032 ZBrush ZModeler Basics

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  • čas přidán 13. 06. 2024
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Komentáře • 145

  • @pieminator6969
    @pieminator6969 Před 4 lety +229

    It's amazing how Zbrush has the best modelling tools and the most unfriendly UI at the same time.

    • @phat80
      @phat80 Před 4 lety +34

      Best sculpting tool not modelling. It's a pain in the ass to model something in Zbrush using Zmodeller, especially if it must be quite precise. You should always deal with polygroups as it even has no any selection tools except loops and some other automatic selections. As it has no separated modes for vertex, edge and polygon you often do you don't want to by mistake. Ctrl-Z is the main shortcut for Zmodeller.

    • @aeko
      @aeko Před 4 lety +10

      The UI is actually amazing once you let go of wanting it to look like other apps. It’s actually way faster.

    • @aeko
      @aeko Před 4 lety

      @@phat80 How many things have you actually modeled in Zmodeler? Sounds like you quickly tried it gave up.

    • @phat80
      @phat80 Před 4 lety +8

      @@aeko I know that certain amount of practice may turn you in a professional in any software. But what for if some other software exist and demand a way less practice to use it quick and efficient.

    • @aeko
      @aeko Před 4 lety

      @@phat80 Well I've been a Modo user since version 103 which has one of the fastest workflows for modeling and I don't find the Zmodeler workflow slow, however I'm still examing it to see if it has everything I need. I will say that for what it DOES have, I find Zmodeler more enjoyable to use. If you are getting frustrated with mis-clicks, the Do Nothing option is available which removes any mis-clicks and actually makes changes very fast without any Undos. Also, using a mouse is a good idea which helps with accuracy.

  • @showmesomelove3353
    @showmesomelove3353 Před 3 lety +20

    This 23.45 min long video would take 90 days in a classroom! Awesome tutorials! Love how you explain everything your doing in your tutorials! Thank you Michael Pavlovich!

  • @visual_dimension
    @visual_dimension Před 3 lety +12

    13:57 Hold Alt to select multi polygons,
    14:58 Reset gimo orientation,
    18:58 Close hole,
    thanks

  • @rosumparat
    @rosumparat Před rokem +1

    When I was learning Zbrush I needed a tutorial on the basics of ZModeler and couldn't find anything good online until I encountered this video - the best video on the basics of ZModeler and frankly still is. Since then anyone who wanted to learn Zbrush and asked me where to find the best tutorials I always point them towards this channel.

  • @chelssiemers1639
    @chelssiemers1639 Před rokem +1

    This is one of the best tutorials I've stumbled across. I've only used zbrush for sculpting people and now I'm having to tackle making modular environment assets in zbrush this has been a God send. I know this video was made a long time ago, but thank you for making this!

  • @reggulus652
    @reggulus652 Před 3 lety +3

    This blew my mind multiple times in the video, coming from Cinema 4D. I didn't realize ZBrush had good tools for box modeling! Thank you for the video.

  • @danielrugu
    @danielrugu Před 4 lety +7

    Thank you Michael, you lowered the fear I had from Zbrush quite a bit.

  • @chrisronan4540
    @chrisronan4540 Před rokem +1

    good lord, just got my bachelor's in computer animation and this was the best class i have taken in awhile, thanks so much for this Michael, you are a legend

  • @KnivesM
    @KnivesM Před 5 lety +26

    Michael Pavlovich aka the Rap God of 3D. To add to this, you got what you wanted, FOLDERS!

  • @ShaneCasserly
    @ShaneCasserly Před rokem

    thank you michael, these videos are fantastic, and you explain things much better than other creators I have tried to learn from.

  • @Overlord1241
    @Overlord1241 Před 9 měsíci

    You made it look so easy!
    Really loved the summary at the end, really helped revise everything!

  • @annarise9418
    @annarise9418 Před 3 lety

    Amazing tutorial! So useful and easy to understand. Thank you!

  • @kevinh4493
    @kevinh4493 Před 4 lety +1

    Thank you! Wonderful tutorial. Zmodeler is not the most intuitive brush but it's so powerful. Subscribed!

  • @REIQ
    @REIQ Před 5 lety +37

    the talking speed is good! keep it! like that! I actually like a lot your videos, excellent explanation to the point plus plenty of tips!, I started with your panel loops tutorial! love it!

    • @dalepatrick7372
      @dalepatrick7372 Před 5 lety +1

      I totally second this. So much useful information jam packed in here, no time wasted!

