Basic Things That Can Ruin Resident Evil 5 Remake
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- čas přidán 25. 06. 2024
- "Resident Evil 5" is a survival horror video game developed and published by Capcom. Released in 2009, it follows protagonist Chris Redfield as he partners with Sheva Alomar to stop a bioterrorist threat in Africa. The game features a blend of action and horror elements, with players navigating through various environments, solving puzzles, and combating hordes of infected enemies.
Remaking Resident Evil 5 poses significant challenges and risks for Capcom due to several key factors.
#residentevil #residentevil5 #gaming - Hry
I'd rather they remake RE0 or CV, or even RE1 a second time.
Same
YES!
Could be. There is a rumor that apparently 5 games, including RE9, are in development
i hope they use some of the original ideas and concepts not used in re5
Another remake? Great. Awesome. I'm so excited for the same thing.
The entire concept and story of Resident Evil 5 itself needs to be rewritten in order to create a "remake". It is a game that represents the decline of the franchise that began to move away from the concept of Horror and moved towards the concept of Action thanks to the shoot games at that time that were spreading and becoming popular.
I’d love for the remake to be more like the Beta concept.
The chainsaw man in the factory was pretty damn scary to me
im ngl i wanna see yellow herbs return, i feel like the health upgrade system from 4 is satisfying
Ausitm
They need to actually change a lot from the original. Although re5 was a good game, it was a very poor resident evil. In my opinion Leon’s and Ada’s campaigns in re6 were actually better than re5
I would disagree but its because I think almost everything in 6 fails as an RE game including those campaigns, while 5 at least feels closer to 4 (arguably the best game of all time, let alone RE). I think if they give 5 the treatment that they gave the 4 remake, I would be happy because while the changes were minimal, they only tuned the experience to feel closer to old school RE game design while maintaining the fast paced and tense nature of the core game, which is excellent.