Making a Crazy Surreal Landscape in Blender

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  • čas přidán 30. 06. 2024
  • Course + 3D models I use in my work:
    www.maxhayart.com/course-land...
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Komentáře • 180

  • @kareemelabkary7611
    @kareemelabkary7611 Před 10 měsíci +26

    It's nice to see that I'm not the only one who generates his ideas using AI to see if I like them before trying to design them, I run stable diffusion locally on my machine, I customized it to my liking, and it's been an excellent brainstorming tool!

  • @flofdev
    @flofdev Před 10 měsíci +13

    Your videos inspire me every time. You have helped me get so much better at 3D art, thank you.

  • @lionmike247
    @lionmike247 Před 10 měsíci +84

    You are a great teacher man. Appreciate your time and value! Every video you make is packed with value

    • @jairusmaximus
      @jairusmaximus Před 10 měsíci +3

      Totally, I respect the donut guy but I only conquered my fears on using blender when I discovered Max tutorials.

  • @vertexology
    @vertexology Před 10 měsíci +9

    This is really handy to see how professionals work with lighting and camera thank you sm

  • @luckyducky7819
    @luckyducky7819 Před 9 měsíci +5

    This is a great tutorial. It makes it seems simple to make professional quality landscapes. And thanks for showing the photoshop section of the tutorial. Others either miss it, or don't use photoshop as a part of their workflow.

  • @byorn12
    @byorn12 Před 10 měsíci +8

    I love these kind of videos man, keep them coming as they are so helpful to learn from!

  • @PhantomKyuubiLP
    @PhantomKyuubiLP Před 10 měsíci +26

    dude, absolutely love this. i have ADHD so school/work settings always mess me up. Same goes with very teacher like tutorials. but yours is kind of like a conversation. It feels better to listen to and pay attention to. Its hard for me to find tutorials that work for me and this is one of them. keep it up max.

    • @pxrposewithnopurpose5801
      @pxrposewithnopurpose5801 Před 7 měsíci +4

      same here cant even pay attention in school. anyway he needs to release a tutorial

  • @fergadelics
    @fergadelics Před 9 měsíci +10

    i looked up and watched the video you sourced the sculpting technique from and came back rewatched this one. The guy forgets he is doing a tutorial 2/3 til the end, while he's in Substance. Ive never seen that before. Funny. His Blender version is older and things have moved around so i just came back and took notes on yours for the settings. Glad i watched both for focus aspects.

  • @LethalCrafts
    @LethalCrafts Před 10 měsíci +10

    Very easy to follow bro tysm🔥 Love the slow pace editing aswell!

  • @CGLife
    @CGLife Před 9 měsíci +8

    Fantastic render Max looks really sick man

  • @aarabzadeh3733
    @aarabzadeh3733 Před 10 měsíci +7

    Thank you for this great tutorial max ❤

  • @limmel3588
    @limmel3588 Před 7 měsíci +5

    Great video. Can't wait to put my spin on it. You should do more of those!

  • @kingpennotch8151
    @kingpennotch8151 Před 10 měsíci +5

    Great tutorial man. Love your work! 🔥

  • @bendvfx
    @bendvfx Před 10 měsíci +6

    Thank you so much for great and detailed tutorial!

  • @tlvanatta
    @tlvanatta Před 10 měsíci +6

    dude your channel has been so damn awesome! thanks so much for sharin your knowledge!

  • @ok.mogart
    @ok.mogart Před 7 měsíci +4

    Great work. Making this as an animation would be great with rocks moving and slow camera flyby.

  • @Kevinodermatt
    @Kevinodermatt Před 7 měsíci +4

    the sculpting tool was incredibly useful

  • @jaceporikos399
    @jaceporikos399 Před 10 měsíci +6

    you provide amazing tutorials , thank you , i hope the best for you.

  • @mastermetal321
    @mastermetal321 Před 10 měsíci +4

    Last time I commented on a vid must have been 10 years ago. You give so much value mate I ought to comment. Thanks!!!

