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Michael Brough - Possibility of Roguelike Elements

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  • čas přidán 22. 10. 2021
  • I will discuss several typical Rogue spell/combat effects like bump-to-attack, Teleport, Polymorph, Poison, and sketch out some of the possibility space that different games can explore from these basic ideas, and the considerations of how they interact with other design elements, drawing some examples from my own games.

Komentáře • 6

  • @whatshendrix
    @whatshendrix Před 2 lety +3

    868-Hack and Corrypt are two of the best and most unique games ever made!!! It's really great to see Michael Brough talk about games!

  • @Micr0chasm
    @Micr0chasm Před 2 lety +3

    Big fan of Brough’s games! It was cool to hear a bit about his thought process.

  • @dantescanline
    @dantescanline Před 2 lety +3

    the zugzwanger wizard himself! love all the brough games.

  • @zanejohns777
    @zanejohns777 Před 2 lety

    What a beautiful soul. He has truly captured the essence of "addition by subtraction". I've also found that limitations encourage creativity. Michael Brough is an inspiration to me and many others, and I hope to create games with him in the thousand-year kingdom. To all who are left behind in the tribulation, please seek Jesus, for He is the way, the truth, and the life; no one comes to the Father but by Him.

  • @Fynmorphover
    @Fynmorphover Před 2 lety +1

    Sorry for being negative but i hope he gets better at doing presentations in the future, he’s a little awkward to listen to.

    • @Fynmorphover
      @Fynmorphover Před 2 lety

      Loved corrypt tho! I will play 868 hack now.