Spear is... a weapon in helldivers 2

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  • čas přidán 24. 04. 2024
  • Spear is... a weapon in helldivers 2
    they gave me every shieldon in the game
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Komentáře • 488

  • @joseph1981
    @joseph1981 Před 29 dny +590

    Clearly you didnt sacrifice your firstborn to the rain gods before you tried to lock on. Rookie mistake.

  • @TheReaperHunter
    @TheReaperHunter Před 29 dny +440

    The spear being based of the IRL Javelin Launcher and NOT being able to 1 shot a tank is just.. something alright.

    • @Insandom
      @Insandom Před 29 dny +38

      I believe it can 1 shot tanks if it strikes them on the top of the turret. Issue is the rocket flies into the side.

    • @NihilistZealot
      @NihilistZealot Před 29 dny +49

      I mean... if they actually programed the munition to do what the javelin missiles are designed to do (from the top), it might actually be useful, instead it kinda just... flies directly at the target in an unpredictable pattern.

    • @hubris6567
      @hubris6567 Před 29 dny +1

      Hit the heatsinks it goes kaboom. Also if you are higher in elevation it locks easily. High ground.

    • @D-S-G.
      @D-S-G. Před 29 dny +3

      The 1 shot tank kill is more reliable than the titan kill at least

    • @slayzet4293
      @slayzet4293 Před 29 dny +7

      ​@@D-S-G.I find the opposite true as titan usually faces you when agroed to you which makes headshot easy. As for tanks, god pray that you have elevation or your rocket hits top part by miracle.

  • @saerudayo
    @saerudayo Před 29 dny +214

    The spear targeted the webcam by accident and destroyed it

  • @thedoctordallin
    @thedoctordallin Před 29 dny +167

    The Spear is ADHD if it were a weapon
    Trying to get it to focus on anything is a STRUGGLE

    • @Someguy6571
      @Someguy6571 Před 29 dny

      If you understand how the weapon system currently works in game now its not really a struggle and locks very reliably. It's just you need to play around how the current system works.

    • @zenks5883
      @zenks5883 Před 29 dny

      @@Someguy6571 stop the fucking cope dude, people like you are the reason we cant get them to fix a clearly broken system

    • @ChizFreak
      @ChizFreak Před 29 dny +3

      @@Someguy6571explain it then. I've watched several videos about the weapon explaining its system and it's still UNRELIABLE even with high ground and clear line of sight

    • @rhetro777
      @rhetro777 Před 29 dny +2

      @@ChizFreak It's a meme at this point that no matter how scuffed something is in this game, somebody will tell you it's EZ- just a skill issue.

    • @wayfa13
      @wayfa13 Před 23 dny

      @@Someguy6571 sounds like me RL, but I'm still trying to find the manual

  • @Hyperdragon1701
    @Hyperdragon1701 Před 29 dny +172

    From what i can tell the spear in this game doesn't work as lock-on weapons in other games do, where the weapon *knows* where other objects are and *then* checks for line of sight. The Spear instead has to *understand* what that something that is on your screen is by physically seeing it. Meaning if there is like any weather effect, like Fog, the spear just doesnt *see* anything.
    It's tragic.

    • @AlexLee-je5jg
      @AlexLee-je5jg Před 29 dny +19

      so spear needs a clear weather to lock on? wtf..

    • @3ZKZSting
      @3ZKZSting Před 29 dny +34

      The coding for this game must be a nightmare. For a game the devs want to be somewhat realistic i wouldn't expect a launcher that locks on to heat signatures would be easily defeated by a sunflower or a puff of smoke from a cigarette.

    • @225Reaver
      @225Reaver Před 29 dny +37

      It really isn't. It tries to lock onto to the centre of the target with the bottom part of the recticle.
      I've done trick shots by aiming at fabricators through the automaton MG nest holes and fired over the top, while only 20% of the fabricator is visible.
      It only checks for line of sight to the centre mass.
      If the game actually did image recognition, it'd be an insane amount of computational overhead.

    • @Not_a_Lizard_
      @Not_a_Lizard_ Před 29 dny +3

      @@225Reaver It's not actual image recognition, but it does seem to be what the locking system is trying to be. I don't know exactly how it's coded in the game but I from what I gather from using it I imagine there're multiple spots on any given target the Spear needs clear line of sight on simultaneously to actually lock on. This would imitate image recognition, but it'd be finicky and inconsistent as hell, just as we see with the Spear.
      In most other games there's only a single spot, usually around center of mass, for rocket launchers to lock onto. This makes it very consistent and easy to get a lock on, but maybe Arrowhead felt it'd be too OP since you'd be destroying fabricators across the map like it's nothing. We'll have to wait and see how exactly they decide to fix and balance the Spear.

    • @225Reaver
      @225Reaver Před 29 dny +3

      @@Not_a_Lizard_ it's just line of sight to centre of the unit (sometimes the lower centre part). The main problem is that sometimes different parts of a unit (such as terminid limbs and head) can count as "blocking line of sight" which makes locking onto units much harder.
      Striders are a special case where they have two separate components that can be targeted.
      It's part of the issue where different parts of enemies have different hitboxes which can block line of sight.
      As said before, I've got a lock on a bot fabricator where nothing was visible EXCEPT for the centre bit. The Machine Gun nests are perfect examples of where you can do this.
      If you needed more to lock on, you wouldn't be able to get a lock on like that.

