The D Tier Warframe That Will Break the Meta
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- čas přidán 30. 07. 2024
- Chroma is the current most underrated frame in the game. While everyone trash him and put him in D tier on their tierlist and call him in desperate need of reworks, I have found myself not only having tons of fun but finding great success in playing Chroma to the point that I simply can't stop playing him.
For me he currently is the strongest DPS in the entire game with the usage of the xoris and for a combo that is so easy to get it is absolutely insane that a Warframe so looked down upon can do so much and with barely any effort from so early into the game. With the Xoris being a quest weapon it is ridiculous how simple it is to get this combo.
Chroma and glaives have a unique interaction where Chroma's Vex Armor buff gets multiplied on the damage your glaive deals. With the xoris having a guaranteed electric proc and 12 meter radius it becomes a room clearing menace especially when combined with the new Melee Influence arcane.
This is a build that can easily become meta if known. Share it around and give it a try yourself I am SURE that you will absolutely love the feel and understand where I am coming from.
The Warframe Creators On the Intro:
/ @nosympathyyca1
/ @kyaii
/ @brozime
/ @knightmareframe
/ @novaumbral
Music Used:
• Gwen, the Hallowed Sea...
• Warframe OST - The Sac...
• Lorn - Italics
• Lorn - Sharper Knives
• REPULSIVE - 1908 Vol. ...
• REPULSIVE - homesick [...
Timestamps:
0:00 Intro
4:24 How Chroma Works
7:13 Nourish Argument
8:19 Why Xoris
8:53 But Disruption Level Cap
9:52 Chroma Rework
11:05 Comparing it to Meta
13:43 Builds
18:22 Outro and Giveaway Announcement
Discord: / discord
Twitch: / mouggg - Hry
Amazing how this is also incredibly easy to acquire since Xoris is a quest weapon. You can have this set up and ready from extremely low MR and it is extremely powerful.
One thing I forgot is that on his 2 you will use either cold energy for high level or heat energy for base steel path and team buffing. Overall its a small detail but very useful.
Imporant: For people saying Chroma is not doing anything here and its Xoris dealing the damage I made a shorts video comparing Vex armor with Eclipse and Roar: czcams.com/users/shortsS3sfiyRVaQU
What are your thoughts on this Chroma build? Will you try this out?
I don't get how it's multiplicative and would like a detailed explainatio, also I think they only need to rework his one and make his 4 work like a primer and cost less and that's it also make his passive increased parkour velocity or something
@@daedora1021 There is nothing to make detailed here.. it seems non intended interaction but its been like this for a very long time. Glaive explosions just get multiplied by vex armor. Nothing else to it. But yes I do agree he needs some kind of movement ability and a bit of a twist to his visuals. Rn activating vex armor has 0 visual on chroma himself and you could easily add something like dragon scales to his skin or something cool when its maxxed to indicate that instead of seeing a stat on your screen
Honestly I've been one of the "base dmg bad you need to exploit all multipliers" mf but ever since I learned about the multiplicative gun CO spreadsheet I've been playing a lot more chroma. I will still be honest and say that at base steel path he doesn't perform a lot better than a few other frames who are more fun to play. But fr put respect on his name
I like chroma bcs lobster tail on his deluxe skin... Also am i the only one who like his passive? :c i always try to jump 3 times when i play other frame lol
Good video. I typically don't mess with disruption but it looks like the next update will have a lot of disruption so I am getting ready for it.
Been with Chroma since Sanctuary, been with Chroma since Arcanes 1.0, been with Chroma since Eidolons & Lanka/Plasmor, been with him through shrines nerf, through the old profit taker meta, something about this frame I just can't let go, despite all the signs saying so.
The Goat understands me. There’s just something about him that makes me keep coming back and doing something crazy with him.
ChromaUmbral.
Me too brother
Freaking Godzilla/Dovahkiin frame
I love your chroma toxin build its so cool
The last guy (I didn't recognize him) in the clip collection of D-tier reviews said basically exactly what you said. You admitted that his 1 and 4 are garbage and that guy is completely accurate in saying the Chroma has no identity. He's the walking stat stick and he's boring, design-wise. Now, Brozime is known for his...rather forcefully-worded hot takes, but he regularly puts frames like Octavia, who he describes as "annoying" or "boring" to play "but powerful", in high tiers. So yeah, if power is all you need to put Chroma in a high tier then, sure, he's there. But when there are _so, so many_ other frames that can give you level-cap damage, why would you pick Chroma?
I do have a habit of only taking certain frames to certain content. Ash only goes to Disruption, Chroma only goes to Profit Taker, Titania is only for low-level exterminate, etc. But I look at that as "Oh boy, I have an opportunity to use this frame today!" not as a "this is the only thing this frame is good at". There are just...so many frames now.
