The 9th, long awaited expansion pack for The Sims 2 - The Sims 2 Apocalypse - is going to be fire! Love that EAxis decided to include original and different scenarios to each neighborhood. Belladonna Cove's flood and seismic activity is definitely the best!!!
i always got so scared doing this because i saw cidney from pleasantsims do something like this when she wanted to get rid of trees cuz of pink soup; im always so scared of missing this stuff up cuz im so bad at it lmaoo
It is usually OK so long as you give the files and folder a name that's not the same as another already in the game, and you make sure you change every file prefix in the neighborhood folder you're changing (using something like bulk rename utility is easier.) I just forgot what the magic one was called in the game files lol so just thought I'd pick E002 but that was taken lol.
Actually, the flythrough isn't upside down, it just looks like it. In Sims 2, the terrain "mesh" is not back-face culled (meaning both sides are rendered). Because of the Magic's neighborhood terrain layout, which is incredibly hilly and high, the camera for the Belladonna Cove flythrough isn't optimzied and is flying "underneath". the terrain itself. Also, given that the game got confused, it simply never created a valid magic world, so it loaded the terrain, but all the aspects of Magic hood weren't added, so all the NPCs, all the Social Group Townies etc. were never added to Belladonna, I am curious if Belladonna comes pre-made with those Sims or not already, or if it attaches new "copies" on the first playthrough (i.e adds the Magic world again). Either way, love how you can break the game so quickly xD
Ah that makes sense yeah the magic terrain is very different to Belladonna's normal terrain. I haven't played Belladonna cove enough to know but I think when Belladonna cove loads in normally the high witches in that hood are the ones they are friends with. It's the only neighbourhood where they're pre-generated for storytelling purposes (though I'm not sure how the game knows not to add them when loading the stealthsubhood the first time.) I'm not sure about the other townies but I know there's at least one townie (Toby Siew) who comes pre-generated and is always the Cleveland's neighbour. The other bin families are usually added by the stealth hood though, and clicking the household button would just crash the game in the merged version.
There is actually a program, i’ll have to remember what it’s called, but it actually allows you to change the template the neighbourhood uses, including neighbourhood data like all the object around the neighbourhoods! kind of looks like what happened to me when i was messing with it!
I think they'd probably get merged too lol but most of the other stealth hoods have a less interesting terrain. I don't know if the same thing happens every time where it priorities one hoods terrain and the other hoods Sims and lots or if it varies depending on the hoods used (the magic/belladonna cove combo go messed up in the same way both times I tried it though.) The hobby one could be interesting because it has a bunch of secret lots that aren't visible from the neighbourhood view (at least without messing with settings in SimPE,) but I already tried placing lots on top of those in another video lol (which is possible for some reason.)
I love how your so confident about your game that this doesnt even phase you lmao! If this happened to me I'd die eternally. Ive just started playing the sims2 and im getting the hang of downloading mods etc..the other day my sim gave birth yet she was still pregnant and the baby wasnt intractable. Somehow i worked out how to save them both BUT now i noticed im not even using a clean version of belladonna cove smh
Something similar actually happened to me I tried to install subhoods and did it wrong and my neighbourhoods looked something like that 😭 Thank god i made backups because I’m always messing things up and i need to be safe afsffhhhkk
I go into that in the video, but basically I accidentally renamed the hood folder and file prefixes to E002 to avoid it overwriting my other copy of Belladonna cove (which is E001,) but I forgot that E002 is also the prefix used in the game files for the magic stealth hood so the game decided to merge the two together.
Basically Belladonna cove ended up merged with the magic stealth hood in the game files because I accidentally gave the folder + files the same prefix (E002) so the game didn't know which one to open or something and merged the two together.
Natural Disaster Expansion Pack! Wow they're really getting realistic with these.
Yeah I love how it placed all the lots in the water. It could have merged them in all kinds of ways but it put them all there lol.
That's not Belladonna Cove, that's Rock Bottom.
Isn't it a pure coincidence that the Baba Yaga Hut survived LOL
The 9th, long awaited expansion pack for The Sims 2 - The Sims 2 Apocalypse - is going to be fire! Love that EAxis decided to include original and different scenarios to each neighborhood. Belladonna Cove's flood and seismic activity is definitely the best!!!
bro but seriously can we have an apocalypse expansion though???!!!
Is not corrupted, is just the post-apocalypse version of Belladonna Cove (?) Ok no xD
Sims 2 continues to surprise us with new ways to break it...
You've broken your game so we don't have to. Thank you for your service.
i always got so scared doing this because i saw cidney from pleasantsims do something like this when she wanted to get rid of trees cuz of pink soup; im always so scared of missing this stuff up cuz im so bad at it lmaoo
It is usually OK so long as you give the files and folder a name that's not the same as another already in the game, and you make sure you change every file prefix in the neighborhood folder you're changing (using something like bulk rename utility is easier.) I just forgot what the magic one was called in the game files lol so just thought I'd pick E002 but that was taken lol.
Actually, the flythrough isn't upside down, it just looks like it. In Sims 2, the terrain "mesh" is not back-face culled (meaning both sides are rendered). Because of the Magic's neighborhood terrain layout, which is incredibly hilly and high, the camera for the Belladonna Cove flythrough isn't optimzied and is flying "underneath". the terrain itself.
