Episode 30 : Multi-level Rooms (dungeon terrain)

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  • čas přidán 29. 08. 2024

Komentáře • 85

  • @innpeasea5121
    @innpeasea5121 Před 4 lety +16

    I think they are amazing and I'm not sure if you realize how much of a positive impact you are having my tabletop experience. Thank you.

  • @MacucaLaBella
    @MacucaLaBella Před 4 lety +2

    This is a great contribution for express dungeon terrain creation. This surely makes adventures more interesting and visually attractive. Thanks for sharing!

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +2

      Glad you like 'em. I still haven't managed to get these to the table yet (as I'm currently playing rather than GMing) - but I do hope to put them to use soon (as see how they go).

  • @JavlinVII
    @JavlinVII Před 4 lety +2

    Such an elegantly simple solution, very well explained. Thank you for making these tutorials.

  • @FioreFire
    @FioreFire Před 2 lety +2

    Very nice attention to minor details while still being concise and simple. It's the little things that matter

  • @watchdogg1977
    @watchdogg1977 Před 4 lety +6

    kris, I wish i had your level of ingenuity. you sir are a crafting genius.

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +4

      I wish that were true. In truth, I probably just have too much time on my hands, and an unwillingness to grow up* :D
      *but who want's to do that. Not me, this is way too much fun :)

    • @anthonyhargis6855
      @anthonyhargis6855 Před 4 lety +1

      @@CrookedStaffTerrain Being a "Boomer," I must ask: Why in the Nine Hells would ANYONE want to grow up? Where's the fun in that? LOL

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +2

      Beats me :D

  • @butteredwettoastbro
    @butteredwettoastbro Před 4 lety +6

    Just found your channel, and I'm hooked you do a good job explaining as well as adding great content to the hobby. Thanks.

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +2

      Thanks for the kind words ...here's hoping you can put some of this stuff to good use :)

  • @lynnskelton7971
    @lynnskelton7971 Před 4 lety +1

    Love all your work and use it and the principles of print, cut, and paste. For purpose of looks for this particular project, I suggest cutting out some of the same type of tile flooring prints to use for the steps and sides of the stairs. Then it will also match the chamber.
    Still want wooden stairs for taverns, strongholds, and dungeon areas that would call for wooden stairs.

  • @Unh0lyXD
    @Unh0lyXD Před 4 lety +3

    With each episode, new ideas emerge. And the best part, it's getting more amazing.
    Thanks for sharing this and saving my games

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +2

      Glad you're enjoying the channel :)

    • @anthonyhargis6855
      @anthonyhargis6855 Před 4 lety +1

      These are perfect. I'm to old to spend the time -- or "small fortune" -- on 3d printers. This works MUCH better.

  • @mattboggs1287
    @mattboggs1287 Před 4 lety +4

    perfect timing! Im gonna use this as a varient for a Santas Workshop under Seige in a D&D homebrew. Man, thanks so much!

  • @toddsummerwind
    @toddsummerwind Před 4 lety +2

    Another fine video. Your channel always inspires me to do more crafting. Thanks!

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +1

      No probs. Hopefully that's a good thing, not a bad thing ;) (I know I probably spend a bit too much time crafting when I should be doing other stuff :D :D :D ).

  • @desireejennings1713
    @desireejennings1713 Před 10 měsíci +1

    My goodness!! U have thought of everything! I love it! Thank u!

  • @nichoalsdarkk8843
    @nichoalsdarkk8843 Před 4 lety +3

    You never fail to come up with fantastic crafting ideas. Really cant wait to give this a go. Now i want to build a multi level demo d&d game for my club.

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +2

      Glad you like the vid. And yeah ...the next adventure that I'm planning will probably include some of these too :)

  • @andbruu
    @andbruu Před 4 lety +8

    This is so lovely. Having elevation for an encounter not only increase the tactical aspects, but allows for more use of skills - such as climbing and jumping. Also, the normal hack and slash option may be complemented with some interesting knockbacks. This latest creation from you is sure to improve the tabletop.