  • @jaypandya7759
    @jaypandya7759 Před 10 měsíci +6

    Great tutorial. Mad respect for u bro 💪

  • @lavatr8322
    @lavatr8322 Před 10 měsíci +93

    Lack of Graphic Card really killing my time and creativity 😭😔😭😔

    • @qtshazehouse5345
      @qtshazehouse5345 Před 10 měsíci +8

      I’m working on a GTX 790. You can do it

    • @giantswing3175
      @giantswing3175 Před 10 měsíci +19

      You can persevere, don't always think that you need to have the latest hardware to work, plenty of people do amazing stuff with very limited hardware and people have been making really cool renders many many years ago with slow gpu's or even on their cpu, be clever about your render settings, render only certain areas while you're testing things out, maybe batch 4 or 5 renders and leave your computer on at night so you have different camera settings to choose from the next morning, keep up at it and I'm sure you'll eventually be able to afford a new shiny gpu and you'll even appreciate it more once you have it, cheers!

    • @ethanael_yovan
      @ethanael_yovan Před 10 měsíci

      @@qtshazehouse5345aint no way bro same lmaoo

    • @halfofabullet8687
      @halfofabullet8687 Před 10 měsíci +5

      Feel that had a 4 hour render came back and was like this looks like trash

    • @yassineids5776
      @yassineids5776 Před 10 měsíci

      same i suffer a lot i have intel hd igpu

  • @user-jn9op9ln4w
    @user-jn9op9ln4w Před 10 měsíci +6

    great~!! 너무 멋져요!! 정말 훌륭합니다! 열심히 배우겠습니다 이런 훌륭한 튜토리얼을 알려주셔서 너무 너무 감사합니다!

  • @ExoticCrickett
    @ExoticCrickett Před 10 měsíci +3

    ive been watching u for a long time
    and now im planning to join your course im sure its 300% worth

  • @calebcarlton6935
    @calebcarlton6935 Před 10 měsíci +6

    I actually liked the accidental red floor. Def go with that in the future.

  • @Gravehopper187
    @Gravehopper187 Před 10 měsíci +2

    Saw this on insta super excited to watch!

  • @marinamaximchuk4859
    @marinamaximchuk4859 Před 10 měsíci +5

    this is magic!!! Thank you !!!

  • @Molinium
    @Molinium Před 10 měsíci +3

    Your videos are sick, had to sub 👍

  • @ibii.speech
    @ibii.speech Před 7 měsíci +3

    love it! man keep it up!

  • @guydt6963
    @guydt6963 Před 10 měsíci +3

    in photoshop it looks like te picture goes from black and white to color it's so cool

  • @mathiaspfuetzner
    @mathiaspfuetzner Před 10 měsíci +4

    Great video. As always :)

  • @RichardBellRookie
    @RichardBellRookie Před 10 měsíci +6

    awesome videos. I noticed the particle system you used for the falling debris. Do you have a video on this specifically as I was very intrigued as to how you went about this. Seems a lot quicker then manually placing things like I do. TIA

  • @affinity3d
    @affinity3d Před 10 měsíci +5

    so fucking cool, appreciate what you're doing for the community and I know it will pay off for you in the future. Thnks!

  • @Blurrzer
    @Blurrzer Před 12 dny

    Your render and voice both are cinematic ❤

  • @Gester143
    @Gester143 Před 10 měsíci +2

    Another amazing W

  • @ih4269
    @ih4269 Před 10 měsíci +6

    Love your tutorials. I'd love a to know how you made the rock clusters.

  • @CultureFilms_
    @CultureFilms_ Před 7 měsíci +4

    This was a dope tutorial

  • @celestia277
    @celestia277 Před 10 měsíci +2

    holy crap i needed this rn

  • @Liferecapz
    @Liferecapz Před 10 měsíci +10

    The way you structure your videos especially this one makes it so easy to learn, thank you man!

  • @manojyt1987
    @manojyt1987 Před 10 měsíci +1

    Nice one dude❤

  • @jesudoss7795
    @jesudoss7795 Před 10 měsíci +1

    Thank you sir😊

  • @shishi-5144
    @shishi-5144 Před 10 měsíci +1

    Amazing man

  • @regis_red
    @regis_red Před 10 měsíci +8

    Quick side note, this is exactly how AI is supposed to be used IMO.

  • @boud1909
    @boud1909 Před 10 měsíci

    Beautiful bro

  • @yesitshero6610
    @yesitshero6610 Před 6 měsíci +1

    Hey man this is a great video and I would love to carry on. I am still very new to blender and I was just wondering if you have a video on the plugins you use and how you setup your layout. For example I couldnt figure out how to get that camera view you have in the bottom right and also how you imported new textures so quickly like that for the cliff rock.

