certain battles when I do air combos) Useful video! :D
[Preface: I own both KH1.5 & 2.5 Collections on the PS3. I'm playing through 1:FM & BBS:FM, and have not played 2 since I was 6 back in 2006. I have very little experience with this game.] Are there any particular Keyblades (Besides Oathkeeper) that works particularly as the Second Keyblade for Drive forms? How about any particularly fun Drive Form combos that take advantage of the fact that you have two Keyblade Abilities on at once?
I love Photon debugger and Bond of flame. End game using these along with some really strong accessories can wreck enemies, stitch also helps so much with his MP restoration.
This was a very helpful video and I appreciate it very much! I still prefer the Ultima weapon but that's just because I rely heavily on curaga ;). And Bond of Flame against Vexen makes it such a walk in the park xD.
honestly, when it comes to forms, I use these setups: Valor leveling- any keyblades increasing combo count Valor use (after leveling)- keyblades with most damage output or drive duration wisdom (any use)- keyblades that increase damage as needed master leveling- oath keeper and follow the wind master use (after leveling)- star seeker and hero's crest final leveling- photon debugger and oath keeper (cause thundaga is OP as fuck when killing nobodies) final use (after leveling)- keyblades that increase damage as needed limit (any use)- keyblades that increase damage as needed
I only use the Kingdom Key as an added challenge for myself. I'll change to something else when it comes to leveling, minigames, etc. But all main and exclusive content I only use the Kingdom Key.
This is a very informative video and it's great at specifically analyzing each keyblade's strengths and weaknesses without bias. I also enjoyed that it was fairly short given the amount of keyblades in the game, making it short and sweet. Good job. Points++ for the keyblade times in the description. I'm not sure if Kingdom Hearts II is played as much as it once was. However the video is one of, if not, the best and most informative KH2FM keyblade battle analysis video on CZcams making it useful to have. I personally prefer Ultima Weapon for overall general use and for its looks, although I usually use Decisive Pumpkin for most grounded boss fights. I do have a question, does the length of a Keyblade effect its battle performance at all or is it just visual?
I always knew how strong DP was but I want to use the Ultima Weapon, damn it. It's big, it's cool, it makes a kickass sound effect and unless you're doing a lvl1 run, it's really not THAT big of a dealbreaker.
I went the magic route my first time through, yet still relied pretty heavily on melee. Since I went through the entire main story without Air Combo Boost as an equippable skill, I used Hero's Crest from Olympus to the credits. I imagine Decisive Pumpkin probably would have been better, since I could have stacked two Combo Boosts for massive damage, but I liked knowing that my finisher wouldn't be gimped if a combo ended up in the air. Which for a lot of end-game bosses, usually did.
Level 1 critical mode is an interesting way to play through considering that you use a few of these keyblades in specific situations that you otherwise might not have used for casual play. Monochrome's item boost + magic stat is pretty nice after timeless river, Follow the wind is great for 1k heartless, star seeker for ground shaker, ect.
I know this video is old, but one good use of Fenrir for people who don't know is that if you equip it and negative combo from your abilities and remove all combo and air combo pluses, magnet burst (air ability) and aerial finish, you can do an infinite loop on Terra/Lingering Will that he can't escape. The only downside is that you got to block/react to his 1st attack when the fight starts since he always changes it. Outside of that, the keyblade is meh.
In my experience, hidden dragon has one use and one use only. Data axel. It basically allows for infinite ars spamming. constant damage = basically infinite mp and you get all your health back on every hit because limit form. by hitting his revenge value and only doing the first RC hit you can loop him without getting hit. really helps when grinding magic boosts as each fight maybe takes 90 seconds. the mp rage you get from wisdom form might suffice but with HD you don't have to worry about it.
So what you're sayin is it comes down to preference? Mine would be ultima weapon. It's well balance in magic and strength and the fact you have to go through so much farming to get it makes me like it even more.
