Is Bao Bones the king of Character rigs? [After Effects 2021 Comparison]

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  • čas přidán 21. 07. 2024
  • #CharacterRig #CharacterAnimation #AfterEffects
    There are lots of tools to create character rigs in After Effects. Which tool should you use? Bao Bones is a great option for those who want to get good results fast!
    Bao Bones is a lesser known character rig tool among the list of many other more well known character rig plugins for After Effects on the market. 2d character animation is a skill more and more motion designers are equipping themselves with.
    Among the most popular Character Rig tools is DUIK, a free tool that makes creating limbs with inverse kinematics possible inside of After Effects. Sometimes it can feel like you’re fighting with DUIK rather than utilizing it to express your creativity. Then there are tools like Puppet tool, Limber or Character tool that are all different attempts at simplifying the process of creating character rigs in After Effects so that you can spend less time setting up everything up, and more time perfecting your animation. Bao Bones is a truly unique approach to character rigs in After Effects. Bao Bones is the only character rig tool that is a plugin and not a script. That means that it works faster, has better distortion and is optimized for performance...Or so they say.
    In this video, I share my experience using Bao Bones on a recent project. Bao Bones was a huge time saver for what I needed on this project and for that reason I feel like the purchase was worth it. But will Bao Bones be my go to character rigging tool for all future projects? I don’t think so. Bao Bones will however, be one of the many tools equipped to my After Effects tool belt.
    If you haven’t seen my first character rigging comparison, you can watch it here:
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    0:00 - Intro
    0:37 - Recap
    1:32 - Overview
    2:35 - What I liked
    5:03 - what I didn't Like
    8:34 - Final Thoughts
    11:04 - What I reccomend
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Komentáře • 80

  • @TheKeyframeAcademy
    @TheKeyframeAcademy  Před 3 lety +6

    What's your go-to character rigging tool? Do we have any Bao Bones users out there?

  • @leftclot
    @leftclot Před rokem +1

    finally a video that breaks it down so well. Thank u for taking time to learn it for yourself, then taking more time to put this video together!

  • @mreclecticguy
    @mreclecticguy Před rokem +1

    I love Duik, but had to literally laugh out loud when you said "I'm looking at you Duik." That is soooooo true.

  • @armanrabii5984
    @armanrabii5984 Před 2 lety

    It was great John ... Thanks for this good comparison ... It was very helpful.

  • @PedaleandoBuenosAires
    @PedaleandoBuenosAires Před 3 lety +4

    Hi John! I love your channel. I run an animated series for Asia. We used Puppet Tools 3 until I discovered Bao Bones. One of the advantages, that you didn't consider in your video, is the possibility to swap rigged assets. In PT or Duik when you change, for example, an arm, if they don't have the same dimensions the rig breaks. With Bao Bones you can exchange assets of any size and modify the controllers without breaking the rig.
    I agree that Pupeteer is useless, and the method of separate controllers is much more efficient.

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před 3 lety +3

      Ah you are right, I hadn't really considered that but it makes sense. I suppose that for an animated series where you're dealing with a lot of character animation, the ability to repurpose rigs might trump some of the other compromises of this tool.

    • @priyamsoor8812
      @priyamsoor8812 Před 2 lety +1

      Can anyone tell me what is the other scripts that JOHN have installed in the After Effect with the name Take Shape. Check the Video At 5:52

  • @GaryMayesArt
    @GaryMayesArt Před 3 lety +3

    HI and thanks for the video about Bao Bones. Personally, I like the plug-in. On occasion, I need to rig characters and it allows me to do this without much hassle. The distortion is great and when first using it, I was able to get going pretty quickly. I too have an issue with the puppeteer beyond your descriptor about keyframing and lack of control. It simply didn't work for me...at all! In search of a solution, I even sent the project to the developer and it did exactly the same for him. So no go on the puppeteer part and I won't even try it again. Thanks again for such a clear assessment of the tool, and now I had better watch your 'first' video about the other rigging systems!

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před 3 lety +1

      Yeah, oddly enough I got the puppeteer working to a certain degree, but it was not without so finagling and definitely wasn't as straight forward as they make it appear in their short tutorials. In fact, in my original cut of this tutorial I was going to say the exact same thing as you, that puppeteer just doesn't work. But alas, I got it to work. But I still didn't like it.

    • @priyamsoor8812
      @priyamsoor8812 Před 2 lety

      Can anyone tell me what is the other scripts that JOHN have installed in the After Effect with the name Take Shape. Check the Video At 5:52

  • @CrazyYashi
    @CrazyYashi Před 2 lety

    Thank you so much you deserve million

  • @OFGAnimationStudio
    @OFGAnimationStudio Před 3 lety +2

    Hi John, First of all, this video was very helpful to see the comparison of them. I am using Duik. As far as understand from this video, boa bones can be helpful for beginners. Boe bones may be beneficial for basic character rigging. It looks like it is easy to use boe bones. However, if designers gets used to duik, they probably will not prefer boe bones. Thank you again for this video.