Nova Umbral. Based Warframe youtuber
And exactly as you said a lot of warframes can nowadays deal with a lot of type of missions. Some will always be the best but you can really choose almost anything for any mission
A lot of CZcamsrs judge frames 'power' on their performance in endurance runs.. which I bet most players don't even do. Personally I like health tanking and there aren't that many frames that can properly do that.. chill wise.
So while some consider them boring to play, which I don't, I love playing Chroma and Inaros... may not health tank super high levels with every frame, but I don't play endurance so... :P
inside that video he mentioned that he wold be ranking the warframes by there overall feel of the game and how they work in every situation along with design so that's why and since not many of his abilities go well with each other and for that he had said that Chroma was D tier@@WispGraxx
I wouldn't call him powerful if there are so many other frames that do what he does but more comfortably.
Just pick Gyre everywhere she's the best
People who say vex armor is bad just repeat "base dmg bonus is bad" without thinking about how much of a bonus it is, and I'm glad you are talking about it
It's not just that but they don't like that you need to take health damage for it.
Assuming you're only running merciless, it's a 60% multiplicative bonus.
I'd prefer to just have a subsumed roar, because it double dips on procs.
I thought so too until with Khora I found myself a chroma in the team and I did 26m of proc slash. it's not much but mine was a farm build 0.o
@@bloopletank2491 The thing is this is only true if your gun has additive CO. With multiplicative CO from galvanized aptitude your damage can easily skyrocket
@@DeadCow04 With Xoris Vex armor is a 1500% eclipse buff that also gives damage reduction and its consistent
@@WispGraxx i never even mentioned CO.
Even with this in mind, I still think Chroma's 1 and 4 need some love
Have spectral scream empower elemental ward’s damage when you are wielding melee weapons and have it fire homing status projectiles when using a ranged weapon and have vex armor apply to its damage. With effigy I would love to see it transformed into a sentry that follows you instead, mimicking your spectral scream and elemental ward maybe even if you swap your damage type while it’s active your elements combine into a combo element.
They said they prefer leaving in one weak or fun ability in so you can use helminth and swap them with another ability for most frames. So I'd say 1 is good enough for that, just 4 needs some love thats all.
I'd personally love to see Chroma get a rework on his 4th to be more like a Sevagoth 4, but instead he turns into an actual dragon with a different move set. It might seem like too much, but I don't think it's out of DEs reach. Grendel changes size in his 3, so bigger model shouldn't be a problem and it can have a limited movement like no bullet jumps.
Sounds like atlases rumbler transformation (its an augment for his 4)(it's aweful...)
That's called Voruna
Making his 4th like Aatrox ult from LoL or letting him change into eastern kind of dragon with modified skills during ult duration
There is also some funky interaction with glaives and octavias amp, the xoris and falcor are very good on her.
Great video! I made Chroma long time ago, but i never played with him that much, now i gonna try him, thanks for the builds :)
Good vid!
Never knew about credit stuff about him, used chroma as dps for the hunt A LOT. Also had party-buffer-ish build before even prime released, yet i was going as support, usually ended up dealing most dmg.
After several years break i returned with cross-save, had that mr2 "wtf is going on in this game" feeling, slapped nourish on chroma and went doing same thing at sp and archon hunt, where my other old builds suck ass. Still works, still amazing dmg output, ppl just not used to it and like you said don't bothered to try.
Tnx for xoris build, gonna try it myself now.
Also agreed about rework, just a bit variety for his 1st and 4th so we can press them sometimes.
Glad to see your channel growing man keep going ❤
this makes so much sense, i was runing a steel path survival with the xoris(barely invested) with 2 chroma randoms and every time i hit for like 2 mil when i got the vex armour buff and it made no sense to me. it was the first i also used a glaive explosion mechanic (returning player btw)
dystopia did level cap video with chroma + glaive, explanation: some weird interaction which leads to eclipse like behaviour on glaives.
Congrats on the six figures for the primary video!! Definitely deserved you’re putting out great content!
The fury/glaive multiplicative buff is weird. I’m fairly certain it’s a function of a multiplier being added to heavy attacks which would seem intended but could be that it wasn’t intended to do that with Fury since Fury wasn’t always an additive bonus. Power Throw stacks also multiply his damage buff which becomes really funny really quick. We’ll see if that interaction sticks around. At least multiplicative gun CO will still work well with him, especially so if you’re willing to use primed bane mods.
I decided not to go narrow minded with mine to become a squad buffer of sorts, his ability to bullet jump twice actually gives him some really decent mobility options to stick to teammates and traverse annoying maps. The build I’ve had most luck on Duviri level cap is my creeping terrify build. Don’t need an excessive amount of strength if they’re stripped, can help with shield gating and cc at the same time if the team is getting overwhelmed.
