rFactor 2 Tutorial | Multiclass & Endurance Racing | Part 1 General & Basic Rules

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  • čas přidán 7. 11. 2022
  • Welcome to another tutorial about Multiclass & Endurance Racing. This will have 3 parts. In this episode we talk about the general & basic rules of multiclass and endurance racing.
    Part 1: General & Basic Rules
    Part 2: How to race slower car class (link tba)
    Part 3: How to race faster car class (link tba)
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    #tutorial
    #howto
    #rfactor2
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Komentáře • 16

  • @makracing9361
    @makracing9361 Před rokem +1

    Thank you for that guideance mate. Very unfriendly UI\UX. rFactor2 should focus on user-friendly approaches.
    @michi hoyer, thank you for your work and appreciate your support)

    • @MichiHoyer
      @MichiHoyer  Před rokem

      Thank you very much for your feedback. Yes sadly the UI is not the most userfriendly. However it has been worked on and IMO there were improvements but you are right, its not enough (yet)

  • @francachelanetworksnetwork2192

    Hello Michi, I am a great follower of yours and honestly your explanations have always been of great help to me (you know me as mig terminator in twist and in rfactor2 I am Mig Santos). I saw your tutorial on foV and next I always thought you used 40 in vfov I see here that you have it in 38 (you always use that fov when your ideal for your distance 66cms in your case at your 49 "should be 28 or 29?, do you change The fov of being, for example, the formula pro or a gt with more or less fov depending on the vehicle or do you leave it fixed at 38? and just play with the seat?). I ask you because I use a 34" in ultrawide 21 :9 sometimes I even use 2 34" monitors at a distance of 66 cm like you (simply because I think it's the right distance for me with this or these monitors) and the Fov calculation comes out similar to your 32:9 monitor, Honestly, I'm in a mess because I can't feel comfortable with the simulator and I know it's a problem with the FOV in the face of the immersion that I get. With more FOV, for example 43 47 49, it gives me such a tunnel sensation that I can't tell you because even I tried this way. Sorry for my English, I'm Spanish and I'm translating it with google traslate. A hug dude.

    • @MichiHoyer
      @MichiHoyer  Před rokem

      Thank you for your long comment and sorry for the slow response at first.
      I have been using 28° FOV for a while now. The 38 that were shown here were the default for my office PC to create better and more immersive onboard footage for a 1080p screen.
      I only move the seat for my personal view references. But I keep the 28 to 29° on my 49" racing machine. Again in the office machien its 38 as for the onboards its a more immersive picture if I do record them :)
      Hope this helps you?

  • @kin3tic271
    @kin3tic271 Před rokem +1

    Michi, I notice is some of your videos you use an ultra wide . The one thing that is putting my off Rfactor is not being able to get the fov settings right in car on the ultra wide g9 I have, so you have your settings?

    • @MichiHoyer
      @MichiHoyer  Před rokem +1

      Since the FoV is a individual setting, i recommend having a look at this video: czcams.com/video/zQX4z1yBUR0/video.html

  • @garcaogaming
    @garcaogaming Před rokem +1

    Hello I need help, how do I move the seat left to right, because my cars are all offset to the right, the steering wheel and dash are slightly to the right. thanks

    • @MichiHoyer
      @MichiHoyer  Před rokem +1

      Hey, to move this camera position you need to dive deep into some .json and .txt files inside the game library that is out of my wisedom. The game itself does not allow for moving left and right.

    • @garcaogaming
      @garcaogaming Před rokem

      @@MichiHoyer ok thanks

  • @simracingfetta7044
    @simracingfetta7044 Před rokem +1

    Hallo Michael Ich habe eine Frage. Ich versuche seit 2 Wochen den Steering Angle mit meinem Simcube einzustellen. Wenn ich Real Life zum Beispiel 90 Grad habe , ist es in game nie gleich. Ich kann so gsr nicht fahren. In iRacing ist es 1x eingestellt und dann musst du für alle Fahrzeuge nichts mehr machem. Gibt es auf rfactor diese Möglichkeit auch wenn nicht , wie kann ich den Steering Angle mindestens für ein Fahrzeug so einstellen, dass es der Drehung in Real Life entspricht ?
    Vielen Dank bereits im Voraus

    • @MichiHoyer
      @MichiHoyer  Před rokem

      Hi, sorry für die späte Antwort.
      ich glaube du musst die option "rotation by vehicle set" aktivieren und dann im Setup den Lenkeinschlag festlegen. dann sollte es synchron sein.

  • @GuilhermeSobral
    @GuilhermeSobral Před rokem +1

    i need to learn how to change rider in long races

    • @MichiHoyer
      @MichiHoyer  Před rokem

      You mean a driver swap?
      What you need to do when driving: select the other teammate in the pitmenu as driver
      What you need to do when taking over: you join the server as spectator and then click "Passenger" and select your teammate, so then he choses you.

  • @semperfi5131
    @semperfi5131 Před rokem +1

    where to find setups for rfactor 2

    • @MichiHoyer
      @MichiHoyer  Před rokem +1

      You should check out www.improveyourlaptimes.com

    • @semperfi5131
      @semperfi5131 Před rokem

      @@MichiHoyer Thank you