  • @arjanhasani8822
    @arjanhasani8822 Před 9 měsíci +3

    awesome

  • @vicentenitti4141
    @vicentenitti4141 Před 4 měsíci

    You are the best. Period.

  • @hariscooby9388
    @hariscooby9388 Před 10 měsíci +1

    really ur dam Maxxxx keep on goo and teach all the thing

  • @arcangeel4828
    @arcangeel4828 Před 10 měsíci +4

    Guys help, so usign dyntopo keeps the UVs the same? Cause I didn't see max doing an unwrap, thank u so much

  • @safaaminhas1461
    @safaaminhas1461 Před 10 měsíci +5

    In some of your videos you use volume scatter and in some you use principled bsdf for volumetrics. Which one is better?

  • @terryrhuebottom
    @terryrhuebottom Před 9 měsíci +6

    So I understand how to change to display as bounds on the fog but how did you get the menu to pop up instead of going through the object properties?

    • @maxhayart
      @maxhayart  Před 9 měsíci +2

      Just right click it and hit assign shortcut

    • @terryrhuebottom
      @terryrhuebottom Před 9 měsíci

      @@maxhayart Well Now I feel silly. I should have thought of that.

  • @sherlockholmes7625
    @sherlockholmes7625 Před 5 měsíci

    good explanation

  • @nickbjones8833
    @nickbjones8833 Před 9 měsíci +3

    wow just wow da vinci would be jelous of you talent

  • @Exynoss1
    @Exynoss1 Před 10 měsíci +5

    Can I make this kind of environment art with 3060 graphics card 32 GB RAM 500 ssd (Laptop) and how should I do the render quality?

  • @wasoha
    @wasoha Před 9 měsíci +6

    How are you isolating the view of the blown out areas of the camera raw filter around 32:00? I see you quickly toggling between normal preview and an isolated view but I don't know what shortcut you're using! Edit: I think I found it, Alt key while sliding!

  • @DylanGreene9
    @DylanGreene9 Před 7 měsíci +4

    I am having trouble with the shader node graph, is there any way you would be willing to share a screen shot of the whole thing?

  • @leanderbrough8517
    @leanderbrough8517 Před 10 měsíci +5

    hey, I just wanted to ask if there's ever going to be a possibility of you sectioning up your course a bit. I'd really love to just get the environment courses, or even just one of them, but the entire package with the assets packs, courses, photoscans, skies, overlays, discord and everything gets just way too expensive for me.

  • @WotanSkyFather
    @WotanSkyFather Před 3 měsíci

    Dang dude. I can't believe how fast you move in Blender.

  • @tonyfrancisco157
    @tonyfrancisco157 Před 6 měsíci

    awesome work my dude!!
    what are the prompts to your Midjourney art thing i wanna mess around with it

  • @Blendercage
    @Blendercage Před 10 měsíci +6

    The idea/direction is the hardest part. The rest of it falls into place after. AI is taking something away. Nice render though.

  • @bigdaddyproduction7266
    @bigdaddyproduction7266 Před 7 měsíci +3

    It's so sad that most people that usally need an artist to do that, are going on midjourney nowadays..

  • @isancreates1258
    @isancreates1258 Před 10 měsíci +3

    I want to know how did u put the render tab just over there , i dont know how to put it there.

  • @cp2polk
    @cp2polk Před 10 měsíci +5

    Need some help! Whenever i import a quixel texture after modeling, all i get is a base color, no texturing. I tried to double chekck wih the video that the nodes were plugged in correctly, and still nothing. I add the same texture to a basic cube, and i have to problems. Does anyone know what could be up?