    • @vengadorsky
      @vengadorsky Před 4 lety

      I bet you paused and rewinded like 100000 times, cause of talk speed tho.

    • @ashwatson96
      @ashwatson96 Před 3 lety +2

      ill do you one better i have the speed on 1.5x XDDDD so i can learn faster

  • @nonyabuiz2023
    @nonyabuiz2023 Před 3 lety

    I purchased the 7 unit Training set. Worth every penny!!!!

  • @alisak3495
    @alisak3495 Před 3 lety +1

    Thank you! Your lessons are best!

  • @antaradas8994
    @antaradas8994 Před 2 lety

    Thank you for this amazing video.The way you explained everything is fabulous.👌👌 👌👌

  • @huntermooney1643
    @huntermooney1643 Před 3 lety

    Great tutorial, thank you Michael!

  • @VoodooTabletopCrafts
    @VoodooTabletopCrafts Před 8 měsíci

    Love this tutorial! I'm a new user and didn't even know ZModeler existed 10/10 thank you.

  • @Donovann09
    @Donovann09 Před 3 lety

    I have finally found thje ultimate tutorial for this tool !
    thank you so much, i was looking for it for a while !!

  • @blackspirit9446
    @blackspirit9446 Před 4 lety +7

    God damn zmodeler is insane

  • @HazzR8
    @HazzR8 Před 4 lety

    Awesome ZModeler basics tutorial.

  • @kingsufian07
    @kingsufian07 Před 4 lety +3

    One thing i hate about zmodeler.... there is soooo much things that is not easy to figure out. Sigh..... so MANY OPTION hahaha. But simple short tutorial like this really help a lot!!!! I thank you again.

  • @alfredofernandez9254
    @alfredofernandez9254 Před 5 lety

    Thks for your tutorial! Its a good intro. Love it!

  • @eazygfx4815
    @eazygfx4815 Před 3 lety

    Thank you for sharing, very helpful!

  • @Spacecookie-
    @Spacecookie- Před 5 lety

    You get to have all the fun Mr. P.

  • @andyir___
    @andyir___ Před 3 měsíci

    wow, hats off to you man! thank you so much!

  • @fractalelement857
    @fractalelement857 Před 4 lety

    thanx mr pavlović,, helped me alot

  • @turajjahangiri4197
    @turajjahangiri4197 Před 2 lety

    thanks for sharing your amazing experince

  • @Atseo
    @Atseo Před 2 lety

    So useful bro, thanks for Sharing!!

  • @user-in3hk9en4o
    @user-in3hk9en4o Před rokem

    works, keep up the good work man

  • @kristanbenson803
    @kristanbenson803 Před 2 lety

    This is gold, thanks!

  • @activeMedia55
    @activeMedia55 Před 2 lety

    Insanely awesome video... It's surely the video that will make me upgrade from Core to the full Zbrush... Just to be sure, ca you normally sculpt the object after having "ZModelered" it ?

  • @Nikartsy
    @Nikartsy Před 5 lety

    oh man thank you for this

  • @aniketmenkar
    @aniketmenkar Před 3 lety

    Your shared video is trully amazing and I am so lucky to be able to see your beautiful work through your channel. I believe that we share a similar goal to be achieved.

  • @peacefulworld9330
    @peacefulworld9330 Před rokem

    It worked. Thanks a lot

  • @blupantat3678
    @blupantat3678 Před 4 lety

    really helpful!

  • @1brownhornet1
    @1brownhornet1 Před 2 lety

    thank you!

  • @views-re2om
    @views-re2om Před 3 lety

    This guy is awesome :)

  • @Nitishkumar-jw2oo
    @Nitishkumar-jw2oo Před 3 lety

    big thanks man..

  • @tionanima
    @tionanima Před 3 lety

    1 Minute in and i made a character godamn ur gud at relaying info

  • @vetor1982
    @vetor1982 Před 4 lety

    mind blowing

  • @SChi999
    @SChi999 Před 3 lety

    I really hope ZBrush can add these Q-series models as new tools.
    So we can just choose QCube in tool list then drag to create it.

  • @alin999
    @alin999 Před 4 lety

    perfect!

  • @Satabol
    @Satabol Před 2 lety

    awesome!

  • @willpowerwelcome
    @willpowerwelcome Před 4 lety

    thx bro

  • @RunTheTape
    @RunTheTape Před 3 lety +2

    even though I will have to watch this maybe 10 times, it's still the best tutorial ever.