  • @zombieslayer7832
    @zombieslayer7832 Před 29 dny +39

    You didn’t bathe the spear in holy oil,the machine spirit of the spear was displeased

  • @melle9155
    @melle9155 Před 29 dny +225

    One of the most weapons in the game

  • @aaronsyrjala4138
    @aaronsyrjala4138 Před 29 dny +67

    24:04 I like how, as soon as you said "you are better off using sentries only." The autocannon proceeds to destroy the shield relay seemingly without any reason.

    • @1ermejo4ever1
      @1ermejo4ever1 Před 29 dny +6

      That was funny xD. There was a tiny bot near the shield relay, so clearly the best course of action for the autocannon was blasting both the bot and the shield

    • @Nasgatemk2
      @Nasgatemk2 Před 29 dny +2

      It's wild how much he complains about the spear when the turret and shield gen were straight up wasted slots.

  • @kucekto
    @kucekto Před 29 dny +85

    Spear is not a weapon, it’s a faith.

  • @nmf0
    @nmf0 Před 29 dny +162

    Sometimes it's a weapon, most of the time it's just a decoration.

    • @Roobotics
      @Roobotics Před 29 dny +5

      A decoration to round out the stratagem UI. It really ties the room together.

    • @RMDragon3
      @RMDragon3 Před 29 dny +3

      But that yellow circle looks so nice! It's just a shame that sometimes a triangle pops up.

  • @ZephyrKitten742
    @ZephyrKitten742 Před 29 dny +46

    I have a friend who takes the Spear almost every mission and spends the entire time raging at it. But he just keeps taking it, I legit think that people who take this weapon have Stockholm syndrome.

    • @MrWiggz69
      @MrWiggz69 Před 29 dny +9

      FR lol.
      Its because its very satisfying when it works, sadly thats rarely.

    • @johncardozo3647
      @johncardozo3647 Před 29 dny +5

      Tell him to drop the backpack before he locks on

    • @zenks5883
      @zenks5883 Před 29 dny +3

      It looks so good tho, i barely escaped that fate, the damage is terrible, the lock on is terrible the reload speed is terrible the ammo capacity is terrible BUT the feeling of shooting it when it locks is just so fucking good, its crazy

    • @ZephyrKitten742
      @ZephyrKitten742 Před 29 dny +1

      @zenks5883 I mean it's basically a Javelin missile, who wouldn't want to use one? Honestly it would be cool to have some sort of sidearm/additional equipment that was a laser designator that you or an ally could use to mark targets, and then the Spear would ALWAYS lock on to whatever you marked.

  • @SolusEmsu
    @SolusEmsu Před 29 dny +52

    As an avid Spear enjoyer .. yeah all of the criticism regarding the lock-on is entirely valid. There are some tricks I have learned to help it to lock better but it is always temperamental. And it is also much better in a party as your teammates can distract the enemies for you to lock without being janked by random BS.

    • @Rashed1255
      @Rashed1255 Před 29 dny +3

      Yea when it works it’s really good for certain playstyles, I enjoy using it.

    • @MrWiggz69
      @MrWiggz69 Před 29 dny +3

      I've tried in a full group with my friends and its ok. I honestly think if they changed it to be be laser guided it would be way better. There is a missle silo strat in the game files that works the same way so they have the tech already to change it.

    • @BlenderGeek
      @BlenderGeek Před 29 dny +4

      Another long time spear user, absolutely agree. Some wonky steps can help, but absolutely nothing makes it reliable. One per squad to occasionally snipe towers, fabricators and generally destroy targets at long range.

    • @jdp3578
      @jdp3578 Před 29 dny +3

      So would the spear work better using stealth at range? Find some high ground undetected, and hope you can lock on?

    • @Rashed1255
      @Rashed1255 Před 29 dny +1

      @@jdp3578 exactly, that’s how I use it

  • @oxenfree8373
    @oxenfree8373 Před 29 dny +66

    Perhaps they prepared to predate you by predominately placing those precarious objects in a preposterous manner.
    Probably.

  • @caleballeman8779
    @caleballeman8779 Před 29 dny +16

    17:38 "I can't wait for a map where you can go underground." ROCK AND STONE BROTHER!

    • @ryanw3058
      @ryanw3058 Před 29 dny +2

      Rock and stone!
      But also, just dive onto a devastator corpse and get a 50/50 shot at launching into the air or shoved underground.

  • @Super_AC1
    @Super_AC1 Před 29 dny +43

    They need to fix the Arc Thrower as well. Half the time you shoot it at a hoard the arc just disappears and doesn’t lock onto enemies

    • @HenryTitor
      @HenryTitor Před 29 dny +1

      Are you sure it’s not because you tried to do trick half charge shots?

    • @UmbraWeiss
      @UmbraWeiss Před 29 dny

      ​@@HenryTitor nope, its just shit, it has nothing do do with how you use it... Even fully charged, it will miss fire, it depends where you are on the map, or how many dead body's you have in front of you...

    • @riven4121
      @riven4121 Před 29 dny +8

      @@HenryTitor It's bugged. Even if you fully charge it there's a good chance the shot will fizzle out and do nothing.