    • @lena_bnk
      @lena_bnk Před 9 měsíci +3

      You need to add Texture Coordinator and Mapping nodes in the Shader Editor to the material that you uploaded, and select UV in Texture coordinator, you can also try not to do full UV, but apply UV from the view, to do this, go to edit mode and press U, and then select Project from View

    • @Glasseyyy
      @Glasseyyy Před 9 měsíci +1

      @@lena_bnk Thank you so much. I used the 2nd option you gave because it looked like something similar Max used in the vid when he rotated it. Been pulling my hair out over this

    • @lena_bnk
      @lena_bnk Před 9 měsíci +1

      @@Glasseyyy You are welcome) It is possible that yes, the Project from view (Bounds) is better suited to the type of scan for rotating and scaling the texture on the model

  • @stamin3
    @stamin3 Před 10 měsíci +7

    Hi bro! Good lesson!
    It looks like you have some problems with Bridge plugin.
    I tested the same texture and it exports correctly with my Blender 3.6

    • @maxhayart
      @maxhayart  Před 10 měsíci

      Oh weird. I'll try re installing it and see if that helps

  • @crackedname3409
    @crackedname3409 Před 10 měsíci +7

    Hi there hello, so I was following along as I was really inspired to do this, and I noticed that in my Blender the Ambient Occlusion thing that highlights the outlines does not work. Does anybody have a solution for that?
    Other than that awesome video really inspiring!

    • @elliein3d
      @elliein3d Před 9 měsíci +1

      Not sure if this will help you but ambient occlusion only shows up in Cycles, not Eevee. So if you're in material preview mode or your render settings are set to Eevee then you won't see it!

  • @gitbuh12345qwerty
    @gitbuh12345qwerty Před 10 měsíci +1

    ahhhh YOU OUT DID MIDJOURNEY!

  • @MegaZekee
    @MegaZekee Před 10 měsíci +1

    yo plan on selling those sky packs ? they are really nice and you cant really find similar on unsplash

  • @samthesomniator
    @samthesomniator Před 8 měsíci +5

    I love the usage of AI ^^
    Perfect get shit done. 😁

  • @pxrposewithnopurpose5801
    @pxrposewithnopurpose5801 Před 7 měsíci +2

    i tried to make something similar 2 years ago i scrapped for something i dont know

  • @kratossand-fd5br
    @kratossand-fd5br Před 10 měsíci +4

    where do you get such good sky images? great work by the way.

    • @maxhayart
      @maxhayart  Před 9 měsíci +2

      Thanks man! I’ve just been using images I’ve shot raw on iPhone

    • @maxhayart
      @maxhayart  Před 9 měsíci +2

      You can also just go to unsplash / pixabay etc to find free ones

  • @lunacy7279
    @lunacy7279 Před 9 měsíci +6

    I'm absolutely in love with your work ! But I have a problem with the very first step lol. When I finish sculpting, I apply a new material from quixel just like you did and I just get a sort of brown color and nothing in the uv editor.. Can you help me deal with it ? (sorry for the bad english, I'm a french dude)

    • @lena_bnk
      @lena_bnk Před 9 měsíci +4

      You can try not to do full UV, but to apply UV from the view, to do this, go to edit mode and press U, and then select Project from View (Hello from Russsia;) ) dont forget select all verticles
      OR
      Project from View (bounds) try to experiment
      And don't forget to arrange the view of the object so that the texture falls like paper on a bottle

    • @JayVFX-zq4mz
      @JayVFX-zq4mz Před 8 měsíci +1

      @@lena_bnk THANKS FOR THIS BROTHER

    • @BillyMarrsGG
      @BillyMarrsGG Před 5 měsíci +1

      @@lena_bnk I just wanna say you helped me as well with this texture issue ! You the best ! :))

  • @achalejason7808
    @achalejason7808 Před 8 měsíci +2

    I keep losing faces on my shape when I try the bisect

  • @pxrposewithnopurpose5801
    @pxrposewithnopurpose5801 Před 7 měsíci +2

    let my bro cook

  • @user-ok7qm1dy3z
    @user-ok7qm1dy3z Před 10 měsíci +2

    how can i add a split screen to show the view-port mode like you ?

  • @williamahland3814
    @williamahland3814 Před 3 měsíci

    well. i would love to follow the steps because it would be awesome but my task bar looks completely different to yours and so does the general layout of the primary window lol.

  • @MrJimArt
    @MrJimArt Před 9 měsíci +2

    They are Monoliths

  • @MrAnimator05
    @MrAnimator05 Před 10 měsíci +5

    Hey,
    how did u oppend up the "display as" menu in 12:49. Sadly can't find it online and I don't wanr to go into the object properties anymore XD

    • @sir3337
      @sir3337 Před 10 měsíci

      You can add that option to your "Quick favorites". Click "F3", search for 'Display as',>'Bounce'; right click 'Add to quick favorites' (i think).

