Mastering Object Removal | Content-Aware Fill in After Effects Tutorial

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  • čas přidán 11. 07. 2024
  • What better way to celebrate finishing a commercial series than taking a look behind the scenes? In this episode, Brandon shows you the process of VFX with his new favorite tool: Content Aware Fill in After Effects. More than just replacing a section of grass or walkway, Content-Aware Fill can do some pretty amazing things- including removing a texture on a surface. Take a look!
    In the next episode, Brandon will show you mesh tracking in Mocha Pro to change the cover of a book.
    Check out more of our Client Work:
    ► vimeo.com/pixelplanetstudios
    Pixel Planet Studios is Cleveland-based video production company utilizing unparalleled storytelling and artistry to exemplify brands.
    As part of the Pixel Planet experience, we offer a completely customizable approach to video production. Each stage of our process is tuned for your particular operating conditions, maybe you need 3D animation, an in-studio production, or even a creative marketing strategy to get your video seen. We’ve got you.
    In other words, no matter what your objective is -- be assured that our process is designed to develop unique and compelling ways to tell your story.
    Find us on the World Wide Web:
    ►pixel-planet-studios.com
    ► / pixelplanetstudios
    ► / pixelplanetstudios
    Subscribe to our CZcams Channel
    ►tinyurl.com/yc8h8zxu
    00:00 Intro
    00:49 First Attempt with Mesh Tracking
    02:09 Content-Aware Fill
    02:47 Create a Reference Frame (Content-Aware Fill in Photoshop)
    03:35 Back in After Effects
    03:55 Final Result
    04:04 Another VFX Shot
    04:42 Final Thoughts
  • Krátké a kreslené filmy

Komentáře • 14

  • @Octobersky7
    @Octobersky7 Před 4 měsíci

    Excellent! I've been a motion graphics designer and video editor for 25 years and I was getting a headache trying to figure out a solution to a clients problem and this just solved it. Thank you and subscribed!

    • @PixelPlanetStudios
      @PixelPlanetStudios  Před 4 měsíci +1

      Great to hear! Since this tutorial was released, generative fill in Photoshop has made this process even easier. Thanks for watching & subscribing.

  • @lakshorts
    @lakshorts Před rokem +4

    Great work

  • @BorisFXco
    @BorisFXco Před rokem

    Excellent tutorial Brandon!

    • @PixelPlanetStudios
      @PixelPlanetStudios  Před rokem

      Thank you! Big fan of Mocha Pro, speaking of which I gave you a shoutout in this video: czcams.com/video/bUazuSERig8/video.html

  • @thompk10
    @thompk10 Před rokem +1

    Excellent video

  • @PunxTV123
    @PunxTV123 Před 4 měsíci

    any tips why is it so slow... i have 30 secs 1080p video and i have rtx 3060 12gb... but it still slow

  • @JAK_EDITS.
    @JAK_EDITS. Před rokem +1

    Hey Brandon. Awesome tutorial; thank you as always!
    I was wondering your thoughts on recent A.I software such as Runway AI's inpainting and how immediate of a 90% perfect result it gave.
    For complex scenes with a lot of depth, I know that this tech can fall to pieces, but I'm wary of pouring hundreds of hours of practice into CAF when emerging tech like this speaks for itself.
    For the record, I'm not personally a fan of these apps (with all the implications that come with AI in general) but as a working professional, I don't think can ignore it.

    • @PixelPlanetStudios
      @PixelPlanetStudios  Před rokem +1

      Hey Jack! I totally agree that we can't ignore it, and while Adobe and their peers have been integrating some impressive tools using AI such as this, some of these 3rd party tools are incredible. I love when I can do something natively in After Effects so that I can do other visual effects work to it simultaneously, but ultimately I think whatever tool can best solve a problem is the tool that should probably be used. I haven't personally used Runway, but I will try to dig into it. It will also be interesting to see which of these tools get bought up by the big players and integrated into their software. It certainly feels like the wild west right now.

  • @_mohsentaheri_
    @_mohsentaheri_ Před rokem

    why does the analyzing and the rendering part take so much time?

    • @PixelPlanetStudios
      @PixelPlanetStudios  Před rokem

      It actually only took 90 seconds for it to analyze and render the 2.5 second foam finger shot. For it to analyze the lighting in each frame and create this good of a result, all while I get myself another cup of coffee, is really impressive to me! Thanks for watching. -Brandon

    • @wongtettji
      @wongtettji Před 9 měsíci

      What was the length of your work area@@PixelPlanetStudios ? Cause I am also having an issue due to the long analysis time

    • @PixelPlanetStudios
      @PixelPlanetStudios  Před 9 měsíci

      @@wongtettji The work area for this shot specifically was 2.5 seconds. Does your analysis time out or it just takes a long time?