ULTIMAWEAPON for the win !!!! Some great key blades in KH FM 2 though decisive pumpkin another personal favorite of mine as well as hero’s crest because of its aerial combo abilities :))
ManaphyGames but then in critical mode you would already have the same ability. so its pointless at least in critical mode unless youre telling me the ability can be stacked which is ridiculous "exp zero x2" youd be losing exp instead of not gaining lol
I believe the only reason Winner's Proof has that ability is because Zero EXP is only available in critical mode. So to create an alternative way to obtain the ability for someone already in gameplay without having to start all over in a different difficulty.
Hidden Dragon is not all that bad. You can actually use it
to switch your main keyblade to Star Seeker early
Nice one!
Its so useless that even players using keblades only for stats wouldn't use it
I used it on Valor form early on to get more hits in.
We've found a use for Hidden Dragon!! Every keyblade now has a use! Except for Winner's Proof I guess, idk what they were thinking with that ability.
T D you get it super late game so they were probably intending you’d be level 99 by the time you got it
My only counter to any of your points against Oblivion is that...
Shit looks cool man
pretty much
Recken 😂
Fashion > Stats
roxas clearly knew that better than anyone, you can't beat the look of oathkeeper and oblivion when dual wielding
actually, with it's ability being buffed from the transition from KH2 to KH2 FM, it's not exactly useless.
in cases where you can't do the trick to auto-fill your drive gauge back to full, oblivion stacked with other increases will fill that gauge back up INSANELY fast
It sounded like this video was to get people in your chat to stop asking the question "Why aren't you using ultima weapon? " lol
Fireblaze3127 You know, that wouldn't surprise me.
Fireblaze3127 XD
It figures that the one that is "made in china" is the shoddiest keyblade
arbitor365 You're a genius.
+arbitor365 I never would've picked up on that had you not said it. Well done sir.
+arbitor365 That was actually pretty clever. Props to you.
+arbitor365 I'm Chinese myself, and yet this shit is too true
They didn't bother to take lessons from Koei about kickass weapons from China lol
lmao
It's a huge shame that in most KH games Keyblades are just stat/range increases and that's all. Keyblades having abilities is just an amazing idea that I wish was used more.
MeteorFalcon In re:coded none of them give stat boosts, all of them have different ability trees.
3D also played around with it that there were definite upgrades to some Keyblades conpared to others, due to the addition of reality shift rate it should take (if only a bit) more consideration to what Keyblade to use compared to BBS which just had STR, MAG, Crit dmg And Crit rate
Birth By Sleep is disappointing in the fact that it only went halfway with 2's mechanics. It kept how each Keyblade has different forms of Strength/Magic boosts, but when they don't have Abilities with them, they feel worthless.
MeteorFalcon kh3 is fixing that from what i see
yep
each keyblade will have a unique keyblade transformation
whether or not they will have unique abilities as well, is unknown
You’re gonna love kingdom hearts 3 friend(:
"Wow this looks cool, I hope it's better than my hero's crest"
It never is
Circle of life and then end game decisive pumpkin
I love your "no bullshit, lets get to it" approach. subbed.
Hidden dragon does have a use. It lets you get star seeker on sora if you do Milan before beasts castle.
Steven Schmitz I'm weak
Steven Schmitz That's literally what I do everytime I play kh2
Steven Schmitz wait... youre supposed to do beasts castle first?
well the recommended level for the mulan world is lower than beasts castle so technically no. though they are both available at the same time and the level difference isn't that big anyway so it doesn't matter much
At Beasts Castle, u get Cura, so it's more easy to complete Mulan later.
Personally i like doing a Roxas and wielding the Oathkeeper & Oblivion combo with Oblivion as my main
Yeah the only time I use Oblivion is for the swag
I mean, it makes sense to stick Oathkeeper in a drive slot to wring more time out of Final Form, so
Also, Oathkeeper and Oblivion are two of the best keyblades in the game
I mean who doesn't they are soo cool
A man of aesthetics
I love the Decisive Pumpkin solely for the jingle sound when you beat up enemies. Oh, and the hilt/guard looks very nice
Bizkit047, is "it gets outclassed by Decisive Pumpkin's ground damage" your catchphrase?
I think it's KH2's catchphrase
@@Bizkit047 that's disturbingly accurate
Winner's Proof is so weird. You get it very late so its ability would be useless on any difficulty.