    • @bananaboye3759
      @bananaboye3759 Před 29 dny +1

      @@HenryTitor Failed charges look different than failed arcs

    • @Khotetsu
      @Khotetsu Před 28 dny +1

      The Arc Thrower likes to be aimed slightly above the target. If you're aiming directly at something or from low ground, you're much more likely to have your shot just ground out. It has a big issue with targeting corpses and not arcing to anything I find, besides the finicky aiming. Still not as bad as the Spear though.

  • @edgetransit
    @edgetransit Před 29 dny +8

    Spear: Your request for a lock on has been received. Please wait 3-5 business days for processing . Thank you

  • @davidweaver4436
    @davidweaver4436 Před 29 dny +13

    While the spear DEFINITELY needs help, I feel like both it and the laser cannon from the other day are both weapons that work a little better when you have a team to support you while you take aim. They're long range support weapons, and they struggle when the enemy locks in on you.

    • @shadowwolf2608
      @shadowwolf2608 Před 29 dny +1

      The big thing is that lock on is clearly not functioning as intended either because of a technical reason or some sort of bad design idea. Fix that and it should be fine.

  • @andremariaribeirodacunha3695

    He was ONE-FRIGGIN-SHOTTED by the rocket devastator at 3:45 with HEAVY ARMOR!!!
    Yea., an average experience

  • @MadNitr0
    @MadNitr0 Před 29 dny +5

    The spear would be great if the lock-on mechanic was not controlled by a disguised automaton

  • @CtisGaming
    @CtisGaming Před 29 dny +18

    There's also no max range btw, there IS however a minimum range for anything but a fabricator.
    So if you ever climb onto the high ground and can see across the map, drop a resupply and down everything it'll target.
    Some objects seem to have obstructive target boxes like those flags, I just bring the Eruptor to tap the side of a base and that usually clears it for targeting.
    Towers are easy locks at a distance, up close I have no idea why it doesn't notice them.
    The damage and lock-on zones of the Spear are also wildly dumb.
    It can't 1-shot a tank, but it can lock-on while reloading despite the UI not being visible.
    It does 1-shot towers though despite them having the same turret as a tank...
    It locks onto Hulks heads so you can consistently 1-shot them so long as you're far enough away to give the missile time to arc downward.
    Dropships take 2-shots which you won't have time to get off w/out a team reloader, despite it constantly switching targets between every enemy on said dropship. And despite Gunships only taking 1-shot (not like you'd be able to down them anyway since their missile volleys reload faster than you can lock-on).
    Also, why are the walkers targetable by them but not the mortars? No one wants to waste a Spear on a walker when your primary or sidearm should dispatch them instead.
    Later Bot missions are also built so the Spear can't delete the side objects for you either.
    So disconnecting a Fabricator from the Jammers and Detector towers, making the Air Command immune to everything and requiring the console, outright excluding Artillery Batters from the target list, and here's the kicker: the game will physically lift you and move you out from under a Factory Strider if you try to lock-on to them from down there!
    I'm talking actual invisible hand-of-God levels of the game says no.
    Bc I tried it and it was 75% through the lock-on, then the game lifted me like I was in Mii Plaza, moved me in front of the turrets on its face, and gently set me down to die so it could start spawning Devastators.

    • @CtisGaming
      @CtisGaming Před 29 dny +4

      TLDR:
      Lock on from high ground, cross map is the best option, for angsty fabricators walk up to them from the back and fire, 1 tap towers, ask why it targets basic walkers, and mald as you realize that Suicide up has been hand crafted to remove the Spear's ability to destroy Bot Side Objectives.
      And the ULTIMATE display of hatred for this weapon is that the Devs have hardcoded you to be moved out from under a Strider if you're locking onto it bc that'd probably be a consistent method of stealthing/ 1-shotting it.

    • @sinteleon
      @sinteleon Před 29 dny +1

      Pretty sure the max range is 150m, or at least it was when I last used it, move 1 pixel away from 150m and the lockon doesn't even attempt to start.

    • @Rashed1255
      @Rashed1255 Před 29 dny +1

      It can one shot command bunkers if u can lock on, one time I got the high ground and destroyed 2/4 command bunkers at the start of the game, relocated and destroyed 3/4. Feels very RNG but the Spear is good when it works.

    • @Not_a_Lizard_
      @Not_a_Lizard_ Před 29 dny

      @@sinteleon I think there's a max range, but it is absolutely way more than 150m.

    • @sinteleon
      @sinteleon Před 29 dny

      @@Not_a_Lizard_ maybe it was buffed at some point then.

  • @lance_cpa1175
    @lance_cpa1175 Před 29 dny +22

    They should seriously need to make an overhaul for the lock on. One way would be to require for the player to mark the enemy or building, and the lock on process should start.

    • @turtle_herd5250
      @turtle_herd5250 Před 29 dny +4

      I heard another youtuber suggest this as well, and yeah it would be a really good addition. Hopefully they fix the weapon's targeting too.

    • @Rashed1255
      @Rashed1255 Před 29 dny

      That would be really great, but they’re also making another stratagem that sort of does that.

  • @Eight-Bytes
    @Eight-Bytes Před 29 dny +7

    How's that extra 1 Spear ammo resupply treating you? That sure was a nice change it got, and it needed nothing else. Yes sir.