Ever since his armor calculation was changed to be additive as well I’ve never been able to do solo level cap with health tanking again so i switched to a more balanced build with good success. Still, I’m not the type to call a frame really good because of specific synergies. Completing most game modes easily isn’t really a feat to me considering every frame in the game can do that since weapons are so good right now even without weapon buffers. Does he have strong combos? Sure, but you take away your ability of choice for loadout and the cracks start to show. Vex armor is still a nerfed version of what it used to be with the reasoning behind the nerf being something everyone can do with Madurai now, elemental ward has too many limitations for anything other than the minor stat buffs being useful, and we already know his first and 4th are just awful. He’s ranked lower than other frames not cause he can’t be strong, but because he requires full investment to do things other frames can just do. His kit is simply outdated and lacking.
With that said, I think Warframe CZcamsrs go overboard with their rankings. The balance in this game is way too close to really have a D tier. Frames should be ranked from S+ to B at the minimum.
The miter/latron incarnon mode scales multiplicatively with dmg so it does crazy dmg with this setup ty for opening my eyes to this strat.
How can you save if the scaling is multiplicative or not?
With what DE recently attempted to do to mirage when the community said make eclipse a toggle, I'm scared to let them touch the dragon. I would rather keep his 2 and 3 good and useful to a decent extent than risk him being gutted.
The mirage eclipse nerfs are being put in place due to her melee
Weapions like glaives gun-blades and anyweapon with augmented aoe+projectiles is a bit broken on mirage as all 4 of her clones deal the manage instead of just 2 like with guns
This leads to certain melees getting a little silly ie
Arca triton, this hammer on its own with a sub optimal build can already reach 2+ million eletric damage on its heavy slams
doing this 5 times in a single hit without combo just because you have mirage clones active, imagine what you could do with eclipse
Imagine all the melees that have a large sudden burst aoe damage
Doing that five times + eclipse dps at all times with no downside would be a bit silly
@@memedreampotato3380 They reverted the nerfs to Mirage herself and only nerfed the helminth version. You also have to keep in mind with Mirage that her clones deal REDUCED damage and only get the eclipse buff if Mirage has the eclipse augment on. Since she's had the ability to do things like get a heat proc, go to certain tilesets, etc. to always have the max damage buff for years, I don't think the reliability will cause issues.
That being said, I do think the severely nerfed helminth version is just going to become worthless, as 30% damage buff and only applying to your weapon's damage and not status procs, warframe abilities, etc. will mean roar is objectively better for damage. And the 75% damage reduction cap is just too low for most frames to actually benefit when they get to the level that they would want DR and they'll prefer Nova's subsume for up to 90% since that's a 60% further damage reduction than eclipse will be.
You're the man, dropping these nuggets of juicy frame info on us hungry tenno
Vex armor having multiplicative scaling with certain weapons isn't breaking the game. Chroma is useful in profit taker. Everywhere else is just a frame you can use to have fun with big damage numbers. He's looked down upon, because that's all he's good for. Most frames, especially meta ones, outperform him in versatility, better kits, don't need extra steps to deal damage like waiting to stack vex armor from enemies or by using combat discipline, etc. He's one of the frames all the way at the bottom for good reasons, and needs a rework.
Exactly, the conditions and extra loops make his gameplay clunky for most people and the actual gain can already be achieved with something else in a similar manner anyway and less hassle to boot.
Being able to do things after a few extra loops is common to everything in warframe honestly and doesn't prove much (if anything, the neat interaction with glaives makes him even more specialized / one-dimensional somehow). Chroma seriously needs more love and QoL in his kit, even Pablo the godfather of reworks recognized it.
I love xoris, defo the best quest weapon imo. Ill try this out glaives are soo fun thanks for the build dood
I also wanted to say i really like the intro music, it feels like Chroma has returned to claim his place or something like that 😂. Good edit.
Vex armor not only acts like a multiplier on glaives, it also double dips.
I still remember back when i first started warframe back in 2015, Chroma was the newest frame on the block and got him when i didn't even have 4 warframe slots lol. He made my early games so much fun and enjoyable with his elements. Chroma just has a special place in my heart ❤️
I will absolutely try this! I’m also very interested in seeing your limbo build! I love seeing your anti meta content, learning new ways to play the game is very fun to me. Thank you!❤
As a limbo main, generally regarded as a “c tier” frame due to only seen by metaslaves as the troll time stop cc frame despite him having way more potential than that, (don’t even get me started with the eximus misconception lmao) I understand the frustration. And respect that you at least acknowledge the circuit usability.
Most content creators are just too scared to go against the stigma, and just repeat the same bs ad infintium for views. It’s nice to have some creators that actually have some passion and balls to state something.
To continue what I’ve said in other videos, what I generally run as a companion is my immortal djinn/verglas disruption slayer meme build. That twin kohmak build you suggested works as a pretty good heat inheritance. Making it so my sentinel and its shadow clones can kill steel path enemies by themselves, with me just needing to pick up 1 energy orb to immediately revive them if they ever go down. And they constantly make energy orbs on kill, especially when the pet reworks first dropped. Good for people who don’t like dealing with kavat/kuhbrow ai.