For a casual run, I always love Fenrir. My personal skill setup is to use the Negative Combo, and the Berserk Charge in tandem with Fenrir's natural Negative Combo to deal a bit of damage to enemies, and when I'm low on HP, just use a Curaga and keep pelting them with normal attacks. Not the smartest idea, but after doing everything in the game, I deserve my fun! Heck that's how I do my Data Roxas fight.
Ik I’m really really late but one other thing you could do is equip Rumbling Rose as a sub weapon to Valor or Final form (whichever one you use more). It works a small bit better on Final because Valor has a combo plus but it’s still great either way
IIRC double negative combo is actually a legit strat for data roxas because of something about the way his retaliation works.
@@TwilightFlower9 it gives you time to guard
Negative combo cheese strat: unequip all air finishers, default air finisher stunlocks enemies, used it to beat Lingering Will, you do need the other negative combo you get from leveling up for this to work tho
Shit, if you beat data Roxas with that set up, that says enough! Carry on lol
That's something I love about KH2, especially with the mushrooms. A lot of keyblades have specific uses, which helps you towards completing the game. In KH3, all you do is press X spam, and just use higher numbers. In KH2, those niche abilities and stats matter! You need to swap around entire equipment and item sets for different bosses or enemies, and I love it.
Bruh
Bruh
I personally almost never take off the Ultima Weapon, partially because I like balanced stats, partially on its range, and partially because Curaga is my go to healing option because I dont trust Donald and Goofy with items and you cant use High Potions in the air
Don't forget Leaf Bracer. Items don't let you tank hits, so Second Chance/Once More won't quite save you if you can't back it up with Cure to get above 1 HP again.
Yeah, and with 4 Full Bloom+s, your MP recharges stupidly fast, with the only way to make it go faster would be to use Wisdom Form in Critical mode, but then again, why would you use Wisdom Form over Final Form?
Zero Ace ...If you like silly pew pew lasers? Besides, you see my name, I never take off Ultima Weapon. XD
UltimaKeyMaster Yeah, but while in Wisdom Form, Sora gets a buff to his magic and can shoot with the Keyblade, in Final Form, Sora waves his hand, and then there's no more anything
Zero Ace Also, are the Keyblades active hitboxes when you Glide in Final Form? I mean, they're doing the whole propeller thing.
I like a lot how you explain things, thanks a lot for doing analysis like this!
Defákinbos The best part about this video is his monotone voice.
One of the best early game combos is.
Valor Form + Star Seeker + Hero's Crest.
You have a key blade that extends your air combos and the other one increases the damage at the end. You can really go to town with this combo.
Every keyblade has a specific design. Even what is considered the worst keyblade, Hidden Dragon, still has some use early on if you haven't fully grasped how the magic system can be useful or how the new Keyblade perks work now. Hidden Dragon served that purpose for me, but it is one hella useless weapon after that.
Hidden Dragon is very useful for leveling up Limit form in Battle of 1000 Heartless.
Damn straight, you really do it bizkit XD
I actually like this keyblade abilities system, it's really good idea if they do equipment adjustment like this ala FF X but with better scale like KH2 (because FF X is really broken in late game)
heh there should be a hidden dragon category for KH2FM
Hahahahahahahhahabahahahahahahahahabahahahahahah
You evil bastard.
*Sweet Memories
Makes getting Munny more of a grind and your physical combos are neutered. The problem is you'd have to hack it into the game early to do this.
MFChickenFlipper
Nah man, Struggle Bat% run
I remember when I first played 2FM that I was so confused when Sweet Memories didn't have lucky lucky and I started to doubt myself on whether or not it had that ability in the original since I was basically banking on having lucky lucky for item farming.
Am I the only one who choose the Keyblade I use depending on what it looks like ? :3 Except for training and optional bosses of course !