    • @lindenknights88
      @lindenknights88 Před 10 měsíci

      for real man, these small details missed in tutorials always ruin tutorials for me, end up searching google for like 30mins

    • @sir3337
      @sir3337 Před 10 měsíci

      @@lindenknights88 Many of Max' tutorials are really for late beginners (?) to intermediate Blender users. However I learned a lot with his tutorials by rewatching them + 'trial and error'.

    • @lindenknights88
      @lindenknights88 Před 10 měsíci

      I can follow along, but every now and than there are hotkeys that people use that I haven't used before, like this exact one@@sir3337

    • @elliein3d
      @elliein3d Před 9 měsíci +1

      If you find the option in the object properties you can right click (I think, not at my pc at the moment) on the option and choose to set a new shortcut and you can choose whichever key you like as the shortcut. Hope that helps!

  • @0rdyin
    @0rdyin Před 10 měsíci +9

    So... Midjourney learns to drearm(generate) concepts based on Max's art, Decades later Max uses Midjouney... Max turns the Midjourney's concept a reality(3D)...
    Jokes aside, great artwork. Thanks for the workflow..

  • @haroldas1
    @haroldas1 Před 10 měsíci +2

    How to open the render view in bottom right ?

  • @Mr_ASABY
    @Mr_ASABY Před 10 měsíci +3

    If you have seen the murder drones animation, then you can teach the light eyes that the robots have in the animation, thank you

  • @arkraga5155
    @arkraga5155 Před 10 měsíci +1

    great vid! what music did you use @ 22:35 ?

  • @AJ-cn7eh
    @AJ-cn7eh Před 10 měsíci +4

    Dont know why i hadnt realised you can use image planes instead of models for people in the 3d space. Thanks

  • @maximusnguyen7883
    @maximusnguyen7883 Před 5 měsíci

    I was a passerby and found this work of yours interesting. Can you give me some advice and guidance on how to prepare to start studying this subject?

  • @abysslisk
    @abysslisk Před 10 měsíci +2

    rendering it is the longest part...

  • @RetrovexOfficial
    @RetrovexOfficial Před 10 měsíci +2

    anyone else getting halo 4 concept art vibes?

  • @funw3d538
    @funw3d538 Před 8 měsíci +2

    Max's source ref. tut: czcams.com/video/v8r4Gb_9P6c/video.html

  • @Deathbunnygirl
    @Deathbunnygirl Před 10 měsíci +5

    For static images, these look cool, but you should really focus on optimisation. Your lighting would have been significantly smoother if you had optimised the pillar mesh, as a lot of processing went wasted on detail that isn't visible.

  • @omeizasanni
    @omeizasanni Před 6 měsíci

    Hey Max, I have a bizarre question. What is the best way to consume your tutorials?. 1. Follow along with blender opened up 2. Get general tips and techniques 3. Run through a video and apply learnings into your own scene or 4. Apply key findings immediately by recreating a variation of your scene. Im curious please, I constantly feel like im not maximizing your tutorials and its frustrating

  • @vf3d
    @vf3d Před 10 měsíci +4

    When I'm finished sculpting, my mesh is very high-poly and it causes Blender to crash when I enter the rendered view. Anyone got a fix for this? I've tried the decimate modifier but it didn't help. I don't even know if it's the high poly count that causes issues. Might be the ancient occlusion? I feel like that is when it started crashing but idk. Help.

    • @kingpennotch8151
      @kingpennotch8151 Před 10 měsíci +2

      Try setting the dyntopo to constant detail and choose a value like 20 or something of the sort.
      Also remember to apply scale and turn on statistics in the overlays menu(the 2 circle in the top right) to keep track of poly count.
      Hope this helps!

    • @vf3d
      @vf3d Před 10 měsíci +1

      @@kingpennotch8151 Thanks for the tips!! I appreciate it. I'll give them a try later today 👍

    • @sennedelathouwer6878
      @sennedelathouwer6878 Před 10 měsíci +1

      Could be the ambient occlusion. I'm having the same issue. Every time I go into rendered view, my blender keeps on loading kernels and crashes. In smaller scenes setting the shading to 'smooth' helps but in bigger scenes, the ambient node always seems to cause problems. (Same for the bevel node) I'm still looking for a solution cuz almost every tutorial for shading includes edge masks or the pointiness node. It really sucks because I want to level up my shading game but no one seems to have this issue.