I love using him whenever I need him, and he literally cannot die in PT when I use Arcane Grace on him. However, he has fairly outdated design with abilities that feel kinda wonky to use. It's a similar issue to Inaros, except chroma at least has the power of Vex Armor. If he were to get reworked, I would imagine it something like this:
Spectral Scream: Reworked to be an elemental ball of energy that shoots out and lasts for a certain duration. Explodes and applies certain debuffs onto enemies depending on chroma's elemental alignment. (Electricity shield strips, Cold armor strips, Toxin applies a dmg vulnerability, Heat life steals). This allows his base kit to get the health regen that he so desperately needs to justify his tankiness especially in longer mission runs. The other effects also exemplify his jack of all trades aspect that he would want to be embracing.
Elemental Ward: It is strange that they allowed him to change elements dynamically with his 1, and yet you still can't have multiple wards. I would imagine UI wise that you can track the duration of each ward similar to Titania's Tribute buffs. Other than this substantial buff, it is still a solid ability so I doubt it needs much more changing.
Vex Armor: The only necessary thing it needs is some kind of consistent ramping in solo play. It could just be as simple as an augment that acts as a mini Combat Discipline
Effigy: It could just be as simple as copying the usage of all of Chroma's other base kit abilities. Letting the effigy have its own elemental ward and vex armor would greatly help extend buff range while also not needing the chroma to stick around it
I think effigy just needs to go straight up
i loved the intro, nice work
fr
i did everything you did in the video but still i wouldn't even hit a million dmg. impossible reach dmg cap.... can anybody help me out?
I would love to see a video explaining your circuit limbo build and what you do for each gamemode
Its the next video
Glad to hear
I copied this exact build on both chroma (including the umbral forma + archon shards) and the xoris, and I'm only hitting 1-20m on average, nowhere close to the same. Was this nerfed?
Could you please give me an explanation on lvl cap circuit limbo? He was my favorite frame when starting out, but now I just cannot find a reason to use him :/
A lot of people requested so I will make my next video about him
Chroma was my first prime way bag and never is still one of my least played frame thats gona change now😂 amazing vid man
I have no idea what's happening but I took this for a spin and I am CRUSHING high level content much harder than usual. my melee influence is not triggering the same way but the damage is nuts. the tankiness is incredible too. i just stood still in steel path conjunction survival for 30+ seconds of straight wailing on me and I didn't go down at all
As a Chroma Main I use a polearm Zaw with Plague Kripath and Plague Bokwin, When I use my Vex Armor, comparing it to my Glaive the Zaw shows practically the exact same results, the only difference being it's more able to do consistent Red Crits. Does Vex Armor also become multiplicative on Zaws with Exodia Contagion like Glaives? I genuinely need to know because it practically does the same thing to Zaws and not just glaives.
Chroma is my 2nd most played frame, i'll try the cheaper version of this build since i dont have that many resources, i'll be back and tell my experience
After 3 weeks i farmerd a lot and started using the first build shown, its just amazin how much damage you deal while not worrying about your energy, i already enjoyed playing choroma but this combo makes him go to the next level
I watch aznvasionplays for wacky builds and mr warframeguy for meme builds, they gave me motivation to forma non-meta frames
Yo drop that limbo circuit build please
limbo is amazing as long as you understand how to play him, when to bubble etc, amazing for any stationary objectives, the only problem are when people from the outside don understand the shifts and what they need to do
I got a stahlta riven with status chance, multishot and damage... do you think it'sn worth using? or is it terrible, and if its worth what should i replace with it?
integer limit moment
I enjoy your videos daily
gwens soundtrack in the first part goes crazy
@WispGraxx cool video and fashion. I know the wings and helmet are from the zunlong skin, but what about the red like effects on the arms chest and waist? I'm not sure where that's from
oh shit you dropped lorn... this video just went next level
i love chroma, he was my first prime and now reading the new patch gets me hyped: "Vex Armor can charge its damage buff by getting ranged kills and its armor buff by getting melee or ability kills."
yk, ive loved chrome from the moment i got his prime. the revelation of the vex armor xoris interaction will probably make me go fucking apeshit tmrw when i try it. thx for the great video
Chroma has always been a top tier health tank and weapons platform. I just think he doesn't really stand out much since his 3 is kinda inconvenient to use (have to remove base damage mods for best performance, has to charge up by taking health and shield damage, has to be recast before it runs out to maintain buffs) and you can get similar results on most other frames by putting Eclipse on them. I also think a melee influence / Xoris nerf might be on the way, so enjoy it while it lasts
imma be honest, I dont think it will happen. Also I completely agree with vex armor but for glaive weapons specifically no frame comes close to the damage chroma deals with a glaive (maybe saryn roar cause her 3 deals double damage for melee weapons)
Thank you for this! I never understand how ppl say chroma is bad, i have a nourish build myself for base steel path, and a pillage build for endurance. Chroma is easily one of the best beginner friendly frames in warframe, high survivability in base star chart, and incredible dmg numbers.