+Wilford111 same
interestingly enough to me matching keyblades and drive forms based on colour works well to me.
valor gets decisive pumpkin which gives it combo boost, which is good because his groung combo is already long
master gets hero's crest with air combo boost which is good because all master does is air combos
final gets oathkeeper or because form boost makes it last longer which works well with the ones you gain for leveling it up
as for my main keyblade i choose between oblivion, to really complete the looks and go drive faster, or ultima weapon to match wisdom and restore magic quickly overall
I use every keyblade I get until I get the next one, but after I stop getting new ones I use the one I like the most.My favorites are Fenrir, Guardian Soul, Oathkeeper, Oblivion, and a few others I can't think of right now.
+RedfurredPikachu I use fenrir fatal crest two become one(4 fun) and decisive pumpkin
+RedfurredPikachu and oath keeper and oblivion
Hidden Dragon was useful when I did a crit run with a busted X button. Since my basic attack was a 50/50 shot whether the button would work I had to focus on magic as early as possible after not going for the magic build options at the start since I didn't realize until after that just how screwed my controller was.
Intentionally taking damage strategically to use MP Rage and never run out basically carried me until I got Wisdom Form and was surprisingly fun.
Gosh, then you must have had a bad time in the reflect section in final Xemnas fight with that busted X button.
@@Enity-qb4gp triangle
@@tumultuousv Triangle is for Riku, and X is for Sora. You need to press both of the button for the two of them to reflect the lasers.
I use Ultima Weapon because it looks cool, and it was a pain to get, so why not use it?
The Accursed Hunter01 No one said you can't or shouldn't
Bizkit047 Exactly. Although with some of the Org Mushrooms, optimizing with the right Keyblade is essential.
The Accursed Hunter01 Why do you call it org mushrooms when it's canonical name is Mushroom XIII?
The Accursed Hunter01 MP Hastega, with enough MP Haste/Hastera/Hastega you can get MP Recharge down to about 12 seconds
Its actually super easy to get in kh2 tho
I.... I don't understand, You're telling me people judge which keyblade to use based on stats and abilities, and _not_ aesthetics?
Seriously, I will never voluntarily use Rumbling Rose because it's possibly the ugliest keyblade in the series, and that's saying something. Meanwhile, Sleeping Lion is easily one of my favorites. Also, the idea that there are people who would choose Decisive Pumpkin over Oblivion hurts me on the inside.
People play smarter with Keyblades generally when playing on higher difficulties, like Critical Mode. If you're playing Beginner or Standard, it really doesn't matter aside from possibly superbosses
@@Bizkit047 78
@Fervidor This is the main reason why the Sleeping Lion is my favorite.
Decisive Pumpkin is so ugly, though...
+uknownada Agree... Pumpkin King from KH1 was ways cooler!
+Isaiah Cox Pumpkin Head?
+ventusvanitas11 yes (:
not really
RaXZerGamingZ Yes really.
I had a hard time fighting Roxas because I refused to use this Keyblade so I don't have to see it in the cutscene.
This guy makes a keyblade guide
Diehard KH fans: Ah ic time to take notes
Me playing the game trying to be flashy: Wait these have stats?
Thank you for annunciating so well! I know that definitely helps non-native English speakers who have a hard time hearing accents. Great video.
Any boss: exists
Decisive Pumpkin: *So anyway I started slashing*
I agree with the main point that there really is no "best" key blade, and that the situation really dictates what is better at the moment. But I think another point of comparison that was overlooked is length. Having a longer keyblade does make certain things easier, "like mushroom minigames", and you can notice it in fights. Maybe you don't notice it as much in this game as you do in KH1 and BBS, but it is noticeable. That's why I prefer Ultima over DP. Its also why I cant stand Oath keeper. I love the form boost ability, but its like you are smacking heartless with a foot long ruler.
That's true, though the abilities on the keyblades easily outweigh the length difference
i spent days to get ultimate weapon.. you bet ill use that bitch even if the worst keyblade.. lol but i like the vid..
+Wilford111 ehhhh not really, ethers do the same but better
bond of flame is better if you plan on using magic though
+Anthony O'Connor better if you plan on doing fire*
Fire does the most damage especially in Final Form
Yeah but even still it focuses mainly on fire, so it doesn't effect magic as a whole. But I'm honestly surprised they didn't make an ability for Magnet
i like using hiden dragon to level up limit form during the 1000 heartless battle
Man KH2 was so much better than 3.