  • @mr_boom105
    @mr_boom105 Před 29 dny +2

    The spear is a must have for bot blitz missions. Being able to take out a factory from across the map without having to hit the vent makes the spear necessary for at least one person.

  • @trime1015
    @trime1015 Před 29 dny +13

    19:54 When you rant so much that you turn British for a second..

  • @jaywerner8415
    @jaywerner8415 Před 29 dny +15

    Ever since they updated it (god knows when) to where it will lock on at close rangers, iv actually had a BLAST using it. Don't get me wrong the LOCK ON itself is still a pain in the ass sometimes, but its alot more reliable then it was before. Generally takes 2 hits to kill HEAVY BOIS, or a Titan (sometimes 3).
    But yeah, its pretty obvious the SPEAR is intended to be a LONG RANGE weapon, in a game where enemies spawn like 30 meter from you..... At least its good for Sniping the Towers and Fabricators from a Distance, who needs Orbital or Eagle strikes when you got a MISSILE Launcher that feels like it was made in CHINA.
    Edit: if all else fails, using the PING system will help it LOCK ON for whatever reason.

    • @ncsharkmanandk9queen904
      @ncsharkmanandk9queen904 Před 29 dny +1

      Just admit you're a masochist😂

    • @jaywerner8415
      @jaywerner8415 Před 29 dny +4

      @@ncsharkmanandk9queen904 NO. I just know how to use the dame thing. I'd still take the Recoilless Rifle over it ANY DIVE ANY TIME. But sometimes I like to try a little something different. Hell, i bet that Air Burst Rocket Launcher is probably gonna be more useful then the SPEAR ever will be.
      Cus the only NOTABLE thing the Spear can do that other Support weapons can't do is KILL FABRICATORS from any angle. So it clearly has the most PEN of any weapon in the game, BUT GOD that Lock On System must have been designed by a SPY!
      Cus the way the Spear FIRES can be more of a detriment then HELP, missing Weakspots instead of hitting them. RECOILESS IS KING and i will die on that hill.

    • @Tamachii12
      @Tamachii12 Před 29 dny

      You need to be either a lunatic or a masochist to like this dolar store javelin... everything it does, the quasar does in half of the time :|

  • @rocklee5x
    @rocklee5x Před 29 dny +15

    its the most weapon to ever weapon like any other weapon in the game of weapon

  • @Mystyx-Sama
    @Mystyx-Sama Před 29 dny

    I find that going into first-person view helps get way more accurate Spear shots; partly cause you also get to actually SEE what The Spear is seeing and where it's trying to lock on to

  • @zeusolympya3918
    @zeusolympya3918 Před 27 dny +1

    My experience with Spear is that it can be a 150-meter solo clear heavy outpost or it’s a deadweight and you are unable to fire more than 2 shots for the whole game

  • @callyourhitsorquit296
    @callyourhitsorquit296 Před 29 dny

    Funny thing is, as long your so far away and still be able to lock on a target, you can clear out a bunch of bot factory w/o causing the nearby bots to search for you. They will just go near the structure that blew up. one of the guide i saw was, when using a spear, always look for a higher ground, since even a half fence can obstruct the targeting system.

  • @seamon9732
    @seamon9732 Před 29 dny +2

    If the Spear worked like the Half-Life rocket launcher with a homing on laser capability, it would rock.

    • @connertomaterhater6691
      @connertomaterhater6691 Před 28 dny

      We will be getting one of those too. It’s called the commando rocket launcher.

    • @Mono_Person
      @Mono_Person Před 25 dny

      ​@@connertomaterhater6691THE COMMANDO!! Man, I love that thing in the first game. It's definitely not the same as before if it's a Half Life launcher. Be awesome to have for old times sake though.

  • @tomyorke3412
    @tomyorke3412 Před 29 dny +1

    I enjoyed the billy goat cam. I would like to see more in the future. The dude straight-up sucker punched you lol

  • @slammzy4146
    @slammzy4146 Před 29 dny

    Main thing ive realised with the SPEAR it gets confused with all the other bugs next to what target your locking onto and having high elevation is key to getting a consistent lock-on.

  • @GooiYingChyi
    @GooiYingChyi Před 26 dny

    Spear tends to always target the center of the enemy (middle of bile titans back armor, mid of charger armor, etc). So in this case even if the triangle is in the face, it still wants to land at the center of the ATFS (from above), which clearly, is not the brain part. It is the most tanky part. So yes, I feel that spear is more useful against tanks, turrets and hulk bruisers.
    Also: dont tell anyone that you can lock onto Shriekers and Gunships.

  • @I401
    @I401 Před 29 dny

    I think the plan behind the spear is like playing a treasure hunt minigame like looking for a treasure to dig up. Instead, you got to find the spot for where the spear locks on, and the closer the triangle is, the closer you are to locking on to it.

  • @whattheduck2106
    @whattheduck2106 Před 29 dny +2

    When your multimillion project military weapon focuses worse than 5 dollar webcams you know it’s bad.

  • @viper1757
    @viper1757 Před 28 dny +1

    Tbh the spear works fine ***only*** on evacuate high value assets missions. It’s weird, but it absolutely is very powerful when it does decide to work

  • @SchockerX69
    @SchockerX69 Před 28 dny

    You know how the Thermal Breaker increases a targets fire damage taken?
    They should add a property to the laser cannon, laser beam rifle, and laser pistol reduces lock on time and increases lock on distance for the Spear. Like a target painter.