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +2

      Yeah, so long as it's not overdone, I think that this kind of thing can be used to make combats a little more interesting :)

    • @anthonyhargis6855
      @anthonyhargis6855 Před 4 lety +1

      Definitely.

  • @MarsKng
    @MarsKng Před 4 lety +1

    Great vid, and you've done a great job of showing off the versatility of all the parts. Keep throwing more ideas out there!

  • @christophercox5566
    @christophercox5566 Před 4 lety +1

    You continue to push the envelope with ingenious designs and textures. Amazing work!!

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +1

      Thanks. I'm sure it's not anything particularly original ...but I'm having fun with it all the same :)

  • @celebkiriedhel
    @celebkiriedhel Před rokem +1

    definitely be using them.... also thinking about using the technique for making houses/etc for outdoor urban encounter.

  • @anthonyhargis6855
    @anthonyhargis6855 Před 4 lety +1

    Most excellent! Love the channel. And yes, I have every intention of using these.

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +1

      Glad to hear it. Hope they prove useful :)

    • @anthonyhargis6855
      @anthonyhargis6855 Před 4 lety +1

      @@CrookedStaffTerrain As I said below, I'm too old to spend the hours -- or money -- needed for 3d printers. Your method is absolutely perfect.

  • @khimbar123
    @khimbar123 Před 4 lety +2

    Your stuff is just so, so good.
    Thank you so much for sharing it.

  • @inkjunkie1016
    @inkjunkie1016 Před 4 lety +3

    So freaking awesome your content just keeps getting better and better

  • @benjaminpitre4670
    @benjaminpitre4670 Před 4 lety +2

    Great, as usual, thanks a lot

  • @monkeySkulls
    @monkeySkulls Před rokem +1

    I think adding elevation is the most important aspect you can add to your tabletop. we'll done!

  • @echodelta2426
    @echodelta2426 Před 4 lety +3

    Kris, another great tutorial with textures. Love the sample display at 7:12. Hope Santa brings me a new printer since the old one quit on me.

  • @stevesmith5963
    @stevesmith5963 Před 4 lety +2

    Fantastic Job!! Keep it up, my friend!

  • @DebbieBuckland
    @DebbieBuckland Před 4 lety +2

    love the concept and yes I would use them when I get my players to go underground

  • @jezeski2011
    @jezeski2011 Před 4 lety +1

    Another great upload, as usual. Thanks CST.

  • @AzureYukiPoo
    @AzureYukiPoo Před 4 lety +4

    Love it! Now can make a tower of terror type dungeon. Can you have texture for lets say a tavern or town building? So we can also have multi layerd town buildings?

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +3

      I'll probably get around to that eventually ...no immediate plans though.

    • @jalberto428
      @jalberto428 Před 10 měsíci

      Will. You be doing anymore new stuff

  • @roneisantin4136
    @roneisantin4136 Před 4 lety +1

    Amazing work! I'm already thinking on how to make them modular pieces. hahaha
    I'm probably gonna make them just like the regular ones, but with the extra height.
    Next week I write my report on how it goes xD.
    PS: Love your job, man! Keep it up! Hope you don't feel "offended" because I try your things in different ways.

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +2

      Not at all. That's one of the main reasons I provide 'textures' rather than specific fold-up models - that way folks can repurpose them for other things.
      I actually love it when people find alternative uses for some of this stuff :)

  • @blasalvice
    @blasalvice Před 4 lety +3

    Just keeps getting better, as always :)

  • @collinporter1406
    @collinporter1406 Před 4 lety +3

    Another success my friend

  • @WakkasLove
    @WakkasLove Před 2 lety +2

    Your work is so crazy good, and your instructions are so clear .I also really love how you added the little animations or pictures as needed, to explain what you're doing. I don't know i am gushing I know 😆