Level design wise KH3 is a lot better
@@hornyanddepressed6805 It was simply big empty worlds with nothing to do in them but mini games.
Will you make a KH3 one?
Sleeping Lion has 5 Strength, not 3?
SpiderNik You're right, I'll fix it with an annotation. I typoed it when writing down the stats apparently.
i always thought there was something interesting with decisive pumpkin. i liked the design, i like the pattern it would give during combos, and i just love halloween town in general. i never paid any attention to whatever skills these keys have, but now i know, i really did like the right keyblade for almost every fight that i need.
also thanks to this video, i should probably use bond of flame and mysterious abyss during vexen and axel fight respectively.
To this day, still the guide I come back to when I need to know something about this game's keyblades.
You are god-sent. been waiting for a channel that goes in depth on this game
also I love your tech videos
So, if you're a heavy magic user, would Winner's Proof + Ultima or one of the Elemental keyblades in a form make for a ton of damage?
Also, while I don't mind DP's design too much, I do prefer the design of other keyblades (even Kingdom Key somehow gained a level of respect that I prefer using it).
I also figured that Hero's Crest and Star Seeker would make a good air combo in forms too wouldn't it?
Funami2006 Yea, it really depends on what you plan to do. For example, on someone that's weak to Fire, you'd want to use Bond of Flame, and you could put it on Final Form and pair it with Ultima or Winner's Proof (Ultima is a much safer choice tho). And yea, Hero's Crest/Star Seeker are monster aerial keyblades, though Star Seeker is only strong with Horizontal Slash equipped mostly.
Funami2006 My issue aesthetically with DP is that it doesn't look like a key. It's a snake thingy that's curled. Almost all the others look like Keys in some form and I just can't get over the way DP looks. I usually never use it, but as I'm currently doing a level one challenge, I'm actually looking forward to it.
DP+Zantetsuken= Death
especially if you're fighting someone like Larxene and her clone warps literally straight into the hit. Killed her from over 3 full health bars on crit
Yeah its a super good Keyblade but good lord fore me personal it looks awful. I rather hit the enemy a few times more than using this Keyblade.
I always spammed Reflega on Larxene and either killed her or died in about 2 minutes. I really just flipped a coin, lol
just started kh2fm a little while ago this will help a lot thanks man
Winner's Proof at lvl 99
By that point, you're using your free Ability slot on literally nothing. XD
UltimaKeyMaster but you do that anyway when you use it
i got winner's proof... at level 99
freakingminecraftian I got it at Level 98 and needed 35 more EXP.
I remember when Sweet Memories made item farming so easy. I guess leveling up Master Form is considerably easier though instead of in the original KH2.
Your speaking voice is so calm and really good at conveying the message. I very much have enjoyed your videos these past few years, man. ^u^
My favorite Keyblade to use is the Wishing Lamp :) I like it because I love the Jackpot ability it has and it definitely helps for farming munny. If I'm not using that, I usually use the Ultima Weapon but I'll use other Keyblades for other situations
It feels watching this after beating KH3 and seeing how much more smooth it is.
Is it
1:45 PTSD INTENSIFIES
One thing you left out of the analysis was keyblade length. It’s usually irrelevant on boss battles but on mob fights (cavern of rememberance in particular), it can be extremely helpful to have a long keyblade to hit multiple enemies and parry more hits. Short keyblades can also whiff often with slapshot (and dodge slash but if you’re using that you’re really hurting yourself).
honestly, I never really payed attention to any of the stats, I just used em cuz they look pretty cool
You’re wrong. The Sleeping Lion Keyblade is by far the most powerful Keyblade, not just in this game, but in the entire series.... in my dreams at least.
Ah I see you are a gamer of culture (and good taste) as well. Truly, Sleeping Lion is the best.
Finally another Sleeping Lion fan
Same! I always use it to fight Sephiroth along with the Combo Boost ability Sora learns.
Glad to see I’m not alone with my opinion.