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před 3 lety +1

      In some ways it's ideal for beginners if you're just talking about setting up a single limb...But when using it with puppeteer and trying to rig up an entire character all on one layer, it's not for beginners at all. I'd think you're better off with Rubberhose or Limber as a beginner. But if you kind of know your way around character rigging and you just need something that can bend a single layer than Bao Bones is the quickest/simplest option. But the price is hefty.

    • @priyamsoor8812
      @priyamsoor8812 Před 2 lety

      Can anyone tell me what is the other scripts that JOHN have installed in the After Effect with the name Take Shape.? Check the Video At 5:52

  • @rowandegeus
    @rowandegeus Před rokem

    Bones is so much faster than the other tools. Love it. And it does have auto stretch: IK > Clamp max size!

  • @Zaz_Prod
    @Zaz_Prod Před rokem +1

    Merci pour le tuto mais comment obtenir le pluging svp?

  • @geethugeorge4742
    @geethugeorge4742 Před 2 lety +1

    Thanks for this tutorial. Can you make more videos about bao bones?

  • @drueadcock1496
    @drueadcock1496 Před 3 lety

    Keep it up mate

  • @seancusson72
    @seancusson72 Před 3 lety +2

    Man if it wasn't for the price I would have grabbed this as well. I currently own Limber, DUIK and PuppetTools and I find each one has it's place. I love Boa Bones seems to be great for quick and dirty stuff. Especially if someone has given you artwork that's already posed. There are times where I just need a close up shot with an arm waving or something and this would be perfect but, considering that I've already paid for the others (even DUIK) it's hard to justify $99 for something that'll make my life a bit easier. I'll be keeping my eye on this one in case it goes on sale.

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před 3 lety +3

      Yeah I agree. That's really the only situation in which I would proactively choose Bao Bones over DUIK or Limber. And that is exactly the project I ended up using it on. I had a whole bunch of character animations I need to do and the artwork was such that each layer had the outline layer and fill layer that didn't match up. That was the art style they went with...so Bones was perfect for that project and saved me so much time that the $99 was paid for many times over.

    • @seancusson72
      @seancusson72 Před 2 lety

      @@TheKeyframeAcademy I just noticed this reply now. I've since moved on to Dekay Tool which has replaced Limber for me but I still suffer from "new and shiny" syndrome.

    • @priyamsoor8812
      @priyamsoor8812 Před 2 lety

      Can anyone tell me what is the other scripts that JOHN have installed in the After Effect with the name Take Shape. Check the Video At 5:52

  • @shubhendrapatel
    @shubhendrapatel Před 2 lety +1

    Thanks 👍
    5:30 Take_shape script looks useful,
    Is this aescripts product?

  • @vodkaru5907
    @vodkaru5907 Před 3 lety +1

    Mate looking forward to you reviewing deekay tool

  • @fieldsondeer7567
    @fieldsondeer7567 Před rokem

    Thank you

  • @rosezif
    @rosezif Před 2 lety

    Thank you so much!! i am looking for a tool for animating characters :)

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před 2 lety

      No problem! Make sure you watch my other comparison video. Link in the description

  • @redarl1296
    @redarl1296 Před 3 lety

    Thanks you so much

  • @voodoomotion5855
    @voodoomotion5855 Před 2 lety

    Very helpful video. Does BAO Bones continuously rasterize the shape layer? I often need to zoom in and find the resolution isn't enough, unless you can continuously rasterize :) thanks

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před 2 lety +3

      Bao bones is an "effect" that you apply to a layer that distorts the layer. So I assume that as long as the layer can be continuously rasterized then yes.

    • @voodoomotion5855
      @voodoomotion5855 Před 2 lety

      @@TheKeyframeAcademy thanks for replying. I'll give it a try :)

  • @damnfeeble2762
    @damnfeeble2762 Před 2 lety +2

    Thanks for a great info. You sounds so much like Jimmy McGill from Better Call Saul.

  • @yamatube5128
    @yamatube5128 Před 3 lety

    Hi, interesting review, also in search of the perfect rigging tool, Bao bones is a very good tool, in terms of limb flexion it has no equal. I would like to see your opinion on the capabilities of the new AE pins and of course on the simple Puppet tools script.

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před 3 lety

      You mean the AE pins that are built right into After Effects?