  • @jezeski2011
    @jezeski2011 Před 4 lety +5

    Just to help myself out, I have been keeping a list for reference purposes. I thought I'd share it here for others.
    *"The Crooked Staff Terrain Information"*
    NOTE - some titles 'adjusted' and/or grouped for relevance, space, etc..
    List is compiled to know exactly which files are needed for which type of terrain presented in each episode video.
    *Dungeon Tiles & Related*
    Episode number _ Name
    Print & Paste PDF Files Needed
    Episode 1 _ Basic (2.5D) Dungeon Tiles
    Episode 1.5 _ Tips #1
    Dungeon_textures_Floors_&_Walls
    Episode 2 _ Dungeon Pillars
    Episode 2.5 _ Tips #2
    Dungeon_textures_Pillars
    Episode 3 _ Barrels & Sacks
    Episode 3.5 _ Tips #3
    Dungeon_textures_Barrels_&_Sacks
    Episode 4 _ Additional Doorways
    Episode 24 _ Special Doorways
    Dungeon_textures_Additional_Doors
    Dungeon_textures_Special_Doorways
    Episode 5 _ Crypts & Tombs
    Dungeon_textures_Crypts_&_Tombs
    Episode 6 _ Shelves & Cupboards
    Episode 6.5 _ Tips #4
    Dungeon_textures_Shelves_&_Cupboards
    Episode 7 _ Alternative Dungeon Floor Tiles
    Dungeon_textures_Alternative_Floors
    Episode 8 _ 2.5D Cave Tiles
    Dungeon_textures_Cave_Tiles
    Episode 9 _ 2.5D Cavern Features
    Dungeon_textures_Cavern_Features
    Episode 9.5 _ Tips #5
    Dungeon_textures_Cave_Tiles
    Dungeon_textures_Cavern_Features
    Episode 10 _ Decorative Floor Tiles and Inserts
    Dungeon_textures_Decorative_Floors
    Episode 11 _ Trees (wilderness terrain)
    Wilderness_Textures_Trees
    Episode 11.5 _ Tips & Tricks #6 _ Wilderness scatter
    Wilderness_Textures_Trees
    Dungeon_textures_Cave_Tiles
    Dungeon_textures_Cavern_Features
    Episode 12.1 _ Bones & Statues
    Episode 12.2 _ Bones & Statues
    Dungeon_textures_Bones_&_Statues
    Episode 12.5 _ Tips & Tricks #7 _ Bonus Material
    Dungeon_textures_Mods_&_Requests
    Episode 13 _ Books, Scrolls & Potions
    Dungeon_textures_Books_Scrolls_&_Potions
    Episode 14 _ Rusty Metal
    Dungeon_textures_Rusty_Metal
    Episode 15 _ Alcoves & Niches
    Dungeon_textures_Alcoves_&_Niches
    Episode 16 _ 2.5D Sewer Tiles
    Dungeon_textures_Sewer_Tiles
    Episode 17 _ Sewer Accessories
    Dungeon_textures_Sewer_Accessories
    Episode 17.5 _ Tips & Tricks #8 _ Making Twig Blight Miniatures
    Wilderness_Textures_Trees
    Episode 18 _ Make your own goblin miniatures
    Miniatures_Goblins
    Episode 19 _ Chests & Crates
    Dungeon_textures_Chests_&_Crates
    Episode 20 _ Beds
    Dungeon_textures_Beds
    Episode 20.5 _ Tips & Tricks #10 _ Burial Shrouds
    Dungeon_textures_Pillars
    Dungeon_textures_Mods_&_Requests
    Episode 20.5 _ Tips & Tricks #11 Capstan_Winch
    Dungeon_textures_Beds
    Episode 21 _ Broken Talisman (player handout)
    Handouts_and_Props_Broken_Talisman
    Episode 25 _ Fireplace
    Dungeon_textures_Fireplace
    Episode 27 _ Pools & Wells
    Episode 27 _ Tips & Tricks #12 Pools & Wells
    Dungeon_textures_Pools_&_Wells
    Episode 29 _ Creature Comforts
    Dungeon_Textures_Creature_Comforts
    Episode 30 _ Multi-level Rooms
    Dungeon_Textures_Multi_level_Rooms
    *Sci-Fi Tiles & Related*
    Episode number _ Name
    Print & Paste PDF Files Needed
    Episode 22 _ Make your own sci-fi tiles
    Sci-Fi_Terrain_Floors_&_Doors
    Episode 22.5 _ Tips & Tricks #9 : Adding 2.5D walls to the sci-fi tiles
    Dungeon_textures_Mods_&_Requests (page 7)
    Episode 23 _ Barrels, crates, and canisters
    Sci-Fi_Terrain_Barrels_Crates_&_Canisters
    Episode 26 _ Stasis Chambers
    Sci-Fi_Terrain_Stasis_Chambers
    Episode 28 _ Consoles & Terminals
    Sci_Fi_Terrain_Consoles_&_Terminals

  • @Anaris10
    @Anaris10 Před 4 lety +2

    Well done!.