I’m a relatively new player and trying to decide on my next investment. I have completed whispers. I really like your staltha gameplay and am trying to decide between chroma and wisp. I do love the xoris though. I was kinda gonna go for wisp as it seems to be good for all types of content. What do you think? Is chroma as versatile then dps glaive seems like the way!
So love the video! Fun fact: Chroma's 1 is affected by the Vex Armor damage buff :).
I use pillage for the stripping and cleansing and noticed i was running into energy issues so i began using dethcube and energy generator with duplex bond and helstrum and now i get tons of energy
I’ve rewatched a couple times now, which emissive do you use for which buff?
this frame just tlikes to die as soon as you spawn in the mission
i got a question, what weapons get multiplied with vex armour? and what does CO mean?
Condition Overload but thats just a guess
There is a pastebin showing you what weapons are multiplied by the galvanized status mods that work exactly like condition overload. The community dubbed this feature gunCO
Here is the link to that (Not Mine): docs.google.com/spreadsheets/d/1ryemX4Y2vWy9LjuJ355bWVNuBhzLaHTTFqPeTNto9RA/edit#gid=221509335
@@WispGraxx so guns with multiplicitve effects are better? and with this chroma build, are weapons that dont get mulitplied by vex armour good?
@@CheweyRoccoweapons that dont write "multiplies" on this list are way weaker when paired with chroma than the ones that do. However chroma can still buff them. Just not to any ridiculous amount
Here is a rework idea:
His 1 becomes an energy ball that explodes on contact (range, ability str). Still retains the elemental swapping but an enemy that is hit by the toxin version gets a toxin proc, then you switch to heat and when it gets hit by the heat version the enemy gets both a heat proc and a gas proc and refreshing the status duration.
Maybe you could rearrange the elemental damage order so you can get your preferred elemental combos faster and easier.
Change his 4 to launch a 1 that is the next element in your wheel while it is out. So if you are on toxin and heat is your next on rotation your effigy launches a heat ball where you are aiming directly after you launch your toxin ball there for a toxin, heat and gas proc.
I mean, I face tank archons with him since his damage and defense scaling absolutely helps against them.
Overall he’s a great weapons platform, I’ve even seen an awesome guardian armor energy tank build that I think is so cool.
Also with the changes allowing vex armor to gain power based on melee or ranged kills it really helps his kit flow better.
I've missed Chroma so much. I have so much time on him, that even after years of not playing him, HE IS STILL MY MOST USED FRAME. My only question is, why does your health bar never move? What part of the build did I miss that prevents that?
Arcane grace and a lot of armor xd
Honestly for a rework I would like to see effigy and spectral scream merged into one ability where you sprout your wings and start flying and your able to shoot the standard effigy projectiles or you can breathe a aoe fire beam that does all 4 statuses but doesn’t merge them and then replace his 1 with some sort of movement ability
i think it'd be quite cool if his 4 made him grow wings and fly like jade/hildryn/titania, and it'd be cool to see 1 changed into a spammable ability that hits in front of him (maybe in a cone, extending width scaling with range like how oberon's grass does), and perhaps it applies the status matching his energy type to enemies hit... it'd certainly add a fresh coat of paint while still keeping the good stuff
also give this man 5k subs he truely deserves it
His new augment is like icing on the cake(well, more like icing on vex armor). Infinite vex armor duration, insane health regen on kill(comparable or even greater than wisps mote), free up the aura mod slot and damage reduction for your team.
He's bad not because of damage (far from it as we can see) but from the design of his abilities especially from his 1 and 4 (They are simply useless for most content).
As we can see damage for Chroma isn't a problem, Vex armor have work arounds to make the conditions easier to meet but making Vex armor work perfectly doesn't make his 1st and 4th useless.
Helminth alleviates 1 of his useless ability slots from being useless, making him have 3 useful ability instead of just 2, but again compared to most other Frames they only have 1 ability which can be their helminth slot.
Again damage is not a problem for Chroma, I kinda think power creep is what lowered his value as a Warframe. Kinda like how Volt became better for Eidolons because damage stopped becoming a problem, and how fast you kill the Eidolons became the focus (Also because Volt got eclipse from helminth).
I also think that for effectiveness alone he may not be the best but I don't think he is so bad that he's unusable, I just think that Chroma being D-tier on most lists are the results of being compared to the Top tier frames in terms of effectiveness, utility, and comfort/fun. Gauss for example is an extremely CHEAP Warframe to build and to make work and do well, while Chroma needs a lot of investment to make his abilities more useful (which on base he only has 2 useful ones).
TL;DR - Chroma not great but good enough to be played casually, just needs investment. Compared to other frames he look bad. 1st and 4th ability needs a rework.
Other than the objective bs, he is subjectively very fun if you want to see big numbers.