    • @vf3d
      @vf3d Před 10 měsíci +2

      @@sennedelathouwer6878 Yeah it's the ambient occlusion for me as well. Had the same issue in another project when using the same method. No idea how to fix it. Maybe just paint edge wear manually 💀

    • @sennedelathouwer6878
      @sennedelathouwer6878 Před 10 měsíci +2

      @@vf3d hahaha could be a solution but I doubt it would be efficient 🤣

  • @FXTC_trading
    @FXTC_trading Před 6 měsíci

    can you do a tutorial on how we can make such detailed assets and optimize it to import it to a game engine

    • @Tobilinski
      @Tobilinski Před 5 měsíci

      bake the high poly(The one he made) onto a low poly version. basically faking the crevasses and bumpy look. use substance painter for baking

  • @beedz3d
    @beedz3d Před 3 měsíci

    How can I isolate anything around the camera view like he did in the bottom right?

  • @sepehrtavakoli8053
    @sepehrtavakoli8053 Před 7 měsíci +2

    Did u uv ur rock ?

  • @cc.creationz
    @cc.creationz Před 10 měsíci

    Do you use substance painter at all?

    • @maxhayart
      @maxhayart  Před 10 měsíci +1

      No. Something I would like to try though

    • @lavatr8322
      @lavatr8322 Před 10 měsíci +1

      I would actually try Painter....but that Adobe Shiet , the License and Flexnet goes so inside your computer, it just hoards your resources and it's impossible to remove afterwards.

  • @aidanmansell8716
    @aidanmansell8716 Před 2 měsíci

    I'm trying to apply the rock texture to my sculpted mesh, but it's just showing up as a solid color. What am I missing?

  • @brijeshtantuway3957
    @brijeshtantuway3957 Před 10 měsíci +2

    why does the textures don't work in my blender 3.6 ? i didn't use any other version. which version of blender are you using? i will install the same

    • @nihillost
      @nihillost Před 8 měsíci +2

      hi, not sure if this is still relevant, but I had a similar problem with the two versions of Blender that I use, and I found the following solution (not sure if it's correct, but it worked for me) - go to the "UV Editing" tab -> go to edit mode -> select your entire mesh -> press U -> "Cube Projection" (or "Project from View", for example). and then scale it to your taste (you can adjust it in the shader editor using the "Mapping" node)

    • @soluu.
      @soluu. Před 7 měsíci

      dont know if it helped him but it helped me so now i love you@@nihillost

    • @SleepingWorld21
      @SleepingWorld21 Před 7 měsíci

      @@nihillostit saved me

  • @jasonk8175
    @jasonk8175 Před 10 měsíci +2

    After sculpting my textures from bridge aren't being applied though. When I apply a texture only color shows up and not the texture in itself. Help please!

    • @maxhayart
      @maxhayart  Před 10 měsíci

      You need to uv unwrap it. You can probably just use cube projection or smart uv project

    • @jasonk8175
      @jasonk8175 Před 10 měsíci

      @@maxhayart I see, I'm new to this, it seems to work properly now. Thanks for helping out! :)

  • @DarkRealm4444
    @DarkRealm4444 Před 3 měsíci

    Question. why is the texture I exported from quixel bridge appear to be just a principle bsdf no matter what texture i choose. I've installed the addon in blender. the export was also successful as it says on quixel bridge. but the texture ball are just all blank. is there anyway to fix that?
    Thank you so much !

  • @NkRiot
    @NkRiot Před 10 měsíci

    What are your camera settings :(

  • @vinnyanugraha1582
    @vinnyanugraha1582 Před 5 měsíci

    I'm having a problem the material is suddenly missing if it's applied on the sculpted objects, do you know how to fix it?

  • @creativekaii
    @creativekaii Před 5 měsíci

    How did you scatter the rocks into a floating custer? You skipped the details of that part 19:30

  • @TheMietz
    @TheMietz Před 4 měsíci

    Hey, I really like your tutorial so far but im a huge noob with nodes. could you please show your whole node setup ONCE? I'm literally trying to rebuild it since 4 hours with the help of the blender discord. im going crazy xd