  • @BackwardsPancake
    @BackwardsPancake Před 29 dny +1

    8:00 Cool pro tip for hellbombs (and also other objective stratagems like the geological survey drills) - The screen will always be on the exact opposite side than where you called it in from.
    So you generally don't want to throw it directly next to an objective or wall that you're facing. Luckily this particular one had enough space though :D

    • @rhetro777
      @rhetro777 Před 29 dny

      One of the first times I called one down it was too close to a building and when I activated the terminal it clipped me into the building and I got stuck. I had to helplessly wait to be blown up.

  • @hermanvdv9680
    @hermanvdv9680 Před 29 dny

    Spear is sooo much fun when buddy loading with a friend. Feel incredible to blow up stuff from the other side of the map left right and center

  • @GameFuMaster
    @GameFuMaster Před 29 dny +3

    it makes no sense that the lock on just random "unlocks"

  • @SkoomaMaster124
    @SkoomaMaster124 Před 24 dny

    on top of fixing damage and lock-on, they should add an alternate fire mode setting that allows you to manually guide the missile with your reticle (e.g. Titan AT from arma 3 or rocket from half-life); fire-and-forget vs precision at the cost of having to remain stationary and exposed until impact

  • @batbread3226
    @batbread3226 Před 29 dny

    I swear the spear has a self aware AI coded into it and that’s how targeting works. Sometimes she locks on through walls, across the map, in close quarters, sometimes she kills hulks in one hit, others in two or three, maybe she won’t lock on at all no matter what.
    I’m probably going insane after maining the spear for a while but I swear the thing even has likes and dislikes. Some planets she likes and I’ll one shot every hulk I see after a flawless lock-on and take out medium and large bases from range in seconds, some planets she hates and I have trouble even locking onto a cannon tower or failing to one-hit tanks consistently. I’ve had operations where the spear didn’t function at all, only to lock onto a hulk at point blank and one shot it when I needed it the most. It’s like I’m trying to please a moody machine spirit, I might as well start burning incense and performing prayers before diving, see if that puts her in a good enough mood to actually function consistently.

  • @Just-A-Bit
    @Just-A-Bit Před 29 dny

    Idk how the spear lock on works but I think some sort of joint lock on would be good idea. The way it works is there’s invisible dots on the body and what the joint the dot crosshair is hovering over that’s where it locks on. For example, the giant walker has multiple joints but you want to target the leg and the leg has a joint so you actually get to lock on. Another lock on system that might be good is treat the lock on like a laser. For example, you’re trying to target the head of the big walker so you just hold the shoot button over its head for a second, it calibrates then it locks on to where the laser was last. That way you have control but still have to use your brain a little

  • @demonofwar1155
    @demonofwar1155 Před 28 dny +1

    I applaud your HMG emplacement on this mission very good use!!

  • @Bycle
    @Bycle Před 29 dny

    You should check out Renegade toms in depth spear guide. It's pretty good it really boils down to you need to have higher ground and usually need to be farther away with no visual obstructions between you and the target.

  • @azraelmk3
    @azraelmk3 Před 29 dny

    My friend and I had a day where the spear felt fixed, it was crazy... and then the next time we took it out the targeting was back to what we were used to. I joked about the air on some planets being better for the targeting computer than others but I really can't figure out what makes it work.

  • @Valuelesscoma
    @Valuelesscoma Před 29 dny

    @OhDough I've seen that if you put the target of choice at the bottom part of the circle to aim, it locks on better since the spear wants to shoot the missile up then down to its target. Or maybe it was the player I was watching getting the best rng I've seen in my life.

  • @sethpurifoy6025
    @sethpurifoy6025 Před 29 dny +1

    One of my buddies insists on bringing the spear on most of our runs because “it can destroy fabricators from across the map from any angle”, but I spend a significant portion of the game covering him so he can pick it up after dying with it the umpteenth time

    • @OhDough
      @OhDough  Před 29 dny

      L M A O, in that time yall could just walk up and grenade the fabricators

  • @randomxgen6167
    @randomxgen6167 Před 29 dny +2

    Thanks for the Jar-5 and HMG emplacement showcase. Especially the emplacement since it's a stratagem that doesn't get a lot of love, so seeing it in action gives hope that Arrowhead might-
    Sorry, spear? What's that?

  • @callumkearney4953
    @callumkearney4953 Před 29 dny +2

    The spear is the definition of "Edging"

  • @michander4008
    @michander4008 Před 29 dny

    Another tester basically said unless it is a clear sky day and you have a line of site to the pre-coded locations where you are targeting. It doesn't work. Any fog or line of sight disruption to the pre-selected target area's will block lock-on. Knowing that kind of helps when and where you can deploy the spear but doesn't change its damage issues.
    I could get past the lock-on issues, if it ALWAYS just one shotted things then I'd be ok with it being a finicky weapon. But it needs to ALAWYAS blast that shit for the amount of trouble it is.

  • @YureiOni
    @YureiOni Před 29 dny +1

    At this point I’m starting to believe the devs don’t know how to fix the bug with the spear.