I absolutely agree. I even said I want to see him getting completely new abilities because there is just no flow and no fun in playing him. Other than that he is strong as hell
sorry, I didn't understand how you were staying alive at level cap, as enemies 1 shot you if shields are down so you can't take health damage...are you using shield gating to proc vex armor and if so how are you getting 400 shields back...i'm sure you prob explained but I missed or didn't understand this part
Chroma has 370 shield, An augur mod+Vex armor takes him to 400. For level cap u need to be in a squad to health tank. If not then use vazarin for sure
I kinda like your statement on Limbo being good for Circuit. Not every frame needs to be S-tier in all scenarios. Limbo is great in mobile defence (incase you somehow struggle in it). Chroma is great for PT, but only because of credit multiplier. Volt is really great for quickly powering through missions.
Chroma needs a small rework to change the conditionals, or some way to deliberately deal self-damage in groups. Yes, combat discipline exists, but a whole aura mod to make your ability work is bad design, similar to Covenant which is nearly impossible to stack in groups.
Chroma is an elemental dragon, maybe make it so proccing heat/cold/electricity/toxin status gives a small boost to vex armor.
His 1 can be a simple toggle between elements to boost your weapon elements. Or give an aura around him that procs the status every x amount of time. That would make it synergize with the idea for his vex armor as well then
Damn, I was once a meta-slave. As a new player I used to go to the Codex and Universe and look at all the fancy Warframes and Primes that are out there for me to farm. And every time.....
Every single time, I used to look at Chroma Prime and think that he is THE coolest looking Warframe. But I had watched many videos and tier lists by then which had oriented my thinking to treat Chroma like a sub par Warframe. This video changed that.
Chroma is not a bad warframe at all! The video is proof enough. You know quite an interesting thing though, personally I feel like Chroma and Valkyr are in a similar position. Both are insanely strong and tanky( Valkyr just straight up becomes invulnerable), but a literal half of their kit is bad or very niche( straight up bad in Valkyr's case since Effigy is at least useful in Profit Taker).
Guess it's time to drop some plat and get me a share of that Dragon blood
Effigy is still bad, just has 1 niche effect that it does, if valkyrs 3 or 1 gave you double arcanes from eidolons it would still be bad, just not never used
just because they gave the ablity a neat side effect does not make the ability good, as you never use his 4 for the actual 4 itself
Chroma needs a rework, because if half of your kit doesnt work, and theother half is just okay, you do need a rework
If DE reworks his 1, 4, and Toxin ward and I’ll try him. Rn he’s just sitting there since I built his prime already, but he doesn’t interest me at all. I can basically do what Chroma does but with Mirage. Not to the same extent, but she’s fun and she puts a lot of colors on the screen. Also she’s going to be far more consistent with Dante’s 🥳. Hopefully Chroma gets some love soon cuz he actually looks cool. Sucks that I decided not to get the Lunar New Year skin…
Absolutely Agree. I think so many people would play him if the useless part of his kit was reworked to at least be fun. Thats why I am suggesting a movement ability and a new passive for the very least
the funny thing about warframe that people keep forgetting is about 80-90% of the gear you get CAN BE MADE VIABLE FOR ANYTHING. with enough patience and time invested you can make any frame stoopid OP in some degree or form. escape the meta and just go nuts
Can always trust Moug to give a chance to the underdog frames!
I absolutely love these videos, I hate playing the “meta” I don’t want to play Torid every day, ty
Even when you do play meta, someone still thinks you aren't doing enough.
I've learned to ignore the elitist people immediately. They don't play the game for the same reason
Lovely Kavatten pfp
@@Bigiron16 less meta than alot of other things
I don’t know a whole lot about chroma personally and want to try to build into him. How is he able to survive well at really high enemy levels?
Solo He is able to easily tank up to 4 digits struggling after level 3k. For squad if u pair him with citrine he can facetank anything
@@WispGraxx thank you!
@@WispGraxx I wonder if you gave him more shields would that allow him to tank more by getting more armor or is that not how he works?
@@Palayedeuhm No, To get the max value for vex armor its 400 shields and 100 health. So health tanking is definitely the way with chroma. Issue with health tanking solo is that it cant work past level 2000 since enemies get too much damage but overall you can reach 8 digit Effective health with chroma which will make him a supertank (this is possible with fissure tho)
@@WispGraxx thank you again
Idk why but i cant get the damage you do any help guys ?
Chroma does need some type of rework. Maybe not to his 2 or 3, but definitely to his 1st and 4th. Those abilities are so weak that they hold Chroma back.
What are some other Multiplicative CO guns?
I tried this exact build on netracells alone but im ever ever without energy ...what can I do?
Cast nourish at the very start and use zenurik.. gg
@@Spacecowboyable xoris does electricity on heavy attacks. so no need to mod for electricity.
Siento que un rework que se le podría dar a Chroma para que sea más divertido seria lo siguiente:
Habilidad 1: Dejarla únicamente para cambiar los elementos, digo simplemente esto porque sumado a las otras habilidades podría llegar a estar roto.