I had always used Ultima and Fenrir keyblades by the end of the game when I've played numerous of times, but this has given me food for thought to change up strategies considering I still haven't beaten lingering will yet and just from your randomizer runs seeing you play, its astonishing what I've not known I could do in certain fights.... and has also made me want to play KH2 again cause its my favorite in the whole series. XD
Great video. Highly informational. I'll definitely keep most of this in mind for when I do challenging battles.
However I still think I'll use Keyblades like Follow the Wind when I get them due to the enjoyment of seeing a cool looking Keyblade in a cutscene. Hell, that's pretty much the sole reason I learned to git gud enough to beat Sephiroth pre-World that Never Was. I wanted to see the cutscene between Sora and Roxas while Sora had Fenrir equipped. Not sure why, but hey, it as a learning experience.
How about fighting Roxas with Oblivion equipped?
@@jordanholloman5907 you can't get Oblivion before Roxas at all
@@Cross-chan I meant in a data battle.
I had kind of hoped that you'd do a summary at the end of what the best keyblade for common playstyles or certain situations would be, and go over synergies inside drive forms where multiple keyblades can be equipped but overall this is a well done overview. Well done!
If you could only have 5 keyblades in kh2 what would you have?
Me:
1. DP because stats
2. Ultima Weapon because stats and design
3. Oblivion because design
4. Hero's Crest because good design and ability is great
5. Oathkeeper since it looks amazing and it is my favorite
Ultima
Two become one
Luxu's keyblade
Winners Proof
Lea's keyblade
1. Ultima
2. Decisive Pumpkin
3. Fenrir
4. Monochrome
5. Two Become One
GhostlyRipper
Winners Proof
Ultima Weapon
Decisive Pumpkin
Two Become One
Heros Chest
No love for star seeker ? Used it for a complete run and was really worth it.
1. Star Seeker
2. Oblivion
3.kingdom key
4.Ultima ( kh1 ultima was way better)
5. Oathkeeper
Kingdom key
Dp
Hero crest
Oathkeeper
Guardian soul
I feel like it would be slightly easier to understand how these work if you used English words instead of Japanese
Hey bizkit you where one of my go to kingdom hearts guys, trust me, ya rock, thanks!
This man speaks great truths. Please continue granting us your vast analytical prowess.
Always cool to learn more about kingdom hearts and nice video
For me is Fenrir
Good damage, the negative combo can be a little bricky, but i don't mind much, and one thing it gets over Decisive Pumpkin. The Design.
As a kid, I just went with what looked the coolest (when I figured out that I could change keyblades that is lol). So I liked being original and stayed with the kingdom key for the majority of the time and yeah, that just caused a lot of pain and suffering for 10 year old me.
But it's nice to look at this game now as an adult from a different perspective on the technicalities of the keyblades. There's just so much about this game I didn't even know about, including the keyblades.
I think you should've also taken each keyblade's range into account as well. This can be very important for combat situations in which you'll need longer reach to hit the enemy consistently. Some of the shorter ranged ones have pretty useful abilities, but their size can make them whiff attacks here and there which can make them bad in certain areas.
Star Seeker and Hero's Crest on Valor form got me through the first half of my second KH2FM playthrough.
great video lm looking foward to ur next one
10:54 hentai form?
Anti form, not Hentai form, but I can see hiw you got those two mixed up, they sound the same
I'm surprised that you said Sleeping Lion is a poor keyblade. 5 STR 3 MAG is pretty good for when it's obtained in my opinion and its Combo Plus can increase the effectiveness of Combo Boost. Decisive Pumpkin has better physical damage but Sleeping Lion is more balanced in my opinion and I used it as my mid-game keyblade over Oathkeeper until obtaining Decisive Pumpkin.
+RushStudios101 The thing is DP does Combo Boost WAY more justice, so it just outclasses it about every aspect. You usually won't want a super long combo anyway, that's what combo plus abilities are for. Before getting DP? Yea it's okay, but once you have DP you shouldn't be in a scenario where you'd put that on over DP
I have a question. Does the reaction boost abillty increase the damage Sora does when he has Roxas Keyblades? In the pause menu it says something about reaction commands. So this "the end" thing when Sora steals Roxas Keyblades is a reaction command. Is reaction boost helpful when fighting with 3 Keyblades?