  • @TheTomar33
    @TheTomar33 Před 9 měsíci +1

    Great idea

  • @emanuelcamuglia5984
    @emanuelcamuglia5984 Před 2 lety +1

    i use paper minis so they sit pretty flat, so i took made the steps 1/2 inch wide and slo the point of the bases under that to secure them. in my opinion it looks a little better

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 2 lety +1

      Yep ...narrower steps will definitely look better (if you can get away with it*)
      *I normally use regular mini's myself - so I have to use the wider steps in my own builds :)

  • @kevinm3428
    @kevinm3428 Před 4 lety +1

    Brilliant!

  • @tomyoung9834
    @tomyoung9834 Před 4 lety +1

    Awesome!

  • @Intro2Love
    @Intro2Love Před 4 lety +2

    really cool😎👌

  • @FalconWing1813
    @FalconWing1813 Před rokem +2

    Great work man! Does this set come with the textures for stone stairs? If not that is ok, Just wanted to see which one to buy for those. Thanks !

  • @robot7759
    @robot7759 Před 3 lety +1

    2 and 3/4 terrain.

  • @eusebiou-say-bee-oh326
    @eusebiou-say-bee-oh326 Před 4 lety +1

    Amazing. You do creative work and I do want to see and review and watch over again your tutorials, however there is one minor annoyance that is difficult for me to get over - which is the common way nowadays of presenting good work by fast forwarding their videos. This needed to be said because I do want to watch these creative builds over and over again, to see if I can understand your technique, but as I watch it gets hard for me to gain any knowledge since everything is moving too fast and it's hard to absorb useful information. Yes, it's understandable that a procedure has to be shown but the procedure has also to be given time for the viewer to process the information in a timely manner. I say this because you are giving useful information since in these videos you show others creative ways for human beings to create from recyclable materials and produce beautiful pieces of art. This is great because it gives teens and young adults a way to learn and become mighty (instead of protesting and hoping for our leaders to make the world better). And speaking of children, I reckon there are kids out there who have ADD and wish also to find something to do and may find your channel useful, but since the videos usually are in fast-forward mode they may be hard pressed to also watch the videos (this is my assumption ...which may be in error). These videos can do a lot, not just me but for a lot of folks - Gloomhaven, Zombicide, new folks just getting into DnD and Pathfinder, I am seeing more folks now who wish to create themselves instead of just killing virtual enemies like in PubG or buying loot crates. So I would like to recommend to at least slow down a build, maybe cutting to those parts you feel needs emphasizing instead of fast forwarding. Give your viewers a chance to rewatch, review and follow along with you on your videos. Every content provider uses the fast forward feature on their videos and it leaves a lot to be desired, but it's those mentors that take the time to teach that a student can really learn.

    • @CrookedStaffTerrain
      @CrookedStaffTerrain  Před 4 lety +4

      May I ask what parts of this particular video do you find the hardest to follow? (as I think the only parts I've 'fast forwarded' are those parts when I'm simply gluing two pieces of cardboard together).
      I admit that I've not shown the parts where I've cut the individual cardboard pieces to size ...but I figured that's largely unnecessary as I've shown that many times before.
      But yeah, does anyone else have similar issues? (actually, I might ask the same question over on the community page ...as folks are more likely to see this over there :) )

