Video není dostupné.
Omlouváme se.

Procedural Brick with 1 Material

Sdílet
Vložit
  • čas přidán 18. 08. 2024
  • [BOOK] www.blendermar...
    [patreon and stuff] / cg_matter

Komentáře • 52

  • @BBB-vb2fn
    @BBB-vb2fn Před rokem +7

    Just started Blender again and your tuts are great. Thanks a bunch for your dedication and unique style of teaching 🙏

    • @BBB-vb2fn
      @BBB-vb2fn Před rokem

      You do not have, buy me a coffee option, on your wall of supportoptions..?

  • @TruthSurge
    @TruthSurge Před rokem +2

    That seems like a pretty cool idea for getting loads of brick walls for extremely low memory cost. No modeling of the actual bricks which would create tons of faces and a simple brick outline texture to create the borders. Thx

  • @l0o0l.
    @l0o0l. Před 2 měsíci +4

    2:13
    Settings > Displacement
    I think it is not available in update 4.0

    • @sprinkles7912
      @sprinkles7912 Před 2 měsíci +1

      yeah i cant even find the experimental option for cycles

  • @collinsk8754
    @collinsk8754 Před měsícem

    Great tutorial. That UV unwrap transformation was 🔥🔥

  • @nilspahlman
    @nilspahlman Před 4 měsíci +10

    Doesnt seem to work in 4.1

    • @rufuscoppertop330
      @rufuscoppertop330 Před 2 měsíci +2

      No. It doesn't. And every time they bring out a new version, they change some little thing somewhere to make it hard for people. 4.1 for example. There's no Subsurface IOR in the 4.1 Principle BSDF.

  • @prod.bycheese
    @prod.bycheese Před rokem +1

    I really thiught this wanna gonna be a geo-nodes tutorial..... Thankyou for everything you do sir.

  • @udaykirandudhbawane7809

    Great tutorial 👍🏽

  • @nunooliveira4214
    @nunooliveira4214 Před rokem +1

    Leave it to CG matter to always drop a video in stuff I was literally wandering how to do

  • @our_ta_martin
    @our_ta_martin Před rokem +11

    Aren't you able to procedurally UV-unwrap it using geo nodes as well? :))

  • @funwithmadness
    @funwithmadness Před rokem +4

    I love how when you follow the instructions exactly but Blender doesn't work correctly. I cannot get any displacement at all. I've not even bothered to try anything past just the brick texture and displacement nodes.

    • @inner_depths
      @inner_depths Před 10 měsíci +5

      I just had the same problem but you gotta be at the Render viewport to see any displacement

    • @VerminWorm
      @VerminWorm Před 8 měsíci +1

      @@inner_depths THANK U

    • @avishkapanwar1652
      @avishkapanwar1652 Před 2 měsíci

      @@inner_depths i cannot see the displacement in render view also

  • @sincosFly
    @sincosFly Před rokem +3

    I have change displacement scale but not effect into height of surface. My blender 3.2

  • @h0ppip
    @h0ppip Před rokem +3

    will adaptive subdivision ever leave experimental? we may never know

  • @SZMIDEL
    @SZMIDEL Před rokem +2

    What's the most efficient way to add noise to the mortar so the bricks dont have perfect edges

  • @super_real_mari
    @super_real_mari Před 11 měsíci +2

    Hi! At 3:20 the color-ramp only changes the whole of the bricks colors, instead of randomizing them when a second color is added. Any tips?

  • @mercurysmith563
    @mercurysmith563 Před měsícem

    As I understand it, the "adaptive subdivision" is to limit the division to where you are focused to save processing. I'm wanting to use this to create baked maps to take back into EEVEE for shaders for animation, shouldn't that be off in that case?

  • @xchemicalXladybugx
    @xchemicalXladybugx Před 9 měsíci

    Exactly what I was looking for

  • @Erfanbahrami
    @Erfanbahrami Před rokem +2

    Is it possible to turn it into actual geometry and then exported for other softwares??

  • @kerhabplays
    @kerhabplays Před rokem +2

    Make Brick watching ❌
    Brick while watching ✅

  • @twinguy9633
    @twinguy9633 Před 4 dny +1

    doesnt work in 4.2

  • @lenstobrush7266
    @lenstobrush7266 Před rokem +2

    Excellent tutorial? How does it cope with booleon windows?

    • @jamesc5801
      @jamesc5801 Před rokem

      I think it would work, as long as you UV unwrapped the boolean object to match the scale of the wall and applied the same material. You'll need the boolean underneath the subsurface in the modifier stack and you may have to invert the normals of the boolean object for the bricks to face the right way.

  • @Bad_Chad
    @Bad_Chad Před rokem +2

    50 shades of brick.

  • @BloodBear1987
    @BloodBear1987 Před 6 dny

    Displacement only doesn't work on 4.2

  • @Derpduck.
    @Derpduck. Před rokem +16

    Who was here when he made the geometry nodes brick wall 🧱 💯💯

    • @jacquesduplessis5010
      @jacquesduplessis5010 Před rokem +2

      Would you kindly point me to the link? i can't find it in my history or via search .

  • @lassekalhauge4801
    @lassekalhauge4801 Před rokem

    Awesome - thanks buddy ❤

  • @xyz-bn4qz
    @xyz-bn4qz Před 11 měsíci

    can you please show if i can make it on some parts of the object? ex. i extruded one object into the whole house and i want bricks only on bottom part of the house

    • @xyz-bn4qz
      @xyz-bn4qz Před 11 měsíci

      ps thanks for tut :D

  • @dmitriyhedzun2751
    @dmitriyhedzun2751 Před rokem

    Hey any updates for Curvify in the coming time? ^^

  • @ropbon
    @ropbon Před rokem

    Thank YOU!!!

  • @AArmstrongC
    @AArmstrongC Před rokem

    thanks!

  • @yaosile
    @yaosile Před rokem

    what is your PC setup?

  • @IlyaKolesov
    @IlyaKolesov Před 8 měsíci

    My displacement doesn't work, can anyone help? The surface setting is Displacement and Bump

    • @JamDingle870
      @JamDingle870 Před 3 měsíci

      I managed to get mine to work by adding a displacement modifier to the object. Could not figure it out for a while until I read a random book.

    • @JamDingle870
      @JamDingle870 Před 3 měsíci

      oh yea and subdivide the plane a billion times

    • @tosiotosiowski8054
      @tosiotosiowski8054 Před 2 měsíci

      Turn on viewport shading in the top right corner.

  • @xd1845
    @xd1845 Před rokem +5

    🧱🧱🧱🧱🧱🧱

  • @simoneiorio9703
    @simoneiorio9703 Před rokem

    Sometimes someone return to origins.

  • @S9universe
    @S9universe Před rokem

    cool

  • @Zingershtoltz
    @Zingershtoltz Před 3 měsíci

    best

  • @michanoyva7734
    @michanoyva7734 Před rokem +1

    only cycles :(

  • @user-gj2mz6sb2s
    @user-gj2mz6sb2s Před 10 měsíci

    too hard to do it omfg