  • @evepotsdam182
    @evepotsdam182 Před rokem

    классный беглый темп речи лучшая адаптация языка полуносителя , что я слышал .... чувствуется ,человек владеет предметом.....сасибыыыыы! )))

  • @oStarfax
    @oStarfax Před 5 lety +1

    Seems like for poly-group painting, the important thing to know is to always keep the left mouse down (or equivalent on your stylus) while you're using ALT, for anyone else getting stuck there. No idea how to do this grouping by mask/visibility. I hit invert and it doesn't swap what's visible, it just switches whatever is visible to being darker (apparently representing a mask) and back.

    • @oStarfax
      @oStarfax Před 5 lety

      Reverse visibility is not CTRL-I or the Inverse key, you need to SHFT-CTRL-CLICK and drag your cursover on the background

    • @kiennguyentrung1941
      @kiennguyentrung1941 Před rokem

      @@oStarfax thank you so much for this, i watch 3 times and still dont know how to do its.

  • @ListenandEnjoy184
    @ListenandEnjoy184 Před 4 lety

    very helpful video. Do you know how can use bevel, exlude, qmesh and all of that with keyboard shortcut? Or if you have some video to wtch about that. Thanks for sharing your knowledge . stay health and have a good day

    • @MichaelPavlovich
      @MichaelPavlovich  Před 4 lety +3

      you can clone a copy of the zmodeler brush set to whatever defaults you want and assign it to a hotkey, which will allow one hotkey to control a face/edge/point action all at once if you want, so even better! but I think for most, just developing the muscle-memory of where you most used functionality is ends up being enough

  • @sakirseikh5558
    @sakirseikh5558 Před 4 lety

    Why i cant see full zmodaler manu in my laptop?

  • @michellerubio_
    @michellerubio_ Před 4 lety

    You saved my ass with this

  • @marcosdian9558
    @marcosdian9558 Před 4 lety +2

    21:00 anyone too dont get same result with control pressed?

  • @TheHighPandaBear
    @TheHighPandaBear Před 4 lety

    >___>;;;; ....... thanks man. nice.-
    I was under the impression you were doing this for a grade, but you got it done and its definitely a tutorial. Hard to understand it all at once though in one go. Nice, though. ty

  • @super117knight
    @super117knight Před 4 lety

    Definitly gonna try box modelling in zbrush
    Maya kinda feels slugish

  • @varosan
    @varosan Před 5 lety

    thank you !!!!!!!!!!!!

  • @vengadorsky
    @vengadorsky Před 5 lety

    The proportionate hole making at the end, I hold control and it wont snap the inset to the proper proportions. D:

  • @bjmgraphics617
    @bjmgraphics617 Před 4 lety

    I need to practice all the tools. I learn better if I make objects like a house, spaceship or even a gun. I want to use Brush to make anything much like 3DS Max or Maya. Most tutorials out here on CZcams has character design or architecture editing after importing from a program like Max. I sure would like to be good at building objects in Zbrush but I don't know where to go to find comprehensive non-character lessons on Zbrush.

  • @tantrumus7186
    @tantrumus7186 Před 2 lety

    I wish there was a complete series on zmodeler brush. I scoured the net even willing to pay a premium for a real course that focused on the hard surface part of zbrush... seems to be a niche, most stuff focuses on organic.

  • @sabine4180
    @sabine4180 Před 4 lety

    omg this video yes

  • @kevinkuhn1886
    @kevinkuhn1886 Před 3 lety

    I have returned for more training, master

  • @jolandidupreez7468
    @jolandidupreez7468 Před 2 lety

    i have zbrush core. and dont see the zModeler brush. Is that not available in core?

  • @MantisDing
    @MantisDing Před 3 lety

    hello Michael. can I ask a question. we I use Qmesh to drag some poly out. it will generate some thick line on the edge which can not be smoothed by ctl D. how can i fix it.. thank you very much~

    • @MichaelPavlovich
      @MichaelPavlovich  Před 3 lety

      the very next video in this playlist (33 Subdivisions and Creasing) I think is what you're talking about czcams.com/play/PLkzopwqcFevbxxNfZtq1ae09h1dht4S6M.html

  • @ilonakrivankova1292
    @ilonakrivankova1292 Před rokem

    As always, everything is super. Waiting for new cheats from your side

  • @elOmegart
    @elOmegart Před rokem

    I don't have the align option, i'm using 2023 Ver.