  • @jaywalmoose9623
    @jaywalmoose9623 Před 28 dny

    38:23 Yeah I imagine that's the intention for all weapons, with the barrel being lower than the sights. I'm no expert on IRL guns, but I think it would make more sense for the sights to be angled down slightly, so that it actually lines up with the bullets at the range you want to be using the weapon at

  • @Mad_Alyx
    @Mad_Alyx Před 29 dny +1

    Armature. Everyone knows you need to whisper sweet nothings to the spear as your caress the grip while you edge the lock on.

  • @dicerson9976
    @dicerson9976 Před 29 dny

    You have to wait for a lock to fully decay before trying to change to a different target. Though it is dumb that it doesn't pick whatever is closest to the center of the reticle.

  • @Lilitha11
    @Lilitha11 Před 29 dny

    I think it is a lot more fun, and more useful in team games. Firstly because it has a very long range, and typically in a solo game there is little reason to aggro stuff far away. However in team games, it is normal for people to be actively fighting while spread out over large distances. Secondly, it often leaves things just barely alive, and if you have 4 players it is a lot less of an issue if you don't one shot the enemy, because someone will finish it off quickly.

  • @callyourhitsorquit296
    @callyourhitsorquit296 Před 29 dny

    when i first used this one, i really thought it was glitchy or bugged. it doesnt shoot almost 80% of the time im using it. Turns out im just a noob on how it really works. played a few mission and watched a few guide, and to my surprised, im taking out structures, cannon placement and helping take our heavies with ease. The targeting system was really tricky, and for my opinion, its best used when your playing with friends who knows your gameplay while using the spear. Playing on random players will be a challenge unless they have the oversight that your carrying the spear. (most of the time they dont care)

  • @MrJoshybunz
    @MrJoshybunz Před 29 dny

    the laser pointer idea would be fkin awesome. like it shoots straight up and then you steer it with a laser pointer

  • @HippioKass
    @HippioKass Před 29 dny

    Spear and Railcannon Strike were two things i thought were super sweet when i unlocked them, theyre good at what they do and are super easy to use, but you just give up so much for taking them and there are better ways to take armored targets down

  • @kiitaclyzm
    @kiitaclyzm Před 27 dny

    Needs a vine boom for every time it fully locks that way it just spams that sound in game until they fix it

  • @DominicWierciszewski
    @DominicWierciszewski Před 29 dny +1

    The spear likes to play a sick little joke on you every time you use it

  • @schwarzi0329
    @schwarzi0329 Před 29 dny +1

    Actually the spear is a really good weapon(in the right conditions), as someone who mains the spear as a weapon, it is really difficult to properly aim it while being shot at. But I have found a good strategy how to aim and shoot at the first try;
    Firstly, find a highground with lots of visibility or a large clearing from where you can see everything (up to 400 - 500 meters)
    Secondly, have teammates or senturies(when going solo) to bait the enemies in a direction. While they are distracted you can kill most elites with one or two shots without problems
    The most imortant factor to getting instant lock is distance and visibility. You need to factor in that the spear goes in a arc (goes up then back down). If the triangle tries to lock on but separates again that means that the target has moved and you need to calculate that in.
    The spear works best if your target is standing still or you are strafing left/right in par with the target.
    This enables you to shoot at them from medium distances while they are running at you or at a teammate.
    If you are very far away then that doesn't matter.
    I hope this helps a bit.
    For anyone saying that the spear is like a brat. I totally agree with you. The spear is a b1tch, unless you treat it with respect and have mastered the art of running.

    • @JVandy252
      @JVandy252 Před 29 dny

      Totally agree. It's a weapon that takes practice and patience. You have to know how to position yourself with it. For the critics, they just don't want to learn the strategy. I regularly main the Spear and can clear most factory nests without getting shot at. Just like all builds there are times to use it and times to pack out something else.

    • @slayzet4293
      @slayzet4293 Před 29 dny +1

      I like spear but in helldive, being very restricted at hitting head or back of hulk or turret of a tank to oneshot them sucks. There will be 3-4 of them in single airdrop or guarantee hulk in patrol later half of the run.
      Seeing all of those factors and it having only 3 reserve ammo in backpack feels awful to miss even one shot. And there is the planet modifiers where vision is limited to like 70m or so.
      There are just too many factors going against it to be good disregarding its awful bitching lock on. Maybe you could have fun in diff lower than 7 where you dont get overrun by hulks, tanks and devastators.

    • @schwarzi0329
      @schwarzi0329 Před 29 dny

      @@slayzet4293
      What you are saying there is true. The spear would be easier to use at lower difficulties but at the same time if you lower the difficulty there will be less use for it. I use it at helldive difficulty whenever I just want to have fun.
      I pair it up with the fire shotgun and airstrike + 380mm barrage for when I just want to runaway + any turrets

    • @dtkedtyjrtyj
      @dtkedtyjrtyj Před 29 dny

      Right, it's a strategic weapon, not a tactical one. More like an orbital railgun that you can use every five seconds.

  • @Insandom
    @Insandom Před 29 dny +10

    Another creator posted a video showcasing the inter-workings of the spear, and the quick run-down of the lock-on requirements are as such. High-ground on your target is paramount, must have a clear sight image of the target, and partial lock-ons occur when you're almost meeting those requirement so you might need to shift around where you are a bit.
    Haven't played the game to test this information for myself so mileage may vary, but they provided gameplay showcasing what they were talking about and it looked solid. Definitely not a solo dive weapon, but should perform better knowing this.