    • @eusebiou-say-bee-oh326
      @eusebiou-say-bee-oh326 Před 4 lety +1

      @@CrookedStaffTerrainWell for this video, I had to just skip to the end and try to figure out the parts in between. But for previous episodes, I do try and rewatch; like the terrain vid on #6 since I find scenery to be exciting, the Goblin episode was hard since the heads were taking such a small screen real estate that in combination with the quick movements as well as viewing the grids, my eyes were starting to embed grid patterns when I close my eyes. Usually when this happens, it's telling me that I'm looking too long at a screen. And if it's in fast forward mode, it's a struggle to understand.
      Anyways an anology comes to mind, since its Star Wars season. If Luke were learning to become a Jedi and the only means for him to do so was to watch YT videos, does he go for the ones where he can go in and out and learn in a quick fashion, or should he take his time, listening, seeing, doing, going back and rewatching, perceiving and see where he went wrong in his technique compared to the videos he just watched. I can probably hear a snarky comment coming my way (from a SW fan viewer, perhaps?) since a Jedi doesn't compare to crafting, so for that all I can say is crafting is all the more important since it provides us an outlet to create and not destroy.
      This feedback is not meant for you to change your ways if the production time and effort is cumbersome and difficult. It's just useful data that may help you create YT content as good as your crafting. Reminiscing, I think it was Bob Ross that always has painting shows that were pleasing to watch and always leave the viewer feeling pleasant and peaceful. Others may disagree, but for myself watching fast-forward videos always leave me feeling agitated and quick to anger or feeling lousy, so there is that. So have a pleasant day, my good sir. And thanks for listening to my comments and feedback.

    • @Liofa73
      @Liofa73 Před 4 lety

      Eusebio [ u-SAY-bee-oh ] --- If you've watched his videos from the start, he always goes slow the first time he makes something, you need to refer back to the other videos to see the slow version. The fast forwarding is fine. It makes his video concise.

    • @Liofa73
      @Liofa73 Před 4 lety

      Crooked Staff Terrain --- The pace of your videos is fine, you've already explained what you're skipping in earlier videos.

    • @eusebiou-say-bee-oh326
      @eusebiou-say-bee-oh326 Před 4 lety

      @@Liofa73That is simply wonderful that you have good eyes to see and not have your eyes hurt after a while of watching fast forwarded videos. As for myself and not speaking for anyone else out there, what I see to every YT videos out there (not just here ) are content providers pack so much information into their videos that they don't give a chance for the viewers to explore their own way of doing things or thinking about what they have just seen - where they use the fast forward function way too much, above and beyond even. Usually I review and rewatch videos I find interesting since for one, I advance my knowledge and creativity from learning and two I find by rewatching content, sometimes this generate income towards these creative videos due to advertising. But the difference is that sometimes these videos (not just here but all those in YT land) go way too far, where they overuse the fast forward function. So seeing stuff going too fast only makes me feel anxious and angry since it gives a feeling of hopelessness and being uncreational since the short-term memory can only gather so much information before becoming tired. My attentiveness, that part that pays attention, have to also go on overdrive to keep up with someone's fast forwarded video where afterwards that energy that I have stored up, eager to create something, gets lost instead because I have to recover and gather my thoughts again from watching such videos. It gets detrimental in creating since we lose our imaginative thoughts and feelings.
      Also, in reality, does it really help if all we do is praise these content creators and never give some form of feedback in order for them to improve the quality of their videos. Yeah it sucks when others come over and say the videos are not helping because they can't understand, so what can a video provider do? Ignore those who say they find some parts hard to understand or just cater to those who always praise the videos because what they see is nice and something they can't imagine of doing. If we are too value what content providers provide, we must also be honest with ourselves. If the video needs some improvement then we should state what we see as needing a bit of tweaking. This way the videos can improve as well as the content provider also learning through video editing. Not to demand things from what I see as right, but to improve the content so others can also benefit, or rather benefit those ones that do have a problem watching videos in fast forward fashion. This form of negativity is constructive since the negativity shown here can only be worked on towards something better. (As a side note, most devices have already a fast forward function in their YT app so there is really no need to fast forward. Being clever, cutting the video to show important parts, editing in what one see is important, etc. etc. YT content providers have alot to tackle yes, but if they provide great service subscribers will show, but forethought and looking towards the need of the viewership is required. This is a business enterprise after all, and one of the best kinds since the job they do is also part of what they are interested in. "Build it, and they will come")