Habilidad 2: Que funcione tal como es ahora
Habilidad 3: Seguiría funcionando de la misma forma, pero el principal cambio estaría en que en lugar de tener que mantenerte cerca de tus compañeros para darle los buffs simplemente se mantengan hasta que termine la habilidad (Como lo hace la de Rhino)
Habilidad 4: Remplazarla por una especie de “Modo Dragon” parecido a las cuartas habilidades de Voruna y Valkyr, solo que usando la e pueda atacar normal (melee) y usando el de disparo principal lance su aliento.
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English (Translate)
I feel that a rework that could be given to Chroma to make it more fun would be the following:
Skill 1: Leave it only to change the elements, I simply say this because added to the other skills it could end up being broken.
Skill 2: That works as it is now
Skill 3: It would still work in the same way, but the main change would be that instead of having to stay close to your companions to give them the buffs, they would simply stay until the skill ends (Like Rhino's does)
Skill 4: Replace it with a kind of “Dragon Mode” similar to the fourth skills of Voruna and Valkyr, only using the e he can attack normally (melee) and using the main shot he releases his breath.
I have the same build but with combat discipline and arcane avenger instead of molt augmented, so you do more dmg, build dmg vex armor without needing of taking damage just killing, so arcane avenger and grace are active forever ( and aoe viral procs of nourish but with negative range isnt that significative)
Ye as i said nourish i only use for energy regen
can you do a video talking in detail about that circuit limbo?
Ye a lot of people requested. He is next video for sure
Ive got everything set up the same as you do except for a few mods being rank 9 instead of 10 and my damage is only around 15-30 million range. ive got no clue what i can do to be hitting the numbers you are with xoris
The damage is done by pushing for as much power strength as possible. Nidus or fissure mission can help a lot. Rivenless and without anything extra he can do up to 100 million but every amount of power strength makes a huge difference the way vex armor works. The panzer vulpaphyla viral proccing enemies can also dramatically increase the damage you deal solo
Chroma's main problem is the identity isn't there, and what he provides any other frame can easily achieve. Xoris/glaive prime are just broken anyway, doesn't need chroma to make it happen. But we have ways to make our weapons do stupid amounts of damage, and make frames very survivable via sheild gating.
Most tier lists look at warframes as tools and they aren't wrong that there are better "tools" than chroma by a long shot, but I as a MR 30 player am looking for novelty and good "flow state" frames. Chroma doesn't offer any of that rn and I wish that he did. Dragon hunter frame is cool idea but it doesn't really work as is rn. I would find it cool if he was an element support frame through elemental ward applying elements to a teams weapons or just better fulfilling a dragon fantansy. The visuals would be a great place to start. Hopefully they keep the trend of reworking frames going so they can refine the good bones that are in place already
if i'm using Nourish, and i have the ability to, i'm using Energy Nexus. i like the idea of using Combat Discipline as the aura. Prob use the Furis instead of Compressa. Depends on my experience with that.
Go crazy, Try out stuff. The main thing I am showing is the Xoris interaction
I'm having a hard time learning with that fashion taking 99% of my attention
(See unified Codex for Chroma energy tank build. INSANE sentinel companion build.) I am currently running Chroma with Incarnon dread (With cd cc riven for 225 crit, 11x damage) and a gas damage setup. I helminthed nourish onto chroma and am running arcane battery and arcane grace. I am running the sacrificial mods for health and armor, adaptation, guardian armor, and power strength mods. I have 3 power strength and 2 energy pickup shards on him. I am running negative power efficiency because of arcane battery and nourish. He is basically unkillable by anything below level 200 steel path. I sat in front of 20 LVL185 corrupted heavy gunner steel path eximus units and they COULD NOT kill me with my buffs up.
My eyes have opened
People who play meta is boring, play what you like, play for fun, easy as that. Each warframe can do level cap with the right setting, some can do it easier than others but also most of the people that plays never do level cap. Great video, in this or next week I´ll get Chroma Prime, it will be fun!
Finally a video from someone who gets it!
Big streams and videos hate Chroma but I’ve seen their builds. I’d hate Chroma too if I built him like they do.
Would this work on regular chroma or you need prime?
Can anyone explain what multiplicative CO is?
I just think he's boring. For a long time I did think he was bad cuz of the removal of self damage, I hadn't thought about combat discipline. So I will concede on that front, but I still maintain that he is boring as fuck to play and needs a rework to address that.
100% Agree
His fire ward needs to have both health and armor scaling with his vex being reverted to its previous multiplicative values before his nerf. His ice should give overguard, lightning is good where it is for shield focus, and toxin should just be a general additive damage buff to guns to work with his vex. This alone would make him have different playstyle options based on preference, content, and team composition. His 1 and 4 need complete overhauls, as his 4 is detrimental to his survival and 1 does nothing but change his element, with fire breath doing *some* damage to unarmored enemies, but your gun obviously would be far more efficient.
