How to Use the BRICK TEXTURE NODE in Blender!

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  • čas přidán 11. 09. 2024

Komentáře • 30

  • @TheCGEssentials
    @TheCGEssentials  Před 2 lety +6

    Hi everyone! We'll talk more about using the brick texture node to create realistic bricks next week - in the meantime let me know what you think about this node!

  • @manmondayful
    @manmondayful Před 2 lety +4

    Thanks alot got me started on this Brick Texture Node. Please do another tutorial on this subject. Very good so far.

  • @kellinype
    @kellinype Před rokem

    Holy moley exactly what I needed with the short deadline!! UV unwraps method are too complicated. Thank you!!

  • @markhalunga7851
    @markhalunga7851 Před 6 měsíci

    Thank YOU! You are the man!!!! Simple and to the point!

  • @osmmanipadmehum
    @osmmanipadmehum Před 2 lety +8

    nice can you do it in 3d with bump maps so they stick out?

  • @Jack_______
    @Jack_______ Před 22 dny

    nice tut

  • @haydar_kir
    @haydar_kir Před rokem

    The best of your videos is your wwwhaaaaaatssss up I love it.

  • @mr.pitu233
    @mr.pitu233 Před rokem

    This video helped me a lot. Thank you sir

  • @Thyrgas6869
    @Thyrgas6869 Před 2 lety +2

    is there any way I can export the textures in node to the unreal engine?

  • @gharibgamegg
    @gharibgamegg Před 5 měsíci

    nice

  • @loudCLIPSS
    @loudCLIPSS Před 7 měsíci

    what if the brick texture doesn't show. I do exactly that, but nothing loads on the house walls but when I start a new project it'll show on the cube.

  • @tuturu9419
    @tuturu9419 Před rokem

    ty

  • @brentkjernisted2215
    @brentkjernisted2215 Před rokem

    Just wondered if you can do a tutorial on inset windows and wrapped sills (ledges) and windows? Thanks

  • @TheTubejunky
    @TheTubejunky Před 2 lety +2

    "Texture Coordinate" node? Where do I find that? "blender 2.82"
    EDIT: Found it in the drop down menu " Add>input>texture coordinate "

  • @theblackfurst4872
    @theblackfurst4872 Před 10 měsíci

    Thanks for the great video! Is there any other way than the UV Coordinates to apply the pattern on every surface? I'm using the Brick Texture shader for parquet floors and don't want to bother with UV Maps since I have multiple floors in my model on which all patterns should have the exact same size. Also I'm still doing changes on these floor models which makes using UVs really annoying ;-)

  • @niquedegraaff
    @niquedegraaff Před 10 měsíci

    My cube is completely black .. when i add the first step. (color to base color)

  • @stevekatz2469
    @stevekatz2469 Před rokem

    Nice vid. Is there a way to use a texture from a pic to replace one of the colors, or both?
    I am trying to do a bathroom reno example and use real tile pics from a store. That way I can preview what the final result will look like. Maybe there is a better way to make tiles from photos?

  • @sonario6489
    @sonario6489 Před 2 lety +1

    For the best results using this node, combine the tips from this video with RoyalSkiesLLC's video on how to get realistic procedural bricks

  • @eknuds
    @eknuds Před rokem

    I made a chimney. I'm having trouble with it only texturing the top and inner faces properly. The outer faces are white or black.

  • @kenmorris2858
    @kenmorris2858 Před 2 lety

    Awesome...

  • @youcefzaouali5636
    @youcefzaouali5636 Před rokem

    Wonderful tutorial clear and to the point 👉 love it just what I've been looking for.
    Question: can it be used on bevels and smoothed out edges without changing the brick layout.

  • @lincolnlog5977
    @lincolnlog5977 Před rokem

    I’m trying to use this on a building that has some bits sticking out and the UV -> Vector to fix the texture being on one side of the building just doesn’t work 😢

  • @Drisico
    @Drisico Před 7 měsíci

    Nice review, but I do like to know how to align all the bricks on a full building instead of a simple cube. When I use this texture on a building the bricks are all over the place. Some vertical other horizontal. If I rotate the faces to get the bricks running in the correct directions then the brick don’t align with other wall parts. Can som1 help me out on this?

    • @forrest4trees
      @forrest4trees Před 3 měsíci

      I don't know if you still need help but in texture coordinates you can plug object into rotation and use a separate object like a cube to control the orientation of the texture. Ian Hubert used this method in his Lazy Cities tutorial.

  • @sidan9207
    @sidan9207 Před rokem

    how do I export this texture if it's on an object

  • @ForsythJC
    @ForsythJC Před 2 lety +1

    So question/issue. It worked wonderfully on the sphere. I go to place it on the wall, and it's now sideways. Meaning the bricks are displaced top-bottom instead of left-right. Tried adding a mapping node with disastrous results. Help!
    Update: I figured it out. You have to rotate the Z-axis 90 degrees on the mapping node, not X or Y (which makes no logical sense, but whatever).

    • @johnmengel
      @johnmengel Před 2 lety

      I still can't figure this out. How do you "rotate the Z-axis 90 degrees on the mapping node" ? Thanks!

  • @braxtonwebster8421
    @braxtonwebster8421 Před 11 měsíci

    How do we bake the brick ?

  • @privacytest9126
    @privacytest9126 Před rokem

    no way to offset the bricks a little?