DP would be more desirable if it didn’t look so stupid. I mean, I’m going to vanquish all enemies with a freaking candy cane? I wished it switched states with Oblivion or something.
Cali AirmanB17 yeah would’ve been cool and more worthy of the endgame keyblade that is, here’s hoping they do Oblivion (and oathkeeper) justice in 3 because they could even not put them in the game, that would suck tbh
straw Hat yeah and the oathkeeper what about it? That doesn’t 100% mean Sora gets to use them, but as they were in 1&2 I really hope so.
My personal favorite is Fenrir. Because thanks to it’s negative combo modifier you can close the distance between enemies followed by quickly executing a finishing move. It comes in handy during mob fights.
Good review on the keyblades, thanks it helps out.
NGL I use sleeping lion because it looks cool
If only you could get winners proof at lv 1...
You can if you use stat boosts on Donald (or Sora if you want, but just enough to still be under the damage floor)
gothwood9 what are you talking about....the only way you can get winners proof at lvl 1 is if you use the ability exp zero
DaDestroyer12 yeah it would be cool just because, if you wanted to do a level 1 on proud or below but it’s impossible to do so without hacking lol
It's possible at lv 1, it's very hard. I've done it one time, but it's impossible without any stat boosts.
I couldn't even speak after you explained bond of flame. Seeing you melt that guys health was baffling
In endgame, you can get permanent stat boost items from farming the data org fights so the stats can actually be ignored at that point. But as he said, there are a lot of situations that call for different keyblades. There's early, mid, and late game stats where you don't have the data org on farm. There's minigames and mushroom 13 and more.
Dude nice doing the thing you do!!!
Who wouldn't love using Ultima Weapon? It has the coolest sfx and visual fx :D
I wouldn't. I really don't like the design and size of either the first or second games' iterations.
Since I'm a mainly casual player, Decisive Pumpkin is uuuusually my go-to keyblade (otherwise I use Oblivion, or Hero's Crest in certain battles when I do air combos)
Useful video! :D
Im gonna complete the game thanks to you and other 🔑🗡 weilder CZcamsr
Vexen in the bond of flame bio:
"AAEEGHHHH"
[Preface: I own both KH1.5 & 2.5 Collections on the PS3. I'm playing through 1:FM & BBS:FM, and have not played 2 since I was 6 back in 2006. I have very little experience with this game.]
Are there any particular Keyblades (Besides Oathkeeper) that works particularly as the Second Keyblade for Drive forms? How about any particularly fun Drive Form combos that take advantage of the fact that you have two Keyblade Abilities on at once?
I love Photon debugger and Bond of flame. End game using these along with some really strong accessories can wreck enemies, stitch also helps so much with his MP restoration.
Just watched all your KH2 vids, and the dissecting of negative comments people post... You're the shit dude, keep being awesome!
Great video, Biz!
So, is Oathkeeper good to stick in one of the Drive slots then, like maybe for Master or Final Form, to wring a bit more time out of them?
yeah
You have earned a subscriber I just recently got the 1.5+2.5 and have been getting my ass kicked by some regular heartless
Please keep making more videos like these!
Haha *Laughing In Kingdom Key Only Runs*
This was a very helpful video and I appreciate it very much! I still prefer the Ultima weapon but that's just because I rely heavily on curaga ;). And Bond of Flame against Vexen makes it such a walk in the park xD.
honestly, when it comes to forms, I use these setups:
Valor leveling- any keyblades increasing combo count
Valor use (after leveling)- keyblades with most damage output or drive duration
wisdom (any use)- keyblades that increase damage as needed
master leveling- oath keeper and follow the wind
master use (after leveling)- star seeker and hero's crest
final leveling- photon debugger and oath keeper (cause thundaga is OP as fuck when killing nobodies)
final use (after leveling)- keyblades that increase damage as needed
limit (any use)- keyblades that increase damage as needed
DarkFrozenDepths For post leveling master form I find it better to have rumbling rose and hero's crest
‘This keyblade is overshadowed by the hero’s crest’
I only use the Kingdom Key as an added challenge for myself. I'll change to something else when it comes to leveling, minigames, etc. But all main and exclusive content I only use the Kingdom Key.