  • @polyhedralcathedral
    @polyhedralcathedral Před 3 lety

    I see all these Cubes but no tetrahedrons or equilateral triangles. How do I make a 1 inch triangle plane with a 12 degree bevel on the thickness? @MichaelPavlovich

    • @MichaelPavlovich
      @MichaelPavlovich  Před 3 lety +1

      I'll need to know the temperature and pressure variables to calculate something like that, and there may be an unacceptable dimensional accuracy in the final result. I don't want to be the cause of scrapping a shuttle launch, or worse, losing any souls on a botched takeoff.

  • @vivianphillips768
    @vivianphillips768 Před 10 měsíci

    You are fantastic! How on earth did you get to learn zbrush this well?! Also, I'm in Zbrush 2022 and I find any time I try to bridge two holes and THEN try to bend it on a spline, Zbrush crashes each and every time. Has anyone else encountered that bug?

    • @vivianphillips768
      @vivianphillips768 Před 10 měsíci

      Okay I tried it again and I realize now that it's because I had "double" turned on and could see both sides of the model. Turned it off and it worked fine.

  • @TheJovialBrit
    @TheJovialBrit Před 4 lety

    How come this isn't on the Pixologic website?

  • @alt3beauty
    @alt3beauty Před 3 lety

    I'm following the initial startup of the tutorial, but I cant seem to get my Polymesh3D star to turn into cube

    • @MichaelPavlovich
      @MichaelPavlovich  Před 3 lety

      with the polymesh 3d star, you should be able to go near the bottom of the tool menu, and you'll see an initialize submenu - in here you can click qcube and it should turn it into a cube

  • @jfcomposition
    @jfcomposition Před 4 lety +1

    Your voice is legendary

  • @miagifodder5599
    @miagifodder5599 Před 4 lety

    this is gross so many menus to think about and i'm flying through to keep up. But still very useful

  • @vengadorsky
    @vengadorsky Před 5 lety

    what playlist is this a part of?

    • @MichaelPavlovich
      @MichaelPavlovich  Před 5 lety +1

      czcams.com/play/PLkzopwqcFevbxxNfZtq1ae09h1dht4S6M.html

  • @visunashokkumar1782
    @visunashokkumar1782 Před 3 lety

    Zbrush Spacebar is like Houdini Tab on steroids

  • @okratio
    @okratio Před 5 lety +9

    this part i dont get at all... my polys are behaving on their own

  • @TeshTimeless
    @TeshTimeless Před 4 lety

    I'm trying to follow but every time I inset my faces it leaves a blank spot between the smaller shape and the main shape. As in nothing is there at all.

    • @MichaelPavlovich
      @MichaelPavlovich  Před 4 lety

      I'm not certain this is happening in your case, but some zmodeler actions will leave "gaps" if part of your mesh is hidden (bevel is notorious for this); try holding ctrl+shift and clicking in your document to unhide all of the polygons for your working model and see if that fixes it

    • @MattGubser
      @MattGubser Před 3 lety

      When you select Inset, under Modifiers, make sure "Center and Border" are selected. What you're describing can happen if you accidentally selected "Center Only."

  • @brendankeogh4669
    @brendankeogh4669 Před 5 lety +1

    Could you please show how to use Zmodeler to model a beer bottle with liquid?

  • @TheOggysimo
    @TheOggysimo Před 4 lety

    Im genuinely confused. Is this in any connection with Zmodeler 3?

    • @MichaelPavlovich
      @MichaelPavlovich  Před 4 lety +1

      oof, unfortunate naming of the program. no relation, ZModeler in this case is a modeling brush within the program ZBrush

  • @King-jq5vt
    @King-jq5vt Před 3 lety +1

    Modeling in zbrush is intuitive in the same way it's intuitive to use a flashlight as a car.

    • @MichaelPavlovich
      @MichaelPavlovich  Před 3 lety +1

      that must explain why there's only one polygon bender left!

  • @uuuuu1111
    @uuuuu1111 Před 5 lety +5

    Wow. Why even model in another program at this point?

    • @hamza-trabelsi
      @hamza-trabelsi Před 5 lety +2

      this is the first time i see Zmodeler it looks cool smart , and very practical , but i just started learning zbrush about 2 weeks i still prefer to make my base mesh model in another software im used to 3dsMax then sculpt it in Zbrush , if i want to learn zmodeler right now it will be too much knowledge and my brain can't handle it all xD

    • @SVisionary
      @SVisionary Před 4 lety +5

      Because zbrush is in my experience slower when doing precision modeling. If you're working in precise measurements, I wouldn't use zbrush. If you doing basic sculpting and simple shapes through zmodeling, then zbrush can be fast - but I wouldn't say a whole lot faster depending on what you're trying to model.

