Space Harrier 2 - Boss Rush (No Damage/Death, Hard Mode)

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  • čas přidán 9. 06. 2024
  • Space Harrier 2's boss rush was one of the first videos I uploaded to CZcams. That was 14 years ago now (sheesh), so why not re-record that so you get nice shiny HD footage of a 32 year old game.
    It was also the very first video game I ever beat as a kid, and whilst I don't think its a particular great game (the first one is objectively better), it still holds a soft spot in my heart for the Megadrive's janky attempt at replicating a faux-3d game.
    It also comes with the world's easiest stage select - just hit left or right to select your starting stage. This doesn't let you skip stages though, you must still beat every stage, and once you clear stage 12, you go back to stage 1 and do any levels you hadn't yet beaten. I've found this is the my best way of clearing this game with both a high-score and a large stock of lives - defeating the two hardest levels out of the gate since the earliest stages allow you to refill said stock of lives.
    Once all 12 stages are cleared, you face stage 13 - the boss rush. You face all end of stage bosses, although some have minor timing changes (Trimuller for some reason fires far fewer projectiles in the boss rush than he did in stage 1, Neo Dom is conversely much more chaotic than the first time.)
    Clear the boss rush to fight the final enemy, and there you go!
    A lot of the bosses aren't particularly difficult, but a few can get pretty close to taking Harrier down. Certain bosses are on a time limit, and failing to kill them in time will result in them running away - taking their score with them.
    Noteworthy bosses are:
    Trimuller - The first boss you learn to quick kill - the timing is pretty tight to do so though.
    Neo Dom - Once one of the robots falls, they will try and bull rush you - if you haven't distributed damage between them fairly evenly, you will be left with no room to dodge. Try to spread the love before finally taking one down. Once the robots have bull rushed you, they escape.
    Mantichora - The hitbox is a bit wonky when he rushes you, so playing chicken with his dash is rather fun.
    Wizard - He's easy, but only the entity that is actively firing at you can take damage. He has only 9 HP overall, so single shots are more effective.
    Medusa - Probably the game's signature boss - she appears on the box art and in a lot of the original marketing.
    Neo Tomos - By far the most tricky - and chaotic - boss in the game. Stray shots are a nuisance and even killing them is a challenge - as they run away very shortly after they appear.
    Bins Been - Poor thing, its trying its best.
    Love Face - This Sigma-lookalike is pretty easy once you know the timing to dodge his split. Good name.
    Dark Harrier - Fairly chaotic - and his twirling energy rush has a deceptively large (and square) hitbox. He's also on a timer, but damage directly reduces it - so you almost never seem to land the final blow. Still, this guy is a challenge.
    0:00 Title
    0:36 Trimuller
    0:51 Paranoia
    1:24 - Brizard
    1:45 Neo Dom
    2:08 Mantichora
    2:40 Wizard
    3:15 Medusa
    3:59 Neo Tomos
    4:18 Cragon
    4:47 Bins Been
    5:05 Love Face
    5:38 Cthugha
    6:10 Final Boss - Dark Harrier
    7:05 Ending & Credits
    I'm still figuring out what games I can, and cannot physically play. A lot of it is based on how repetitive the controls are. In Space Harrier's case, it comes with a rapid-fire built in, so that's handy.
  • Hry

Komentáře • 14

  • @triplehate6759
    @triplehate6759 Před 3 lety +3

    This kind of boss rush video is what originally led me to this channel way back when, thanks for the nostalgia!

  • @Boxanadu
    @Boxanadu Před 10 měsíci +1

    I love how all the bosses were nods to mythology and horror. For example…
    Paranoia: the Flatwoods monster.
    Medusa: The Gorgon herself.
    Mantichora: the Manticore.
    Love Face: Howard Philips Lovecraft himself.
    Chthuga: Do I really need to spell it out for you?

  • @MarioPawner
    @MarioPawner Před 3 lety +3

    Wow, the original was one of the first videos I watched on CZcams. Time really flies.

  • @EndymionMkII
    @EndymionMkII Před 3 lety +2

    Funny how the HD quality makes the low fps of this game more apparent and jarring-
    And man maybe I haven't followed since the very start of the channel but sure has been +10 years... time sure flies, hope you are doing well Ace and that everything will be fine.

    • @ACESpark
      @ACESpark  Před 3 lety +1

      Its funny, I never do remember this game moving so jarringly, but even the main character moves in 8x8 blocks. You don't notice so much when playing but watching it back.
      I remember the 3d effect was fairly convincing by Megadrive standards back in the day on a chunky CRT TV - on a modern display with it all raw - not so much.

    • @ACESpark
      @ACESpark  Před 3 lety +1

      Probably helped back then that the floor *does* animate at the full 60fps/50fps thanks to some palette swapping cleverness, but when I checked, everything else moves at a whopping 10fps.

  • @ReikuYin
    @ReikuYin Před 3 lety +3

    Hey! You got em all this time in the Neo Tomos fight. If that's not worth a shinny reupload I don't know what is.
    Man... Been watching this channel for 14 years and going. I even remember my comment on this one... What a ride it's been

  • @turrican3839
    @turrican3839 Před 2 lety +1

    I love the boss music, nice of the Amiga version to arrange it

  • @dilipgrewal1258
    @dilipgrewal1258 Před 9 měsíci

    Nice, love music too.

  • @GummyBearRoman
    @GummyBearRoman Před rokem

    The flatswoods monster

  • @uszerntlm9567
    @uszerntlm9567 Před 3 lety

    Agree ace spark.

  • @MrVibbyyyyy
    @MrVibbyyyyy Před 3 lety

    Dababy: less goo 😁

  • @DoctorNovakaine
    @DoctorNovakaine Před 3 lety

    Wow, I've never heard of this game before.
    This game's plot feels so much like bad Japanese B-Movie. Like something that would hit MST3K.

  • @uszerntlm9567
    @uszerntlm9567 Před 3 lety

    I wish Sega make a space harrier reboot.