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Recreate a Concept Art in 3D: Model the Environment

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  • čas přidán 15. 08. 2024
  • Hi Creators,
    In this tutorial we cover how to block out your scene. Depending on how detail you want to go, this will be a great place to start. You'll see in about 20 minutes, you can get a block out of what your scene is going to look like!
    Tools we will be covering include extrude, multi cut, insert edge loop, and more!
    There's a lot to cover, so let's get started!
    Software Used: Maya 2019, Arnold
    Original Concept by Richard Wright's: www.artstation...
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    Show your support if you want to see more tutorials like this - click subscribe and share!
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Komentáře • 30

  • @dok_x4707
    @dok_x4707 Před 3 lety +1

    I've been following some of your videos and love the way you present these. Your commentary is funny and informative :]

  • @Orangeduck
    @Orangeduck Před 5 lety +2

    Very cool tutorial. I hope you will not stop and finish this series of lessons) ty

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Před 5 lety +1

      Thanks Peter! I plan to finish the whole series. :) Here is the newest tutorial! Let me know what you think. :) czcams.com/video/hW5SpnKFI_I/video.html

  • @wilhelm992
    @wilhelm992 Před 5 lety +1

    So great thank you!

  • @naifox1
    @naifox1 Před 5 lety +2

    I love your voice

  • @thesdfable
    @thesdfable Před 4 lety

    uuuu thank you so much for this!

  • @249L5040
    @249L5040 Před 5 lety +3

    Can you explain how to manage texture density in a large scene?
    When a large number of objects are included in the scene how to keep track of the balance when the detailing of the elements are in important,
    For example if we working on a street scene, Is that the texture density is different from a building to a street light..

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Před 5 lety +2

      It depends if you are working on games vs movies. Games, everything has to be pretty good detail up close, but objects far away can be lower detail. They use LOD (Level of Detail) to achieve it. Movies it depends on the camera. If the camera is close to the object, go ahead and model high with high texture sheets. Things far away can be low both model and texture sheets. I hope that makes sense!

    • @249L5040
      @249L5040 Před 5 lety

      Thank You! Monica,

    • @249L5040
      @249L5040 Před 5 lety

      Thank you monica

    • @249L5040
      @249L5040 Před 5 lety

      It was very helpful

  • @samkyclance4329
    @samkyclance4329 Před 3 lety +1

    op!!!!!!!!!!!!

  • @user-fuckoffffffff4590

    its so good thanks ur channel.~thanks video editing^^

  • @AkbarAli-ie2uv
    @AkbarAli-ie2uv Před 5 lety

    Nice keep updating

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Před 5 lety +1

      Thanks Akbar. Glad you liked them! UV is out, and the new tutorial is coming out on Wednesday for texturing!

    • @AkbarAli-ie2uv
      @AkbarAli-ie2uv Před 5 lety

      Pls upload maya dynamics tutorial especially fluid simulation

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Před 5 lety

      I have a few tutorials on dynamics! Here is a playlist. czcams.com/video/gUPDZQ0HMs4/video.html I do want to make a tutorial on fluids though. Thank you for the suggestion!

  • @lalhriatsanga_k7866
    @lalhriatsanga_k7866 Před 5 lety +1

    Can u tell please me why the checker grid has colours other than black and white in uv editor???... Its really annoying

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Před 5 lety

      Do you mean the UV editor? Or something else? If you go to my FB Community and upload an image of the issue, we can help. :) facebook.com/groups/academicphoenixpluscommunity

  • @munjeanand
    @munjeanand Před 5 lety

    What is it exactly?

  • @ernestoggg4873
    @ernestoggg4873 Před 5 lety +1

    Why I cant render by my camera??? I selected

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  Před 5 lety

      That happens a lot. In your render window, go to Render>Camera>choose the camera you want. That should hopefully sold the issue!

    • @ernestoggg4873
      @ernestoggg4873 Před 5 lety

      Anothing happends 😢 I changed from perspective to camera 1 And nothing