The Generational Blueprint | Sonic The Hedgehog Retrospective

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  • čas přidán 12. 09. 2020
  • Hello! Welcome to my channel. This video I am going to be discussing sonic the hedgehog 1, since I never played it before although being in love with the 3D games. I plan to review each Sonic game and put it in an ongoing tier list throughout the series. Let's see how Sonic 1 holds up in this retrospective!
    Sources:
    Sonic facts:
    www.bbc.com/news/technology-1...
    www.gamasutra.com/view/news/3...
    Music is from soundtracks of Sonic 1 &2
    The gameplay is provided from me and I do not claim to or own any rights to the Sonic the Hedgehog franchise
    #sonic #SonictheHedgehog #SonicOrigins #Sonic1 #Sonic1Review #Sonic1Retrospective #SonictheHedgehogReview #SonictheHedgehogRetrospective #gaming

Komentáře • 87

  • @Aodhanbaby
    @Aodhanbaby Před 2 lety +16

    Ah, where it all began

  • @Eldarin
    @Eldarin  Před 3 lety +14

    Sorry about the quite audio, I will have it fixed for the Sonic 2 video. For the time being, try turning your audio up.

  • @waypastcoolkid
    @waypastcoolkid Před 3 lety +15

    This game is so well crafted and iconic. I’m so glad to see someone who appreciates the first game. These takes lately that the first game is bad have me me so sad. I speed run it on the regular.

  • @BinaryOrder
    @BinaryOrder Před 3 lety +3

    This is the quietest video on CZcams

  • @pinkyoshi9339
    @pinkyoshi9339 Před 3 lety +4

    Finally someone else who likes labyrinth zone, I don't agree with starlight zone though I hate that level, too many bottomless pits, annoying enemies, boring level theme annoying gimmicks, ect.

  • @daddygrasshopper

    The level-to-level flow of this game is a masterclass in pacing. Green Hill opens and is great at letting the player learn and explore the game's physics and moves. Marble ups the difficulty and forces the played through more confined spaces with new hazards. Spring Yard again opens up some and ups the speed, with bumpers and springs. Labyrinth brings the player back to a new challenge of learning the underwater physics (also a favorite of mine, perhaps unpopular opinion). Star Light zone comes with upbeat music and returns to a relatively high speed cruise, a sort of final flight before Scrap Brain and the final battle. Of all the 2D Sonic games, this pacing of acts is truly masterful!

  • @trevinodude
    @trevinodude Před 2 lety

    Mobile Sonic is NOT the same as Sega Ages, but it was built from the ground up by Christian Whitehead. Some major differences is that mobile Sonic 1 has more of a forward view than the Sega Ages one, which opted to keep the Sega Genesis camera angle. Mobile Sonic allows you to see further ahead… also the mobile remake was made from the ground up to be compatible with phones while Ages was just a port of the original Genesis rom with modes added from the mobile port. Over all, both the Whitehead and Ages versions are both equally good… one gives you better visibility and the other gives you a drop dash. Sorry if this feels like a standard, “Um actually” but I didn’t want people to assume that the Whitehead remake got taken down from mobile based on the confusion here. Your video is great and I’m a fan of your work, but I did want to clarify this in case ppl give you flack.

  • @tatertot64
    @tatertot64 Před 2 lety +3

    First Sonic game was Sonic Advance 3? One of your favorites is Heroes? Welp, time to binge this whole channel.

  • @maximumcrystal3562
    @maximumcrystal3562 Před rokem

    the "My Sonic Retrospectives" playlist is out of order

  • @Pirate_Knight27

    Finally! Another Marble Zone fan!

  • @mmpsp693
    @mmpsp693 Před 3 lety +29

    Finally someone who loves Starlight Zone as much as I do. The graphics, the physics, the enemies, the boss and the music are perfect.

  • @Milennin
    @Milennin Před 3 lety +22

    2:27

  • @yoshisdeepdive2244
    @yoshisdeepdive2244 Před 3 lety +15

    Great video dude. Hearing how excited you are about Sonic 1 physics and zones is very refreshing to hear. I think a lot of reviewers forget why they even play the games they do. It’s because they were interested in them at some point in their life, but become extremely critical later on. I subscribed so keep up the good work.

  • @klaushammer8687
    @klaushammer8687 Před 14 hodinami

    I love the simplicity and design of Robotniks flying machine he's in

  • @glenhaven721
    @glenhaven721 Před 3 lety +6

    The beginning of a legend:

  • @BWF6_Official
    @BWF6_Official Před 3 lety +5

    Finally someone who doesn't hate Labyrinth Zone. I don't understand why people hate water stages in Sonic games. All those levels in Classic games were good in my opinion (except Aquatic Ruins). I agree with most of your opinions because this game is sure a lot of fun. To me Sonic isn't only about speed. The platforming needs to be somewhere too and they nailed it in this game. Marble Zone is my favourite stage from this game in terms of gameplay and Spring Yard is in terms of music. For me this game ranks A/S+.

  • @chillax7345
    @chillax7345 Před 3 lety +3

    This video is 1. great video 2. A legend is born 3. A future friend was awaiting me!

  • @ritaandrunt5767
    @ritaandrunt5767 Před 2 lety +3

    I really appreciate how in depth this was

  • @Thebes
    @Thebes Před 3 lety +4

    Interesting opinion. I’m not seeing many people willing to defend the slower stages like Marble, or Labyrinth Zone. I can agree that he does control well slowly, but I don’t exactly think they all were the most fun. I think parts that dealt with waiting were quite unfun, but platforming was good. I just kind of have an addiction to speed, and Green Hill and sometimes Starlight zones are the levels to capitalize on Sonic’s physics. I occasionally come back to Sonic 1 for these stages.

  • @monobro141
    @monobro141 Před rokem +1

    "Blue streak