I love the trend of watching other peoples videos of tier lists and such and then clowning on them with a “response” type of video that is a chad play
Chroma is getting buffed :"D
Missed the chroma days,
But again, chroma is just irrelevant right now because for me, other warframes have a more thrilling and more fun experience. I had my share of experience with Chroma, so its time to move on.
I love running Yareli, Trinity, Garuda, and Equinox. Its so much fun using them.
hey moug, why dont we want condition overload > gladiator might in the build?
If you go extremely high level you could? But the playstyle i went for is a "1 throw wonder" build that utilizes chroma's ridiculous scaling. You can argue for a lot of mods in place of glad might but at the end of the day it comes down to preference. Power throw is good, CO is good, and more electricity would also be good. I just like crit
What are your opinions on the upcoming Chroma changes?
I will just say the prediction of this vid is 100% correct (title)
What is Multiplicative CO? I’ve never heard of it before. Just looked it up and learned it means multiplicative condition overload but that’s all. Can’t find how that applies or what weapons have it and why. Like is it multiplying the damage you get from condition overload? Is condition overload multiplying the additive buff from chroma for some reason? Someone please explain this new info
Edit- also are those chroma builds able to face tank level cap? Like if I just stood still can I not die for like 10 seconds minimum?
Edit 2- I also just realized he’s not even using condition overload on xoris so what the hell is the multiplicative part n why? I’m so confused lol
So multiplicative CO is a term related to the galvanized status mods that act like condition overload. For some specific weapons that are not hitscan the bonus damage is multiplied instead of being added like an extra serration buff.
This in turn multiplies with chroma's vex armor buff and gives a much stronger outcome than using a weapon with additive CO
Here is a link to the list (not mine): docs.google.com/spreadsheets/d/1ryemX4Y2vWy9LjuJ355bWVNuBhzLaHTTFqPeTNto9RA/edit#gid=221509335
The build itself will not be able to tank solo at level cap but only a few bullets and will need either vazarin or an allied warframe to help you survive like citrine
@@WispGraxx also what about the glaives? You said chroma’s buff is multiplicative on all glaives but I noticed there’s no condition overload on your xoris? Also Ty for the info
@@silentreaper5805 it works with all glaives but Xoris is the best because of its innate guaranteed electricity proc which auto procs melee influence.
Combine that with a multiplicative CO weapon that primes and you've now got a weapon that instantly spreads dozens of stacks of status' to a 20m radius. Thus allowing the galvanized mods that buff based on per status(multiplicative CO) to be maximum effectiveness. That's why his Xoris isn't using Condition Overload because it doesn't need it. It's primarily to spread the status effects to everything in 20m rather than increase its damage even further. Basically even without CO his Xoris is at damage cap so adding CO would do nothing extra for it.
One of my Clan leaders who has been playing Warframe from the beta and said he has been to level cap with chroma, without Archon shards.
any warframe can go to level cap lol that doesnt mean much
@@NiceGameInc depends on what you're using, if it's a multi gun CO aoe weapon and he just stood inside a corridor then it might as well just have been vex armor lol
Love to see my chroma get some love. On the staltha build why do you use Internal Bleeding and not hunter munition? you have more crit than status and impact is pretty low on primary fire,t and not existant on aoe, it only has force impact on altfire direct hit.
You answered your own question
@@WispGraxxIthought only a 5% diff wouldnt justify having it not affect other firemods.but i guess the it take the firerate of the secondary fire into account and benefits from the x2
Fun fact, if you max out the stacks of vex armor, the max stacks won't go up even if you have a million times more strength than you did on your initial cast, it's a known bug that is sadly something you have to play around.
ye indeed, but this also is the reason you can KEEP the strength from vex armor. They have to make it work like Wisp motes imo
I found a home. I found chroma so cool when i first got him, but eventually got underwhelmed by him due to pther frames. Now ideas i have for him is incorporate the orowyrms from Duviri into him thematically cause thats the closest to dragons we have as enemies, and an augment that pilfers specifically for credits cause dragons need their horde.
angels descend in a heavenly choir and speak but a few words; "nataruk galvanized aptitude longbow sharpshot"
The reason why everybody disregards Chroma is that he does NOTHING special. He makes big numbers, and that's it. Practically every frame wears some kind of neon sign saying "This is why you should play me!" and Chroma doesn't have that.
If Chroma gets a rework, Effigy should be completely changed. Turn it into a brand new ability: Dragon's Soul. Chroma transforms into a massive dragon like a fusion of Sevagoth's Shadow and Voruna's 4. Dragon Form Chroma is forced to all fours (with unique walking animations) and can only melee attack with his claws (pseudo Exalted), and a super buffed Spectral Scream. Spectral Scream also gets changed to have innate Condition Overload and can be used with weapons, as well as inheriting buffs from things like abilities, Arcanes, etc.
Any replacement for arcane grace?