  • @oStarfax
    @oStarfax Před 5 lety

    "We haven't gotten to the gizmo yet..." And, you didn't tell us how to. If I hit move, it wants to move the whole piece. Anyone tell me how to isolate that component? Simply masking out the rest doesn't seem to work.

    • @oStarfax
      @oStarfax Před 5 lety +1

      AH! There we go... the litle google maps logo on the widget says 'Move to unmasked mesh'

  • @miguelolmo6425
    @miguelolmo6425 Před 11 měsíci

    Unfriendly UI doesn't do it justice ...how much coffee did you have when you were making this tutorial bro? Wow youre machine-gunning words faster than Busta rymes 😂😂 😂😂

  • @Snoop.Driftera
    @Snoop.Driftera Před 2 lety

    Isn't Zmodeler is a name reserved by another 3D program, made by Oleg?

  • @garnadocraft9318
    @garnadocraft9318 Před 3 lety

    brother,i ask? how to close polygon?

    • @MichaelPavlovich
      @MichaelPavlovich  Před 3 lety

      Edge Action - Close holes, or geometry - modify topology - close holes

  • @DeSommeil
    @DeSommeil Před 4 lety

    PAINT @17:10 and @18:12

  • @waterskin7
    @waterskin7 Před 2 lety

    the only reason i can imagine modelling in zbrush is so u can sculpt immediately without importing from a more convenient software like blender or 3ds max, but all the polygroup and hotkey really confuses the hell out of me .

  • @Kdn_cs
    @Kdn_cs Před 6 měsíci

    Inset has to be my least favourite function, everytime I would like to use it, it always has stupid topology so I just qmesh, mask, resize

    • @MichaelPavlovich
      @MichaelPavlovich  Před 6 měsíci

      Switch the Modifiers option (3rd and last section) from Equidistant to Legacy to avoid equidistant triangles?

  • @bunnyfreakz
    @bunnyfreakz Před 4 lety

    Primitive in zbrush is way harder to learn than doing high poly sculpt lol.

  • @therkan2101
    @therkan2101 Před 3 lety +4

    how can you keep all the things in your mind :O thanx whatever..

  • @greennature1045
    @greennature1045 Před 3 lety

    what u say ? on 1:01 u need slow if u make basic vireo please slow speed u going as a bluet speed its not a basic tutorial :(

    • @MichaelPavlovich
      @MichaelPavlovich  Před 3 lety

      the "cc" button will tell you what i say in text, and of course you can control the speed in the gear icon to slow it down or speed it up. how cool is that!!

  • @user-jc8kq9tn8s
    @user-jc8kq9tn8s Před 2 lety

    И почему я на тебя еще не подписан?

  • @KenanErenArt
    @KenanErenArt Před 5 lety +7

    Thanks for it! Maybe you may want to consider speaking and doing little slow, ha?
    :D

    • @DeSommeil
      @DeSommeil Před 4 lety +2

      it is not necessary because we have speed 0.75 and 0.5 in youtube playback speed ^^

  • @OrlovIV
    @OrlovIV Před 2 lety +1

    it is nightmare. id rather made it in 3dmax

  • @visunashokkumar1782
    @visunashokkumar1782 Před 3 lety +1

    u blink and u miss 100 steps

  • @jiangshan0515
    @jiangshan0515 Před 5 lety

    I'm dizzy....

  • @DavidVVvvhr
    @DavidVVvvhr Před 5 lety +11

    I whink sometimes you go too quick

  • @momoman4142
    @momoman4142 Před 3 lety

    i will have to reduce the speed of you talking to 0.75 then you sound normal.

  • @hasanmehmetzaim4319
    @hasanmehmetzaim4319 Před 3 lety

    You are süper teacher but as a foreigner it iş difficult to fallow you because of speaking too fast

    • @MichaelPavlovich
      @MichaelPavlovich  Před 3 lety

      heck, even locals have a hard time. Slow it down using the gear icon down at the bottom if it helps

  • @vengadorsky
    @vengadorsky Před 5 lety +8

    Woahhhhh haha, 100 miles per hour talking. Gotta rewind like 50 times.

  • @saqib3d
    @saqib3d Před 4 lety

    man your tutorials are good,but you do everything so fast,,you need to slow down your speed.

    • @cgmaster
      @cgmaster Před 4 lety +1

      you can simply lower the playback speed) as I do))

  • @mario91084
    @mario91084 Před 4 lety +1

    Decent tutorial but he talks like he’s about to run out of breath, is there any reason why he’s going so fast! Dude lay off the coffee and slow down!