    • @yamatube5128
      @yamatube5128 Před 3 lety

      @@TheKeyframeAcademy Yes, by combining them, you can get not bad character animation, with turns and bulges, moreover, in a short time.

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před 3 lety +1

      Yeah, I still think in terms of the way it distorts the limb, Bao Bones beats out AE pins. The biggest thing about the AE pin tool is that it doesn't have native IK rigging. You have to use it with DUIK or Puppet tool. But again, if thats what you're doing, I think you're better off with Bao Bones.

    • @priyamsoor8812
      @priyamsoor8812 Před 2 lety

      Can anyone tell me what is the other scripts that JOHN have installed in the After Effect with the name Take Shape. Check the Video At 5:52

  • @jyoshiki
    @jyoshiki Před 3 lety

    thank you very much
    more tutorial pls

  • @CarlosArandia
    @CarlosArandia Před rokem

    Do you need to have Bao Bones installed on every machine you use a rig made with the tool? Given it's an effect I'm afraid you have to, just wanted to know anyway, this would be a killer :(

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před rokem +1

      Yes, I believe you would since it is a plugin. Though I have not personally tested this.

    • @CarlosArandia
      @CarlosArandia Před rokem

      @@TheKeyframeAcademy Hey mate, yeah I tested it a couple days ago and you need to have it installed on any other computer using a rig made with it Bao Bones :(

  • @hari1500
    @hari1500 Před 2 lety

    Bao bones, duik or limber..which should i choose..

  • @createdaley
    @createdaley Před rokem

    Can you apply these tools to photo cutouts?

  • @kelvinchuks8914
    @kelvinchuks8914 Před 2 lety +1

    Great Video, just found your channel, Awesome content. Please do a video on deekay tool, deekay tool is insane, it allows you save entire character rig as presset plus it comes with an animation library, How awesome

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před 2 lety

      Noted

    • @priyamsoor8812
      @priyamsoor8812 Před 2 lety

      Can anyone tell me what is the other scripts that JOHN have installed in the After Effect with the name Take Shape. Check the Video At 5:52

  • @kinzakazmi4229
    @kinzakazmi4229 Před 2 lety

    I'm getting these weird lines after I rig and animate with bao bones Help please!

  • @oma.tutorials
    @oma.tutorials Před 2 lety

    i think bao bones good enough for simple movment it means not for all situation.

  • @akarshs9552
    @akarshs9552 Před 2 lety

    Toon boom vs after effects rigging?

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před 2 lety

      Eh depends. I don't have much experience personally with Toon Boom. But if you find yourself also needing to do a lot of frame by frame animation, then toon boom for sure.

  • @xmotion-ir
    @xmotion-ir Před rokem

    nice nice

  • @FantasyFlix777
    @FantasyFlix777 Před rokem

    i got X marks when using BAO bones. do you know how to fix it?

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před rokem

      Sounds like you need to purchase a license

    • @FantasyFlix777
      @FantasyFlix777 Před rokem

      @@TheKeyframeAcademy done. but why the object become blurred when i used it?

  • @HAIRGROW
    @HAIRGROW Před rokem

    I found myself searching for Take Shape. 😅

  • @rustammuhammadi9110
    @rustammuhammadi9110 Před 3 lety

    this plugin dosent work in mac os
    do you know why????????????

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před 3 lety +1

      No, I suggest you contact Bao Bones. Also I've heard of issues with plugins on M1 macs. So if you are using an M1 mac that might be worth looking into.

    • @rustammuhammadi9110
      @rustammuhammadi9110 Před 3 lety

      @@TheKeyframeAcademy ok brother i will check it out, thanks for being responsible to my comment.

  • @formxshape
    @formxshape Před 2 lety

    Review Moho?

    • @TheKeyframeAcademy
      @TheKeyframeAcademy  Před 2 lety

      I've tinkered around in Moho, and I think it's really got good potential for serious animators. However, the process of bringing in vector artwork from a program like Adobe is atrocious pain in the ass.
      If all you do is animate characters, then it might be worth the $500 dollars. But if you're a motion designers who occasionally does character animation, best to just stick with After Effects.

  • @azizakhmedov
    @azizakhmedov Před 4 měsíci

    I wish one day Adobe will buy Moho Pro or create an own similar character rigging tool. Since you've learned Moho Pro you'll never come back to shitty plugins for character rigging and animation inside AE.

  • @noobedition9109
    @noobedition9109 Před 3 lety

    Hello :)

  • @lettertosohan
    @lettertosohan Před měsícem

    Bao Bones is nothing in front of other plugins.

  • @user-ol4nl9ot1q
    @user-ol4nl9ot1q Před 2 měsíci

    stupid intro