    • @Gas_Sn4ke
      @Gas_Sn4ke Před 29 dny +10

      I believe I know what video you're talking about. Even in that video you can see the Spear being inconsistent with the lock on. There are instances where he positions himself based on his own rules and it still had trouble locking on.
      It's a good thing that the devs have rocognised that the Spear's locking is not working as intended, and that they're working on a fix.

    • @mattchoo2
      @mattchoo2 Před 29 dny

      You can lock on enemies in smoke (not visible) as far as not physical object e.g. big rock between enemy and you

    • @225Reaver
      @225Reaver Před 29 dny +2

      The guy had some right ideas but the idea of needing the whole target in view is bunk.
      You only need clear LoS to the middle of the target with the lower part of your SPEAR recticle.

    • @K-tw4wb
      @K-tw4wb Před 29 dny +2

      It still doesn't work properly, that video was bs lmao

    • @MrWiggz69
      @MrWiggz69 Před 29 dny +2

      I know the vid you're talking about where the guy said its not bugged you just need to know how to use it which is huge cope.
      Even when you fit all the criteria to lock on it will still fail, in most cases.

  • @eGFcodjumper
    @eGFcodjumper Před 29 dny

    IDK. I rarely have trouble locking on. It is buggy, but you need to not have any other objects in the circle. Don't aim directly at the enemy you want to target and you have to disengage to lock on to other enemies.

  • @bringerd1936
    @bringerd1936 Před 13 dny

    The spears more useful against bugs I find it you see a bile Titan coming out of a bug breach and you send it straight to hell

  • @jacobweiss4700
    @jacobweiss4700 Před 29 dny

    Ive found that the spear is only useful on desert maps, lots of open clearing for it to figure out what the hell its looking at

  • @majinkevinci
    @majinkevinci Před 29 dny

    If they don't want to fix the spear aiming issues they could at least make the damage 600% up so it at least 1 shots everything when it finally decides to lock onto it.

  • @RonJeremy514
    @RonJeremy514 Před 22 dny

    Once the devs fixed it, give it a little buff like guaranteed one shot even on tank bodies, bile titans or Hulks from any angle. Make it the ultimate anti armor weapon at the cost of having its three missiles backpack.

  • @samujaakkola4531
    @samujaakkola4531 Před 29 dny

    "They chose to make me suffer". Yes, yes! Suffer as I did! 😂 Aah. Gotta make breakfast to enjoy this with.

  • @thomaswestberry5683
    @thomaswestberry5683 Před 29 dny

    It's dumb that the Spear needs to be able to see the bottom half of the fabricator to lock on. As long as you know what part it needs to lock on and have the height advantage, it's amazing

  • @DeltaHouseStudios
    @DeltaHouseStudios Před 29 dny

    Spear could be fantastic, but needs at least two big changes. 1. Lock on and Fire at anything 2. Select Fire option for top attack or direct attack like the real javelin.

  • @leonardorossi998
    @leonardorossi998 Před 29 dny

    20:36 If I got it correctly, after patrols spawn they move in a line that goes across your position and the center of the map. So all avoided patrols eventually pile up and stand there waiting to despawn

    • @ThatOliveMrT
      @ThatOliveMrT Před 29 dny

      Close. From what I've been told patrols are supposed walk through the length of the map and then despawm but due to the lack of a good path finding AI (I only notice it on water maps) everything gets hung up in the center. I swore I've seen a bot leave a fabricator, couldn't find me, then proceed to walk to the center of the map

    • @leonardorossi998
      @leonardorossi998 Před 28 dny

      @@ThatOliveMrT Come to think of it, the crowds I've seen in the middle were made exclusively of troopers and striders. Now, it might have been a coincidence (I tend to avoid the middle of the map for this exact same reason) but it might have something to with how they move

  • @michaelmcinally5899
    @michaelmcinally5899 Před 6 dny

    I was ripping a bong every time u said huge, im going.g to bead 😂😂😂

  • @firehawkph4ntom466
    @firehawkph4ntom466 Před 29 dny +1

    you brought this upon yourself dough man

  • @graveyardshift6691
    @graveyardshift6691 Před 29 dny

    I'm gonna have to do some more checking but when I played with the Spear, I noticed the lock-on issues had to do with the distance I was the from the target. When I backed up to keep distance, it actually broke lock and stayed on the yellow when I was keeping away.
    I actually got the lock back when I actually walked CLOSER to BT I was trying to shoot.
    So it may be that the lock-on issues have to do with the fact that they didn't adjust for distance properly with the Spear and you can only lock-on within 50m or something stupid like that which defeats the entire purpose of the spear.
    I still have to do more testing to really confirm it.

    • @johncardozo3647
      @johncardozo3647 Před 29 dny

      Objects behind the player will also break the lock on LoS. Including the reload backpack. This is the most common cause of lock on issues by far.