This is a very informative video and it's great at specifically analyzing each keyblade's strengths and weaknesses without bias. I also enjoyed that it was fairly short given the amount of keyblades in the game, making it short and sweet. Good job. Points++ for the keyblade times in the description.
I'm not sure if Kingdom Hearts II is played as much as it once was. However the video is one of, if not, the best and most informative KH2FM keyblade battle analysis video on CZcams making it useful to have.
I personally prefer Ultima Weapon for overall general use and for its looks, although I usually use Decisive Pumpkin for most grounded boss fights.
I do have a question, does the length of a Keyblade effect its battle performance at all or is it just visual?
ScaredX length/range exist but not really matters as you can use Slide Dash and you get Sonic Rave/Strike Raid in Limit Form too...
Oathkeeper is always my favorite
I always knew how strong DP was but I want to use the Ultima Weapon, damn it. It's big, it's cool, it makes a kickass sound effect and unless you're doing a lvl1 run, it's really not THAT big of a dealbreaker.
I went the magic route my first time through, yet still relied pretty heavily on melee. Since I went through the entire main story without Air Combo Boost as an equippable skill, I used Hero's Crest from Olympus to the credits. I imagine Decisive Pumpkin probably would have been better, since I could have stacked two Combo Boosts for massive damage, but I liked knowing that my finisher wouldn't be gimped if a combo ended up in the air. Which for a lot of end-game bosses, usually did.
Level 1 critical mode is an interesting way to play through considering that you use a few of these keyblades in specific situations that you otherwise might not have used for casual play. Monochrome's item boost + magic stat is pretty nice after timeless river, Follow the wind is great for 1k heartless, star seeker for ground shaker, ect.
Be ready for the pc players
Now do this for KH3
I know this video is old, but one good use of Fenrir for people who don't know is that if you equip it and negative combo from your abilities and remove all combo and air combo pluses, magnet burst (air ability) and aerial finish, you can do an infinite loop on Terra/Lingering Will that he can't escape. The only downside is that you got to block/react to his 1st attack when the fight starts since he always changes it. Outside of that, the keyblade is meh.
In my experience, hidden dragon has one use and one use only. Data axel. It basically allows for infinite ars spamming. constant damage = basically infinite mp and you get all your health back on every hit because limit form. by hitting his revenge value and only doing the first RC hit you can loop him without getting hit. really helps when grinding magic boosts as each fight maybe takes 90 seconds. the mp rage you get from wisdom form might suffice but with HD you don't have to worry about it.
TSfish94 Mysterious Abyss is still much better for that fight when grinding magic boosts.
I guess I'll have to try it out. Considering I rarely even use blizzard magic past the early game I never found a use for mysterious abyss.
So what you're sayin is it comes down to preference? Mine would be ultima weapon. It's well balance in magic and strength and the fact you have to go through so much farming to get it makes me like it even more.
Yeah, I don’t equip DP besides on Valor. (Which I almost never use except for how cool it looks.)
Playing through KH2FM post-game for the first time now, and hearing Sweet Memories sounds against Lingering Will gave me an aneurysm
ULTIMAWEAPON for the win !!!! Some great key blades in KH FM 2 though decisive pumpkin another personal favorite of mine as well as hero’s crest because of its aerial combo abilities :))
Why did they give winner's proof No Experience as a ability!? it could of been a way better weapon
Because winners need no more experience
ManaphyGames
but then in critical mode you would already have the same ability. so its pointless at least in critical mode unless youre telling me the ability can be stacked which is ridiculous "exp zero x2"
youd be losing exp instead of not gaining lol
I believe the only reason Winner's Proof has that ability is because Zero EXP is only available in critical mode. So to create an alternative way to obtain the ability for someone already in gameplay without having to start all over in a different difficulty.
It would be really OP if it had any other ability