Also, given that the game got confused, it simply never created a valid magic world, so it loaded the terrain, but all the aspects of Magic hood weren't added, so all the NPCs, all the Social Group Townies etc. were never added to Belladonna, I am curious if Belladonna comes pre-made with those Sims or not already, or if it attaches new "copies" on the first playthrough (i.e adds the Magic world again).
Either way, love how you can break the game so quickly xD
Ah that makes sense yeah the magic terrain is very different to Belladonna's normal terrain.
I haven't played Belladonna cove enough to know but I think when Belladonna cove loads in normally the high witches in that hood are the ones they are friends with. It's the only neighbourhood where they're pre-generated for storytelling purposes (though I'm not sure how the game knows not to add them when loading the stealthsubhood the first time.) I'm not sure about the other townies but I know there's at least one townie (Toby Siew) who comes pre-generated and is always the Cleveland's neighbour.
The other bin families are usually added by the stealth hood though, and clicking the household button would just crash the game in the merged version.
@@CalipersandTongs I was surprised you didn't go into SimPE to actually look into the game files, it'd probably tell you a lot more.
this is some sort of unreality stuff, i love it. the whole hood is a liminal space now
There is actually a program, i’ll have to remember what it’s called, but it actually allows you to change the template the neighbourhood uses, including neighbourhood data like all the object around the neighbourhoods! kind of looks like what happened to me when i was messing with it!
Oh interesting I haven't heard of that before. I imagine there would be issues transferring things often if it can't change the location of the lots.
This is a neighbourhood where having a hovercar would definitely be a great benefit
10:00 - if mountain goats designed roads
girl i read the title and screamed im excited
this channel is pure ☄chaos☄ and i love it
My sims 2 is so broken i need to reset the whole game too lmaoo
Me seeing the thumbnail:
“Mmmm girl what have you donnnne now?!”
Wow, this Riverside leak looks great!
This is so cursed lmao
The steep roads remind me of the rock bottom road from SpongeBob too 😂
a perfect recreation of rock bottom from spongebob, technology amazes me everyday
I"m so happy my favourite sims 2 CZcamsrs are making corruption content again
Woah, this is crazy. For me it's an ultimate proof that best (or worst) things happen when you don't plan them xD
11:17 the sims 2 island paradise, finally! 🤩
This the definition of cool and creepy
The Evil Witch's spell backfired.
I'm curious if anything cool happens if you rename a hood to one of the other stealth/subhoods.
I think they'd probably get merged too lol but most of the other stealth hoods have a less interesting terrain. I don't know if the same thing happens every time where it priorities one hoods terrain and the other hoods Sims and lots or if it varies depending on the hoods used (the magic/belladonna cove combo go messed up in the same way both times I tried it though.) The hobby one could be interesting because it has a bunch of secret lots that aren't visible from the neighbourhood view (at least without messing with settings in SimPE,) but I already tried placing lots on top of those in another video lol (which is possible for some reason.)
The beauty of corruption 😂👌
That sure is some geometry huh
I love how your so confident about your game that this doesnt even phase you lmao! If this happened to me I'd die eternally. Ive just started playing the sims2 and im getting the hang of downloading mods etc..the other day my sim gave birth yet she was still pregnant and the baby wasnt intractable. Somehow i worked out how to save them both BUT now i noticed im not even using a clean version of belladonna cove smh
didnt knew sims 2 invented houseboats
You loading in the hood: What happened here?!
you turned Belladonna Cove into Rock Bottom!
Your game is cursed and it gives me life lol
that is the best thing EVER
you truly have a talent for corrupting this game xd
This is a messsssssss of a hood but I love it omg!! 👏🏻😂 Changing the names of documents I’ve heard a no-no and I guess I can see why lmao
Yeah if you don't do it carefully it can cause serious issues like this lol.
What about doing this with other hoods?
I might try that at some point.
9:58 It's giving me some Inception vibes :P
I think the camera wasn't upside down, but it zoomed through the mountain. So the trees are looked at from underneath.
those roads remind me of inception
That’s not Belladonna Cove, that’s Hurricane Belladonna Cove!
I love this
Cratus Gym now located inside a crater!
9:52 Inception…
I had the same with Desiderata Valley
Something similar actually happened to me I tried to install subhoods and did it wrong and my neighbourhoods looked something like that 😭 Thank god i made backups because I’m always messing things up and i need to be safe afsffhhhkk
Mootilda's Hood Replace.
How did you managed to do it? I loved this place
I go into that in the video, but basically I accidentally renamed the hood folder and file prefixes to E002 to avoid it overwriting my other copy of Belladonna cove (which is E001,) but I forgot that E002 is also the prefix used in the game files for the magic stealth hood so the game decided to merge the two together.
@@CalipersandTongs Hmm, I think I'll do it ASAP.
ah yes
I did something similar to this a long time ago. Lmao 😂
🤔 .. I like it.. 😎👍
weird
what is this
Basically Belladonna cove ended up merged with the magic stealth hood in the game files because I accidentally gave the folder + files the same prefix (E002) so the game didn't know which one to open or something and merged the two together.