  • @HanzGooblemienhoffen
    @HanzGooblemienhoffen Před 9 dny +1

    For a minute there...i wasn't sure if you were still in "Enemy Artillery Range"....if only there was a way to know.🤔

  • @CaptainGrief66
    @CaptainGrief66 Před 29 dny

    The missiles should just automatically home-in on weakspots like bot vents, heads/faceplates and similar instead of just going for center mass and having you fumble your way to try and get a weakspot shot

  • @RioEin
    @RioEin Před 29 dny

    I once saw a laser tower on the other side of the map and after aimming at it for 180 seconds it fired its missile and it was very missiliely and i was like whoa, that missile sure did missile. Any way after about three more shots i was able to kill the tower before dying of entropy at the end of time.

  • @maverickandmerciless9437

    The only fix the Spear needs is to have the LOS removed, so it locks on even if you're behind a rock. Thats all they need to do.

  • @NihilistZealot
    @NihilistZealot Před 29 dny

    Spear is supposed to be a 'Diver equivalent of the Javelin system... and yet it doesn't function like that at all... Maybe the cooldown for it should be shorter than the EAT-17 because it's way less effective...

  • @MaikOlszewski
    @MaikOlszewski Před 29 dny

    What are your guys thoughts on Medium Medic Armor? I only ever see light and heavy.

  • @medicman1123
    @medicman1123 Před 29 dny +1

    I hope I get to helldive with you man! I love your commentary and play style! 😂😂🫡

  • @bananaboye3759
    @bananaboye3759 Před 29 dny

    The spear is kind of like the quasar on crack. I love when someone in my squad has one, I just don't like when it's me. Just make it camera guided instead of being a lock on at this point. Would be more engaging too.

  • @austinrose8982
    @austinrose8982 Před 29 dny

    The bot missions seem inconsistent with the amount of enemies. Sometimes I can easily walk around and take out multiple factories and sometimes it seems like I have to be running constantly. I don’t think the booster has much to do with it because it’s the amount dropped and already spawned.

  • @daztora
    @daztora Před 29 dny +1

    Spear is a weapon I guess, but HMG emplacement is THE weapon this mission

  • @maksimsidarevich9143
    @maksimsidarevich9143 Před 29 dny +1

    Spear gameplay truly explaned in "Spear gameplay but spear is...Edging 🤣" shorts.

  • @big_petebear8535
    @big_petebear8535 Před 29 dny

    Give the spear a button to cycle through targets while multiple targets on the screen.

  • @Kenny-yu6gc
    @Kenny-yu6gc Před 29 dny +1

    Best thing I learned from this video is that the Spear is a weapon and the Jar-5's sights are VERY misaligned.

    • @asraarradon4115
      @asraarradon4115 Před 29 dny

      Bullets fire from the barrel in this game, and not from the center of the player's view (like many other games). Sights are adjusted for certain distances. If you are closer to the target than the distance the scope is sighted for, then the round will impact below the crosshairs.

    • @riven4121
      @riven4121 Před 29 dny

      Most sights are misaligned. The AMR is probably the biggest offender. The actual sight is slightly up and to the left so you have to compensate for it when you shoot. It does get very annoying.

  • @destoc5661
    @destoc5661 Před 29 dny +1

    Cod MW II Javelin manual lock-on is so good. Spear could have copy that system.

    • @LaserTractor
      @LaserTractor Před 29 dny

      Ah
      Old cod..
      Yeah it was fun to use and to see😂

  • @andrzejwysocki609
    @andrzejwysocki609 Před 29 dny

    spear: almost always works point blank for me on chargers and brood commanders
    spear when im pointing at those huge striders and fabs *shrug* i duno man im pretty sure thats a tree, i wont shoot

  • @thesaucyprophesy2939
    @thesaucyprophesy2939 Před 5 dny

    Me as a spear enthusiast watching this guy build the absolute worst possible strategem loadout for running the spear and then proceed to blame the spear the entire time

  • @cyan8237
    @cyan8237 Před 28 dny

    I don't think I have ever seen someone take the spear and not say that they will never do so again.

  • @ElPatron42069
    @ElPatron42069 Před 28 dny

    This shit is pure chaos and I love it and fear it at the same time

  • @robalberto1583
    @robalberto1583 Před 29 dny

    This build with the recoilless rifle might work well.

  • @will_para9ps456
    @will_para9ps456 Před 29 dny

    The ONLY time I use the spear unironically is the high value asset defense.

  • @SpaceDwarf45
    @SpaceDwarf45 Před 29 dny

    @20:46 That very stealthy, very silent HULK hunting wrabbits.

  • @MattWeber
    @MattWeber Před 26 dny

    So many times it would have performed so much better but he moved too much, or was impatient. Tank shots where it locked on the turrent (would 1 shot), then repositions and locks body > fires. Planet selection is also important in taking the spear. Elevation and clear target sight is 90% the battle.

    • @RonJeremy514
      @RonJeremy514 Před 22 dny

      But even then, as a Spear user myself, you have to recognize that a weapon that doesn't work because of a planet is just garbage. The Spear should always work.

  • @ManlyPicnics
    @ManlyPicnics Před 28 dny

    Honestly, just fixing the targeting would make it actually an incredibly solid pick. It's very fun to use, but man if the lock-on isn't ass.

  • @m4xfl4xst4r
    @m4xfl4xst4r Před 29 dny

    I laughed the entire time. Thank you.

  • @Inaho452
    @Inaho452 Před 29 dny

    the factory dogs tend to feel really inconsistent in their shots to kill